We are back at it ! Warrior Cultures Mod is being developed, I have joined forces with TEAM DEV to get this done.
No estimate as to wen the first release will be available yet, but we are doing our best to bring it to you as fast as possible.
W e are moving ahead with the first of the Mediterranean/ grecko - roman cultures (Spartan, Classical Greek, and Roman) for the first release.
Images and previews on this page might be outdated and subject to change.
Thank you all for being so patient!
We do still need modelers for armor and objects, model texture artists and builders
So please do not hesitate to PM me or contact me via this OP or on DISCORD if you'd like to help.
Discord for WC: https://discord.gg/gwN48t
WARRIOR CULTURES MOD:
Hello all, this mod will introduce different warrior cultures from history, along with their myths, weapons and techniques.
Some weapons will remove an enemies shields, and other weapons can disarm your opponents, some weapons out range others, and some are simply stronger than others.
Some weapons, items, and artifacts will not be craft-able. and can only be obtained by looting, raiding and pillaging. go on treasure hunts and venture into dangerous territory to find the rare and precious artifacts.
Create alliances with clans and orders or form your own.
Decorate your walls with weapon mounts/trophies or place then strategically for easy access like above your bed, above your fireplace or in the hall ways.
If u like the what we have planned, a +1 or feedback cant hurt.
If you would like to help in any way please post what u would like to do.
New Forge and artisan table will be used to craft most WC weapons armor and shields:
Crafting GUI:
New inventory GUI:
Say hi to Kratos:
Careful , when you run into him in your MC world he will have armor and weapons
New planned features:
- New diverse weapons and weapon behavior.
- Dual wielding.
- New 3D armor
- New items with special features and behavior.
- New mobs and NPCs with interaction and new behavior.
- New sounds.
- New challenges.
- New blocks.
- New ore.
- New GUI.
- New animations.
- Throwable weapons and other items
- Bonus/secret and un-craft-able items.
New Blocks:
New GUI:
New Items and blocks:
- shields,
- gauntlets,
- wrist bands.
- pavises.
- iron rings.
- buckles.
- AND MORE.
- helms,
- chest plates,
- leggings,
- robes,
- capes,
- wraps.
- hats.
- masks.
- headbands.
- shoes.
- sandals.
- boots.
- chin guards.
- AND MORE
- long swords.
- short swords.
- knives.
- spears.
- pikes.
- canes.(staff)
- sickles.(scythes)
- spikes.
- batons.
- chain weapons.
- AND MORE
- bows.
- arrows.
- bolts.
- crossbows.
- javelins.
- throwing knives.
- darts.
- other throwables.
- possible primitive muskets
- AND MORE
- mobile beds
- opium pipes
- walking canes
- jug of wine.
- battle standards. (carry-able/place-able banners)
- chopping board.
- mounting blocks.
- wok. (frying pan)
- rosaries.
- stoked forge.
- anvil.
- hammer.
- umbrella.
- fan.
- safe keeping box.
- various musical instruments.
- grinding stone
- AND MORE
Mobs
- Athenian
- Spartan (bronze, crimson ghost of sparta)
- Roman (centurian, legionare, ceaser, praetorian guard)
- Thespian
- Trojan
- Arcadian
- Alexander the great
- Hephaestus
- Hurcules
- Amazons (Guard, queen and princess)
- Maximus
- Gladiators (Bestiarii, crupellarus, hoplomachus, mirmillo, peagniarus, retiarius, scissor, thraex)
- Berserker
- Celts (tribesman, merlin)
- Concuestedor
- Crusader
- Dark knight
- Dark Templar
- Dracula / Vlad the impaler
- Dragon slayer
- English guard
- Germanic tribesman
- Golden paladin
- Gothic Tribesman
- Highlander
- Hun
- King arthur
- Lowlander
- Renaissance assassin
- Robin hood
- Vikings (chiefton, hordesman, thor, loki)
- Hussar (cavelry, footman)
- Bamboo ronin
- Bishamon
- Dark ninja
- Dragon samurai
- Dynastic guard
- Emperial giurd
- Geisha
- Guilded samurai
- Kamuso
- Kung lao
- Lighting samurai
- Mongol
- Ninja master
- Turtle warrior
- Okinawan master
- Panda warrior
- Rattan ronin
- Scorpion ninja
- Shaolin monk
- Shinobi assassin
- Snake samurai
- Sushi chef
- Taiwanese fish warrior
- Taoist monk
- Thai warrior
- Baluba warrior
- Basotho (warrior, herdsman)
- Crocodile warrior
- Egyptians (soldier, pharoah, anubis risen, horus risen, scarab mummy, scorpion king)
- Ethiopian warrior
- Ivory warrior
- Masai warrior
- Zulu (warrior, shaka zulu)
- Zande warrior
- Apache
- Aborigine
- Aztec (eagle warrior, priest warrior, jade warrior, jaguar warrior)
- Buffalo warrior
- Grizzly bear warrior
- Hawaiian warrior
- Hopi
- Inca (general, soldier)
- Inuit (polar bear warrior, hunter warrior)
- Kiribati warrior
- Mauri warrior
- Mayan (pheonix warrior, shell warrior, warrior of the dead)
- New gunea warrior
- Rapu nui warrior
- Tlingit warrior
- Wolf warrior
- Arab fighter
- Filipino fighter
- Ganesh
- Gurkha
- Hashashin
- Indian guardian
- Indonesian head hunder
- Abir fighter
- Persians (prince, immortal)
- Rajput fighter
- Shiva
- Sikh fighter
- AND MORE
- Nemean lion
- Lion
- Elephant (indian, african)
- Horse
- Snake
- Jaguar
- Leopard
- Cheetah
- Ostrich
- Eagle
- Fish (shark, empurau, puffer, salmon, marlin/swordfish whale, narwal)
- Buffalo
- Goat
- Kudu
- Bear (grizzly, black, polar, panda)
- Silk worm
- Parot
- Rhino
- Hippo
- Crocodile
- Seal
- Walrus
- Wild bore
- Turtle (red sea turtle, aligator snapping turtle, green sea turtle)
- Tortoise(american tortoise, african tortoise, ivory tortoise)
- Horn-bill bird
- Tiger
- Camel
- Golden lamb
- Elk
- AND MORE
New materials:
- tin.
- copper
- bronze.
- steel.
- silver.
- turtle shell.
- bamboo.
- rattan.
- cloth.
- skin/hide.
- new wood.
- AND MORE
Greko-Roman cultures:
Gladiators:
bestiarii:
Acquiring a full bestiarii armor set will stop normally hostile wild animals from attaching you without provoking them. this armour and weapon is the weakest of the gladiator sets, more details to come later.
crupellarus:
This is the heaviest and strongest of the gladiotor sets wearing full set will gain u respect from the other crupellarus fighters. more details to come later.
hoplomachus:
Wearing this full set will gain u respect from other hoplomachus fighters. more details later.
mirmillo:
wearing the full set will gain u the respect of the other mirmillo fighters more details to come later.
peagniarus:
wearing this full set weill earn you respect with other peagniarus fighters ,ore detals to come later.
retarius:
wearing this full set will earn u respect from other retarius fighters, more details to come later.
scissor:
wearing this full set will earn you respect from other scissor fighters. more details to come later.
thraex:
Wearing this full set will earn you respect from other thraex fighters, more details to come later.
The rest:
amazon queen:
amazonian guard:
achilles:
trojan:
arcadian murcenary:
alexander the great:
athenian:
bronze spartan:
crimson spartan:
ghost of sparta (yes based on kratos):
ceasar:
praetorian guard:
centurion:
legionare:
maximus (yes based on the movie gladiator):
hephestius:
hercules:
Primary weapons:
roman centurians gladius: can be thrown. can dual wield. can stab.
thracian mercenarys falcata: can be thrown. can dual wield, cannot stab. can slash.
achiles sword : can be thrown. can be dual wield. can stab, can slash up
athenian gladius: can be thrown, cannot be dual wield. can stab.
thespian gladius: cannot be thrown, can dual wield. can stab, can slash up.
gladiator xiphos: cannot be thrown, can dual wield can stab can slash up
bronze spartan falcata: can be thrown, can be dual wield.
spartan king falcata: can be thrown, can dual wield, can stab
crimson spartan kopis: cannot be thrown, can dual wield, cannot stab, can slash.
praetorian guards xiphos: cannot be thrown, cant be dual wield, can stab. can slash up.
Secondary weapons:
roman whip: long melee range, can disarm enemy. crack'a whip!
athenian bow: long range. (not so accurate) short range. (accurate) long draw back. (slow firing)
spartan lakonia knife: can dual wield. can be thrown accurately at medium range. no draw back. craft in 2x2 grid. stack up to 3. can stab.
crimson spear: can only dual wield with shield. long melee range. can stab. can swing horizontally. (hit surrounding mobs) rear thrust. (hits mob behind you automatically wen attacking)
crimson javelin: throw long range (accurately) long draw back, cannot dual wield. can stack up to 3. can be placed on ground (home defense)
gladiators trident: can be thrown at medium range (accurate) short draw back. cannot stack, can only dual wield with shields. long melee range. can disarm mobs. (certain weapons only) can stab. rear thrust. (hits mob behind you automatically wen attacking) horizontal swing. (hit surrounding mobs)
praetorian guards pike: cannot be thrown. long melee range. can stab (penetrate 3-4 mobs)
rear thrust. (hits mob behind you automatically wen attacking) horizontal swing. (hit surrounding mobs)
roman bow: long range (accurate) short range (not so accurate) quick draw back. (rapid fire)
can penetrate 2-3 mobs.
roman spear: long melee range. can stab. cannot throw. can horizontal swing.
spartan king spear: long melee range. can stab (over penetrate 3-4 mobs) can horizontal swing. can throw at medium range (accurate) (over penetrate 2 mobs) rear thrust.
spartan kings javelyn: throw long range (accurately) (over penetrate 3-4 mobs) short draw back, cannot dual wield. can stack up to 3. can be placed on ground (home defense)
thespian bow: long range (not so accurate) short range (accurate) (over penetrate 2-3 mobs)
multi-shot at long range (4-6 arrows at once) short draw back
thracian spiked axe: medium melee range. can dual wield. can horizontal swing. can remove shields from mobs. can be thrown at long range (accurate) short draw back. can stack up to 2. can chop whole trees (at high cost of durability)
trojan pike: long melee range. can stab. can remove shields from mobs. can horizontal swing. can rear thrust. can only dual wield with shield. can throw at medium range. can be placed on ground (home defense)
Shields:
athenian shield: light weight. low durability. can be thrown
bronze spartan shield: heavy weight, medium durability. can rush(charge)
spartan king shield: heavy weight, high durability. can rush(charge)
crimson (dark) spartan: medium weight, high durability. can rush(charge) can block while attacking.
gladiator shield: medium weight, medium durability. can be thrown
praetorian guard: heavy weight, high durability.
roman centurion shield: medium weight, medium durability
roman legionary shield: heavy weight, high durability. place on ground (acts as a pavise)
thespian shield: medium weight, low durability. can block while attacking.
thracian shield: heavy weight medium durability. can block while attacking.
trojan shield: medium weight. medium durability. can be thrown.
East Asian:
bamboo warrior:
ninja:
dragon samurai:
dynastic guard:
emperial guard:
geisha:
guilded samurai:
kamuso:
kung lao:
lightning samurai:
mongolian warrior:
ninja clan lord:
turtle warrior:
okinawan master:
rattan warrior:
scorpion:
shaolin monk:
shinobi assasin:
snake samurai:
sushi chef:
taiwanese warrior:
thai warrior:
South Asian:
filipino warrior:
ghurka warrior:
indian guard:
indonisian warrior:
persian immortal
persian prince:
rajput warrior:
arab fighter:
Knights/Barbarian-Europian cultures:
viking berserker:
viking chiefton:
thor (yes based on the movie and myth combined):
hun:
germanic warrior:
warrior celt:
highlander (yes based off braveheart and history):
lowlander:
concuestedor:
crusader templar:
dark templar:
outlaw archer (yes based off robin hood):
the kings guard:
thel ion heart king:
renaissance assasin (yes based of assasins creed and history combined):
dark knight:
golden knight:
dracula the impaler (yes based off dracula and vlad the impaller):
dragon slayer:
African:
zulu warrior:
baluba warrior:
crocodile warrior:
etheopian warrior:
masai warrior:
zande warrior:
pharoah:
egyptian armie:
mummy:
scorpion king:
horus risen:
anubis risen:
Mesoamerican and Island Cultures:
apache warrior:
australian aboriginy:
eagle warrior:
guilded priest warior:
jade undead warrior:
jaguar warrior:
buffelo warrior:
hawaian warrior:
apache chief:
inuit eskimo warrior:
kiribati warrior:
mauri warrior:
pheonix warrior:
sea shell warrior:
new gunea warrior:
inuit tlingit warrior:
progress from scoped:
Scoped has dissapeared and no one can contact him, BUT the mod will continue with a new team.
[*** COPYRIGHT NOTICE ***]
Support Signatures:
1
(1-6 = Configurable)
1 = Head
2 = Body
3 = Right hand
4 = Left hand
5 = Right foot
6 = Left foot
Blocking...
1. Bend head backwards: Hold "1"
2. Bend back backwards: Hold "2"
3. Right arm block: Hold "3"
4. Left arm block: Hold "4"
5. Right foot lift: Hold 5
6. Left foot lift: Hold "6"
Counters:
Momentum uses:
Punching:
1. (Enemy punches your right side) Right arm block-left arm punch (Punches the enemy with extra force gained from his punch)
2. (Enemy punches your left side) Left arm block-right arm punch (Punches the enemy with extra force gained from his punch)
3. (Enemy punches your right side) Left arm block-right leg trip (Trips enemy over left side)
4. (Enemy punches your left side) Right arm block-right leg trip (trips enemy over the right side)
Kicking:
1. (enemy kicks the right side of your face) Right arm block-right leg kick (Kicks in the nuts)
2. (Enemy kicks the left side of your face) Left arm block-Left leg kick (Kicks in the nuts)
3. (enemy kicks the right side of your face) Left arm block-Right leg kick (Kicks groin)
4. (Enemy kicks the left side of your face) Right arm block-Left leg kick (Kicks groin)
5. (Enemy kicks your right leg) Right leg lift-left leg lift (Half jumps over sweep, thus turning the opponent around)
6. (Enemy kicks your left leg) Left leg lift-right leg lift (Half jumps over sweep, thus turning the opponent around)
Attacks:
Punches:
Mild:
1. Right arm punch. (3) Generally punches.(Should sucker punch with right hand)
2. Left arm punch. (4) Generally punches. (Should sucker punch with left hand)
3. Double arm punch. (3+4) Does a double punch. (Should have both hands thrown forwards)
Medium:
1. Right arm specific Punch: Hold down Right arm then click it quick (Should look like you are charging a punch)
2. Left arm specific Punch: Hold down Left arm then click it quick ( Should look like you are charging a punch)
3. Face specific Punch: Hold down Face and click either Right or left hand (Should look like a straight punch to the face)
4. Stomach specific punch: Hold down Body and click either Right or Left arm ( Should look like a straight punch to the Stomach)
5. Collar bone specific punch: Hold down face and body, and click either right or left arm (Should look like a punch to the neck)
Expert:
1. All the same, just with Chi blocking effect.
Kicks:
Mild:
1. Right leg kick: Press Left leg (Should look like a kick to the Right leg)
2. Left leg kick: Press Right leg (Should look like a kick to the Left leg)
3. Stomach kick: Press Body and Right/Left Leg (Should look like a kick to the stomach)
4. Knee to the face: Press and hold head, then press Right and left arm, and Right/Left leg (Gangster knee to the face)
Medium:
1. Knee to the stomach: Press and hold Body, then Press Right and left arm, and right or left leg (Gangster knee to the stomach)
2. Knee to the face: Press and hold head, then press Right and left arm, and Right/Left leg (Gangster knee to the face)
3. Right leg sweep: Press and hold left leg, and then press right leg (Should look like a trip)
4. Left leg sweep: Press and hold Right leg, and then press left leg (Should look like a trip)
5. Face Kick: Hold down Face and press Either Right or left leg (Should look like a kick to the face)
Expert:
1. All the same, just with Chi blocking effect.
Locks:
If only it were possible...
Movement attacks:
Mild:
1. Running jump kick: Run, then jump, then press either Right or Left leg.
2. Jump kick: Jump, then press Right or Left leg.
3. Jumping spin kick: Jump and press both Right and Left Leg.
4. Running punch: Run, then press Right or Left Punch.
1
I have a suggestion for the Avatar state. Make character skins for each element, and they override the current player skin, then put in a random chance for each skin, but make it equal, once that is done all you have to do is make a set of things that should happen, and when it does, Boost the chi and muscle stats tenfold and change the skin to the current random skin but with white eyes/and tattoos...
Now for the thing about activating the Avatar state.
If you meditate enough and practise bending enough AND have a REALLY high level of "spirit" you should be able to go into the avatar state at will. BUT it will drain your energy (new GUI on top of armour/health called energy) and if you run out of energy you cant bend very well. If you have been chi-blocked, you should also lose all your energy and Chi (Another new GUI on top of health/armour) but will recover in a while. You will lose all control over your body and just lie there, as if you are in bed, but are able to be picked up (ANOTHER skill) or pushed around...
Also, if it comes to servers, let one lucky player be the avatar. Let him/her have the ability to take away peoples bending (most likely ADMIN) and give people bending. Also, that should only be possible if that avatar figure has met a Lionturtle...
Now for moves... REMEMBER, IF YOU SCREW UP, YOU NEED TO START THE TECHNIQUE OVER AGAIN, THERE IS NO SAVING AT A POINT THEN CONTINUING, THE BENDING SHOULD GO AWAY UNLESS IT IS A GEOLOGIC CHANGE...
U = head
h = right arm
j = left arm
k = right leg
n = left leg?
Anyway, here goes:
Water bending noob level
1. Water Levitation. Hold h or j or both and move the mouse to move the water. Can move and submerge living entities, Can sometimes throw them in the air if done fast enough. Can also drown living entities if held there long enough.
2. Snow Levitation. Hold h or j or both and move the mouse to move the water. More advanced then Water levitation. Can move or bury living entities.
3. Streaming. Slowly press each body part you want the water to circle, requires particles.
4. Water whip. Press h or j very quickly to whip out water in the direction you are facing. Does low damage, but can stun an enemy.
5. Water jet. A stronger version of the water whip, requires you to slowly press h and j, then hold, then release and press h and j at the same time very quickly. while near a water source.
6. Waves. Rather difficult to program but basically holding and releasing, holding and releasing h and j. Creates a higher water level in a limited area, like a small mountain that goes away after a while.
7. Bullet. Gather up some water using the streaming technique, then quickly press h and j in turn.
8. Water shield. press and hold h and j and then sneak. brings a 1X4 pillar of water in form of you that acts as a spider web.
9. Water temperature manipulation. Can turn water into Ice or gas and vice versa. press u while looking at water.
10. Ice spikes. Much like the bullets technique, you must use streaming then quickly press h or j repeatedly while holding u.
11. Ice claws. Using the streaming technique, hold h and u and an Item will appear in your inventory called "Ice spikes" These will go away once you let go of h and u.
12. Ice spear. Use the streaming technique and hold u, then hold h and a streak of ice should stab your opponent.
13. Ice creeper. (no, not the explosion one) hold u while in water or on snow, then press k or n to send a vein or 16 of ice to freeze your opponent.
14. Ice shield. The same as the water shield just hold u the whole time.
15. Ice disk. (more like block) freeze a column of ice then continue top press h or j This will send pressure-please sized projectiles flying at your opponent, hurting them is you hit.
16. Water knife. Use the streaming technique then hold u and h and j. You should get an item called "Ice knife" This deals moderate damage and will end when you stop holding u (You can release everything else)
Water bending master level.
1. Water pin-wheel. Is the next level of the streaming technique, will take a mass of water and spin it around you. All streaming techniques still work.
2. Bubble. The user will create a roughly failed minecraftian circle of air (Its in invisible bubble, but its actually air) around him/herself, letting them go to huge depths without needing air. The better you are, the bigger the bubble! hold u and tap h, j, k and n
3. Water drill. A column of water that lifts the player up. Can be made with snow too. Will slowly get thinner as it reaches the top, the higher it is, the thicker the bottom. tap n and k repeatedly on turn.
4. Ice dome. Will make a biggish dome out of ice around enemy and slowly kill them. Hold u and h and k and tap n and k
5. Ice floor. Will convert any block in the masters skill's radius into ice, also freezing everything on it except the player that did it and any other animal that comes into contact with it after it has been done.
6. Ice tunnelling. Will remove the ice you click on and put it back after about 5 seconds. to do this you must hold u and slowly tap h or j each time you want to remove a block.
7. Water source. If it is raining, you can use any water-bending technique unless you need a big body of water.
Avatar level water bending
1. Tsunami. As the avatar, after a little practise, you can make the "wave" technique HUGE. Hold and release h and j.
2. Compressing. You can take a HUGE body of water and compress it into one block by holding h, j, k and n then tapping u
Special water bending techniques.
Rain. Make it rain by tapping u
Blood bending. I have yet to figure that out. But you SHOULD be able to control multiple bodies at once? If you are really powerful, you wont need the night to do this.
Water run. Hold n and k then step on water.
Healing. Will regenerate health every few seconds. VERY USEFUL. Passive, no moves required. (to heal a Chi-blocked person, hold shift and n and k)
Earth bending for noobs.
1. Levitation. hold h or j and look click the object to be levitated, it will float in front of you until you press h, j, k or n to either punch it or kick it towards your target, Low damage.
2. Rock shield. Will create a wall of stone from the ground. to use press h and j while looking the the ground, then thrust your mouse forward, making your character look up. if you look down again, you will see a wall of rock. 4x4.
3. Earth smash. Just punch some stone...(stone)
4. Earth sink. Immobilise you enemies, useful for getting away. They will appear to be half a block underground. Only works on stone (as does all earth bending, unless its dirt or sand.)
5. Earthquakes. press k or n and a 1x1 hole will open up in front of you, and will keep going, if something falls in it... shame for them.
6. Earth block. Levitates a 2x2 block of earth in front of you. Hold h and press n or hold j and press k. you can throw it by pressing h, j, k or n.
7. Earth glove. If you just hold hand press you, you will get an item called "Earth glove" which has high knock back and low damage.
8. Quicksand. Will turn the ground into quicksand for a moment, strangling your enemies. to do so, hold u and hold n or k
9. Earth wall. Will create a 20x2 wall of earth in front of the bender. to use, hold u, then press both n and k, then hold h and j and slowly look up. The more you look up, the higher the wall.
10. Earth material manipulation. Will let you mine any mineral as long as it has rock in it. Just punch those blocks...
11. Earth launch. Will blast you into the air tens of feet high, leaving a small column of stone behind you (about 3 blocks high)
12. Safe landing. If you are busy falling, just hold n and k and just as you hit the ground, press shift. Pretty hard.
13. Earth shelter. Will create a 6x6x6 house over you.
Earth bending master level.
1. Earth swimming (litterally). You can now SWIM through the ground. all you have to do is hold u and you are fine!
2. Earth bomb. By picking up gravel using Levitation, you can now hold U and put it down then shoot it with h, j, k or n and it will explode!
Earth bending avatar level.
1. Dust devil. tap k and n repeatedly, then jump, then press h. Requires sand.
Special earth bending techniques.
1. Sandbending. Lets you levitate sand and throw it... USELESS MUCH?!!?!? Not really, because you can also suck people right under, then compress them. DIE. (use the quicksand technique and then tap u)
2. Compacting sand. Hold u and do whatever earth technique with sand.
3. Mudbending. You can now do earth bending technique with soil!
4. Seismic sense. Press the configures control for that, it needs no action (I would reccomend m)
5. Metalbending. You can now use Metal in your techniques.
Fire bending.
1. Fire balls. press h or j or k or n quickly to release small bursts of flame, setting your enemies alight.
2. Fire streams. Simply hold h, j, k or n to release a flame thrower effect.
3. Fire bomb. hold u and press h or j to make a small explosion in front of you that doesn't harm you.
4. Fire daggers. All you have to do is hold u and h! an item will appear in your inventory called "Fire daggers" select it and continue fighting. They will go away once you release h OR u
5. Fire whip. Simply hold h or j an tap u to whip out some flame, dealing HIGH damage.
6. Fire blade. simply hold u and jab at h or j. This will release thin blades of fire.
7. Shield of fire. Will create a wwall of fire by holding u and holding either k or n.
8. Blocking fire. press the mouse button before it hits you, like fighting a ghast, It just doesn't bounce back.
Fire bending master level.
1. Wall of flames. Same as the defensive technique "Shield of fire" its just BIGGER.
2. Charged attacks. All you have to do is hold it in a bit while you press...
3. Jet propulsion. Creates a stream of fire coming from your hands and feet, letting you effectively fly, but you look cooler. Hold n and k and h and j and quickly tap u
Avatar level fire bending.
1. Lava bending, will let you manipulate lava.
Special techniques.
1. Blue fire, You would be lucky to spawn with this.
2. Combustion. Instead of shooting fire balls, you shoot little pulses from your head that explode for a 10x10 area
3. Lightning. All you have to do is hold the mouse button and then hold and release h and j in turn, then tap h really quick.
4. Redirecting lightning. If you see your opponent start charging up some lightning, you have better start holding the mouse button and tapping u very fast!
Air bending.
1. Shield. Will stop all projectiles from going through the slightly paler glass looking object that will spawn if you hold u and press h and j.
2, Air blast. just press h or j. Low damage.
3. Air kick. Jump (Air benders have a higher jump than most) and press n or k. This will deal great knock-back.
4. Air swipe. Press and hold h for about 1 second, then quickly do the same with j. This will send all entities within range flying backwards.
5. Breath of wind. Press and hold u, then release it.
6. Enhanced speed and agility. This is a passive affect that lets you just 4 blocks higher than normal and sprint 3 times faster.
7. air ball. by pressing h, j, h, j, h, j, h, j then h, then j... You can make an air ball, now comes the fun part, if you can, you should press h, j, k and n and you will ride on the ball! Superfast, falls like a chicken and can go up walls
8. Air ball attack. If you really want, you can do an air swipe while on the ball and blast your enemies away into the distance. The ball will disappear though...
9. Dodge. To dodge, simply press the mouse button.
Air bending master level.
1. Air spout. Will make you feel as if you are flying in creative mod, will make you look like you are a master bender. Double tap space and press n and k to make it happen.
2. Mini-tornado. By quickly cycling through h,j,k,n and u, you can effectively make a whirlwind. doesn't last very long but can block any attack.
3. Flight. Using a staff/glider you can effectively fly! works the same as the smart moving flying, he looks like superman and follows the mouse.
Avatar level air bending.
1. More power. All of the moves behind are increased drastically in force.
2. Hurricane. The same as a Mini-tornado, just HUGE
3. Strong wind. With a mere press of the mouse button in the avatar state, you can make a wind so powerful it will break through a mountain.
That was my thoughts on the controls of the powers.
Whew
Also, as the avatar, you should have to pick between one of the four element stances, so all the controls don't overlap. I would recommend using z for water, x for earth, c for fire and v for air.
AVATAR STATE
WEAKNESSES
While the Avatar is all but invincible in the Avatar State, having millions of bending experiences, there is one grave weakness - while in effect, every Avatar, or the entirety of the earth's spirit, is present in the physical world while the current Avatar is in the Avatar State. If the Avatar were to be killed while in the Avatar State, every Avatar would die with them. This would break the cycle permanently and the Avatar would cease to exist.
Another downside to the Avatar State is the considerable mental strain it can cause to less experienced Avatars. Prior to his tutelage under Guru Pathik, Aang would often leave the Avatar State feeling horrified at what he had done under its influence. Furthermore, use of the state, at least in extraordinary circumstances, can place such a large physical strain on an Avatar's body such that their life span can be affected.
Which means that if someone is an avatar on the server and he dies while in the avatar state, tat person can NEVER be avatar again 3:D
Ok, while in the Avatar state, the player will not be affected by blood bending
Now for the CONCEPT of blood bending... (glues fingers back on from last time)
A blood bender would be able to move around freely while locking on to the opponent/s body. This will require a new stance: b, (z = water, x = earth, c = fire and v = air... Now b = Blood bend.) While in the Blood bending stance, the player and move the other players arms and legs either backwards or forwards (n and k) and their arms either backwards or forwards (h and j) or they can break their neck. (u) The player they are looking at will be lifted into the air, following you mouse pointer, and you can slam them against walls and on the ground... ouch. Also, if the current blood bender has practiced Their Chakra flows enough, they will be able to sever the benders connection to the elements (take away their bending) by tapping u...
Hmm, ready for some hand to hand combat combos?
Noob level:
Punch right: h
Punch left: j
Kick right: k
Kick left: n
Headbutt: u
Middle level:
Running jump kick: Run, then jump, then press either k or n.
Jump kick: Jump, then press k or n
Jumping spin kick: Jump and press both k and n.
Running punch: Run, then press h or j.
Block climb: Hold down H and J while Next to and facing a block.
Wall jump: Run, then jump then kick the wall.
High level: (AKA ninja)
Wall run: Run at a wall and then tap k then n then k then n, and keep going.
Wall backflip: Run at a wall, tap k then n then k then n then hold space.
Wall run to jump. Run up a wall, then tap space once, and you have jumped, this can lead to you running up a wall, jumping, running a bit more, then jumping to a ledge and climbing the block!
Slo-mo: Hold u... Only available in single-player, slows down everything but yourself, like in the matrix. (If it comes to multiplayer, it should slow everyone else down and you will move normally...
Chi-blocking:
If you have achieved MASTER level, you can change your punches into direct attacks at a persons Chi.
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Im the person to talk to
Im going to post a VERY large post, so expect many things
Edit: Ive made this post before but the mod was discontinued soon after
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The Sign-up form
[spoiler] Possible jobs: Coder, Coder and Coder, maybe an Idea guy, but that's the community.
Job:
Skills: Intrigue me...
Past work: (linx or pix)
What you think of this mod: [/spoiler]
THE MOD
[spoiler] Ok, heres the idea, the game is paused when a key is pressed (decided in the controls menu)
You have full control, as the ultimate being, your imagination is at its best, while the screen is paused, you have the ability to suck blocks from your surrounding, make an object to aid you (for instance, you are falling from a cliff, you see a waterfall on the other side, you happen to know how to use the water, so you press the certain key and the game pauses, your screen gets detached from your body and you can fly around and bring a tiny piece of water (or something else), about a 16'nth of a block, to where you want it to be, I know its painfully slow, but its worth it, also, I'll try and implement some good water physics, may need to ask the Finite water dude for help there. There will also be an option to choose between a full block and a tiny block, as well as an option to save to a file made in your .minecraft, in the far future, maybe I will make some things and you can import them into your game to aid you, also according to my intelligence, I have worked out that it would be possible to mistake this mod as a Avatar - The last Airbender mod, and Yes I did come up with the Idea while thinking of a way to do epic things with avatar at 3 in the morning... But this has nothing to do with Avatar. Also, when we get the option to save and load objects, maybe people will see the light and want to play, so they don't have to take up all that time trying to remake their object while they are in a dire situation (another example: you happen to hear a hiss, you press the button and the game pauses, you gather up some materials and shoot a big piece of stone out of the ground, thus sending the creeper flying. Also, a great idea by Twololcats was to make imagination blocks. Open this spoiler for more info: [spoiler](warning, probably a large post of ideas)
The name sounds enticing, but it only adds a button to pause the game? or have you just not filled out the rest of the information (or something like that)?
EDIT: crap sorry my computer was derping
THIS IDEA IS AMAZING, id love to see this mod created (if you have ever heard of nodus minecraft client, they have a freecam mode inplemented, allowing you to freely move the camera while your character stands there, and no i do not use this client to hack, my friends and i were goofing around on our server) (theres also the time remote mods out there, freezing time, or slowing it down)
my idea is that time does not stop, but slows down a great amount, although you can completely stop time with a certain item maybe, or maybe it will drain exprience while time is totally stopped
also, imagination tools/blocks, you have infinite of these, the blocks will disappear a short amount of time after deactivating imagination mode (what im calling it for now) probably after a minute or so (a cool "fading" animation for these blocks would be nice, or they could explode into several particles)
one tool could be a magnetic omni-tool sort of thing, point cursor, click, breaks block and sucks it toward you and another tool to place blocks far away, like an uber extended reach sort of thing, or the opposite of the magnet tool, throwing blocks to where you click and placing them, it would be a cool effect (these tools could also be innate abilities of imagination mode also but key binds might be inconvenient etc)
also imagination blocks could have some options, like the option to throw/shove them in one direction, allowing for the ability to smash a creeper into a wall with imagination, and other things as well like maybe heal/hurt on contact or explode etc EDIT: maybe move them like the portal gun functionality in portal gun mod as well?
[/spoiler] [/spoiler]
THE PROGRESS
[spoiler] Guys, we need a team, this mod will not progress without help! Call your friends, equip the banner! Do everything in your power to get us to where we need to be!
THE TEAM
[spoiler] Person: Me!
Coders: Twololcatz (For now)
Modellers (if we happen to need it) : Me.
Texturers: BlazingShadow
Mad raving genius that came up with the idea: This handsome fellow http://www.minecraft...25-flaming-ice/ Be sure to rate his profile!
[/spoiler]
TESTERS
[spoiler] Flaming Ice (Me)
BlazingShadow
(maybe) Petarb18
Twololcatz -Need more- [/spoiler]
THE LEGAL STUFF
[spoiler] TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.[/spoiler]
SUPPORT
[spoiler] I have made a signature, so please add it as yours and spread the word!
Also, leave a +1 for morale! (We wouldn't mind more helpers, so feel free to post ideas or applications) [/spoiler]
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