I love how many blinded Minecraft fanboys miss the point. His point is,what happens in RPG mods stay in RPG mods. Still don't get it?
Some things belong in mods, not to be added to the game.
i have it and it works for me ... click on the graphics settings then select the one u want to change THEN click Enter ... then u can mousewheel up/down to change it
Well.. When I finished Far Cry 3 and that really epic music played at the end I had a huge feeling of accomplishment
When I finished the Walking Dead games I was in tears. It was such an emotional game, but yet, I loved the ending so much and that moment where you look back on all the choices you made was pretty epic.
Then, Metro 2033 was pretty amazing. It was such a dark and depressing game, yet, I loved it so much as it was different from what was being made at that time.
Those 3 games gave me.. what you call a.. "VRE"
wait ... re : The Walking Dead game,
can you explain this it to me , so far I've only played for about an hour but it seems like NONE of the things I do change the path of the storyline, and there is no skill element involved , I'm only clicking on hotspots on the screen ??
I don't get it it's like i'm just sitting watching a semi-interactive cartoon/movie , where is the game element?
Oblivion : side-quests and storyline so epically boring
GTA IV : missions so repetitive and dissapointing compared to previous ... so little creative thought put into missions in a game where there was so much creative work on almost everything else
At the end of the track, raise the last powered rail up a block (so the second to last forms a diagonal). At some point before there, put a detector rail. Time it so that right after the cart gets to the end, pistons pop out of the wall above the angled track, blocking the rail path. This forces the player to walk out, at which point you can make him walk over a pressure plate which releases the pistons and cart. If you want a better explanation, I can build a mock-up and post some pictures.
if u can post example + pictures that would be great
i'm still playing through Oblivion... it's really hard to not keep getting drawn into side-quests ,
invisibility is easily the most useful + ridiculously powerful spell
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eggsactly
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wait ... re : The Walking Dead game,
can you explain this it to me , so far I've only played for about an hour but it seems like NONE of the things I do change the path of the storyline, and there is no skill element involved , I'm only clicking on hotspots on the screen ??
I don't get it
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GTA IV : missions so repetitive and dissapointing compared to previous ... so little creative thought put into missions in a game where there was so much creative work on almost everything else
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yeah that was truly awesome
*bows*
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you could turn that into a short film series
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if u can post example + pictures that would be great
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invisibility is easily the most useful + ridiculously powerful spell
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