I'm not any sort of pro coder or anything of the sort but I would make its class extend the horse class then change what happens when players hit it(instead of running, make it attack). then I think the dog's entity might actually change when it's tamed so I think you'd have to create a new class for a tamed version that could also extend the horse but I'd look at the code for the tamed dog and see what makes it follow the player and that sort of thing. Sorry if this doesn't help much!
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Aug 23, 2019Posted in: Modification Development
Actually I figured it out the other day. gradlew setupDecompWorkspace isn't actually a 1.14 function, you need to run gradlew genEclipseRuns then refresh your project. After that click the drop down arrow on the run button, select configurations, then select something similar to MCP Client as the main class
Aug 23, 2019Posted in: Modification Development
I'm having this same issue. I can't run gradlew setupDecompWorkspace though because it says that that "Task 'setupDecompWorkspace' not found in root project '<TheNameOfMyMod>'"
Aug 22, 2019Posted in: Modification Development
My best answer for you is to figure out how to look at the code for the original torch then replicate it with the changes you want(I don't remember how to do so but finding how to look at the original code shouldn't be hard)
Aug 21, 2019FieryBurningMarshmallows posted a message on [SOLVED] 1.12.2 Custom Model Appears as White BlockPosted in: Modification Development
If you don't mind, what was the error here? I had this problem previously and would like to learn if I'm doing something silly
Aug 21, 2019Posted in: Modification Development
I had this exact error when working on a mod previously. I literally had to scrap it because I couldn't find help anywhere. I wish you the best of luck dinoethan888.
Aug 18, 2019Posted in: Modification Development
Me and one other person had a few ideas for two mods. One was a Fairy Tail mod, based off of the anime. Here is a rough explanation for the second one: "you get to manifest the powers of good or evil and with that comes other classes of magic." Those are our current ideas. We plan to prioritize the Fairy Tail mod. If you are interested, message me on discord, at Tiki#5162
Currently, we have:
possibly 1 more coder or a texturer
I should mention that if this mod gains any revenue, I will split it EVENLY among all team members
Nov 6, 2018Posted in: Modification Development
So I've been trying to code this mod for a while, and finally got two entities in. When I test the game, for some reason, the entities model is broken and doesn't load in. I have yet to find an error in this code, and nobody has been able to help me so far. If anyone can find anything please let me know as I've been trying to fix this for a long time. Thank you in advance
Sep 7, 2018Posted in: Modification Development
What version are you looking for? Seeing that the thread is tagged 1.12.2, I would follow this tutorial:
However, if you are looking for 1.7.10, I would follow this one instead:
these are both great tutorials that will teach you how to create a mod of your own, although the 1.12.2 one doesn't currently include dimentions
Sep 6, 2018Posted in: Modification Development
So I have been trying to add a Red Panda to my game, and I don't have any errors yet the model won't load in. Help me please. Here is my registry file, my render file, my .java file, and my client proxy file.
Also if anyone happens to know, how do I make a baby red panda(different entity) follow the adult red panda as if it were a parent then change its texture?
Aug 20, 2018Posted in: Mods Discussion
so I have been trying to research a bit on magic from the anime Fairy Tail, and would like to make a full blown mod about it, including but not limited to:
Ice make magic
slayer magic(god, dragon, devil)
solid script magic
requip magic(both guns and armor)
celestial spirit magic
support magic(including healing)
Despite the fact that this is going to be a very tough mod to make from every standpoint I can think of, I currently have very small team of 2 coders(one is very busy), two texturers, and two modelers. I would like the team to expand a bit more, as this mod will take tons of work. Even if you have zero experience making mods, I would be more than happy to train you in your favored part of the process!
If interested, msg me on discord at Tiki#5162 for more info
Aug 20, 2018Posted in: WIP Mods
Hello all, I am currently brain storming ways to make the anime Fairy tail come to life in minecraft. I would like help from anyone and everyone that would be willing to help, and I want to make a very in depth mod, so this is probably not for the feint of heart, as it will take lots of hard work and dedication
if you are interested, msg me on discord at Tiki#5162 for more information.
Jul 28, 2018FieryBurningMarshmallows posted a message on I cannot follow any other video tutorials for mods makingPosted in: Modification Development
Honestly, as long as you have a tiny background with coding, like I know a tiny tiny bit of C++ and a decent amount of lua(you really don't even need this) but I found LoreMaster's tutorials for minecraft modding were extremely helpful, and I would abandon Mcreator totally, as I have seen that it has many limits
LoreMaster's tutorial here:
Jul 25, 2018FieryBurningMarshmallows posted a message on The constructor EntitySmallFireball(World, Int, Int, Int, Bool) is undefinedPosted in: Modification Development
Thank you for the help! although if it isn't too much to ask, where would I find that? I looked it up but was having trouble finding it
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