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    posted a message on [UPDATE] Animal Breeding - Community Discussion of Animal Breeding Ideas!
    Quote from Phar

    1) "Likely incomplete" is not an argument, it's a personal assumption that has no bearing on any statement except your own.
    2) "Beta" does not mean it will be changed, which again is a personal assumption that is not needed.
    3) Once again, you claim he can "do what he wants", which is a poor counterargument that is not needed and wastes space on this forum.
    4) "Probably" is a personal assumption again.
    5) Again, seen this everywhere, just a post count boost.
    6) See 5).

    My suggestions are based on current status of the feature, not past or future, which is why any of the statements I barred from this thread are not needed and I wouldn't waste my time replying to again. Get it now? No? Oh well.


    Phar. Really? You want to make a constructive debate, but your responses are too condescending to accomplish anything more than increasing the amount of flaming that will occur in this topic. OTHER threads, which have been producing some very good ideas on how to construct a system in which animal breeding would be useful and reasonably easy to understand, without being overpowered.

    The reason this topic has not been producing any good discussion is the way you have presented the problem. By having the thread title include the phrase "Half-assed and lazy!", you are creating a polarizing environment in which this discussion takes place. Essentially, you are rallying both the people who strongly (for lack of better word) support Notch, and those who firmly believe Notch is a lazy, fame-crazed jerk.

    You have also prevented people from framing their response in terms of "When this gets fixed, it should..." or "When the next release comes out, breeding should...". This is... frustrating when attempting to discuss hypothetical solutions without sounding like an asshole. Yes, fine, it's an obvious patch. Mojang has other parts of the its working on, and we can only speculate on why they are releasing features when they do. I get the feeling playing around with the system that this was not intended to be its final state, but that it was released early because of problems with the persistent passive mob system.

    When you don't think a comment is worth responding to, don't be a ****- just ignore it. Telling someone that they are not worth your time is only going to make them angry, and will lead to them believing that you are automatically disregarding anyone who disagrees with you.

    Edit:
    Quote from wintermuet

    You're not very friendly, so you will not receive friendly responses. Is this hard for you to understand as a degree of expectation?

    I have been ninja'd. Succinctly, too.
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on What is your opinion on the idea of potions and enchantments?
    More crafting options in minecraft? What's not to like?
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on Chicken Farms
    The "mobs escaping through fences" problem might be caused by having multiple mobs trying to occupy the same space, so when a chunk is reloaded some of the mobs are pushed into adjacent blocks. If the particular type of block takes up the entire volume of the block-space, they suffocate, but if the block (object) doesn't fill the entire block (space) by a certain amount, they are pushed through.
    Posted in: 1.8 Update Discussion
  • 4

    posted a message on Please don't nerf the Endermen.
    Nerf =/= remove. The block moving needed improvement.
    Posted in: 1.8 Update Discussion
  • 4

    posted a message on Endermen: Great Idea. Worst execution ever, though
    Elding, do you think endermen could look harmless (dark greyish, soft pastel eyes with matching colored smoke particles) and then switch to a frightening appearance (very dark black, deep neon colored eyes, black smoke particles) when aggro'd? Instead of shaking, they'd just stand stock still and watch you, opening their jaws only when the start attacking?
    Posted in: 1.8 Update Discussion
  • 1

    posted a message on How 1.8 has affect my views of Mojang
    Ah, I remember a guy like you on the XKCD forums. He burned out after a few months. Really, being this bitter isn't good for you- it'll start getting in the way of things you enjoy.
    Posted in: 1.8 Update Discussion
  • 1

    posted a message on Endermen: Great Idea. Worst execution ever, though
    Okay, finished the main post.

    1. Brilliant. Variability in how sensitive they are to being looked at would definitely work wonders for how scary they are.

    2. I like the idea of having variable eye color- not just for pasive/agresive modes, but between individual endermen. But that's just my personal taste. Having them grow darker when they're agresive would be nice, too.

    4. I think a nice, quiet whispering with occasional clicks and chirps (or even other mob sounds) would be best, so that the chirping and click noises would be autable when they're far away, but not the whispering unless they're very, very close.

    "Hey, what is a pig doing in my- OH SH**!"

    5. I agree that there should be something to discourage players from just staring at the for a long period of time, but interface screws are just ungodly annoying.
    Posted in: 1.8 Update Discussion
  • 1

    posted a message on Endermen: Great Idea. Worst execution ever, though
    Quote from EldingArtist

    Woah there. I think that's more than just a little bit of an overreaction, sir. I love 1.8. Secret stuff is awesome. Surprises are win. Endermen just need lots of fixing. I just hope they are similar to the experience system: The independently dysfunctional first step towards something huge.


    Still reading through your first post, but I agree with most of your points so far. I actually made a thread just on behavioral changes which could improve them- out of respect for your thread I won't link it here. I think they should be protoNPCs. Not unique individuals, but smart enough to work together in groups.
    Posted in: 1.8 Update Discussion
  • 2

    posted a message on General "Enderman" Discussion.
    I'm thinking enderman eyes should very between individuals, like human eyes.
    Posted in: 1.8 Update Discussion
  • 1

    posted a message on Making the endermen a better mob...
    I just realized that "out of sunlight" includes "in your house"...
    Posted in: 1.8 Update Discussion
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