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    posted a message on Loot Slash Conquer -- Action-RPG mod inspired by Hack/Mine -- 0.6.2.2

    Awesome!

    I've beem watching this mod's progress on discord, and it's incredible!

    TheXFactor has been working really hard on this!

    Can't wait to use it!

    Posted in: WIP Mods
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    posted a message on Avatar The Last Airbender: Out Of The Iceberg | Avatar Mod 2

    You're using lightning spear, correct?
    For now, just try moving them completely into a solid block. Mahtaran and I will try to get a fix out next week!
    Also, you should be able to remove them by doing /kill.

    Posted in: WIP Mods
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    posted a message on Avatar The Last Airbender: Out Of The Iceberg | Avatar Mod 2

    Hey everyone!
    I know it's been a while, but I'm going to try doing weekly updates again. It's the 59th "weekly" update!
    I have some good news and some bad news.
    Let's start with the bad news and get that out of the way first.
    Crows has decided to stop developing the mod and pursue other things in life, leaving the mod to me.
    However.

    Mahtaran has offered to help develop the project, and as he has a lot of experience, he will become the next lead developer of the mod, once Mist (the admin of PK) approves his application.
    This will mean there will be a temporary halt in development as Mahtaran is taught everything he needs to know to continue development.
    Development is coming along nicely! I've been working on fixing some bugs, and trying to get prototypes of some avatar abilities done (I'll show photos once they mostly work). Concept design for the skill tree is coming together, and I'm working on how to add a HUD for the mod.
    The build competition finishes on the 28th, so be sure to submit all your builds!!!! The person who wins will be working closely with me and Mahtaran to finalize the build and prepare it for structure generation, as well as working on recommendations for textures and blocks.
    I know this is my first weekly update in a while; sorry about that. Crows leaving, finals, and assignments really made me demotivated. Hopefully I'll be getting back into the mod!

    Also: please answer the poll below on what bending system you like!
    If you think that neither the plugin or the mod's system is good, please write out your suggestion on MCF, discord, or the Project Korra forums!
    http://www.strawpoll.me/15144310

    Hope you all have had a great February, and continue to do so!

    Posted in: WIP Mods
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    posted a message on Obsidian Suite - Entity Animation Made Easy

    This looks incredible! I'll talk with the main dev and the other modellers in the mod I'm helping to work on, and if they agree to it, I'll put our mod down as using it!

    Posted in: Minecraft Mods
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    posted a message on Avatar The Last Airbender: Out Of The Iceberg | Avatar Mod 2

    Hey everyone! It's the 58th weekly update, and the start of a new year!
    Happy New Year!
    Crows has been working hard on textures, and the skill menu is completely finished! We just have a few bugs in other areas to fix up, then we'll be able to release a5.0. a5.0 should be released this week or next week, and Crows is working as hard as he can trying to get it out!
    Also, as Crows and I noted that there were no places to get air scrolls other than dungeons, we're planning on introducing Sky/Air Temples in 5.1-b1.0.
    They will contain Sky Bison loot, Air Scrolls, sky bison, and maybe a hostile mob. They will be extremely hard to reach, so you'll have to get creative using air bending to be allowed in. Specialty bending scrolls now spawn in rare dungeons, such as Nether Fortresses and End Cities. You have to have the base element unlocked before you try to unlock specialty bending, though.
    Hope everyone has had a great 2017 and will have a great 2018!

    Posted in: WIP Mods
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    posted a message on Avatar The Last Airbender: Out Of The Iceberg | Avatar Mod 2

    Hey everyone! It's the 57th weekly update!
    Crows has been working really hard getting skill menu backgrounds and trying to get a5.0 out as soon as possible. It hopefully with be out in the next 1-3 weeks! I know we keep saying that, but textures and life have gotten in the way. This is an example of a skill menu background: https://imgur.com/a/JDstd
    Hopefully we'll be able to release a5.0 with as little bugs as possible! Merry Christmas to you all as well! (If you celebrate Christmas). Here's another preiview version as well: (please report any bugs!!!) https://github.com/ProjectKorra/AvatarMod/files/1557859/avatarmod-a5.0_preview1-fixed.jar.zip
    Remember to unzip the file to get the mod jar!
    And please use this forge version: 1.12.2-14.23.1.2555
    Hope you all have a happy new year!

    Posted in: WIP Mods
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    posted a message on Avatar The Last Airbender: Out Of The Iceberg | Avatar Mod 2

    Hey everyone! This is the the first part of the 55th weekly update!
    I'm having trouble finding people who want to do the skill menu tabs and other textures; if anyone wants to help, please PM me!
    Crows has done loooooots of balancing, started on analytics, done internal cleanup, and just overall cleaned things up. Once he's finished with the major bugs in the new features, he'll start fixing a lot of the other bugs from previous versions.
    Fire Jump levels are also being worked on:
    Level I: Basic Fire Jump
    Level II: Jumps further
    Level III: Upon jumping, all enemies in a 2-block radius will be set on fire and pushed back slightly.
    Level IV Path 2 "KABOOM": A massive jump that causes all enemies in a 4 block radius to be set on fire and pushed back upon landing and jumping.
    Level IV Path 1 "FIRE SKILLZZZZZ": You can now wall jump after using this, until you touch the ground. You can also double jump.

    If anyone has better names, please let me know. My names aren't that creative.

    Other news: I hope you've all had a great first couple days of December! I've already gotten into the spirit by getting a Christmas tree (haven't set it up though). It's almost cold enough to snow where I am (fingers crossed), and hopefully I'll be able to get out of school. a5.0 is coming closer!
    The release date is still about 1-3 weeks; hopefully we can get this out before Christmas (or December 25th, if you don't celebrate Christmas)!

    Posted in: WIP Mods
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    posted a message on Avatar The Last Airbender: Out Of The Iceberg | Avatar Mod 2

    Hey everyone! This is the first part of the 54th weekly update!
    So I have officially stopped doing large-scale coding; Crows is getting increasingly busy with school, and doesn't have a lot of time for answering my questions about "WHY DID FORGE CRASH NUU I WAS SO CLOSE", so he wants to just clean it up by himself. This means I'm no longer actively coding levels or bug fixes. However, I will still be doing lang files and documentation. Anyway, I understand his decision, so there is no animosity here. What I am doing is getting textures together so the mod doesn't look purple and black, and so it looks cooler. We are also planning the skill tree, bending levels, and a6.0. I will start officially asking questions and coding again after a5.0 is released (probably; Crows and I haven't quite worked that out).
    If anyone here would like to texture for the mod and is good at texturing, please pm me! We are in desperate need of an amazing artist.
    I'm still working on the mod, so don't panic!

    Anyway I'll try to annoy Crows until posts his half- hope you all have had a great Thanksgiving (if you live in the US), and have a great first week of December!

    Posted in: WIP Mods
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    posted a message on Electroblob's Wizardry - The expandable RPG magic mod [Minecraft 1.7.10, 1.10.2, 1.11.2, 1.12.2]

    Nice! It has that "arcane-bronze"ish feel

    Posted in: Minecraft Mods
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