- Fangride
- Retired Staff
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Member for 13 years, 1 month, and 28 days
Last active Mon, Apr, 10 2023 11:39:40
- 23 Followers
- 4,613 Total Posts
- 1447 Thanks
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Jan 24, 2013Fangride posted a message on Snapshot 13w04a Available for Testing!NO Bone Meal is nerfedPosted in: News
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May 31, 2012Fangride posted a message on Snapshot 12w22a Ready For Testing!Adventure Mode I love you Mojang! You've finally brought what we've all been waiting for <3Posted in: News
The trip-wires seem really cool as well, and I'm glad to see Enchantments and Trading in such a great light. I'm really looking forward to working with the 1.3 update. -
Nov 30, 2011Fangride posted a message on New Weekly Video Series - What Do You Want To See In It?For "Other" - Information about interesting and new Maps, from the map forum!Posted in: News
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Sep 20, 2011Fangride posted a message on Digital Diamond: Minecraft ParkourThe FOV set to Quake-Pro makes it look like he has Fly-mode on, combined with bigger jumps then there actually is... but honestly, that's a pretty cheap Parkour map compared to some of the amazing ones on the forums.Posted in: News
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Aug 27, 2011Fangride posted a message on First Look at "Scrolls"Heh, still laughing about that :3Posted in: News
and "Coming eventually" :3 -
Aug 18, 2011Fangride posted a message on 1.8 Updates: First Ravines, Now RiversI must ask, what *is* that giant Mushroom at the bottom?Posted in: News
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Aug 5, 2011Fangride posted a message on Bethesda, Mojang & "Scrolls"They're sueing for use of the word "Scrolls"? They don't own the word scrolls, for God's sake. As much as I love the Elder Scrolls games, this really seems to be going a bit far...Posted in: News
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I believe it's nearing completion of the official launch patch.
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Beyond my april fools joke on the CTMC Discord, nothing. Been very busy with Monumenta.
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I'm finding your replies to be super valuable, so I would love to hear it
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1) I believe so, yes
2) Invisible transparent blocks! They're very cheaty
3) Goodness, I have no idea why it does that. That's super odd.
4) Thanks for that spot
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Thanks for all the incredible feedback so far! It's actually quite interesting to read some specific things due to behind the scenes readjustments we made at times that resulted in some stuff that got brought up. For instance, the start of Echoes of the Styx used to be a really dull water tunnel that spiralled down, and we opened it up into the big shaft to give the option to just "skip" past and get to the area proper. In context hopefully that helps explain that one, haha.
I definitely agree with you on the torches for White Wool, though it's also rather intended that torches should feel tight. I'm super happy to hear you overall enjoyed Orange Wool. That one started out as an area by Lord Tirnis for Discordancy, which I went in and totally overhauled visually and gameplay wise (that outer part used to be the whole area, and had an underwater section). TikaroHD and I were then decided to add a crypt to it, and it turned into the majority of the area, and what seems to be the best loved part. I'm super happy you had a good time with it, even if it ended up a bit easy there.
As for Light Blue, it's easily the oldest area of the Intersections, and was given to us by Krose after we discovered the original Light Blue was completely non-functional mechanically in 1.8. It's definitely not his best, and he knew that, but it looks like it needs another balance pass. We nerfed it during the closed beta due to people saying it was too hard, so maybe we need to find a good middle ground.
Hope you enjoy I2! We think the difficulty really starts to ramp up from there, and I'll get the feedback offered here into our to-do document
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Oh and I have been greatly looking forward to this!
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What are you using to run the server? It may be that the server config is interfering with the Command Blocks.
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Beta 1.3 is out!
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Yes, you need to use a 1.8.9 version of Minecraft, as noted above the download!
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Thank you for the feedback!
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And we've fixed some problems and got the open beta 1.1 for you all! Shout out to Csil for taking the time to update stuff today! See the main post for an updated download and a changelog, and cheers to everyone who has played and provided feedback on the CTMC Discord
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Titan's Revolt is now available to play in open beta.
http://www.mediafire.com/file/mtds0hxxbakys56/TR_v0p3nb374.zip
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It's in closed beta
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This thread has been locked and all maps on it have been moved to a central hub for all the CTMCommunity maps! It can be found here:
http://www.minecraftforum.net/forums/mapping-and-modding-java-edition/maps/2869726-the-ctm-community-maps-discordancy-series
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What about?