Put it after the City. I don't like the weird time issues and stuff involved with going in the past and in the future.
Meh, any point in time after the Valley (The City comes after the Valley) means that I can't really use Darth as a character, so it will most likely be before the Valley in any case.
Timeline:
(Mansion?) > Academy > (Mansion?) > (Warzone?) > Box > Valley > (Warzone?) > City > (Warzone?) > (A.N.O.M.A.L.Y) > (Warzone?)
Yeah well I can't really have the development for my characters and have to have something that fits in the timeline. I'll think of something if this is actually the final.
Or you could introduce characters unrelated to your other characters if you do not wish to deal with time travel. I might rethink Darth's timeline/past a bit, but he won't know about the Box/Valley/City because those are likely to not have happened yet if we go for the Mansion.
I may do something else entirely. Personally I am getting a little tired of seeing the same character of yours. I will introduce Karl but Cali and Narg will play a very minor roll. The mansion isn't really interesting and I would go for Anomaly.
The downside to A.N.O.M.A.L.Y. is that there really is no 'goal'. In the Mansion the characters will be trying to figure out what is going on, but in A.N.O.M.A.L.Y. there is not really anything to do besides travel and scavenge for resources. It's not even final whether or not I'm even going to make another RP or not.
As for me using a different character, it's not very likely. In my opinion, Darth is the most interesting character I can think of/use... I don't really have an idea as for what other kind of character I want to use.
So, I have my schedule! What does it tell me? Well...
Very long school days, I expected that already though.
Anyways, after a bit of consideration, I realized that hosting an RP does not mean that I have to dedicate a lot of time to it, shpore only has 91 out of 1435 posts on the city. (Thunderhoof is first with 523, I'm second with 290, followed by Nucleep with 264...)
So, now comes the question, what kind of RP?
A.N.O.M.A.L.Y. is a nice idea, but I'm not sure whether a lot of people are interested in it... A continuation of the 'The X' RPs? Not sure, and besides, I don't know what the next step would be, I have some ideas, but I'm not sure how interesting they are. The City hasn't ended yet either, but my characters got kinda locked out, not that I really care too much.
We've had pretty much every interesting setting, with some exceptions. Some possible settings are bad settings, like Space. The Universe & Multiverse are too big to give everyone a spaceship (Characters would be unlikely to meet), and having one spaceship for everyone is not that good either (Who's going to be the captain, what about conflict between characters? etc.).
Anyway, I'll let people suggest some things here, see what we/I/anyone can come up with.
I'd say you can make it if only you have enough time. Most likely I will have a brand new character or something. I won't be able to devote as much time as I would normally be able to since the school year is starting in 6 days for me.
Even then, the problem remains what the setting will be. What kind of setting is interesting? A.N.O.M.A.L.Y. is interesting, but I'm not sure whether too many people are interested in it. An RP set during a War might be interesting, but I'm really not sure.
RP Idea: A.N.O.M.A.L.Y. <- Name pending, it doesn't mean anything, but is a reference to S.T.A.L.K.E.R., which has been a large source of inspiration for this idea.
ANOMALY is going to be an RP similar to the Valley, Academy and City, but closer to the Valley & City than to the Academy (Since the Academy forced the player characters to stay within a small region, but this will have a bigger region). It'll be set in a world similar to the area the Puppet City from the City, a Wasteland that suffers from dangerous events that happen from time to time, with a large safe haven in the center. The 'World' suffers from different type of 'Emissions' similar to the Meltdown Storms, but more types, some less dangerous, some more dangerous. People can decide to have one happen for RP reasons, but the most dangerous ones can only be 'triggered' by the GM, aka Me. The Emissions effects depend on the type of Emission. The 'Meltdown Storm' is a rare event, but each of it's events have gotten an independent 'Emission', meaning that it only has one of the effects, instead of all of them. They can also be avoided by seeking shelter (unless it's a more dangerous variant). If you have more questions, ask away.
I'll also have less time, which also means that, if stuff goes down while I'm away that I do not agree with (breaks the lore, too OP, etc.) I might be forced to just declare that those events did not happen.
But whether or not this RP will be made depends on whether the schedule I get tomorrow gives me enough time for something like this or not. If it does not, I'll wait until the next Holiday (even if it's a short one) before I make a new RP.
Also, I will be accepting and declining characters based on whether or not they are too OP, and whether they fit in. (Though most characters should fit the second criterion)
The A.M.D.B.C.C, short for Advanced Magical Disruption Blowout Control Center is a large building that houses the A.M.D.B.E. (Advanced Magical Disruption Blowout Emitter), a weapon that, when activated, disrupts all magic in a large radius (a few kilometers). The weapon causes a strange thunderstorm-like event that does not actually involve thunder nor rain to cover the weapon's Area of Effect, and after a few minutes, a shockwave erupts from the center of the Area, disrupting magic. The effects of the weapon last for about half an hour, and the weapon takes about a day to recharge before it can be used again.
Layout for the A.M.D.B.C.C:
The smaller rooms house generators that power the Emitters (situated in the large rooms near the top of the map). Each Emitter needs 16 Generators to charge it, and the Emitters are controlled from the two Control Panels that can be found near the Main Room. Each Emitter has a range of 16 kilometers in which one can select the center of the Blowout Zone, and the Blowout has an area of effect of 16 Kilometers from the center. Each Generator an Emitter has less decreases the range and area of effect by 1 Kilometer
The Dark Grey objects are the Generators, the 2 large Light Gray objects are the Emitters, and the smaller Light Gray objects are the Control Panels.
The idea for the 'Blowout' came from the S.T.A.L.K.E.R. series.
I have decided that I will be using my profile's comment section to ramble about (Forum) Game ideas I have, so I might post some concepts I have here. Some people might be interested in it, so...
Meh, any point in time after the Valley (The City comes after the Valley) means that I can't really use Darth as a character, so it will most likely be before the Valley in any case.
Timeline:
(Mansion?) > Academy > (Mansion?) > (Warzone?) > Box > Valley > (Warzone?) > City > (Warzone?) > (A.N.O.M.A.L.Y) > (Warzone?)
This is just my interpretation btw, not final in any way.
Or you could introduce characters unrelated to your other characters if you do not wish to deal with time travel. I might rethink Darth's timeline/past a bit, but he won't know about the Box/Valley/City because those are likely to not have happened yet if we go for the Mansion.
The downside to A.N.O.M.A.L.Y. is that there really is no 'goal'. In the Mansion the characters will be trying to figure out what is going on, but in A.N.O.M.A.L.Y. there is not really anything to do besides travel and scavenge for resources. It's not even final whether or not I'm even going to make another RP or not.
As for me using a different character, it's not very likely. In my opinion, Darth is the most interesting character I can think of/use... I don't really have an idea as for what other kind of character I want to use.
After thinking a bit, it is likely that I will not make an RP. I'll likely withdraw from the Forum for a while until I have a lot of free time again.
So, I have my schedule! What does it tell me? Well...
Very long school days, I expected that already though.
Anyways, after a bit of consideration, I realized that hosting an RP does not mean that I have to dedicate a lot of time to it, shpore only has 91 out of 1435 posts on the city. (Thunderhoof is first with 523, I'm second with 290, followed by Nucleep with 264...)
So, now comes the question, what kind of RP?
A.N.O.M.A.L.Y. is a nice idea, but I'm not sure whether a lot of people are interested in it... A continuation of the 'The X' RPs? Not sure, and besides, I don't know what the next step would be, I have some ideas, but I'm not sure how interesting they are. The City hasn't ended yet either, but my characters got kinda locked out, not that I really care too much.
We've had pretty much every interesting setting, with some exceptions. Some possible settings are bad settings, like Space. The Universe & Multiverse are too big to give everyone a spaceship (Characters would be unlikely to meet), and having one spaceship for everyone is not that good either (Who's going to be the captain, what about conflict between characters? etc.).
Anyway, I'll let people suggest some things here, see what we/I/anyone can come up with.
As for my other forum games? The Centilings & TBWD+ will continue to exist. TBWD+ will have a different update moment though.
Even then, the problem remains what the setting will be. What kind of setting is interesting? A.N.O.M.A.L.Y. is interesting, but I'm not sure whether too many people are interested in it. An RP set during a War might be interesting, but I'm really not sure.
RP Idea: A.N.O.M.A.L.Y. <- Name pending, it doesn't mean anything, but is a reference to S.T.A.L.K.E.R., which has been a large source of inspiration for this idea.
ANOMALY is going to be an RP similar to the Valley, Academy and City, but closer to the Valley & City than to the Academy (Since the Academy forced the player characters to stay within a small region, but this will have a bigger region). It'll be set in a world similar to the area the Puppet City from the City, a Wasteland that suffers from dangerous events that happen from time to time, with a large safe haven in the center. The 'World' suffers from different type of 'Emissions' similar to the Meltdown Storms, but more types, some less dangerous, some more dangerous. People can decide to have one happen for RP reasons, but the most dangerous ones can only be 'triggered' by the GM, aka Me. The Emissions effects depend on the type of Emission. The 'Meltdown Storm' is a rare event, but each of it's events have gotten an independent 'Emission', meaning that it only has one of the effects, instead of all of them. They can also be avoided by seeking shelter (unless it's a more dangerous variant). If you have more questions, ask away.
I'll also have less time, which also means that, if stuff goes down while I'm away that I do not agree with (breaks the lore, too OP, etc.) I might be forced to just declare that those events did not happen.
But whether or not this RP will be made depends on whether the schedule I get tomorrow gives me enough time for something like this or not. If it does not, I'll wait until the next Holiday (even if it's a short one) before I make a new RP.
Also, I will be accepting and declining characters based on whether or not they are too OP, and whether they fit in. (Though most characters should fit the second criterion)
I'll also post random things here that I might use in forum games. (Characters, Weapons, Items, Locations, Buildings, Abilities, Races, etc.)
Also, you're free to use these in Forum Games, but tell/ask me first.
I'll start with the A.M.D.B.C.C.
The A.M.D.B.C.C, short for Advanced Magical Disruption Blowout Control Center is a large building that houses the A.M.D.B.E. (Advanced Magical Disruption Blowout Emitter), a weapon that, when activated, disrupts all magic in a large radius (a few kilometers). The weapon causes a strange thunderstorm-like event that does not actually involve thunder nor rain to cover the weapon's Area of Effect, and after a few minutes, a shockwave erupts from the center of the Area, disrupting magic. The effects of the weapon last for about half an hour, and the weapon takes about a day to recharge before it can be used again.
Layout for the A.M.D.B.C.C:
The smaller rooms house generators that power the Emitters (situated in the large rooms near the top of the map). Each Emitter needs 16 Generators to charge it, and the Emitters are controlled from the two Control Panels that can be found near the Main Room. Each Emitter has a range of 16 kilometers in which one can select the center of the Blowout Zone, and the Blowout has an area of effect of 16 Kilometers from the center. Each Generator an Emitter has less decreases the range and area of effect by 1 Kilometer
The Dark Grey objects are the Generators, the 2 large Light Gray objects are the Emitters, and the smaller Light Gray objects are the Control Panels.
The idea for the 'Blowout' came from the S.T.A.L.K.E.R. series.
The A.M.D.B.C.C. can also be converted to release deadly radiation or disrupt electronics.
I have decided that I will be using my profile's comment section to ramble about (Forum) Game ideas I have, so I might post some concepts I have here. Some people might be interested in it, so...
I have way too many ideas, and way to little time to make them into forum games D:
I have ideas for an Empire-Building game.
I have ideas for a Village-Building game that also features combat.
I have ideas for a Turn-Based Strategy Game.
I have ideas for a Role-Playing Game
I have only the weekend left until School begins ;-;
Sounds good
It's a joke