I also do not like the direction the game is taking, the indie aesthetic of the game is being lost, but it is still there, I sow, the game is moving away from two of its most important bases (or rather I would need to feel more in them) .
I am talking about mining and crafts, it is literally in the name, MINE-CRAFT, to be able to build what you want in a world of cubes. Mojang has clarified that they do not add new blocks like vertical slabs, since they want users to use their ingenuity to create wonderful things, and also blocks with new textures and colors will always be in each update, so they could add tools to facilitate the construction, and that these can be used in survival.
And on the side of mine, although they already made an update of the caves modifying everything that already exists regarding the caves, something more is still needed, in so many years they only added one new mineral?
The game has been moving away from its foundations and is focusing more on exploration, and I would like you to change that.
Well. The thing is: It's not indie game anymore. Not after Microsoft bought Mojang. It's now part of big publisher catalogue of games and development studios.
I personally am fine with the way the game is going. You can still mine and you can still craft. Exploration has always been kind of part of the game, as caving (no matter what iteration of cave formation it is, the old or the new) is in fact one form of exploration. You explore the caves, while mining resources.