Quote from Regular Hexahedron
People love exploring Minecraft. Discovering amazing mountains, caves, and valleys procedurally generated by the infinite world generator.
What if there was another world, also procedurally generated, but with randomly created buildings, corridors, streets, bridges, towers, stairways, and canals? A world of man made structures rather than natural terrain. But one where the random generator can create all kinds of mind boggling things that no human would have the time to create.
Original suggestion here:
Mazeworld, a largely popular suggestion in the suggestion forum, is now being worked on as a mod. It is an infinite dimension of structures and dungeons, representing both chaos and order. The dimension is divided into various districts (analogous to biomes in the overworld).
At the moment this thread has become more of a discussion on how to better accomplish the structure generation, not only to introduce more variety but also so we have some open source code that can be used for other mods involving structure generation.
I'll try to update the OP for major changes.
Some suggested features include:
Garden District: An overgrown, lush district full of life. While garden districts represent nature in Mazeword, they should still be very orderly in some sense.
Temple District: A district of ornate buildings resembling places of worship. I'm picturing it as having a somewhat ancient Greek style, with columns everywhere, as well as perhaps having some repeated symbols etched into the architecture (for example, the symbol on the banner in my signature).
Foundry District: A fiery district representing industry. The foundry district should contain lava flows, minecart tracks, furnaces and anvils. Most of the structures should have kind of a burnt-earth color to them.
Venice/Atlantis District: A district that has been flooded with water. The surface should have plenty of canals and bridges (creating a Venice-like feel). Below, flooded hallways and hidden grottoes make exploration a challenge.
Tower District: A district that's basically a maze of towers and walkways going everywhere. Navigation in this dense city center should be difficult.
Libraries: One popular feature that has been suggested quite a bit is giant libraries. I'm not sure if an entire district could be designed around libraries, so I'm hesitant to describe this as a district in of itself, but libraries should definitely play a part somewhere.
Towers: Mazeworld's skyline should be broken up by crazy, twisting towers everywhere you look. Walkways should connect these towers in a very irregular and random fashion. These towers could have very different looks stylistically, though I think European castle styled towers should be fairly common.
Aqueduct System: Another striking feature of Mazeworld should be the enormous aqueduct system spanning across the map. This will be basically the most efficient way to travel long distances in Mazeworld, though the aqueducts themselves should form a maze on an epic scale.
Epic Structures: Every once in a while while exploring, players should come across vast, epic structures on the surface that seemingly defy all explanation. These would likely take up an entire district's worth of space.
Help would be appreciated, as fleshing out an entire dimension is a tall order for a busy college student with little modding experience .