• 0

    posted a message on 1.8 vs 1.9 PvP (Poll)

    I don't PvP a lot in Minecraft, but I much prefer 1.8's combat system. It was simple, the Minecraft way.

    1.9 is way too artificial.

    Posted in: Discussion
  • 0

    posted a message on [16x][1.8] ~Dandelion~ (Biomes o Plenty support) UPDATED 5/23

    Wow, didn't realize this texture pack was being updated. I remember using it in the past, it has always been a personal favorite.

    Thanks for keeping it alive man!

    Posted in: Resource Packs
  • 0

    posted a message on What is your ideal house location?

    Beginning: Usually a cave near rich cave system or a simple farm near a village. Resource availability is top priority.


    Mid-Game: By now I should have a couple bases here and there, near caves, spawns, temples, etc... and a small network connecting them. This is when I make a more fortified complex with good accessibility, storage spaces, farms.. Accessbility is my priority at this point.


    Late-Game: Now that I have a lot of resources available I'll build a base with more emphasis on aesthetics. I prefer large flat forests to clear. I usually build french château style mansions with large french style gardens with some persian charbagh elements, namely the water streams (like those you see in the Taj Mahal). That's actually my favorite part of minecraft, it's lots of terraforming and building huge gardens. Showing off wealth 8) Aethestics and personal satisfication is more relevant here.

    Posted in: Survival Mode
  • 0

    posted a message on Assessing the economic strength of your world/your controlled part

    I'd prefer not to quantify it since Minecraft has no 'official' currency, and it's almost impossible offline, given that value is "created" by third parties - subjective theory of value.



    So, to assess the economic strength of my world, I would try qualify how easy it is for me to craft and build something, move around and explore a new area.


    Obviously, with better gear, a horse and roads, I can explore and scout more effectively. Having more resources (such as building materials) makes it easier to build, say, a new colony in that area.


    Having a well built base, lots of farms, securing mines, villages and temples, a wharehouse filled with diverse goods - increases survivability and actuality, and enables the creation of potential.


    This is my understanding of economic strength in Minecraft, or any other game singleplayer or without much emphasis on trade. You can't attribute value, so it's easier to attribute it a quality or a status based on yours and your peer's judgement of the viability (and liability) of operating a given base/mine/whatever.


    Think of those base's qualities, what it can provide, its strategic importance, especially military (if applicable) and what's worst about it, as in, what you don't like, if you're compromising something or if resources are scarce and maintenance is too costly, etc. ...

    Posted in: Survival Mode
  • 0

    posted a message on Different natural sheep colours.

    81.836% chance of spawning white
    5% gray, light gray or black
    3% brown
    0.164% pink

    [1]


    You can also dye a sheep's wool by using a dye, such as bone meal or ink sac, on them (RMB). If you breed two sheeps with the same color, their baby will have their color too. If they have different colors, the baby will have an additive color mix (eg.: white + blue sheep = light blue baby). [2]


    [1] Official Minecraft Wiki - Sheep / Spawning

    [2] Official Minecraft Wiki - Sheep / Breeding

    Posted in: Discussion
  • 0

    posted a message on Avoiding random death?

    Be more careful?

    That sounds just like bad luck, being at the wrong place at the wrong time. Sometimes one cannot help it, but you could try to lessen the probabilities.


    Maybe build an underground base near your mine early on. Even if you build above ground, make sure you can return safely from your subterranean endeavors, as, while underground, one doesn't have the notion of daytime, and it sucks when you come back with stacks of iron and rares ores only to be KoS.


    While delving deep, just stick to the commandments of minecraft. Never dig one block down, never cross or stay near a ledge without some fall protection, always crouching and 200% awareness when near lava.


    Oh, and always carry a bow with you. Cheap and extremely useful, especially against creeps. Enchant it as best as you can early and just keep repairing it on an anvil.


    Never, ever, run and gun into a horde of mobs.

    Posted in: Survival Mode
  • 0

    posted a message on How do you organize your items?

    I start with a chest for random stuff and another for junk. As I progress and my base expands so does my storehouse. I usually keep my chests stored in rows and stacks. This is the basic concept:


    Junk: Cobblestone, dirt, sand, andesite, granite, ...

    Metals & Ores: Self explanatory.

    I usually have a sorting system for Junk and Metal & Ores, so that instead of coming to my base from mining to store everything and replenish, I can just take a lot of supplies with me and send some minecarts w/ chest and a minecart w/ furnace to back to my base for automatic sorting.


    Building materials: Wood, bricks, fences, glass, wool, etc.

    Alchemical ingredients: Self explanatory.

    Food: Seeds also go here.
    Tools & Armory: Enchantment books also go here.

    Misc: Everything else.

    Posted in: Survival Mode
  • 1

    posted a message on Minecraft 1.14 Update Opinion Thread

    One thing that immediately stands out to me is the performance improvement over 1.13. Thank god, finally!

    Really enjoying the retexture and I'm quite hyped for what's coming with the new 'crafting blocks'.

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Has 1.13 broken minecraft?

    Quick vent out:


    I really miss minecraft 1.2.5 and earlier, before 1.3, when they made singleplayer internally use a multiplayer server. Basically, playing singleplayer = multiplayer, except the server is run on your machine.
    Now this indeed makes it easier for developers to implement features, and players get the 'Open to LAN', so they can also more easily LAN party with friends, but for slightly outdated machines, it will lag in a lot of occasions, especially when modding.
    Obviously some versions are better optimized than others. Personally, I haven't had much trouble up until 1.12. But now it's a mess. It really bothers me and I wish we could go back to single thread singleplayer.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Which version of Minecraft do you think is the best and why ? (Poll)

    Anything before 1.3 which introduced integrated server singleplayer. Basically, playing singleplayer is the same as playing multiplayer (it's running a server on your machine), except that it's not "Open to LAN". This sucks for slower computers, especially when playing in biomes such as jungles in the new versions*.


    I really hate this. I want to play alone in my world lag free, why isn't there a choice?


    *newer versions introduce more content, which is great!, but more stuff being loaded and calculated puts more stress on your system.

    Posted in: Survival Mode
  • 0

    posted a message on Default Improved (Normal, specular & parallax occlusion maps included)
    Quote from Topfpflanze91»

    This is actually the texture pack, given that you use shaders and have POM (Parallax occlusion mapping) enabled.


    Ah ok, I didn't know about the existence of that "parallax occlusion mapping". I enabled it: Marvelous! Thanks! ;)

    Posted in: Resource Packs
  • 0

    posted a message on Default Improved (Normal, specular & parallax occlusion maps included)
    Quote from Topfpflanze91»

    No, this will contain textures only. There's already 3D model resource packs that can be combined with this.


    Quote from paged»

    thanks for your answer!
    can you help me which 3D model pack??

    Edit:

    Find one - Default 3D
    ;)


    Yeah, I have this question to. Which model pack you used in your screenshots?
    I mean, that gravel... damn!


    Posted in: Resource Packs
  • 0

    posted a message on Gigantic Beta Keys [PC/Xbox/Win10]
    Quote from Spark»

    Usually this would go into the giveaway section but I'll let it slide due to it being for a closed beta. Just be mindful in the future :)


    I'm sorry, but, where's that "Giveaway Section"? You mean this thread? Once again, pardon me for my ignorance =(
    Posted in: General Gaming
  • 0

    posted a message on Gigantic Beta Keys [PC/Xbox/Win10]

    4ARMXFANWYG2EX6WEMQ7E7NN

    64AHGYVKEUVT2XHTPKPMQM69

    9TWGAT6A647NQXP94E2NKK24

    6QA9MXTYAXTXFXXUTVF96P9E


    Posted in: General Gaming
  • 0

    posted a message on Presence Footsteps - An overly complicated sound enhancement mod

    This mod is amazing! gg =D

    Posted in: Minecraft Mods
  • To post a comment, please .