• 0

    posted a message on DivineRPG crash upon launch
    I found an alternate solution to this issue. In the stats folder within your .minecraft folder, if you delete all of your stats files within it, the game will run again until you get an achievement and log out (I'm not sure if it's tied to any specific achievement within DivineRPG, but it works for each time I get the eye of evil achievement).
    Posted in: Mods Discussion
  • 0

    posted a message on DivineRPG crash upon launch
    I've solved this problem with a mod called Idfix Minus.
    Posted in: Mods Discussion
  • 0

    posted a message on DivineRPG crash upon launch
    If that's the issue, all I need to know is where the config for the achievements are, because I can't find them anywhere in my minecraft folder.
    Posted in: Mods Discussion
  • 0

    posted a message on DivineRPG crash upon launch
    I've checked all of the config files I could find, and I didn't find anything regarding achievements.

    I'm confused because this could only mean that this is a conflict between DivineRPG and vanilla Minecraft which would be an incredibly silly mistake for the mod maker... and I've not seen any other crash reports like this. Are you sure it's an ID conflict?

    If you're sure, do you know where I can change these?
    Posted in: Mods Discussion
  • 0

    posted a message on DivineRPG crash upon launch
    I don't know how to solve this, can you tell me how?
    Posted in: Mods Discussion
  • 0

    posted a message on DivineRPG crash upon launch
    I have DivineRPG for 1.6.4, and DamageIndicators. I was playing these mods just fine without any crashes for a few days, but this morning, it crashes upon launch. The crash report is here.



    ---- Minecraft Crash Report ----
    // Surprise! Haha. Well, this is awkward.

    Time: 9/28/14 11:15 AM
    Description: There was a severe problem during mod loading that has caused the game to fail

    cpw.mods.fml.common.LoaderException: java.lang.ExceptionInInitializerError
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:700)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    Caused by: java.lang.ExceptionInInitializerError
    at net.divinerpg.helper.proxy.CommonProxyDivineRPG.init(CommonProxyDivineRPG.java:36)
    at net.divinerpg.DivineRPG.init(DivineRPG.java:100)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
    ... 10 more
    Caused by: java.lang.RuntimeException: Duplicate stat id: "Unknown stat" and "achievement.eyeOfEvil" at id 5242937
    at net.minecraft.stats.StatBase.func_75971_g(SourceFile:32)
    at net.minecraft.stats.Achievement.func_75985_c(SourceFile:51)
    at net.divinerpg.helper.AchievementPageDivineRPG.<clinit>(AchievementPageDivineRPG.java:25)
    ... 39 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows Vista (x86) version 6.0
    Java Version: 1.7.0_55, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 76097776 bytes (72 MB) / 229330944 bytes (218 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 5 mods loaded, 5 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DamageIndicatorsMod{2.9.2.4} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.2.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
    divinerpg{1.3.0.5 Beta!} [DivineRPG] ([1.6.4][Beta-V6.1]DivineRPG.zip) Unloaded->Constructed->Pre-initialized->Errored

    Posted in: Mods Discussion
  • 0

    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Hey Vechs. VECHS.

    You know that vein of iron that you left in Helix Cavern? The vein placed over LAVA??? (The one you were at in episode 24 of your Dev commentary)


    Yeah, you were generous, alright.
    Posted in: Maps
  • 0

    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Um...

    This is kinda like a little Rorshach test (That's how you spell that guy's name right?), to me it looks like a man.



    Is that intended? If so, props to you Vechs.
    Posted in: Maps
  • 0

    posted a message on Snapshot 12w26a Available For Testing
    Better monster spawner options?

    Does this mean that I'll get the spider jockey spawner I've been wishing for?
    Posted in: Minecraft News
  • 0

    posted a message on [1.7.10] Terraria 3D || ACCESSORIES, MANA, GUNS, DUNGEONS, BOSSES, BIOMES, AND MORE (CLOSED)
    The mod is amazing, despite how incomplete it is.

    And the chunk errors from the glowing mushroom caves? So many times I've died falling in those. >:/
    Posted in: WIP Mods
  • 1

    posted a message on StoneCraft [Survival] [►6800+ Downloads◄] [♥ V1.6 ♥]
    This isn't very impressive, man. I'm just being honest here.

    For one, you're false advertising. This isn't a CTM map, so get that out of the title.

    Two, it looks VERY bland. Add more pictures, buildings, larger caves, and an actual MONUMENT if it's CTM.

    Three, no-one understands what you mean by "complete the island."

    Oh, and if you're going to hate on me/make fun of me, dont bother. I'm just going to ignore you.

    Prove me wrong instead.
    Posted in: Maps
  • 0

    posted a message on Terrain Seeds Are Useless! And Here's Why (Poll Added)
    Extreme hills is the only biome with some actual interesting terrain. I totally support this. This game is not meant for realism. It's meant to be FUN.

    I remember when interesting structures... were almost everywhere.
    Posted in: Suggestions
  • 0

    posted a message on What are some stupid ban/kick/jail reasons you have seen or experienced?
    I was once banned for eating someone's cake, after he set it down in my house.
    Posted in: Discussion
  • 0

    posted a message on What are your 1-9 items?
    I have several combinations for differet situations.

    Mining Set:

    1: Sword
    2: Bow
    3: Primary Pick
    4: Secondary Pick
    5: Shovel
    6: Torches
    7: Solid Block
    8: Gravel/Sand
    9: Food, primarily steak/porkchops

    Combat:

    1: Sword
    2: Bow
    3: Lava bucket
    4: Healing splash
    5: Regen Splash
    6: Poison splash
    7: Harming Splash
    8: Speed Splash
    9: Strength Splash

    Exploring:

    1: Sword
    2: Bow
    3: Pick
    4: Shovel
    5: Axe
    6: Solid block
    7: Torches
    8: Healing splash
    9: Empty
    Posted in: Survival Mode
  • 0

    posted a message on If the person above you is knocking on your door, how would you react?
    Why the hell arent you under my saddle yet, dragon?

    EDIT: Ninja'd again.

    *Master ball* I don't care. You're mine.
    Posted in: Forum Games
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