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    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?
    Anybody know how to empty the liquid in a vat? There is water inside and I want to replace it with hootch.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?
    Not seeing this issue on the last few pages but I noticed Buildcraft fuel isn't working on the combustion generator, Cannot use pipes or buckets to insert the liquid into it
    Posted in: Minecraft Mods
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    posted a message on Snapshot 14w19a Ready for Testing
    would like it if you could set world border to not load chunks outside of the border
    Posted in: Minecraft News
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    posted a message on MachineMuse's Modular Powersuits - Finally updated again!
    Having the same problem with not being able to craft the parts to upgrade suit. HV Capacitors can't be crafted due to the dmg values on the crystal being set to 0 in the recipe. I read a few pages back where others mentioned this as well but didn't see any work around yet.
    Posted in: WIP Mods
  • 0

    posted a message on [Active][1.7.10][SSP/SMP][Forge]yogpstop's Mods (QuarryPlus,and more...)
    I can't seem to get oil into the refinery plus not even with a bucket or pipes lol, maybe im missing something here

    edit: seems to be a graphical glitch. shows no oil in it but if i rotate it with a wrench the oil shows up in the tank.
    Posted in: Minecraft Mods
  • 1

    posted a message on Snapshot 14w05a Ready for Testing!
    latest snapshot 14W05b when repairing a gold sword the old way (combining two low durability ones) gives you infinite gold swords, not sure if this applies to all tools/weapons but def doing it on gold swords when I just tried.
    Posted in: Minecraft News
  • 0

    posted a message on Snapshot 14w04a Ready for Testing!
    i wonder if there is a way to have a comparator only activate if a certain item is in the Item fame
    Posted in: Minecraft News
  • 0

    posted a message on Snapshot 14w02a Ready For Testing! YAY!
    new stone types! awesome
    Posted in: Minecraft News
  • 0

    posted a message on [1.6.4] Team CoFH Mods - Thermal Expansion 3.0.0.0
    ty so much for FMP support! now if IC2 could do this :D
    Posted in: Minecraft Mods
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    posted a message on Carpenter's Blocks
    is there a way to rotate the carpenter's collapsible blocks? reason i asks is because depending on what corner you hammer down the shape outcome is different and without being able to rotate them i cannot create the same shape on the opposite side . i can provide a screenshot of what im talking about if you do not understand but to replicate hammer opposing corners down and you will get a V shape on one and do the opposite corners and you get the inverted form
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?
    Quote from Exanadu

    hey crazypants just an idea for ender io not sure if its possible but maybe ^^, make it so you can turn on/off an energy conduit if it has the same color as a redstone conduit of the same color. to allow energy to be cut off at a point unstead of from a device. this would help with certain machines that do not have redstone on/off ability you could then control energy flow to those devices this way that way your not constantly draining from your capacitors.


    Quote from CrazyPants

    Something along these lines is already on the todo list.


    you don't know how happy that makes me right now :D
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?
    hey crazypants just an idea for ender io not sure if its possible but maybe ^^, make it so you can turn on/off an energy conduit if it has the same color as a redstone conduit of the same color. to allow energy to be cut off at a point unstead of from a device. this would help with certain machines that do not have redstone on/off ability you could then control energy flow to those devices this way that way your not constantly draining from your capacitors.
    Posted in: Minecraft Mods
  • 0

    posted a message on Railcraft 9.2.2.0
    aye , but the point is those are just clever ways to get around something that should already be there by default. I've been using railcraft happily for a long time and still am/will continue too. Just a suggestion to make railcraft machines a bit more controllable. I really don't think its an unreasonable request to have redstone on/off ability built into the machines. but no biggie if it doesn't fit into CJ's vision. I know he is busy on lots of things at once.
    Posted in: Minecraft Mods
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    posted a message on [1.5.2][ModLoader][WIP]Better Transportation
    Being a former modder of an elevator mod myself I found it an interesting take on Elevators. I am surprised there isn't more interest in your mod. I like your approach, Do you plan on making it possible to travel in 1 line between floors? (If your even working on this anymore)
    Posted in: WIP Mods
  • 0

    posted a message on Railcraft 9.2.2.0
    Quote from Hobbyboy

    You could also use a powerswitch pipe from Additional Buildcraft Objects to do the same thing.


    well that is not quite the same as you would have to have the pipe exposed in order to do that also im using ender io for my piping these days.
    Posted in: Minecraft Mods
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