• 0

    posted a message on Pixal Realms PE ( YouTubers ONLY )
    Hello fellow YouTubers , I Am ExCraftGaming and today I am bringing you yet again another server. Today this server is a server called Pixal Realms PE , this is a server for youtubers with over 150 subs. This is a whitelisted vanilla survival server. No admins , no commands , just pure survival. In order to play on this server you need to have the following requirements.


    [ * = Required ]


    ● YouTube Channel W/ 150+ Subs *
    ● A KIK and Skype *
    ● Must be over 13 *
    ● Speak English *

    If you meet the requirements leave a application below.

    ■ Name
    ■ KIK
    ■ Link to channel
    ■ Ign
    ■ Number of subs

    Contact Info : (kik) db_mack


    Hope you enjoy guys
    Posted in: MCPE: Quick Sessions / Minigames
  • 0

    posted a message on How Do You Set New Crafting Recipes (?)
    Quote from Lambo_car16

    ModPE.addCraftRecipe(outputId, outputAmount, outputDamage, [inputId, inputAmount, inputDamage, inputId.., inputAmount.., inputDamage..]);//this array can go on for ever, but does NOT work for blocks as output id!
    ModPE.setItemCategory(item id,category,1);

    what are the category names
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on How Do You Set New Crafting Recipes (?)
    I need to set 8 new crafting recipes
    4 - tools
    2 - blocks
    2 - foods

    can u add the function and parameters
    -thank you
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on MLM Survival Server [ Looking For Admins | Moderators | Builders ]
    Quote from TJHxx

    Hello,
    I would like to be any position that suits you!

    My name is Tyler

    My IGN is TJHxx

    My kik is TJHxx

    Like I said earlier in my post... "I would like to be any position that suits you!"

    REASON



    I have a lot of experience of being staff... So much. Where I'm going with this is that I WILL dedicate all my free time on your server. I will be a serious staff member taking part in every activity that is held. Especially PROTECTING your server from hackers/modders/griefers/bully's etc.

    Thanks!
    ~TJHxx

    I hope you take this into consideration :)
    your in but you need to get on kik asapb
    Posted in: MCPE: Servers
  • 0

    posted a message on MLM Survival Server [ Looking For Admins | Moderators | Builders ]
    Hello everyone, I am ExCraftGamingband today im looking for admins , moderators, and builder for my very popular server called MLM ! We need 5 admins, 4 moderators, 4 builders, we will accept anybody who follows the requirements!

    want to apply (?)

    - Name*
    -Ign *
    - KIK * Must Have
    -what your applying for
    -why we should accept you :)

    - IP : 188.226.146.144 : 19199
    - IP Creative : 188.226.146.144 : 19100
    Posted in: MCPE: Servers
  • 0

    posted a message on Bukkit PE [Custom Laucher] [20+ Mods] [New Textures]
    Quote from kaikun97

    May I ask if this is really being worked on?
    Is it from scratch or blocklauncher source? Screenshots? Mod format? Modpe support? These questions need answering if you really are making a mod loader launcher. Also how do you know if mcpe 9.0 will break functionality of it? Maybe a beta test for 8.1? Also this belongs in the WIP mods and tools section since you havn't released it yet


    All finial screen shots will be released in 5 days !! 5 DAYS !!! We will have a Q&A In 5 days , :) You can join us if you would like :)
    Posted in: MCPE: WIP Mods / Tools
  • 0

    posted a message on Help With GUI
    Quote from BeATz_UnKNoWN

    That's my GUI template on my GitHub wiki isn't it? Do you want me to add an "exit" button to the template? Also, you can't initiate the useItem() hook after onClick. You have a kik ? If so kik me db_mack asap , or reply to my pm :)
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on Help With GUI
    Really need help -_- , never used gui so how do I put my code into the gui like after the button is pressed ot does what I want and after I pull up the menu Nd hit a button the menu goes way !!


     var GUI;
    var menu;
    var pack = true;
    function newLevel(){
        var ctx = com.mojang.minecraftpe.MainActivity.currentMainActivity.get();
        ctx.runOnUiThread(new java.lang.Runnable({ run: function(){
            try{
                var layout = new android.widget.LinearLayout(ctx);
                layout.setOrientation(1);
    
                var menuBtn = new android.widget.Button(ctx);
                menuBtn.setText("Mod Pack");
                menuBtn.setOnClickListener(new android.view.View.OnClickListener({
                    onClick: function(viewarg){
                        mainMenu();
                    }
                }));
                layout.addView(menuBtn);
    
                GUI = new android.widget.PopupWindow(layout, android.widget.RelativeLayout.LayoutParams.WRAP_CONTENT, android.widget.RelativeLayout.LayoutParams.WRAP_CONTENT);
                GUI.setBackgroundDrawable(new android.graphics.drawable.ColorDrawable(android.graphics.Color.TRANSPARENT));
                GUI.showAtLocation(ctx.getWindow().getDecorView(), android.view.Gravity.LEFT | android.view.Gravity.CENTER, 0, 0);
            }catch(err){
                print("An error occured: " + err);
            }
        }}));
    }
    
    function mainMenu(){
        var ctx = com.mojang.minecraftpe.MainActivity.currentMainActivity.get();
        ctx.runOnUiThread(new java.lang.Runnable({ run: function(){
            try{
                var menuLayout = new android.widget.LinearLayout(ctx);
                var menuScroll = new android.widget.ScrollView(ctx);
                var menuLayout1 = new android.widget.LinearLayout(ctx);
                menuLayout.setOrientation(1);
                menuLayout1.setOrientation(1);
    
                menuScroll.addView(menuLayout);
                menuLayout1.addView(menuScroll);
    
                var button = new android.widget.Button(ctx);
                button.setText(" Galactic Pack");
                button.setOnClickListener(new android.view.View.OnClickListener({
                    onClick: function(viewarg){
    
                        function useItem(x,y,z,itemId,blockId,side)
    
    {
    
    if(pack = true)  //if u tap wooden plank with an iron sword
    
    {
    
    setTile(x,y-1,z,9)
    
    }
    } 
                    }
                }));
                menuLayout.addView(button);
    
                //Add more buttons in this section
    
                menu = new android.widget.PopupWindow(menuLayout1, ctx.getWindowManager().getDefaultDisplay().getWidth()/2, ctx.getWindowManager().getDefaultDisplay().getHeight());
                menu.setBackgroundDrawable(new android.graphics.drawable.ColorDrawable(android.graphics.Color.BLACK));
                menu.showAtLocation(ctx.getWindow().getDecorView(), android.view.Gravity.RIGHT | android.view.Gravity.TOP, 0, 0);
            }catch(error){
                print("An error occured: " + error);
            }
        }}));
    }
    
    function leaveGame(){
        var ctx = com.mojang.minecraftpe.MainActivity.currentMainActivity.get();
        ctx.runOnUiThread(new java.lang.Runnable({ run: function(){
            if(GUI != null){
                GUI.dismiss();
                GUI = null;
            }
            if(menu != null){
                menu.dismiss();
                menu = null;
            }
        }}));
    }
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on Bukkit PE [Custom Laucher] [20+ Mods] [New Textures]
    Quote from BeATz_UnKNoWN

    It's probably not even done yet. Things will change in MCPE 0.9.0, so they don't want to have to change things when that version comes out.


    I was gonna send him the list of mods , and your correct :)
    Posted in: MCPE: WIP Mods / Tools
  • 0

    posted a message on Bukkit PE [Custom Laucher] [20+ Mods] [New Textures]
    Quote from WilsMaps

    the mods and the launcher screen

    do u have a kik ? Add me db_mack
    Posted in: MCPE: WIP Mods / Tools
  • 0

    posted a message on Bukkit PE [Custom Laucher] [20+ Mods] [New Textures]
    Quote from WilsMaps

    can you post pics of it?


    Want do u wany pics of ?
    Posted in: MCPE: WIP Mods / Tools
  • 0

    posted a message on Bukkit PE [Custom Laucher] [20+ Mods] [New Textures]


    Quote from WilsMaps

    how long until the release
    Maybe a week or two after 0.9.0 is released
    Posted in: MCPE: WIP Mods / Tools
  • 0

    posted a message on Whats Wrong With My Script?
    Quote from scaredmidget

    I have changed it would this work?

    function useItem(x,y,z,itemId,blockId,side)
    {
    if(itemId == 0)
    {
    spawnZombie(getPlayerX()+2, getPlayerY(), getPlayerZ(),"mob/Zombie.png");
    }
    }

    Better lol
    Posted in: MCPE: Mod / Tool Help & Requests
  • 1

    posted a message on Bukkit PE [Custom Laucher] [20+ Mods] [New Textures]
    Hello laddies and gentleman , moderators and admin. Today I will be speaking on the behalf of Diamond Logic, this modding group has started working on a great project. This project is called : BukkitPE, this will be a laucher which you on andriod can download for 0.9.0. This laucher will look totally different from block laucher and have a few tweaks. This laucher will have 20+ mods, anybody who wants there mod in the laucher can leave there links below. All the mods will be active all at once so we will be fixing any lag problems. Mcpe 0.9.0 has alot to bring us , so when 0.9.0 comes out Tekkit PE will relase a short time after. This laucher will be on the andriod app store and the amazon app store free of charge, the pro version will only be 1.99!


    Want Your Mod In This Laucher ?
    -Leave the link to the forum post
    -minecraft name
    email*

    Want to join the BukkitPE Team ?
    ===========================
    LEAVE YOUR

    - Name
    - Age
    - Kik * required
    - Coding language

    Want to become a beta tester ?
    =========================

    - Name
    - Age
    - Kik * required

    Posted in: MCPE: WIP Mods / Tools
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