• 0

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)

    what person i do the keaton mask? pls



    You just right click a bunch of random villagers with it until one wants it.

    Posted in: Minecraft Mods
  • 0

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from rabidgoodra27»

    All of a sudden the using-hunger-as-magic concept stopped making sense...


    I agree
    Posted in: Minecraft Mods
  • 0

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from coolAlias»

    But I'd like to avoid pillars of soaring getting spammed everywhere if possible.

    Then perhaps a cooldown on each player would probably work.....maybe
    Posted in: Minecraft Mods
  • 0

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from DarkMetaknight»

    At my best I can beat them with a wooden shield and a stone sword. :P (I only managed that once.)

    PLS TEACH ME ._.
    Posted in: Minecraft Mods
  • 0

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from coolAlias»

    Who should the 'Key Master' be?


    Maybe a cameo appearance of someone
    Posted in: Minecraft Mods
  • 0

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from Wulfie03»

    I am loving this mod! Thank you! I am encounter one problem where I get the achievement that I found a secret room by just walking over or near one....It just instantly gives it away...


    I am running Biomes o Plenty so I am wondering if that is messing it? Because also the dungeons that spawn are instantly noticeable when the stone on the outside spawns half way and in out of an area.



    That's just generation issues, and the barrier that makes the stone unbreakable just vanishes when you get near it, everyone has this problem.

    Posted in: Minecraft Mods
  • 0

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from coolAlias»

    It's not that hard, but it does take time. LOTS of time. Like thousands of hours. Just for a quick reference, 1000 hours is the equivalent of working 8 hour days 5 days a week for 25 weeks. I've spent at least 2000 hours working on ZSS.... yep, that's the equivalent of a full-time job for an entire year, spent in my spare time (with a very large portion of it during 6 months spent unemployed while waiting to return to the states a few years back), for which I've earned a grand total of less than $0.25 per hour. Those sweat-shop workers got nothin' on me :P

    So yeah, if you've really got a lot of time in need of purpose, coding is definitely a thing that will fill it! Of course, you probably won't need to spend quite that amount of time if you're just going to take over the addon, but you should still expect several hundred hours depending on what you want to do with it.

    And for all those who say "You need to live your life"................WE ARE!!!!!!!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Kingdom Keys Re:Coded 0.9.2.2 - The Organization Update

    You don't need Render Player API

    Then why do I still crash when I had ONLY KK for 1.9 and we had the EXACT same forge version?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Kingdom Keys Re:Coded 0.9.2.2 - The Organization Update
    Quote from Tawsomeness»

    Unfortunately, the 1.9 version of the mod doesn't want to work on my Minecraft. Are there any dependencies I'm missing?

    Here's the crash report:

    EDIT: I no longer have the problem. I used a newer Forge release, and it fixed it.


    How are you playing it? I can't find a 1.9 version of Render Player API Core...........
    Posted in: Minecraft Mods
  • 0

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from Spectrum_Dash»

    Hey, CoolAlias, bit of an idea. Perhaps you could change the Music plate or whatever it was called. The place where it shows you have to play songs.Do you know the OoT Beta ocarina pedestal? You should turn it into a slab like that.


    He can't do anything right now I'm afraid.......
    Posted in: Minecraft Mods
  • 1

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from colocmaram2»

    Help! I installed all of my mods correctly, but the game crashed while I was walking around in a normal world. Every time I try re-launching the world, it crashes the entire game. is this a generation error, or did I truly install the mods incorrectly? Please help me! I really want to play this mod... :(


    Here's the report:


    ---- Minecraft Crash Report ----

    WARNING: coremods are present:
    Contact their authors BEFORE contacting forge

    // Don't do that.

    Time: 7/9/16 3:19 PM
    Description: Exception ticking world

    java.lang.NullPointerException: Exception ticking world
    at net.minecraft.world.chunk.storage.ExtendedBlockStorage.func_177484_a(ExtendedBlockStorage.java:63)
    at net.minecraft.world.chunk.Chunk.func_177436_a(Chunk.java:661)
    at net.minecraft.world.World.func_180501_a(World.java:330)
    at zeldaswordskills.util.StructureGenUtils.setBlockAtPosition(StructureGenUtils.java:272)
    at zeldaswordskills.util.StructureGenUtils.setBlockAtPosition(StructureGenUtils.java:260)
    at zeldaswordskills.world.gen.structure.RoomSecret.placeDungeonCore(RoomSecret.java:130)
    at zeldaswordskills.world.gen.structure.RoomSecret.decorateDungeon(RoomSecret.java:124)
    at zeldaswordskills.world.gen.structure.RoomBase.doStandardRoomGen(RoomBase.java:177)
    at zeldaswordskills.world.gen.structure.RoomSecret.generate(RoomSecret.java:93)
    at zeldaswordskills.world.gen.structure.MapGenSecretRoom.generate(MapGenSecretRoom.java:63)
    at zeldaswordskills.world.gen.ZSSWorldGenEvent.postPopulate(ZSSWorldGenEvent.java:50)
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_36_ZSSWorldGenEvent_postPopulate_Post.invoke(.dynamic)
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
    at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:138)
    at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:497)
    at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:269)
    at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1126)
    at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:180)
    at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:122)
    at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:92)
    at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:189)
    at net.minecraft.world.World.func_72964_e(World.java:304)
    at net.minecraft.world.World.func_175726_f(World.java:299)
    at net.minecraft.world.World.func_180495_p(World.java:837)
    at net.minecraft.world.SpawnerAnimals.func_180267_a(SpawnerAnimals.java:222)
    at net.minecraft.world.SpawnerAnimals.func_77192_a(SpawnerAnimals.java:147)
    at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:199)
    at WorldServerOF.func_72835_b(WorldServerOF.java:37)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:693)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:265)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
    at java.lang.Thread.run(Thread.java:745)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.world.chunk.storage.ExtendedBlockStorage.func_177484_a(ExtendedBlockStorage.java:63)
    at net.minecraft.world.chunk.Chunk.func_177436_a(Chunk.java:661)
    at net.minecraft.world.World.func_180501_a(World.java:330)
    at zeldaswordskills.util.StructureGenUtils.setBlockAtPosition(StructureGenUtils.java:272)
    at zeldaswordskills.util.StructureGenUtils.setBlockAtPosition(StructureGenUtils.java:260)
    at zeldaswordskills.world.gen.structure.RoomSecret.placeDungeonCore(RoomSecret.java:130)
    at zeldaswordskills.world.gen.structure.RoomSecret.decorateDungeon(RoomSecret.java:124)
    at zeldaswordskills.world.gen.structure.RoomBase.doStandardRoomGen(RoomBase.java:177)
    at zeldaswordskills.world.gen.structure.RoomSecret.generate(RoomSecret.java:93)
    at zeldaswordskills.world.gen.structure.MapGenSecretRoom.generate(MapGenSecretRoom.java:63)
    at zeldaswordskills.world.gen.ZSSWorldGenEvent.postPopulate(ZSSWorldGenEvent.java:50)
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_36_ZSSWorldGenEvent_postPopulate_Post.invoke(.dynamic)
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
    at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:138)
    at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:497)
    at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:269)
    at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1126)
    at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:180)
    at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:122)
    at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:92)
    at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:189)
    at net.minecraft.world.World.func_72964_e(World.java:304)
    at net.minecraft.world.World.func_175726_f(World.java:299)
    at net.minecraft.world.World.func_180495_p(World.java:837)
    at net.minecraft.world.SpawnerAnimals.func_180267_a(SpawnerAnimals.java:222)
    at net.minecraft.world.SpawnerAnimals.func_77192_a(SpawnerAnimals.java:147)
    at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:199)
    at WorldServerOF.func_72835_b(WorldServerOF.java:37)

    -- Affected level --
    Details:
    Level name: Zelda?
    All players: 1 total; [EntityPlayerMP['colocmaram'/156, l='Zelda?', x=259.39, y=78.00, z=31.67]]
    Chunk stats: ServerChunkCache: 627 Drop: 0
    Level seed: -3649145140605269076
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: 188.00,64.00,48.00 - World: (188,64,48), Chunk: (at 12,4,0 in 11,3; contains blocks 176,0,48 to 191,255,63), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 10282 game time, 10282 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 89713 (now: false), thunder time: 43890 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:693)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:265)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
    at java.lang.Thread.run(Thread.java:745)

    -- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Mac OS X (x86_64) version 10.11.5
    Java Version: 1.8.0_74, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 222956600 bytes (212 MB) / 460472320 bytes (439 MB) up to 2134114304 bytes (2035 MB)
    JVM Flags: 5 total; -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1468 Optifine OptiFine_1.8_HD_U_H6 5 mods loaded, 5 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1468.jar)
    UCHIJAAAA Forge{11.14.3.1468} [Minecraft Forge] (forge-1.8-11.14.3.1468.jar)
    UCHIJAAAA zeldaswordskills{1.8-3.2} [Zelda Sword Skills] (1.8-zeldaswordskills-3.2.jar)
    UCHIJAAAA XaeroMinimap{1.9.1.1} [Xaero's Minimap] (Xaeros_Minimap_1.9.1.1_Forge_1.8.jar)
    Loaded coremods (and transformers):
    Profiler Position: N/A (disabled)
    Player Count: 1 / 8; [EntityPlayerMP['colocmaram'/156, l='Zelda?', x=259.39, y=78.00, z=31.67]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    OptiFine Version: OptiFine_1.8_HD_U_H6
    Render Distance Chunks: 5
    Mipmaps: 4
    Anisotropic Filtering: 1
    Antialiasing: 0
    Multitexture: false
    Shaders: null
    OpenGlVersion: 2.1 NVIDIA-10.0.48 310.90.10.05b12
    OpenGlRenderer: NVIDIA GeForce 320M OpenGL Engine
    OpenGlVendor: NVIDIA Corporation
    CpuCount: 2


    It might be, I've had issues like this myself last year and a few months ago
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Kingdom Keys Re:Coded 0.9.2.2 - The Organization Update
    Quote from Daisuke98»

    eventually might actually start up a server with a modpack but with the core being this awesome mod.



    I look forward to that buddy :)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Kingdom Keys Re:Coded 0.9.2.2 - The Organization Update

    I understand, It's hard to express tone of voice and emotions in text, and we just talk in it because we are limited to this.

    Posted in: Minecraft Mods
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