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    posted a message on Smokers from railcraft

    Ya, the twilight wont fit very well, but unfortunately so does gregtech. Im not looking to add an overly large mod for a cosmetic decoration, thanks for the suggestions though!

    Posted in: Mods Discussion
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    posted a message on Smokers from railcraft

    So, im working on a industrial sort of modpack and was wondering if there is a block that functions like the railcraft smoker without railcraft? just something that makes lots of smoke, as most mods only give a small spout 1block above the machine if anything.

    Posted in: Mods Discussion
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    posted a message on Realistic Terrain Generation (RTG) — Realistic Biomes, Huge Mountains, Custom Trees, Truly Flat Terrain, Breathtaking Landscapes

    So, the 1.7 version needs climate control, does this mean we also get the continental type generation but with this landscape?

    Posted in: Minecraft Mods
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    posted a message on Build an Army mod ???

    Ancient warfare. Lets you train npcs, armor them, give them commands, and go to war with other players. only real problem is you have to micromanage ever action they do. as they are not the brightest npc in the world.

    Posted in: Requests / Ideas For Mods
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    posted a message on Dawn of History - Survival mode remade into the Ice Age! (Need coder(s)

    So, i saw from the comments that tribes where talked about, but has anything come from it?

    Posted in: WIP Mods
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    posted a message on Matter Overdrive Mod -- question

    Poorly documented, or are you just an idiot?


    Open the android station. click on NANOBOTS, with me so far? it will show you a picture of an item, get that item, then click on it again. Its not "documented" because its a simple skill tree.

    Posted in: Mods Discussion
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    posted a message on Dimension based world border.

    Not that unheard of a request, just something to limit the size players can explore, but the size changes for different dimensions. The Worldborder plugin unfortunately doesn't have this, and 1.8 commands don't help much in this regard either.

    Posted in: Requests / Ideas For Mods
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    posted a message on WarpDrive: custom ships, laser cannons and modular force fields!

    So, would it be possible if there could be a config option to make any dimension have no oxygen or no/low gravity.Would like to have some moon dimensions i can visit but still use the oxygen system from this.

    Posted in: Minecraft Mods
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    posted a message on Rails of War 1.7.10 (Don's Branch).

    Hey, so is that crashing bug with railcraft the original had out of this one?

    Posted in: WIP Mods
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    posted a message on Ruins Of The Ancients | First look

    Well, im not a fan of the new versions, but i do miss playing it. If you can get a 1.6 version working on 1.7, that would be amazing. otherwise, i could probably dig up what i had. i had a Minetweaked-version that allowed simmilar progression the the old hardcore way. not the same, but close. might take a weak or two with work but i might be able to revive this if there is an actual want for this.

    Posted in: Mod Packs
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    posted a message on Ruins Of The Ancients | First look

    Ya, there was.


    the pack as a whole was for the most part done when i posted this. however, as i have said in further posts the new versions just arnt the same, meaningless metal tiers, gimmicky items, and a general f you to everyone who supported the 1.6 and prior versions. That combined that there seems to be even less want for this then the 1.6 version. I more or less abandoned this. I still have the pack, ive just been trying to other modpacks.


    why the interest?

    Posted in: Mod Packs
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    posted a message on PlayerTrophy - the mod for clans, bounties and trophy hunting!

    So, on the bounties:

    What is the reward?

    can you set different rewards?

    How can you claim bounties?

    Can you have a different way to set bounties other then the anvil?

    Posted in: Minecraft Mods
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    posted a message on The Earth Mod - The Earth in Minecraft!
    Quote from gegy1000»

    Yes, it is possible to apply this for other places than the Earth. I currently am working on a mod that generates Mars. About the cities, that is a very good idea! Only problem is that the cities would be waaay big compared to the 1:95 scale of the surrounding terrain, and where would I get the schematics?

    Well, im glad about the custom land! As for the buildings, i was saying cities would be too much, but something like single structures? much simpler. as for where to get them, perhaps a scanner type item which lets you save builds using the usual 2 position markers, then use a confg/json to determine where it spawns, eventually if enough people send you them you will get quite the library of structures. and when i say structures, im not talking about whole cities, just things like landmarks, like the statue of librity, big ben, and such. little land marks that will tell you exactly where you are. And even better about this method is if the full customization worlds come together you could have things like mount doom in a middle earth world.
    Posted in: Minecraft Mods
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    posted a message on The Earth Mod - The Earth in Minecraft!

    Now, this is probably a bit out there for an idea, but would it be possible to apply this to places other then the earth? Using images, topographic maps or some other method for generating areas. If you have ever used WorldPainter it is much the same idea, problem with that is that world painter cant handle anything more then a large island before it will take hours to generate, and is quite incompatible with mods...


    Also, an idea, creating whole citties might be a bit much, but perhaps just a way for you to import schematics and have them generate in an exact coordinate?

    Posted in: Minecraft Mods
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    posted a message on WarpDrive: custom ships, laser cannons and modular force fields!

    Would i t be posible to add a medbay type block that can allow players respawn on ships?

    Posted in: Minecraft Mods
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