• 0

    posted a message on [HELP] Aether2 - How do I add mods to it?

    Easy:

    Step one, don't use their launcher.

    Step two, download the manual version. ( you will need GuildedgameUti, as well as AetherII)

    Step three, add what ever you want.

    Posted in: Mod Packs
  • 0

    posted a message on A Skyrim Mod No-one Asked For But Now You All Desperately Want (that is if you wanted a skyrim mod)

    No surprise there. did you expect this to happen with no coders, modelers, or anything?

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Artic Survival challenge

    I just love that there are some people in this world that are so incompetent that they cant even make a modpack for minecraft.

    Posted in: Mod Packs
  • 0

    posted a message on A drinkable fluid

    A simple request, I need a green/brown type of finite water that you can pick up in a empty bottle and drink. maby take a half heart of damage from doing this, but any real downsides i plan on making with enviromine. Just need to have some kind of water that is "Dirty" with out it being dependent on the biome.

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Nuclear Wasteland Map (idea)

    Although not nuclear, this is something you might like:

    https://minecraft.curseforge.com/projects/elite-armageddon


    4 Days before the world burns. Simple

    Posted in: WIP Mods
  • 1

    posted a message on KillerOfCubes Mods - RPG Race Mod, Vanilla Races, Fantasy Races
    Quote from SweetBrew»

    Just a question....
    The mod seems to alter the way you move around the world, like walking up 1 block tall things, gaining velocity when jumping.
    Are these intentional?
    I mean, they're cool and all but makes getting around the world a bit awkward because I have to relearn how to walk. lol
    Would it be possible to add a on/off thing in the config file for those?

    Despite my complaints about this mod(Sorry about those) I really think it's amazing, trust me.

    Mods like this are the ones I love because they easily fit into other ones like ThaumCraft and TiC and stuff.


    thats not the mod. thats just how 1.10 works.
    Posted in: Minecraft Mods
  • 0

    posted a message on A Skyrim Mod No-one Asked For But Now You All Desperately Want (that is if you wanted a skyrim mod)
    Quote from boble4»



    Signed, A Nobody Who's Probably Biting Off a Little More Than He Can Chew


    You could say that again. The idea for a skyrim themed mod has been around since skyrim was released. And yet, no one has come close to it. Few have ever had a release. The ones that have are nothing but a few basic weapons and MABY a food or two. They all try to "Add Skyrim to minecraft". Its just not going to happen. If you could add even a single spell you will have had more success then any one before. But seeing as you have listed the ability to make 16 bit textures, your not going to get anything.

    Signed: a cynic who is sick of seeing Skyrim mod requests.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Smart moving alternatives.

    So, my current set of mods have many forms of 3d armors, and other such animations that are all broken by using Smart Moving, however, i still like having the mobility, the climbing and swimming and such, and was wondering if there is any alternatives.


    Or, even better, anyway to make the other mods work with PlayerApi.

    Posted in: Mods Discussion
  • 0

    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)
    Quote from jarteGe»

    I've got an idea(s):


    Add new potion effect: RAD (radioactivity) - takes half heart of damage every 10 seconds


    Add new block: Toxic Dirt (randomly spawns in the wasteland, if you step on it, you get RAD for 2 minutes)


    Add new item: Anti-RAD (cure for RAD effect, can be found in structure chests)


    What do you guys think? :)


    PS. Sorry for bad english


    This. This mod, the mod you are commenting on. Is DEAD.
    Posted in: Minecraft Mods
  • 0

    posted a message on Plot Rent Mod/Cauldron compatible plugin

    Im looking for a mod (or plugin if it can work with forge) that can let you rent and/or buy plots of land pre determined by admins. Now, i have seen others, and they are either out-of-date, or dont have all the features i need. Such as:


    1) Economy compatible

    2) Custom boundaries, ie not exact chunks.

    3) ability to invite and share land with friends.

    4) if you fail at keeping the payment, the plot will revert back to its original form (reverts all changes owner had made) if possible have a way for the owner to retrieve lost items and blocks.

    5) ability for plots to belong to region groups, and lock out the ability for you to buy plots in a region unless you have permission, not permission like "permissions" with rank, but something more like a command like /plot allow [Player] [Region], something that can be done with command blocks.

    6) ability to restrict certain blocks from being placed in regions, ie cant place a brewing stand unless you have bought a plot in the alchemist region.


    I doubt anything has everything here, but id like to see what kind of options are out there.

    Posted in: Mods Discussion
  • 1

    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)
    Quote from Drakoflame»

    Exactly what Eruraion said. The only sites you should somewhat trust is Minecraft Forums, and Planet Minecraft. but you should also be careful, because some people will use adfly to redirect links to somewhere sketchy, and not to mention they're not the original uploader.

    Simply put, 99% of the time, any mod hosted anywhere but Minecraftforums and Planet Minecraft, its stolen, reposted, illegaly monitised, and might give you a virus.

    *And curseforge
    Posted in: Minecraft Mods
  • 1

    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)
    Quote from Frost350»

    Then why the hell does this link say it's updated?
    http://minecraftfive.com/wasteland-mod/

    Because you have been lied to. Simply put that is a hack site that is trying to give you a virus. click on the pic in my signature if you want to learn more. seriously, this is a thing.
    Posted in: Minecraft Mods
  • 0

    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)
    Quote from Frost350»

    I know Forge is installed because I was using already before this. The profile I'm running has Forge on it but I've never seen any other option to go along with it. But just to make sure I'm doing this right, I've took this screenshot for you.

    Theres your problem, this mod is for 1.7.10. not 1.9.4.
    Posted in: Minecraft Mods
  • 0

    posted a message on Smokers from railcraft

    Perfect! Not as large or bombastic as railcraft or gregtech, but it suits my needs to the letter, thanks!
    Posted in: Mods Discussion
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