Oh! XD I'm an idiot, thanks alot. I appreciate it.
Edit - http://prntscr.com/4t6na2 But it's still greyed out XD
The config is FandomCraft.cfg in your "config" folder, not in the menu in-game. I don't think that button has ever done anything.
Just change what you want and use the /fcreload command if you don't want to exit Minecraft to reload it after saving.
I'm working on an entirely new Wiki for the mod which is why I'm late with all the Zelda stuff.
The next update will be the Halloween Horror update featuring games like Left 4 Dead, Dead Space, Penumbra, Slenderman, etc.
The Pumpkin Moon event from everyone's favourite 2D platformer will also be in there, as an intro to the update you all voted for, Terraria, which will be out early next month. So that's two major updates in the next 40 or so days.
One final note, I'm about to reinstall my operating system, so hope that nothing goes wrong when I back up the mod xD
If you have any questions just send me a PM or if you don't want to wait for me to log in just contact me directly on the FandomCraft website.
Your first paragraph pretty much defines my mod. Only it's inspired by a lot of games, not just Skyrim.
It's off to a slow start since I've spent most of my time making mobs (which I'm not very good at), but it aims to do what you described in the dungeons/loot/quests/etc aspects.
Please tell me that there a way to get rid of those pink floaty things. Their laugh is killing me and my world is lagging up because of them. If not then maybe add it to the next update?
That was fixed in the last update. You can change their spawn chance in the config.
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When I tried that it wouldn't let me access Minecraft base classes.
Only what I typed above would.
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The config is FandomCraft.cfg in your "config" folder, not in the menu in-game. I don't think that button has ever done anything.
Just change what you want and use the /fcreload command if you don't want to exit Minecraft to reload it after saving.
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I'm working on an entirely new Wiki for the mod which is why I'm late with all the Zelda stuff.
The next update will be the Halloween Horror update featuring games like Left 4 Dead, Dead Space, Penumbra, Slenderman, etc.
The Pumpkin Moon event from everyone's favourite 2D platformer will also be in there, as an intro to the update you all voted for, Terraria, which will be out early next month. So that's two major updates in the next 40 or so days.
One final note, I'm about to reinstall my operating system, so hope that nothing goes wrong when I back up the mod xD
If you have any questions just send me a PM or if you don't want to wait for me to log in just contact me directly on the FandomCraft website.
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You'd be better off suggesting specific things to the MCA thread.
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Go into the "Forge1180" folder and shift-right-click. Choose Open Command Prompt Here.
Run "gradlew.bat setupDecompWorkspace"
Then run "gradlew.bat setupDevWorkspace"
Then run "gradlew.bat eclipse"
Open Eclipse, choose Select Workspace, and choose the "eclipse" inside the "Forge1180" folder.
I've done exactly that many times and that's what's worked every time for me.
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It's off to a slow start since I've spent most of my time making mobs (which I'm not very good at), but it aims to do what you described in the dungeons/loot/quests/etc aspects.
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It says you have version 2.0 of this mod. The latest version is 3.0.1. Download the newest version d:
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That has nothing to do with mods...
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That was fixed in the last update. You can change their spawn chance in the config.
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I copy/pasted, and don't have fat fingers...