To be honest, now that fortune is in the game I find the resource balancing to be a bit more enjoyable. If I were going to make a new time-save mod I would probably make fortune smelt gold/iron into ingots to drop multiples and increase the XP gain by 4 or 6x to save time hoarding for enchants.
Bump, yes i finished time save for SSP, and doing SMP very soon, gonna play first :biggrin.gif:
Scroll to "the end of the first post in the fist page" of this very first crazy post :biggrin.gif:
Thanks for picking work on this mod up. I know quite a few people were interested in it but I haven't had anytime lately.
Hey everyone. Sorry for the lack of updates to the mod, as I've been away from the Minecraft community for some time. Will.Eze was so kind to revive the mod here.
Bug report (I know you've got finals so I'm not expecting a quick fix, just letting you know about it):
When smelting ore with the 4x mods, it won't allow a full stack of 64 bars to be smelted, it stops at 60 with the 16th ore block just hanging in the queue.
Thanks, I'll probably have time to fix that soon since I think I know what the deal is.
If it's possible, and you would help, I'd really appreciate it. If not, then I guess I have to choose. :[
I'd love to keep the mod compatible but my time is very limited right now (finals in college next week.) Also, I still have to add Risugami compatibility and I think that is a higher priority atm since a lot of mods rely on it.
The music reminds me of megaman. Very high quality :biggrin.gif:
Thanks! I need to hook up (unpack) my equipment (crappy keyboard from the 90s) again soon to work on some new tracks in the coming days. Sigh, so lazy :tongue.gif:
Alright, I've added ModLoader 1.4_01 support. It's a separate package on the main post. I've done some very basic testing, but I can't guarantee it's bug free just yet.
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To be honest, now that fortune is in the game I find the resource balancing to be a bit more enjoyable. If I were going to make a new time-save mod I would probably make fortune smelt gold/iron into ingots to drop multiples and increase the XP gain by 4 or 6x to save time hoarding for enchants.
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Thanks for picking work on this mod up. I know quite a few people were interested in it but I haven't had anytime lately.
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I updated the mod for SSP, although it may be buggy. I'll try to update SMP as well soon but I've been very busy.
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Thanks, I'll probably have time to fix that soon since I think I know what the deal is.
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I'd love to keep the mod compatible but my time is very limited right now (finals in college next week.) Also, I still have to add Risugami compatibility and I think that is a higher priority atm since a lot of mods rely on it.
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Thanks for the link! I've uploaded a SSP update of the time save package (without lightstone x9 due to a compilation bug in the test version of MCP)
I'll add the SMP version shortly.
EDIT: Thats' done. Going to take a short break, then update the time save package that works around Risugami's modloader.
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Hmm, do you have a link? I've been updating this link daily and haven't seen any updates.
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Yeah, you and I both :happy.gif: Just waiting for MCP to be updated.
Although, since I've been waiting I did finish a new track (link in the main post) so that's always good :smile.gif:
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HD textures are available again!
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Perhaps you could rephrase that. Is it incompatible with a canary mod or something? A link would be useful.
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Uh, what do you mean exactly? There is already 4x ore for SSP unless you mean auto-smelting.
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Thanks! I need to hook up (unpack) my equipment (crappy keyboard from the 90s) again soon to work on some new tracks in the coming days. Sigh, so lazy :tongue.gif:
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