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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from bryden

    Ok Well a few weeks before 1.8 came out i installed your mod called Nethercraft and well it made my sound no longer work so i got rid of it first by deleting everything in my .minecraft folder and still no sound so i did a force update still no sound and i know my speakers work so... some help would be amazing thanx


    Check your volume ingame or right click on the speaker icon in your task bar and open the Volume Mixer. Once at thsi screen make sure the are the boxes are unmuted and at the highest level.
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from felix_emre

    scokeev9 can u make premium wood for smp 1.8.1? that would be so f....ing AWESOME i love all of ur mods??? pleez update :unsure.gif:


    If you read the OP, Scokeev states that school is a higher priority and he needs to wait until MCP updates for 1.8 anyway.
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from lildaboss999

    hey u no what u should do u should add like a catus tree and like a swampey tree for the new update so ya i hope u take time to read this love ur mod btw


    The cactus tree would be a cactus and a swampey tree is willow.
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from ivesen

    dude i'm saying it because it probably makes it easier to update to 1.8 after (i'm not into modding so i have no idea really)


    I doubt it as it basically going to be a completely new release with different coding.
    Posted in: Minecraft Mods
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    posted a message on [SSP/SMP][1.3.2]Fossil / Archeology [v6.9 P-4]
    I love this mod, but perhaps you could add a line to the config file to disable Anu?
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from VelouriumCamper

    Will I need to start the installing process of the mods again, or can I install Scot Tools with all the mods already in?


    You can just install ScotTools with the mods already in.

    Quote from Weird Burger

    When I use an axe on a premium tree, Minecraft crashes :Notch:


    Did you install ScotTools?
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from VelouriumCamper

    Ah, that would be the problem.


    I believe if you reinstall ScotTools API after installing Forge (Or atleast some classes) it works fine,
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from Karinth

    Thank you so much, It just seemed like all the people on here were rude to be honest.


    Because no one else needs help or anything.
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from JADFFL16

    because i want it done for the final version of minecraft and also what mod?


    If you want them ready for the final version they'll be obselete if you want the 1.7.3 mods. And as you listed, Nonandalt mods and flans for the guns.

    EDIT: Also, 2000 blocks is way above the limit.
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from JADFFL16

    Hey man I love your mods, I was wondering if you could make a mod for me, the details are hereMy Minecraft mod:
    “Minecraft Basics” Ideas
    Dark Eucalyptus trees: Same as nandonalts but made with dark wood
    Eucalyptus Tree: Same as nandonalts but made with normal wood
    Dark and Birch sequoias: same as nandonalts but using birch and dark wood
    More Mushrooms:

    Nether Eucalyptus Trees: Same as nandonalts but made with nether wood, glow wood, and grim wood

    This being grim wood, your glow wood, and nether wood that is normal wood with a reddish tint to it. Also Nether sequoias using the same wood.
    Yew Trees: same as normal trees but with a yellow tint to the leaves and the logs
    Elm Trees: same as normal trees but with a light green tint to the leaves and the logs

    New ore mining method: so you mine the ore block (for example coal ) and then you get this , then you use a chisel on it and you get just the ore( the black of the last image, next you crush the clump to get dust , then you smelt the dust to get a nugget/ clump(for coal) and you get this finally you can make bars out of it.
    New tree cutting method: so you chop down a log and you get two things, a 4 piece’s of bark and 4 piece’s of the inside , then you grind them up to get sawdust, finally you put 4 in a crafting square 2x2 to get 16 planks

    Stump: Half block of wood, use in all trees
    Treetop: Block of wood, bark on five sides, inside on bottom. Use for all trees

    Over world ores (weakest to Best)





    Coal, aluminum, tin, copper, bronze, iron, silver, steal, gold, mithril, adamantine, and runite, diamond, pherithium, crystinium, tophinite, obsidian, ethuriam, and finally precursor metal being the orb.
    New liquids: there are only two
    Dark eco: just like lava, found rarely on surface, more common in caves, all over in nether, gives off a purplish glow in dark places
    Can kill you when you fall in except using special armor from Dark eco essence.
    Tar: black liquid that causes damage
    Also could you try to make gold harder than iron but weaker than diamond
    Also the same thing with pyridium

    New nether ores: Charoite
    Lapis lazuli of the nether
    Kitrinide: diamond of the nether
    Dark stone: Redstone of the nether
    Just imagine dark grey Redstone
    Eco Essence: Found in eco ore (all colors being Red, Yellow, Blue, Green, Dark, and White) (over world and nether)
    Eco Crystals: 2 types small and large, large made of blocks. Large found in nether
    Also nether equivalents of aluminum, tin, copper, bronze, silver, steal, mithril, adamantine, runite, obsidian, and ethuriam.



    Plains: normal
    Snow: Glacier ice and normal ice
    Forests: Dark Green
    Deserts: light brown
    Also in normal areas, turn surface stone dark brown


    Deep caves: caves filled with lava and dark eco, like nether but full of lava streaked normal stone
    Upper nether: above normal nether, looks like this



    (2000 blocks high)
    Lower nether: darker nether rack and devil monuments (1000 blocks down)
    Precursor core: the top is still dark nether rack, but going past layer 32 you get to precursor blocks and in the very center a 5x5 obsidian sphere
    Upper aether: like aether but more clouds and angel buildings
    Upper sky: this one is very interesting, new orange and red aerclouds and also the top 10 layers is space (which you will suffocate)
    To get to nether areas you must dig, NO MORE NETHER PORTALS, but there are aether portals still
    OCEAN CRAFT
    Oceans: blue stone
    Sea grass, kelp (reeds), drift-wood (lighter wood), sea animals (your choice), and also deeper water (up to 30 below)

    Vehicles and weapons

    Swift Helicopter
    Guns
    AA-12

    AK-47

    Sniper





    Grenades

    RPG

    SMG

    Other items: tall grass
    Elephant grass, all over, makes you slow, need machete


    Also can you make a modded minecraft.jar
    Here are the mods:
    Nethercraft
    Nandonalts coral reefs and trees
    Matmos
    Mo creatures
    Aether
    Premium wood
    Xies farming
    Tropicraft
    Mantas
    Machetes
    If you need images I can also post them
    Also you dont have to do it right away, i would like it done by nov 11, ok.


    I believe there are already mods for all this... And why would you need a deadline?
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from WilliamABradley

    Are you still working on a new nethercraft still? Will it be ready for 1.8?


    It won't be ready for 1.8 until after 1.8 comes out.

    Quote from Sk8GameFreak

    premium wood sucks for 1 reason.

    It's in fancy graphics instead of fast. Alot of people have complained about it. You can make it compatible with other texture packs, but not fast graphics. Fix it.


    Maybe you should wait instead of complaining. I would love to see you maintain 5+ mods at once.
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    I have no idea what's up wth you guys, but I can download all these mods without any problems.
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from scifiboy67

    new bug: minecraft crashes when you enter the portal with more creeps and weirdos is installed along side


    I don't believe it does. If you have Minecraft extended installed it prevents you from going to the nether. Also, why did you post it in this thread if it's a More Creeps problem?
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from Kajin Style

    Is ScotTools compatible with Forge? They seem to be overriding the same files.


    I don't think so.
    Posted in: Minecraft Mods
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    posted a message on Scokeev9's Mods [13 Mods] RegenOres and Machetes for 1.3.2
    Quote from Buzzarda333

    Yes I do.


    It may be due to Minecraft Forge not being completely compatible with Scottools.
    Posted in: Minecraft Mods
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