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    posted a message on Colored Glass and Colored Light! (originally Just the 'Colored Glass!' topic but Mojang added our idea! :D Congrats everyone!)
    When a beacon passes through a colored glass block the beacon could change color. The way beacons work right now, as one big object, it would have to be one solid color taking on the most common color of glass blocks above it, using the highest block to break ties. With a restructure of how beacons work, it could change each time it passes through glass to that block's color.
    Posted in: Suggestions
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    posted a message on WorldPainter - graphical & interactive map creator/generator
    Quote from EpicWeirdoKid


    When right clicking to erase object layers (custom objects, ground cover, and underground pockets) WorldPainter completely ignores the intensity slider.

    Quote from Captain_Chaos

    That's a feature, not a bug. It does that for all layers, not just the object layers. The reason is that if it did honour the intensity slider it would work even more counterintuitively. By default the intensity is 50%. If right-clicking meant that it would only erase to 50%, since everything previously painted would be at 50% or less, right-clicking would do nothing at all! It would be very confusing and lead to no end of questions, so I chose to make erasing work at 100% always.

    Understood. A few custom brushes should work around it just fine.
    Posted in: Minecraft Tools
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    posted a message on WorldPainter - graphical & interactive map creator/generator
    I've noticed a problem. I'm not sure if it's a bug or not, but either way a fix would be incredible. When right clicking to erase object layers (custom objects, ground cover, and underground pockets) WorldPainter completely ignores the intensity slider. It does acknowledge the slider for all other layers to my knowledge. This is frustrating whenever I accidentally paint one of these too thick and have to start over. I'm using the most recent version (1.1.1).
    Posted in: Minecraft Tools
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Does anyone have bo2 files for this mod's objects? At least the ones that are compatible with vanilla? If not I think I'll take a crack at making them.
    Posted in: Minecraft Mods
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    posted a message on WorldPainter - user creations
    Quote from Catastrophe51

    Well, I made some custom brushes using heightmaps I found on google images.




    Quote from Catastrophe51

    Back with more brushes. I just watched a video by Jamziboy, and since he didn't post his brushes, I decided I would recreate them for you, whom I love:



    THANK,
    YOU
    I really didn't want to have to make brushes myself. In part because I didn't want to, and mostly because they wouldn't turn out very good. This is a huge help.
    Posted in: Minecraft Tools
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    posted a message on WorldPainter - graphical & interactive map creator/generator
    This is the best thing ever. I've been wanting to make a gigantic hand made fantasy world in MC and now I can.

    I have one request that I think would be simple, but very nice. I use a pen tablet rather than a mouse with world paint. Could you add the option to use touch pressure to control intensity rather than holding click longer? If you did add it then it would be better as a toggled option than an automatic feature of course. If this is already included please correct me.
    Posted in: Minecraft Tools
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    posted a message on Smart Moving
    Quote from Divisor

    Woaaah :o ... linked :)

    ... but ... ughh :( ... Smart Movement again, the name of this mod is Smart Moving :angry: dammit!

    Whoops sorry about that. Fixed now. At least I messed up in the video description where it's fixable and not in the video itself. That would have been annoying... well MORE annoying.
    Posted in: Minecraft Mods
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    posted a message on Smart Moving
    Love this mod! It's definitely one of the best. I used it to make an action video. http://bit.ly/IyNRwJ
    Posted in: Minecraft Mods
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