MC-NAME: XxNitroBeastxX my youtube is out temperarily ran into alot of issues with Defiance and then google banned my whole gmail for a letter i sent them but i would love to play that and i wanna try cops and robbers with a group but no servers run it so idk
skype name: lleto93 i will appear offline all the time just message me and ill go online
Cool stuff, contact The_catalyzt for more info, i'll let him know of your interest
But that still isn't working for me... The error I'm getting is as follows:
2013-04-15 17:44:16 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/Moretoeat/textures/items/plateItem.png, but that file does not exist. Ignoring.
Hi
Can anyone help me with my mod? I've made an item (and it's respective texture) and it is implemented into the game. However, the texture isn't working. I can find and spawn the item from the creative inventory, but it is a white block with "missing texture" on it. Any one help me?
I'm using the forge API for 1.5.1
My code:
Base mod class:
package moretoeat.mod;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.PostInit;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
@Mod(modid="Moretoeat", name="More-To-Eat", version="0.1.0")
@NetworkMod(clientSideRequired=true, serverSideRequired=false)
public class Moretoeat {
@Instance("Moretoeat")
public static Moretoeat instance;
private final static Item plateItem = new PlateItem(5000);
@SidedProxy(clientSide="moretoeat.mod.client.ClientProxy",
serverSide="moretoeat.mod.CommonProxy")
public static CommonProxy proxy;
@PreInit
public void preInit(FMLPreInitializationEvent event) {
// Stub Method
}
@Init
public void load(FMLInitializationEvent event) {
LanguageRegistry.addName(plateItem, "Plate and Cutlery");
}
@PostInit
public void postInit(FMLPostInitializationEvent event) {
// Stub Method
}
}
Item class:
package moretoeat.mod;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.util.Icon;
public class PlateItem extends Item {
public PlateItem(int id) {
super(id);
// Constructor Configuration
maxStackSize = 1;
setCreativeTab(CreativeTabs.tabTools);
setUnlocalizedName("plateItem");
}
public String getTextureFile() {
return CommonProxy.ITEMS_PNG;
}
public void updateIcons(IconRegister iconRegister)
{
iconIndex = iconRegister.registerIcon("Moretoeat:plateItem");
}
}
ive already asked that mate..
he said that it would be much better if the creator of mo-bends mod should make it compatible..
what he said : "Looks like a very nice mod, but sadly there's nothing I can do about it if it's incompatible with Render Player API. I know that it is sometimes annoying to use another API to use a mod, but without Render Player API I'll have to deal with even more incompatibility problems"
I don't mean to be inpatient, but when is an update for this to be 1.4.5 compatible gonna come out? I used it in 1.2.5, and now really desperate to get it in 1.4.5!!!
Name: Helicopter mod
Time it should be done: ASAP depending on your schedule, but rather before 1.5 release.
Description: Adds a flyable helicopter similar to that of the THX mod.
The reason I am not using the THX mod is because it is not compatible with 1.4.5 at the current moment. I have heard that the THX code is open source, so maybe you could make some modifications to that?
My first texture pack is out, still a WIP, but out none the less. It features smoother and simpler textures, that give minecraft a more relaxed feel. It is my first texture pack, but probably also my last, as it takes way too much time for my busy life ;). Anyway, enjoy the texture pack!!
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Cool stuff, contact The_catalyzt for more info, i'll let him know of your interest
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But that still isn't working for me... The error I'm getting is as follows:
2013-04-15 17:44:16 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/Moretoeat/textures/items/plateItem.png, but that file does not exist. Ignoring.
0
0
Can anyone help me with my mod? I've made an item (and it's respective texture) and it is implemented into the game. However, the texture isn't working. I can find and spawn the item from the creative inventory, but it is a white block with "missing texture" on it. Any one help me?
I'm using the forge API for 1.5.1
My code:
Base mod class:
Item class:
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Thanks, I'll talk to him.
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Time it should be done: ASAP depending on your schedule, but rather before 1.5 release.
Description: Adds a flyable helicopter similar to that of the THX mod.
The reason I am not using the THX mod is because it is not compatible with 1.4.5 at the current moment. I have heard that the THX code is open source, so maybe you could make some modifications to that?
Thanks in advance.
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Sorry, I don't know how to mod with forge at the moment, but may learn in the future.
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My first texture pack is out, still a WIP, but out none the less. It features smoother and simpler textures, that give minecraft a more relaxed feel. It is my first texture pack, but probably also my last, as it takes way too much time for my busy life ;). Anyway, enjoy the texture pack!!
Download from here: http://www.planetminecraft.com/texture_pack/epic-texture-pack-1389375/
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