I agree it'd be cool but it'd be tricky to design because naturally there's no source of food underground, and if there was, it'd change a fundamental part of the game for the players, we'd never have to return to the surface for food or supplies. We could just live entirely underground the entire game, breaking the game loop cycle.
You'd need a reason to still return to the surface for food. Maybe if they add a new food item that does grow underground but can't be harvested and taken long distances, only eaten at the growing source. Like it rots in a matter of minutes in your inventory if you dont eat it right away. Whether it be an animal or plant, doesn't really matter as long as it can't be a resupply for food while travelling. That way the village still has food, and the player can even eat and heal there, but it doesn't replace resupplying on the surface food to travel with. Even if players could replant the plant or lead and breed the animal, having to do that while travelling underground would be a hassle, a fair trade off for never needing to return to the surface.
that was a joke man. point was animals shouldnt be killing themselves. i shouldnt have to constantly be checking behind myself to make sure my pet aint about to leap head first into a pit of cacti.
Not constantly, whenever you enter somewhere dangerous, check behind at least and make sure to not be stupid and sit near lava or anything dangerous to realize you hear your pet getting killed, if you enter anything dangerous, check behind every minute
Not much mobs put in, besides all those, one of which is a Treant that I wanna share here
A monster that lurks forests and loves trees
He goes in any forest you can think of (Birch, Oak, Spruce, etc.)! And it is able to camouflage within due to the texture
Can be only 75% silent to sneak up on prey easier
The amount of Hearts it has is 60
Hunts anything that is weak, if it is an Iron Golem or a Wither then it might ignore, basically can hunt anything that is lower than 20 hearts but to abandon this type of "he attacks anything lower than 0 hearts" just make him attack smaller and much weaker targets, he should be scared of the Warden (Warden has 500 hearts and you be telling me the Treant wants to fight the strongest monster in the game currently?) And such, it eats anything fruity so drop apples, berries, watermelons, anything considered a fruit to lure it for the least
One needs to spawn instead of it being commonly known
What is the point of this? What unique thing does this provide?
They probably meant the way Pigeons would act like Allays were meant to do, bring items when you drop one, even if it doesn't do anything besides that, it is utterly useless, and speaking of the Allay, Allay is just as useless as this topic right here, you give an allay an item and it follows you? It was useless, like the pigeon here, it gets items for you? Not enough, so I wouldn't support this at all
It's really annoying that a rail has to be either a ramp or a curve and can't be both.
that is because curving ramps irl can cause serious derailing and hurting and IDRC if Minecraft isn't like Real Life it still won't make a difference, that's like asking Minecraft to add guns!
This sounds more like a You problem than a suggestion, you even openly admitted you're not the best owner, If you want Advice then keep watch of your pets, like make sure to look behind to see if your dog is gonna fall or die, for a horse, you need to build a Horse Pen and a really good one, just be careful what your actions might impact on your game that gives you such deserving
Having it be a dream dimension I can't see this idea being well received tbh, in fact being forced into this each time a player uses a bed would be a nuisance because there would presumably be no way to disable it legitimately unless it was activated by having a mysterious new item in inventory.
And what would a dream dimension entail? immunity from death? dying in the dream dimension doesn't cause the player character to die but instead just immediately wake up from their bed with all held items and XP intact? doesn't fit the survival theme of the game. Not even the mushroom island biome is this inconsequential and that's just a rare biome that exists on the Overworld where no hostile mobs can spawn, but you can still die from environmental hazards like drowning or falling.
Nice mention, it would be annoying if every time you sleep makes you dream and walk around, passing the night? Screw that, instead be stuck in this Dimension till it's Day Time, Idc if it would tp you back if you die, but it won't make a difference
Does it always feel like we need more golems? Well to list the traits it has, we need to get straight into it! Here we go:
- Spawns in caves because most stone is around caves, probably might spawn in mountains! Either way, it's pretty good to have a spawn area for it
- The health would be 50 hearts, we don't want him to be too OP, he also deals 5 hearts a damage, but I wouldn't want to make him half your damage out
- I'm pretty sure a sword wouldn't work, have a pickaxe make him get damaged more than a sword, a blade hitting stone won't break the stone, but a Pick will
- Has random sizes (from 2 and a half blocks to maybe 3 and a half and that's it) because he could be a boulder or a cool pebble
- Is hostile, since we mostly have golems that protect players and villagers, why not the opposite?\
- Is very scared of bees for some reason, maybe he hates being stung, his eye can get stung, the rest of his body won't, don't say this is weird, creepers are scared of cats for no reason, so why not have bees be the Stone Golem's phobia?
- Only 1 or 2 can spawn each Cave/Mountain (no one wants them this common to deal with)
- has many variants based on the Cave Biome (mossy on the back for Lush, has a Dripstone Texture in the Dripstone Caves, none of them will ever spawn in the Deep Dark)
I think this covers the basics of it, tell me if I missed anything!
Add the Aether as a dimension when you fall asleep you would appear in Aether and could build and explore until you would die from falling from the floating Aether Islands or die from a new hostile Aether mob.
Hello everybody. The Aether would be a very fun update cuz you could travel to it when you fall asleep in your Minecraft beds.
first: elaborate this dimension, what is useful about it? Should it provide something we need?
second: we shouldn't make it to where you sleep and you could travel there, if it is meant to be a dimension, then sleeping won't work as in it would be more of a dream than a dimension
third: you might wanna drop the "it'd be a very fun update" plot as in it'd just be a nuisance and it won't give positive thoughts at all
Warden is completely immune to knockback so it's impossible to corner.
And the only thing that allows warden to be currently cheesed by multiple mobs is animation lock.
It WILL kill all the mobs you bring for cheap tactics.
Unless you bring such a massive army that it stops being cheese tactic and it would actually be much, much more cost-effective to bring a bow and a horse then go mongol and kite it.
the cornering was more of a metaphor to show it would get cheesed so much, Cheddar is mixed up with it, tho, they should make it where it just attacks if attacked, what I mean is if you hit the warden close up, he'll just attack you, no roar animation used, but if it's range you're shooting at the Warden, then it counts
if you watch Hermit-craft we are probably familiar with tango tek. What?
tango mad a improved villager mod before the villager update but his mod was way more advanced than Mojangs update the mod should be implemented into the game Tango??
The reason for the click beetles is we already have something frogs will eat, called the smallest slimes will get eaten, the reason why they don't power for similar mobs for the removed is because it would look more chalky, that's like the Remove Herobrine I get they did that for jokes and stuff but this is meant to be a point to be proven and decided to add a steve with superpowers
0
So glowberries in the Lush Caves aren't food?
0
Minecraft cares and they don't care about rails anymore
1
Not constantly, whenever you enter somewhere dangerous, check behind at least and make sure to not be stupid and sit near lava or anything dangerous to realize you hear your pet getting killed, if you enter anything dangerous, check behind every minute
0
Not much mobs put in, besides all those, one of which is a Treant that I wanna share here
A monster that lurks forests and loves trees
He goes in any forest you can think of (Birch, Oak, Spruce, etc.)! And it is able to camouflage within due to the texture
Can be only 75% silent to sneak up on prey easier
The amount of Hearts it has is 60
Hunts anything that is weak, if it is an Iron Golem or a Wither then it might ignore, basically can hunt anything that is lower than 20 hearts but to abandon this type of "he attacks anything lower than 0 hearts" just make him attack smaller and much weaker targets, he should be scared of the Warden (Warden has 500 hearts and you be telling me the Treant wants to fight the strongest monster in the game currently?) And such, it eats anything fruity so drop apples, berries, watermelons, anything considered a fruit to lure it for the least
One needs to spawn instead of it being commonly known
0
They probably meant the way Pigeons would act like Allays were meant to do, bring items when you drop one, even if it doesn't do anything besides that, it is utterly useless, and speaking of the Allay, Allay is just as useless as this topic right here, you give an allay an item and it follows you? It was useless, like the pigeon here, it gets items for you? Not enough, so I wouldn't support this at all
0
that is because curving ramps irl can cause serious derailing and hurting and IDRC if Minecraft isn't like Real Life it still won't make a difference, that's like asking Minecraft to add guns!
1
This sounds more like a You problem than a suggestion, you even openly admitted you're not the best owner, If you want Advice then keep watch of your pets, like make sure to look behind to see if your dog is gonna fall or die, for a horse, you need to build a Horse Pen and a really good one, just be careful what your actions might impact on your game that gives you such deserving
0
not much detail
Zero Support
2
Nice mention, it would be annoying if every time you sleep makes you dream and walk around, passing the night? Screw that, instead be stuck in this Dimension till it's Day Time, Idc if it would tp you back if you die, but it won't make a difference
0
Does it always feel like we need more golems? Well to list the traits it has, we need to get straight into it! Here we go:
- Spawns in caves because most stone is around caves, probably might spawn in mountains! Either way, it's pretty good to have a spawn area for it
- The health would be 50 hearts, we don't want him to be too OP, he also deals 5 hearts a damage, but I wouldn't want to make him half your damage out
- I'm pretty sure a sword wouldn't work, have a pickaxe make him get damaged more than a sword, a blade hitting stone won't break the stone, but a Pick will
- Has random sizes (from 2 and a half blocks to maybe 3 and a half and that's it) because he could be a boulder or a cool pebble
- Is hostile, since we mostly have golems that protect players and villagers, why not the opposite?\
- Is very scared of bees for some reason, maybe he hates being stung, his eye can get stung, the rest of his body won't, don't say this is weird, creepers are scared of cats for no reason, so why not have bees be the Stone Golem's phobia?
- Only 1 or 2 can spawn each Cave/Mountain (no one wants them this common to deal with)
- has many variants based on the Cave Biome (mossy on the back for Lush, has a Dripstone Texture in the Dripstone Caves, none of them will ever spawn in the Deep Dark)
I think this covers the basics of it, tell me if I missed anything!
0
good point but as far as I know, it'd be useful to keep villagers in their place
2
first: elaborate this dimension, what is useful about it? Should it provide something we need?
second: we shouldn't make it to where you sleep and you could travel there, if it is meant to be a dimension, then sleeping won't work as in it would be more of a dream than a dimension
third: you might wanna drop the "it'd be a very fun update" plot as in it'd just be a nuisance and it won't give positive thoughts at all
0
the cornering was more of a metaphor to show it would get cheesed so much, Cheddar is mixed up with it, tho, they should make it where it just attacks if attacked, what I mean is if you hit the warden close up, he'll just attack you, no roar animation used, but if it's range you're shooting at the Warden, then it counts
0
0
The Blue Text resemble disclaimers
The reason for the click beetles is we already have something frogs will eat, called the smallest slimes will get eaten, the reason why they don't power for similar mobs for the removed is because it would look more chalky, that's like the Remove Herobrine I get they did that for jokes and stuff but this is meant to be a point to be proven and decided to add a steve with superpowers