Sliding friction is more than the fluid friction*
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Apr 27, 2017Endernelson2003 posted a message on Testfor a player on a specific block away from a entityPosted in: Commands, Command Blocks and Functions
I was looking for something like this for my map THANK YOU!!!
Apr 25, 2017Posted in: Commands, Command Blocks and Functions
Hi, I'm making a stampede minigame, and I want to be able to detect when a player gets hit by a cow. Is there any way to do that? I had an idea that you could use /execute @e[type=Horse] ~ ~ ~ detect (somethiing) but I'm not very experienced with command blocks
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