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  • Endernelson2003
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  • Member for 5 years, 3 months, and 20 days
    Last active Mon, Jul, 17 2017 15:26:55
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    Apr 27, 2017
    Endernelson2003 posted a message on Remove sprint jumping.

    Sliding friction is more than the fluid friction*

    Posted in: Suggestions
  • View Endernelson2003's Profile

    0

    Apr 27, 2017
    Endernelson2003 posted a message on Remove sprint jumping.

    This actually does make sense, because sliding friction on the ground is less than fluid friction in the air, therefore making you move faster in the air

    Posted in: Suggestions
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    0

    Apr 27, 2017
    Endernelson2003 posted a message on Testfor a player on a specific block away from a entity

    I was looking for something like this for my map THANK YOU!!!

    Posted in: Commands, Command Blocks and Functions
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    0

    Apr 27, 2017
    Endernelson2003 posted a message on How to use /execute to detect a player

    That's what I was thinking too, do you know a command to do that?

    Posted in: Commands, Command Blocks and Functions
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    0

    Apr 25, 2017
    Endernelson2003 posted a message on How to use /execute to detect a player

    Hi, I'm making a stampede minigame, and I want to be able to detect when a player gets hit by a cow. Is there any way to do that? I had an idea that you could use /execute @e[type=Horse] ~ ~ ~ detect (somethiing) but I'm not very experienced with command blocks

    Posted in: Commands, Command Blocks and Functions
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