That thing looks pretty cool. What is it?
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Nov 18, 2017Posted in: WIP Mods
Nov 17, 2017EnderDude124 posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.4: Down below and up above!Posted in: Minecraft Mods
It has been suggested, yes, but Mowzie didn't like it. The Foliaths aren't really supposed to be much more than enemies. They are essentially mindless plants eating whatever comes close.
Nov 16, 2017EnderDude124 posted a message on Web Displays - Browse On the Internet in Minecraft!Posted in: Minecraft Mods
The mod is dead and the API that runs it no-longer functions correctly. Sorry!
Nov 10, 2017Posted in: WIP Mods
Just thought of a fun boss mob you could add. Queen Sectonia from Kirby Triple Deluxe. Not sure if you've played it, but it was a pretty good game. You might like it.
Nov 5, 2017Posted in: Requests / Ideas For Mods
The title explains everything.
Multiple layers of cloud. The option to effect cloud height would only effect the first layer. All the layers of cloud above the first layer would move up with it.
Nov 4, 2017Posted in: Minecraft Mods
Did you turn on "attacked by mobs" in the factions menu? Go to "global" in the menu, and click "factions" then click on the faction you want to be attacked by mobs, and click "attacked by mobs".
Unless you already did that and I just misread your message, this should solve your problem. This should make it so CNPCS npcs are attacked by anything the game considers "hostile"
Nov 4, 2017EnderDude124 posted a message on Colored lights 1.12 (Hear me out. I'm serious here.)Posted in: Requests / Ideas For Mods
So, recently on my dives into the curse mod list, I came across a mod called "Albedo". An API used by most notably Botania (a magic mod) for visual effects. One of the most interesting things I noticed it does, is colored lights.
You can find the API <here>.
Anyway, I was hoping that someone could remake the colored lights mod that was seemingly abandoned in 1.7.10 for modern Minecraft using this API.
Specifically, colored redstone lamps, colored glowstone, and perhaps making some mobs give off colored light as well.
I REALLY hope someone can pull this off. I don't want to be another guy saying "ADD COLORED LIGHTS! BRING BACK COLORED LIGHTS!"
Thanks for your time.
Nov 4, 2017Posted in: Requests / Ideas For Mods
Heres an idea for a mod (did some math so you don't have to)
How about, when the player reaches 40,075000.0 blocks in any direction from 0,0 in the world, the terrain generation starts looping. If a player goes past that threshold, they would be teleport-ed to the corresponding side. Roughly simulating a looping world.
At the very least, if the terrain thing isn't possible, just make it so that at 40,075000.0 in any direction, they are teleported to the opposite side.
Nov 3, 2017EnderDude124 posted a message on Web Displays - Browse On the Internet in Minecraft!Posted in: Minecraft Mods
Anyone want to revive this mod? That'd be pretty cool.
Oct 21, 2017Posted in: Suggestions
I swear. Fish, you make some of the best ideas. However, this one seems a little off in some regards. I agree the banana needs reworking for one thing
Also, I could make a great model for the monkey. I just don't know what system minecraft uses for it's mobs. Some say Json, some say java, some say both. Either I could do, however.
About the monkey stealing thing,It might be cool if it can break 1 or two blocks, ( and only that many) if they need to get to a certain position. I think it might also be helpful if they make a noise when they know where something is, but don't know how to get to it. I feel that monkeys should move faster than players, and deal a little damage. Sort of like the scout from TF2, but not really enough to finish off an enemy. jJst enough to distract them while the players or wolves finish them off.
Anyway, at the very least this is wonderful mod material, as most suggestions are.
Near full support
Oct 18, 2017Posted in: WIP Mods
Stay strong fair developer. Stay strong.
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