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    posted a message on Custom NPCs

    Don't put the NPC's name in the where you want to put what they say.

    Posted in: Minecraft Mods
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    posted a message on 1.8+ Engender Mod: Raise an army to defeat your enemies!

    What the thing means is that if you respawn the vanilla Minecraft Ender dragon using the end crystals you get in the game, it will technically count as the first Ender Dragon, and will there-for drop the dragon egg again.

    Posted in: WIP Mods
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    posted a message on Taking mod requests and updates [on HIATUS]

    I don't know who told you that those types of mods were pretty easy to make, but I don't think they knew what they were talking about. It's certainly not easy.

    However.... if Alexiy is able to do this, then more power to ya, because last I checked, Lilliputian (basically 1.12 Gulliver mod) isn't very stable.

    Posted in: Requests / Ideas For Mods
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    posted a message on 1.8+ Engender Mod: Raise an army to defeat your enemies!

    Alright, now that I can see the actual crash report, it DOES seem to be an issue with this mod. Not sure about sponge anymore TBH.

    Posted in: WIP Mods
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    posted a message on 1.8+ Engender Mod: Raise an army to defeat your enemies!

    Not certain, but it's something related to sponge.

    Posted in: WIP Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.4: Down below and up above!

    On a side note, to fool you, there should be fake, actual statue basilisks so that you are never sure which one is which.

    Posted in: Minecraft Mods
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    posted a message on Proper music mod!

    Hello!

    I'm here to request a mod that adds instruments to the game that allows you to play them not only with a GUI, but allows you to use a plugged in MIDI keyboard so that you can actually play music! (Unlike pretty much every music mod that I've seen so far) That'd be pretty cool!


    Thanks in advance :D

    Posted in: Requests / Ideas For Mods
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    posted a message on No Man's Sky Mod (I know)

    I do believe that is why OP put quotes around infinite, XxWolfCrusherxX.


    Anyway, while a no-mans sky mod would be pretty cool sounding, (At least to me, and apparently you,) I doubt anyone really would want to, considering the negative controversy behind the game.

    Posted in: Requests / Ideas For Mods
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    posted a message on Custom NPCs
    Quote from Jayson0151ยป

    Help! I can't craft any of the items on survival and creative is it normal or bugs?



    Heya!
    Assuming that you mean the items that used to be added by CNPCs (Various Pistols, longer swords, spears, ECT) That was switched over to another mod that Noppes made called "Varied Commodities" Which you can find by clicking this.

    Otherwise, if you are talking about the ordinary custom npcs items, like the npc wand or the duplicator, they are crafted like normal tools, but with... Bread. For some reason.

    Hope this helped.

    Posted in: Minecraft Mods
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    posted a message on what happened on your first night in minecraft?

    Whooo boy. This is gonna be a fun one.

    So, I started playing Minecraft around 1.4.2 release. I had a COPY, of the demo world. So that means I got no tutorial or anything.


    On my first night, I was being chased by several monsters. I swam out to sea and found a massive mountain-island thing, where I dug into it. I sheltered in that little cave for the rest of the night. Smelted a little bit of glass, and watched my first Minecraft Sunrise.


    T'was glorious.






    I died to a burning skeleton right after I went outside.

    Posted in: Survival Mode
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    posted a message on Web Displays - Browse On the Internet in Minecraft!

    This mod is dead. Please stop posting update requests and the like, because no-one will respond to them. If you have the coding skills to remake this mod in some form or another, I guess go for it? Just don't call it the same thing, and don't use the same code. Montoyo isn't working on this as far as i'm aware.

    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.4: Down below and up above!

    That thing looks really cool!

    I thought of a few cool mechanics that could go with it. Guardians are only found in ocean temples. This mob should be a rare spawn, and stay at the bottom of deep ocean biomes, only becoming aggravated if a player swims downwards. (Particularly rare, as it seems very sea-monster-y)

    The vanilla guardians method of attack is a laser beam and thorns that hurt you when you hurt it, so perhaps this mobs attack methods could be;


    A: Aiming at where the player is after swimming a short distance away, taking around 6 seconds to charge up, then, a small laser would fire, and make a small chunk of water hurt you and quickly propel you upwards out of the water.


    B: Rapid fire bubbles that get you stuck in them as they slowly move back up to the surface, where they pop in a fizzle.


    I think that it'd be pretty interesting. The sort of "theme" I imagined was a sea monster trying to keep you from getting down to the ocean floor to harvest whatever goodies are there, while allowing ordinary ocean travelers to be fine. (Ocean temples, Caves, in Update Aquatic shipwrecks, ETC.)


    Sound good?

    Posted in: Minecraft Mods
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    posted a message on Electrical Lights

    Thanks.

    Posted in: Requests / Ideas For Mods
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    posted a message on Electrical Lights

    Hello!

    I'd really like it if there were a mod that adds electrical block lights. (Perhaps using the redstone flux system?)

    There was a mod in 1.7 that kind of did this, but the blocks it added weren't full blocks.

    Anyway, thanks ahead of time.

    Posted in: Requests / Ideas For Mods
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    posted a message on [WIP] Stellar Mods (Stellar Sky & Stellarium)

    Sweet! Time to take a peek at what's in store....

    Posted in: WIP Mods
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