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    posted a message on Vanillaverse! 100% Vanilla Whitelisted Fun!
    Quote from James_LOL

    I don't understand. Was I accepted?


    if theres a red 1 at the top of the page on the little mail thingy click it

    it could be your acceptance thing



    Ingame name: valster169
    Why should we accept you?: you may want to accept me because I'm honest, good natured and I get along great with others.
    Picture of something you built: http://imgur.com/a/Q3AEH#19 heres a link to the picture (click to enlarge them)
    Posted in: PC Servers
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    posted a message on Presents?
    Quote from WaterTipper

    No data values - they're way too limited to do the job of holding every single item type.


    how about a chest that is opened once?

    then you gota break it to see whats inside?
    Posted in: Suggestions
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    posted a message on Wild Watermelons In The Desert
    Quote from WaterTipper

    Huh, I didn't know my chocolate ice cream was a highly populated area... -_-


    funny how I never said anything about ice cream.
    Posted in: Suggestions
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    posted a message on Bombs

    That would be very interesting. I think you should be able to do that. Aiming a bomb at the ground and throwing it may instead roll it.


    buy hiding in a base?

    break a 1 block hole role in a SUPER bomb

    :3
    Posted in: Suggestions
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    posted a message on Bombs

    Why more expensive? My intention was that these would be a cheaper alternative to TNT, hence the reduced explosion radius and damage. If they were made more expensive by requiring a material like Iron or Gold, they would need to be rebalanced to compensate because iron and gold are rarer materials than even TNT uses.


    hmm... good point my good sir


    but could you roll the bomb though a 1x1 hole?
    Posted in: Suggestions
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    posted a message on Bombs
    Quote from SnowConez

    I actually quite like the idea. I think it isn't too overpowered due to the fact that you need to have really good timing and aim to pull it off. Throw too early, the target just walks away. Throw too late, it blows your hand up. I do think it should be more expensive though, iron would do well for bombs.


    how about we use butter :3

    (by butter I mean gold)

    reason?

    gold is the most conductive resource in the game.

    (plus the explion could break out of the bomb easier instead of breaking though Iron)

    NO ONE BEOND THIS POINT MAY SUGGEST A DIAMOND BOMB!!!
    Posted in: Suggestions
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    posted a message on Nether Reactor - PC Edition
    Quote from Akiiuus

    This isn't Tekkit. No Support



    were not talking about tekkit

    this person wants the nether reactor (from the Ipod version)
    in the PC edition it would just do something different :/
    Posted in: Suggestions
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    posted a message on Double wielding in minecraft survival
    Quote from Stravagante

    Considering that swords are the melee weapon of the game, and right clicking initiates the guard, how would one ever use the other item?


    dual wielding removes the ability to block
    Posted in: Suggestions
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    posted a message on catapults
    Quote from Krontical

    Dat grammar.

    Also, we have TNT cannons for a reason. Just saying.


    one simple question...

    "Why purify the world, when you can blow it up?" Quote from Demoguy (say it in an southern american accent)
    Posted in: Suggestions
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    posted a message on Nether Reactor - PC Edition
    Quote from Mulan15262

    I like this idea, but you should have to include more than 1 item.


    I'd say the Items you stated + some bones, leather (for skin) and raw meat (for guts :P)
    Posted in: Suggestions
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    posted a message on Village ideas
    Quote from Zukaro

    I prefer the idea of being able to access all chests in the game. Maybe make the villager chests Ender Chests? As you can only access your own Ender Chest inventory from any other Ender Chest.

    umm... in Millinare mod the villagers have a locked chest were you can open and look but can't take anything

    As for the idea, it's okay. I kinda don't like the idea of them choosing a profession based on the building but at the same time I do as then you'd have much more control over their professions and how many villagers had that profession. There shouldn't be specific trading days though you should be able to trade whenever you want. It'd also be nice if the villagers actually harvested their own crops and such and then put it into their own Ender Chest or if an Ender Chest wasn't provided just a regular chest (that way the player could use the villagers to farm for them if they wanted (which wouldn't be OP or anything as we can aready make automatic farms)).


    what? you say I don't want them to have professions based on buildings.
    they already spawn in their own buildings... BASED ON PROFESSION!
    also the priest could go up the ladder and sleep in a bed there while the black smith could sleep in the little "Room" off of his forge. The Butcher would need a little Room off of his shop, though.

    Originally villagers were supposed to get angry at you if you stole from their chest, so if you took items from their chest they could get angry at you and take away some trade options/increase prices etc, maybe even send the iron golem after you if they really hated you.

    I kinda like this, but going on the Idea above if could say

    WARNING YOU ARE STEALING FROM THE VILLAGERS
    BEWEAR THE IRON GOLEM!

    It'd also be nice for the generic villager to be used (I'm assuming they'd be what happens after curing a zombie villager who didn't previously have a profession/a baby villager being born, and then they'd change professions if the appropriate building was built and not already occupied).

    Yup I like this

    I think a bed being a requirement of villager houses would be nice as well as then you could decide how many villagers would use one house, and it'd also be nice if villagers slept at night (maybe they can't be traded with while asleep but can be woken up at the cost of reputation (as in, waking them up at 1am would anger them)). The need for it to be day when trading with villagers would give some use to a clock if your entire base is underground as normally if you've gotten completely setup underground (as in, have farm for everything that can be farmed) you don't pay attention to time at all and have no need to. It's fine to not need to pay attention to time, but for villages it'd be interesting

    that would be easier then placing 3 doors down...

    If houses required a bed and it was only one villager to a bed this would stop them from crowding into one house. If they always went back to the same houses and same beds that'd be nice too (or at the very least the same house).

    yes please :3



    all in all Your suggestion to this suggestion was a nice one :3 (I might be over using that face :3)

    OT: I really like the Ideas with the above Idea
    Posted in: Suggestions
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    posted a message on Presents?
    that be a nice Idea :3

    frankly I would want to be able to spawn monsters out of them though >:3
    Posted in: Suggestions
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    posted a message on Wild Watermelons In The Desert
    Quote from pratypush

    they can be found natrauly in mountain biomes they are just extremly rare


    what?

    is that in the game right now? or are you suggesting it?

    OT: surprisingly the watermelon is probably the only reason some countries use desserts..

    also most people say when a dessert suggestion comes around WUT?!? desserts are lifeless!!!

    surprising the dessert is a highly populated area, because during the night it becomes freezing cold. why? the sand can't hold the heat in.

    so I like this Idea if they made the seeds in mineshafts a bit rarer to balance it out.
    Posted in: Suggestions
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    posted a message on Bombs
    Quote from Bellaabzug21

    No, griefers are bad enough already.


    really???

    these are weaker then tnt, so shouldn't a griefer just place a ton of that HMMMMMMMM?!?!?!??!!??!?!


    OT: yes this would be awseome
    Posted in: Suggestions
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    posted a message on New and Better Armor! [Reasonable and Explained]
    Quote from Mulan15262

    I like this idea. How about Adminium armor made in a crafting table with bedrock and it gives 100% protection from all attacks and infinite durability. Before anyone rants about this being way too OP, bedrock is unobtainable in survival mode, so adminium armor is unobtainable.


    soo... for a complex boss in an adventure map and you need to drop him in the void?
    Posted in: Suggestions
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