• 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from FlashFighter212

    Whenever I try to install Thaum Craft, I get this


    2013-04-28 17:06:48 [INFO] [ForgeModLoader] Forge Mod Loader version 5.1.8.611 for Minecraft 1.5.1 loading
    2013-04-28 17:06:48 [INFO] [ForgeModLoader] Java is Java HotSpotâ„¢ 64-Bit Server VM, version 1.7.0_17, running on Windows 7:amd64:6.1, installed at C:\Program Files\Java\jre7
    2013-04-28 17:06:48 [FINE] [ForgeModLoader] Java classpath at launch is C:\Users\John Proctor\Desktop\Minecraft.exe
    2013-04-28 17:06:48 [FINE] [ForgeModLoader] Java library path at launch is C:\Program Files\Java\jre7\bin;C:\Windows\Sun\Java\bin;C:\Windows\system32;C:\Windows;C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;c:\Program Files (x86)\Common Files\Roxio Shared\DLLShared\;c:\Program Files (x86)\Common Files\Roxio Shared\DLLShared\;c:\Program Files (x86)\Common Files\Roxio Shared\12.0\DLLShared\;C:\Program Files (x86)\Windows Live\Shared;C:\Program Files\Microsoft\Web Platform Installer\;C:\Program Files (x86)\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\;C:\Program Files (x86)\Windows Kits\8.0\Windows Performance Toolkit\;C:\Program Files\Microsoft SQL Server\110\Tools\Binn\;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Program Files\Java\jre7\bin;.
    2013-04-28 17:06:48 [FINE] [ForgeModLoader] Enabling runtime deobfuscation
    2013-04-28 17:06:48 [FINEST] [ForgeModLoader] All core mods are successfully located
    2013-04-28 17:06:48 [FINEST] [ForgeModLoader] Discovering coremods
    2013-04-28 17:06:48 [FINEST] [ForgeModLoader] Found a candidate coremod GuiAPI-0.15.4-1.5.1.jar
    2013-04-28 17:06:48 [FINEST] [ForgeModLoader] Loading coremod GuiAPI-0.15.4-1.5.1.jar
    2013-04-28 17:06:48 [FINE] [ForgeModLoader] The coremod sharose.mods.guiapi.GuiAPIDummyCoreMod requested minecraft version 1.5.1 and minecraft is 1.5.1. It will be loaded.
    2013-04-28 17:06:48 [FINEST] [ForgeModLoader] Loaded coremod GuiAPI-0.15.4-1.5.1.jar
    2013-04-28 17:06:48 [FINEST] [ForgeModLoader] Found library file argo-small-3.2.jar present and correct in lib dir
    2013-04-28 17:06:48 [FINEST] [ForgeModLoader] Found library file guava-14.0-rc3.jar present and correct in lib dir
    2013-04-28 17:06:48 [FINEST] [ForgeModLoader] Found library file asm-all-4.1.jar present and correct in lib dir
    2013-04-28 17:06:48 [FINEST] [ForgeModLoader] Found library file bcprov-jdk15on-148.jar present and correct in lib dir
    2013-04-28 17:06:48 [FINEST] [ForgeModLoader] Found library file deobfuscation_data_1.5.1.zip present and correct in lib dir
    2013-04-28 17:06:48 [FINEST] [ForgeModLoader] Found library file scala-library.jar present and correct in lib dir
    2013-04-28 17:06:48 [FINEST] [ForgeModLoader] Running coremod plugins
    2013-04-28 17:06:48 [FINEST] [ForgeModLoader] Running coremod plugin FMLCorePlugin
    2013-04-28 17:06:49 [SEVERE] [ForgeModLoader] FML appears to be missing any signature data. This is not a good thing
    2013-04-28 17:06:49 [FINEST] [ForgeModLoader] Coremod plugin FMLCorePlugin run successfully
    2013-04-28 17:06:49 [FINEST] [ForgeModLoader] Running coremod plugin FMLForgePlugin
    2013-04-28 17:06:49 [FINEST] [ForgeModLoader] Coremod plugin FMLForgePlugin run successfully
    2013-04-28 17:06:49 [FINEST] [ForgeModLoader] Running coremod plugin GuiAPIDummyCoreMod
    2013-04-28 17:06:49 [FINEST] [ForgeModLoader] Coremod plugin GuiAPIDummyCoreMod run successfully
    2013-04-28 17:06:49 [FINEST] [ForgeModLoader] Validating minecraft
    2013-04-28 17:06:49 [FINEST] [ForgeModLoader] Minecraft validated, launching...
    2013-04-28 17:06:51 [INFO] [STDOUT]
    2013-04-28 17:06:51 [INFO] [STDOUT] MCPatcherUtils initialized:
    2013-04-28 17:06:51 [INFO] [STDOUT] Minecraft version: 1.5.1
    2013-04-28 17:06:51 [INFO] [STDOUT] MCPatcher version: 3.0.3
    2013-04-28 17:06:51 [INFO] [STDOUT] Game directory: C:\Users\John Proctor\AppData\Roaming\.minecraft
    2013-04-28 17:06:51 [INFO] [STDOUT] Max heap memory: 910.3MB
    2013-04-28 17:06:51 [INFO] [STDOUT] Max direct memory: 910.3MB
    2013-04-28 17:06:51 [INFO] [STDOUT]
    2013-04-28 17:06:52 [INFO] [STDOUT] 229 recipes
    2013-04-28 17:06:52 [INFO] [STDOUT] 27 achievements
    2013-04-28 17:06:52 [INFO] [Minecraft-Client] Setting user: FlashFighter212
    2013-04-28 17:06:52 [INFO] [STDOUT] (Session ID is -6195636819513202786)
    2013-04-28 17:06:53 [INFO] [Minecraft-Client] LWJGL Version: 2.4.2
    2013-04-28 17:06:53 [INFO] [MinecraftForge] Attempting early MinecraftForge initialization
    2013-04-28 17:06:53 [INFO] [STDOUT] MinecraftForge v7.7.1.611 Initialized
    2013-04-28 17:06:53 [INFO] [ForgeModLoader] MinecraftForge v7.7.1.611 Initialized
    2013-04-28 17:06:53 [INFO] [STDOUT] Replaced 85 ore recipies
    2013-04-28 17:06:53 [INFO] [MinecraftForge] Completed early MinecraftForge initialization
    2013-04-28 17:06:53 [INFO] [ForgeModLoader] Reading custom logging properties from C:\Users\John Proctor\AppData\Roaming\.minecraft\config\logging.properties
    2013-04-28 17:06:53 [OFF] [ForgeModLoader] Logging level for ForgeModLoader logging is set to ALL
    2013-04-28 17:06:53 [FINE] [ForgeModLoader] Building injected Mod Containers [cpw.mods.fml.common.FMLDummyContainer, net.minecraftforge.common.ForgeDummyContainer]
    2013-04-28 17:06:53 [FINE] [ForgeModLoader] Attempting to load mods contained in the minecraft jar file and associated classes
    2013-04-28 17:06:53 [FINER] [ForgeModLoader] Skipping known library file C:\Users\John Proctor\AppData\Roaming\.minecraft\bin\lwjgl.jar
    2013-04-28 17:06:53 [FINER] [ForgeModLoader] Skipping known library file C:\Users\John Proctor\AppData\Roaming\.minecraft\bin\jinput.jar
    2013-04-28 17:06:53 [FINER] [ForgeModLoader] Skipping known library file C:\Users\John Proctor\AppData\Roaming\.minecraft\bin\lwjgl_util.jar
    2013-04-28 17:06:53 [FINE] [ForgeModLoader] Found a minecraft related file at C:\Users\John Proctor\AppData\Roaming\.minecraft\bin\minecraft.jar, examining for mod candidates
    2013-04-28 17:06:53 [FINE] [ForgeModLoader] Found a minecraft related file at C:\Users\John Proctor\AppData\Roaming\.minecraft\coremods\GuiAPI-0.15.4-1.5.1.jar, examining for mod candidates
    2013-04-28 17:06:53 [FINER] [ForgeModLoader] Skipping known library file C:\Users\John Proctor\AppData\Roaming\.minecraft\lib\argo-small-3.2.jar
    2013-04-28 17:06:53 [FINER] [ForgeModLoader] Skipping known library file C:\Users\John Proctor\AppData\Roaming\.minecraft\lib\guava-14.0-rc3.jar
    2013-04-28 17:06:53 [FINER] [ForgeModLoader] Skipping known library file C:\Users\John Proctor\AppData\Roaming\.minecraft\lib\asm-all-4.1.jar
    2013-04-28 17:06:53 [FINER] [ForgeModLoader] Skipping known library file C:\Users\John Proctor\AppData\Roaming\.minecraft\lib\bcprov-jdk15on-148.jar
    2013-04-28 17:06:53 [FINER] [ForgeModLoader] Skipping known library file C:\Users\John Proctor\AppData\Roaming\.minecraft\lib\deobfuscation_data_1.5.1.zip
    2013-04-28 17:06:53 [FINER] [ForgeModLoader] Skipping known library file C:\Users\John Proctor\AppData\Roaming\.minecraft\lib\scala-library.jar
    2013-04-28 17:06:53 [FINE] [ForgeModLoader] Minecraft jar mods loaded successfully
    2013-04-28 17:06:53 [INFO] [ForgeModLoader] Searching C:\Users\John Proctor\AppData\Roaming\.minecraft\mods for mods
    2013-04-28 17:06:53 [FINE] [ForgeModLoader] Found a candidate mod directory 1.5.1
    2013-04-28 17:06:53 [FINE] [ForgeModLoader] Found a candidate mod directory coralreef
    2013-04-28 17:06:53 [FINE] [ForgeModLoader] Found a candidate mod directory MoCreatures
    2013-04-28 17:06:53 [FINE] [ForgeModLoader] Found a candidate mod directory rei_minimap
    2013-04-28 17:06:53 [FINE] [ForgeModLoader] Found a candidate zip or jar file Thaumcraft3.0.4c.zip
    2013-04-28 17:06:53 [FINE] [ForgeModLoader] Found a candidate mod directory weaponmod
    2013-04-28 17:06:53 [FINE] [ForgeModLoader] Examining file minecraft.jar for potential mods
    2013-04-28 17:06:53 [FINER] [ForgeModLoader] Located mcmod.info file in file minecraft.jar
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified a BaseMod type mod mod_ReiMinimap
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified an FMLMod type mod drzhark.mocreatures.MoCreatures
    2013-04-28 17:06:54 [FINEST] [MoCreatures] Parsed dependency info : [] [] []
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified an FMLMod type mod drzhark.customspawner.CustomSpawner
    2013-04-28 17:06:54 [FINEST] [CustomSpawner] Parsed dependency info : [] [] []
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified an FMLMod type mod weaponmod.BalkonsWeaponMod
    2013-04-28 17:06:54 [FINEST] [weaponmod] Parsed dependency info : [] [] []
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified a BaseMod type mod mod_Timber
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified a class mods.CastleDef.mod_castledef following modloader naming convention but not directly a BaseMod or currently seen subclass
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified an FMLMod type mod mods.CastleDef.mod_castledef
    2013-04-28 17:06:54 [FINEST] [CastleDef] Parsed dependency info : [] [] []
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified an FMLMod type mod mods.nandonalt.coralmod.CoralMod
    2013-04-28 17:06:54 [FINEST] [coralmod] Parsed dependency info : [] [] []
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified an FMLMod type mod toast.healthBars._HealthBars
    2013-04-28 17:06:54 [FINEST] [HealthBars] Parsed dependency info : [] [] []
    2013-04-28 17:06:54 [INFO] [ForgeModLoader] Attempting to reparse the mod container minecraft.jar
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Examining file minecraft.jar for potential mods
    2013-04-28 17:06:54 [FINER] [ForgeModLoader] Located mcmod.info file in file minecraft.jar
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified a BaseMod type mod mod_ReiMinimap
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified an FMLMod type mod drzhark.mocreatures.MoCreatures
    2013-04-28 17:06:54 [FINEST] [MoCreatures] Parsed dependency info : [] [] []
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified an FMLMod type mod drzhark.customspawner.CustomSpawner
    2013-04-28 17:06:54 [FINEST] [CustomSpawner] Parsed dependency info : [] [] []
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified an FMLMod type mod weaponmod.BalkonsWeaponMod
    2013-04-28 17:06:54 [FINEST] [weaponmod] Parsed dependency info : [] [] []
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified a BaseMod type mod mod_Timber
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified a class mods.CastleDef.mod_castledef following modloader naming convention but not directly a BaseMod or currently seen subclass
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified an FMLMod type mod mods.CastleDef.mod_castledef
    2013-04-28 17:06:54 [FINEST] [CastleDef] Parsed dependency info : [] [] []
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified an FMLMod type mod mods.nandonalt.coralmod.CoralMod
    2013-04-28 17:06:54 [FINEST] [coralmod] Parsed dependency info : [] [] []
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified an FMLMod type mod toast.healthBars._HealthBars
    2013-04-28 17:06:54 [FINEST] [HealthBars] Parsed dependency info : [] [] []
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Examining file GuiAPI-0.15.4-1.5.1.jar for potential mods
    2013-04-28 17:06:54 [FINER] [ForgeModLoader] Located mcmod.info file in file GuiAPI-0.15.4-1.5.1.jar
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Identified an FMLMod type mod sharose.mods.guiapi.GuiAPI
    2013-04-28 17:06:54 [FINEST] [GuiAPI] Parsed dependency info : [] [] []
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Examining directory 1.5.1 for potential mods
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] No mcmod.info file found in directory 1.5.1
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Examining directory coralreef for potential mods
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] No mcmod.info file found in directory coralreef
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Examining directory MoCreatures for potential mods
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] No mcmod.info file found in directory MoCreatures
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Examining directory rei_minimap for potential mods
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] No mcmod.info file found in directory rei_minimap
    2013-04-28 17:06:54 [FINE] [ForgeModLoader] Examining file Thaumcraft3.0.4c.zip for potential mods
    2013-04-28 17:06:54 [FINER] [ForgeModLoader] Located mcmod.info file in file Thaumcraft3.0.4c.zip
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] Identified an FMLMod type mod thaumcraft.common.Thaumcraft
    2013-04-28 17:06:55 [FINEST] [Thaumcraft] Parsed dependency info : [[email protected][7.7.1.661,)] [[email protected][7.7.1.661,), BuildCraft|Core, BuildCraft|Energy, Forestry, IC2] []
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] Examining directory weaponmod for potential mods
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] No mcmod.info file found in directory weaponmod
    2013-04-28 17:06:55 [INFO] [ForgeModLoader] Forge Mod Loader has identified 13 mods to load
    2013-04-28 17:06:55 [FINER] [ForgeModLoader] Received a system property request ''
    2013-04-28 17:06:55 [FINER] [ForgeModLoader] System property request managing the state of 0 mods
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] After merging, found state information for 0 mods
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] Reloading logging properties from C:\Users\John Proctor\AppData\Roaming\.minecraft\config\logging.properties
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] Reloaded logging properties
    2013-04-28 17:06:55 [FINE] [mcp] Mod Logging channel mcp configured at default level.
    2013-04-28 17:06:55 [INFO] [mcp] Activating mod mcp
    2013-04-28 17:06:55 [FINE] [FML] Mod Logging channel FML configured at default level.
    2013-04-28 17:06:55 [INFO] [FML] Activating mod FML
    2013-04-28 17:06:55 [FINE] [Forge] Mod Logging channel Forge configured at default level.
    2013-04-28 17:06:55 [INFO] [Forge] Activating mod Forge
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] Enabling mod mod_ReiMinimap
    2013-04-28 17:06:55 [FINE] [mod_ReiMinimap] Mod Logging channel mod_ReiMinimap configured at default level.
    2013-04-28 17:06:55 [INFO] [mod_ReiMinimap] Activating mod mod_ReiMinimap
    2013-04-28 17:06:55 [FINE] [MoCreatures] Enabling mod MoCreatures
    2013-04-28 17:06:55 [FINE] [MoCreatures] Mod Logging channel MoCreatures configured at default level.
    2013-04-28 17:06:55 [INFO] [MoCreatures] Activating mod MoCreatures
    2013-04-28 17:06:55 [FINE] [CustomSpawner] Enabling mod CustomSpawner
    2013-04-28 17:06:55 [FINE] [CustomSpawner] Mod Logging channel CustomSpawner configured at default level.
    2013-04-28 17:06:55 [INFO] [CustomSpawner] Activating mod CustomSpawner
    2013-04-28 17:06:55 [FINE] [weaponmod] Enabling mod weaponmod
    2013-04-28 17:06:55 [FINE] [weaponmod] Mod Logging channel weaponmod configured at default level.
    2013-04-28 17:06:55 [INFO] [weaponmod] Activating mod weaponmod
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] Enabling mod mod_Timber
    2013-04-28 17:06:55 [FINE] [mod_Timber] Mod Logging channel mod_Timber configured at default level.
    2013-04-28 17:06:55 [INFO] [mod_Timber] Activating mod mod_Timber
    2013-04-28 17:06:55 [FINE] [CastleDef] Enabling mod CastleDef
    2013-04-28 17:06:55 [FINE] [CastleDef] Mod Logging channel CastleDef configured at default level.
    2013-04-28 17:06:55 [INFO] [CastleDef] Activating mod CastleDef
    2013-04-28 17:06:55 [FINE] [coralmod] Enabling mod coralmod
    2013-04-28 17:06:55 [FINE] [coralmod] Mod Logging channel coralmod configured at default level.
    2013-04-28 17:06:55 [INFO] [coralmod] Activating mod coralmod
    2013-04-28 17:06:55 [FINE] [HealthBars] Enabling mod HealthBars
    2013-04-28 17:06:55 [FINE] [HealthBars] Mod Logging channel HealthBars configured at default level.
    2013-04-28 17:06:55 [INFO] [HealthBars] Activating mod HealthBars
    2013-04-28 17:06:55 [FINE] [GuiAPI] Enabling mod GuiAPI
    2013-04-28 17:06:55 [FINE] [GuiAPI] Mod Logging channel GuiAPI configured at default level.
    2013-04-28 17:06:55 [INFO] [GuiAPI] Activating mod GuiAPI
    2013-04-28 17:06:55 [FINE] [Thaumcraft] Enabling mod Thaumcraft
    2013-04-28 17:06:55 [FINE] [Thaumcraft] Mod Logging channel Thaumcraft configured at default level.
    2013-04-28 17:06:55 [INFO] [Thaumcraft] Activating mod Thaumcraft
    2013-04-28 17:06:55 [FINER] [ForgeModLoader] Verifying mod requirements are satisfied
    2013-04-28 17:06:55 [SEVERE] [ForgeModLoader] The mod Thaumcraft (Thaumcraft) requires mod versions [[email protected][7.7.1.661,)] to be available
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] Mod sorting data
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] mod_ReiMinimap(mod_ReiMinimap:Not available): minecraft.jar ()
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] MoCreatures(DrZhark's Mo'Creatures:5.0.8): minecraft.jar ()
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] CustomSpawner(DrZhark's CustomSpawner:1.12.2): minecraft.jar ()
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] weaponmod(Balkon's WeaponMod:1.5.1 v1.11.1): minecraft.jar ()
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] mod_Timber(mod_Timber:Not available): minecraft.jar ()
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] CastleDef(Castle Defenders:1.0.0): minecraft.jar ()
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] coralmod(CoralReef Mod:1.5.1): minecraft.jar ()
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] HealthBars(Health Bars:1.0): minecraft.jar ()
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] GuiAPI(GuiAPI:0.15.4): GuiAPI-0.15.4-1.5.1.jar ()
    2013-04-28 17:06:55 [FINE] [ForgeModLoader] Thaumcraft(Thaumcraft:3.0.4c): Thaumcraft3.0.4c.zip (required-after:[email protected][7.7.1.661,);after:BuildCraft|Core;after:BuildCraft|Energy;after:Forestry;after:IC2)
    2013-04-28 17:06:55 [INFO] [STDOUT] 16908459 is not a valid stat, creating place-holder
    2013-04-28 17:06:55 [INFO] [STDOUT]
    2013-04-28 17:06:55 [INFO] [STDOUT] Starting up SoundSystem...
    2013-04-28 17:06:56 [INFO] [STDOUT] Initializing LWJGL OpenAL
    2013-04-28 17:06:56 [INFO] [STDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    2013-04-28 17:06:56 [INFO] [STDOUT] OpenAL initialized.
    2013-04-28 17:06:56 [INFO] [STDOUT]
    2013-04-28 17:06:58 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/lava_flow.txt
    2013-04-28 17:06:58 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/water_flow.txt
    2013-04-28 17:06:58 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/fire_0.txt
    2013-04-28 17:06:58 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/fire_1.txt
    2013-04-28 17:06:58 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/lava.txt
    2013-04-28 17:06:58 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/portal.txt
    2013-04-28 17:06:58 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/water.txt
    2013-04-28 17:06:59 [INFO] [Minecraft-Client] Found animation info for: textures/items/clock.txt
    2013-04-28 17:06:59 [INFO] [Minecraft-Client] Found animation info for: textures/items/compass.txt
    2013-04-28 17:06:59 [INFO] [STDOUT] [Texture Pack] INFO: done (3.306s elapsed, mem usage -56.0MB)
    2013-04-28 17:06:59 [INFO] [STDOUT]
    2013-04-28 17:07:00 [INFO] [STDOUT] [Texture Pack] INFO: initializing Extended HD...
    2013-04-28 17:07:05 [INFO] [Minecraft-Client] Stopping!
    2013-04-28 17:07:05 [INFO] [STDOUT]
    2013-04-28 17:07:05 [INFO] [STDOUT] SoundSystem shutting down...
    2013-04-28 17:07:05 [INFO] [STDOUT] Author: Paul Lamb, www.paulscode.com
    2013-04-28 17:07:05 [INFO] [STDOUT]

    The [spoiler]/[/spoiler] tags are your friends.

    Get the newest version of Forge. The real newest version, from http://files.minecraftforge.net/, not the RECOMMENDED version, which few mods use.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from Facuyo

    if a golem of iron with glasses of iron, tries to strike a mob, the game is crash. they can solve it? translate by google

    You need to update to the latest version. The bug you have given was fixed.
    Posted in: Minecraft Mods
  • 1

    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Quote from BoneHead777

    I presonally really sidlike the colored wood. It just looks wierd. Maybe something like that construction foam from whatever mod, that would look nice. Or, you know, tinted glass :P I know there is some kind of bug there, but there are mods that add colored glass too, if they could figure out a way to get rid of that then mojang can too.

    The bug there is still in the mods; the modders just hand-wave it away and say "Meh, it's minecraft, what can you do."

    The bug is that if you look through stained glass, you can't see water, ice, portals, and a few other blocks. I'm going to go ahead and call these types of blocks "translucent blocks" because that's what they are. Blocks with alpha channel between 0 and 1.
    In fact, all translucent blocks have this bug: you can't see any translucent block behind another.
    Particles render behind translucent blocks.
    You can see all the bugs using existing translucent blocks; the easiest to get hold of is ice.

    So basically, I'm just going to post this video because everyone's been begging Vechs not to see this.

    I suppose here would be a good way to get people to come up with a good way for Vechs not to see this, since you guys know Vechs well?


    What it does is place whenever you get close enough. And amusingly enough, when you are close enough, the top of the volcano explodes, so you can't get in.

    You guys should subscribe to HiFolksImAdam (the creator of the above video): he often makes videos on devices that could be used to great effect in a CTM map.
    Posted in: Maps
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    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from Matt_Rosa

    This is happening for me too. We have to wait for forge to update?

    http://files.minecraftforge.net/
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from AshtonDurkhun

    Just saw that this mod updated, Is it a whole new system (like the 1.3.x -> 1.4.x update) or is it just a compatibility fix? (I did look over the last few pages and didnt see any info on it)

    Compatibility fix.
    You'll know when it's a whole new system when 3.1.x.
    (hint: the middle number changes with a major change, the first number when a rewrite)
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 3.1? (not 4)
    I sort of like this idea.

    Be even more amazing if you could research entities -- researching creepers would be fun. And rage-inducing, but fun.
    Posted in: Requests / Ideas For Mods
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    posted a message on Thaumcraft 3.1? (not 4)
    Quote from bonesters

    after reading this, i think that making the visual part of the aura node appear, like in the current thaumcraft when you're wearing the goggles of revealing, would be a very cool feature to help track down the aura node blocks.

    also, i would like to see a slightly lower tier item: a thaumic compass. it would point to the nearest aura node, or the strongest nearby one, or something like that. it would be a useful tool even when you have the goggles of revealing. it would help you find underground aura nodes (if there will still be any), and help track down the location of the node (preferably in a more 3d way than a vanilla compass). perhaps it could even require the goggles of revealing to work.

    To replace the thaumometer?
    Posted in: Requests / Ideas For Mods
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Quote from LimitlessMC

    what's sh mode

    Minecraft 2.0 Red.
    For added difficulty, try Purple.
    For people who don't like the spontaneous mobs, try Blue.
    Posted in: Maps
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    posted a message on Thaumcraft 3.1? (not 4)
    Quote from caglios

    7. I've already set up magic hand mirror+magic mirror+hungry chest. The problem is its size. Only one chest. But, yeah, hopper, double chest. That one is not a very important one for me.
    14. So it is possible to breed animals already. Ok, I didn't think of that. You can probably tell that I didn't create golems yet. The reason is I didn't need them much by the time I researched them. But it still cannot farm for leather and steak, can it? Or for feathers for example if you're breeding chickens.

    That's what the intelligent iron golem guardians are for. They can kill any type of mob.

    (Note: what the guy said about intelligent tallow golems was a suggestion.)
    Posted in: Requests / Ideas For Mods
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    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from ObsidianWalker

    Yeah, the problem is, i need BOTH lapis and gold so i can't waste them, and i need strings and wool too so i need to conserve those materials as much as i can since i can't hunt mobs with this equiment, and i already have a lot of problems with chickens and cows, so i will need to build an even bigger farm for sheeps since i need a lot of costus, well, i need an emerald anyway to finish what i need lapis for so i think i might use some instead of building up resources i won't use.


    Two lapis + two sheep + many wheat = many blue sheep.
    Shear the sheep.
    Get lots of carus.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from Aeltrius

    Yeah, I knew of that option. The no tech restriction is self-imposed as a challenge to myself. I already dislike having to use the engine, centrifuge and squeezer but bees are useless without those. Adding my request would also allow golems to be used for long-distance item transport, too. As it is, you'd need a long chain of them to get anywhere more than 100 blocks.


    Set the golem to put it into a dispenser/dropper and put a pressure plate on the side of the dispenser the golem walks up to to put items in.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 3.1? (not 4)
    Quote from pectus_umbra

    Just going to make a quick snip here to just note how annoying it was to have boats as the primary form of motus before Twilight Forest blocks got aspects, if for no other reason than they don't stack.

    Trapdoors stack.
    Posted in: Requests / Ideas For Mods
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    posted a message on Thaumcraft 3.0.5i (Outdated)

    I did make a Thaumonomicon but it says i don't have it but i do in my hotbar or theres something else that's
    so obvious that makes me a huge idiot.



    I'm not getting any scrolls.

    You need scribing tools and paper on your hotbar.
    Posted in: Minecraft Mods
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Quote from taschneide

    EXCELLENT. Exactly what I needed. I don't need to bother with changing around the spawn point. (Also, I bet that setting spawn via command blocks is like setting spawn with beds.) I'm making a map that's in perma-night, so I was planning on achieving this with a daylight sensor hooked up to a command block that's against the rules to mess with. (Yes, I know it means adding a rule, but it's necessary.) Otherwise, I'd have to put tons of those daylight sensor/command block things all over the map. Thanks!


    Unless this has been changed recently, a daylight sensor in an enclosed area gives off power at night.

    Thus, you can just enclose it in bedrock.
    Posted in: Maps
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    posted a message on [1.6.2][SP/SMP] Marcopolo's Mods: Better Ore Distribution(v2.7.1 beta), Trap Friendly Cactus, and Practical TNT
    I believe it would be much easier just to add NBT-data compatibility directly, rather than using post-processing.
    Posted in: Minecraft Mods
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