• 1

    posted a message on I can´t jump while running.

    There are two scenarios.


    1) Try doing Ctr+Space without Minecraft. See if any other programs respond. If so, then they are picking up that command and stopping Minecraft from doing the same. To fix this, see which program responds.


    2) This might be your keyboard ghosting. Normal HP keyboards do this sometimes. If you are pressing too many buttons at once, the newly-pressed keys won't register. Only hold down Ctrl + W + Space and see if it works. You may want to try another keyboard as well.


    3) It may be some problem with that key. Try switching your sprint key to something like R or F and see if it works.

    Posted in: Java Edition Support
  • 3

    posted a message on Fear Of Mobs On Single Player Only

    Tips:

    Turn the sound down. Most games are a lot less scary with lower volumes. Once you are comfortable with the noises mobs make, slowly bring it up.

    Don't play at night. Playing Minecraft in the middle of the night can be a little freaky. Play with natural light coming through a window.

    Learn more about mobs. It helps to know your enemy. Recognize the mobs' boundaries and know how to kill them.

    Use a higher FOV. If you can turn your field of vision to 90, 100, or Quake Pro, you will be better at sensing nearby mobs. It won't be a jump scare.

    Have some music playing. Good music calms you. Don't use ingame music, as most of the tracks are a bit creepy.

    Use the bow. It might be worth getting good with the bow, since attacking from a distance is usually slow-paced.

    Use fire. Lava buckets or Flint and Steel really help with killing mobs. It shows them how they really are: weak and powerless over your might.

    Posted in: Survival Mode
  • 1

    posted a message on How do I summon Tnt on another player with command blocks?
    First make sure that you are using version 1.8.

    Run this command:

    /execute (his in-game name) ~ ~ ~ /summon PrimedTnt ~ ~1 ~

    Please realize that his Minecraft name must be put into the command, or you risk blowing yourself up!

    If you want there to be a fuse length on the explosion, use:

    /execute (his in-game name) ~ ~ ~ /summon PrimedTnt ~ ~1 ~ {Fuse:<amount of ticks>}

    For the default length of a newly lit TNT, set the Fuse tag to 80.
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on Fill command help
    /fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> [dataValue] [oldBlockHandling] [dataTag]

    Doing /help [any command] will show you the arguments of that command.
    In this command, x1, y1, and z1 are one corner of a rectangular prism. For example, the front of the prism's bottom left.

    x2, y2, and z2 are the opposite corner: the back of the prism's top right, in some cases. You can switch these coordinates as you please, but remember that they will always have to be in opposite corners to make intended shapes.

    To fill a place with block wool, you could do

    /fill <x1> <y1> <z1> <x2> <y2> <z2> minecraft:wool 15


    minecraft:wool is the name of all colors of wool, while 15 is the data value of black only. Using "minecraft:wool 11" would give blue wool, for example. The only time a block's data tag will be different from others is for a change of texture or a change of redstone signal.
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on What in Minecraft scares/startles you?
    That rush of adrenaline when you're hiding from the guy with full diamond.
    Posted in: Survival Mode
  • 1

    posted a message on Can Anyone Animate My LOGO?
    I'll do it.
    Posted in: Requests
  • 1

    posted a message on Steve in Super Smash Bros
    Found this mod for a demo

    Posted in: Discussion
  • 1

    posted a message on Minecraft Full Critical Analysis (Updated as of 1.8 Pre-1)
    Quote from NormalityGuy»

    As for combat, there's not much variety, and there's almost no dynamics to fighting. While it can be exciting, I'd chalk that up to the thrill of risking your items and experience. Which is a cheap thrill, in my opinion.

    You have a different opinion, and I respect that. It depends on what kind of PvP we're talking here. I'm talking about the keep inventory, equal, fun fights kind of PvP.
    Posted in: Discussion
  • 1

    posted a message on Minecraft Full Critical Analysis (Updated as of 1.8 Pre-1)
    Pinning all of the work on Mojang just doesn't work. They're trying to implement features without ruining the game, causing major bugs, or stealing from the thousands of mod makers who can obviously work faster.

    Nice job making your point clear, though. Some of them are valid. Just one I think is weird: the combat complaint. I thought most people loved PvP.
    Posted in: Discussion
  • 1

    posted a message on Saturday with Sach: The Villager Project, Day 1
    Try to surround the area with zombies and see how close they will get to the wall. Testing their hearing and sense of danger.
    Posted in: Minecraft News
  • To post a comment, please or register a new account.