Now, admittedly I personally haven't paid much attention to enchanting. This I regret, as now I've increased my own interest and life is getting easier. But most of the time, my apathetic views toward the new addition were mostly because of the fact that I die. A lot. And having a storage unit for these levels would make the creative group of Minecrafters much more fond of enchanting.
The construction of the jar isn't cheap, of course. Something so valuable should never be. The basic component of the jar would be diamonds, because if you're going to be storing your memories in a jar you don't want it to break, right? Right. Plus a little something magical; possibly glowstone dust, glowstone blocks, or maybe even varying levels of items (redstone, lapis, varying obtainable single-item substances and the like). This would all make it seem like you're keeping your precious, precious memories that you've learned from stabbing numerous monsters in the face in a nice, unbreakable little container.
Now the fun part; making them place-able. They could be these little blue jars, that as you fill them with your experience levels starts to get this nice little green glow (reminiscent of those green orbs that fly at your character). And, once full, a jar's graphic could switch from this green liquid substance inside to this swirl of green-and-yellow that'd make any alchemist's lab look complete, and any warlock's library look a bit more magical.
Possibly, you could place them on a flat surface as like everything else, right click and enter the number of levels you wish you deposit or withdraw. Or, to keep that little feel of saving up, it could take all your levels at once on multiple occasions, but always deposit the max amount it has into your Minecraft avatar's blocky head.
Think of it like a bowl of that memory-juice from Harry Potter, except less grotesque and not quite as voyeuristic. And another thing to consider is the ability to share those experience points with other players, making the jars pick-up-able after they have levels put in and making them a viable trading item.
tl;dr: It's a jar you put your experience levels in.
If you love this idea, are confused by it, or just bloody hate it, please post and let me know! It'd be awesome to hear your input, and I'd be glad to clarify anything. And if you have additional suggestions to add on about the amazing experience jar, please don't hold back. A creative mind is a terrible thing to waste. However, you simply dislike it for the purpose of, "Oh no, it changes how exp is viewed," then please, don't post. Or, if you do, help me meet you in the middle.
Possible modifications to original idea:
Caps made from expensive/rare materials to limit jar-use.
Taxation for using the jar in the form of health (More levels at a time, more health drained.)
No portability whatsoever: place it, put your levels in. It breaks, you lose em.
Fixed level depositing/withdrawing per Minecraft day.
Soul sand as "fuel" to keep the levels IN the jar; experience will drain over time if the soul sand runs out.
Endermen being able to run off with your jar (Maybe kill 'em to get it back?)
Instead of a jar, a bowl made of Enderpearls.
Level depositing via experience POINT amounts (which is more tangible, anyways.)
Singular, craftable bottles for experience.
Completely Nether-based materials. (Maybe an actual use for Netherrack besides ever-burning?)
2:1 storage ratio for exp. (2 exp would store as 1 exp and so on.)
Quote from oscarfish1
it is very simple to calculate your current xp. X*7+(x-1)*7+(x-2)*7 etc -> 7*(x+x-1+x-2...) ->
7*(0.5x*(x+1)) -> 3.5x(x+1) -> 3.5x^2+3.5x
This should all be added to the xp in your current level ofcourse.
this makes it:
Y=3.5x^2+3.5x+k
Where x = current level
Where k = current experience in level
And Y = Total XP
Texture Ideas:
Sorry for the click-only images, I'm terrible at this. xD
Quote from
http://i.imgur.com/obcej.png <- Think of this one with more nether ingredients, something more expensive than iron.
http://i.imgur.com/rexM8.png
http://imgur.com/ZZZrC
http://imgur.com/cn2H5,2Dh1b#1
2
a war thread this become.
Be it kept or be it locked
I am sure this will turn to muck
Airplanes are cool, by the way.
2
2
Hah. Shows what you know.
3
My mood? Annoyed.
Obviously your topic was locked because Video threads are not allowed, if you can read.
2
...
Me too
1
True. But also not.
If one was to paint blue squares and try to sell it for any amount of money with the sole defense of: "I put effort into it"-even if the art looks like it was drawn by a 5-year-old with no arms. (sorry) Can one call their art horrible?
Obviously, by your logic, you cannot.
Just because someone puts effort into it, doesn't make the product produced any less bad. It can only work in the other direction when referring to something that is actually good
Ontopic
Looks like a pretty terrible game.
3
1
3
Provides a good argument. I'm agnostic (I think so, I don't know.) and try to dodge the whole "do you believe in
Santa ClausGod?"1
/joke
10-year-old kids are normally loud and annoying. Always waving their iPads and iPhones around while I'm checking my texts on my normal phone, always hollering, always being little jerks, always using the N-word, always playing CoD. I can't speak, because 16-year-olds can be quite annoying.
Yes. Because we all know Bronies are stabbing people in the streets and destroying a child's innocence with their pony-loving speak. Disgusting, vile human beings.