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    posted a message on [REQUEST/IDEA]Rainforest Craft
    Quote from YourPoison »
    Great idea. Maybe you could impliment different coloured water, as well as different fish, and maybe rivers. I know there's waterfalls in Minecraft, but not really rivers.

    And maybe a few animals with new drops? Such as a Poison Dart Frog, which could drop poison to make poison darts, and there could be a poison dart shooter.

    Poison darts and poison dart shooters would be made like this:
    :Pink: = Poison
    :|: = Stick
    :Diamond: = Diamond

    Poison Darts:
    [] [] []
    [] :Pink: []
    [] :|: []

    Poison Dart Shooter:
    [] :|: []
    [] :|: []
    [] :Diamond: []


    There's an excellent biome water mod by Nandonalt, you should check it out.

    And yeah, I'd love to see a variety of animals, big and small! They add loads of atmosphere.
    Posted in: Requests / Ideas For Mods
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    posted a message on [1.5_01] Rain Ambience on Fast
    Quote from Lin X »
    Quote from Wakawakamush »
    :Diamond: :Diamond: :Diamond: for you!

    You'll get unlimited :Diamond: if you add the side grass fix to fast!

    Don't count on it.

    Quote from EightBlade »
    Excuse me, could you please include a download with the particles? My computer really isn't *that* bad and I'm sure it could take the hit.
    Maybe. I'd rather you did it yourself - just decompile the oy class I provided using JAD and remove the check for fancy graphics on particle creation. To do that, remove the if(h.y.j) on lines 527 and 538. Recompile and you're done.


    JAD? Decompile?

    Sorry bro, I know absolute **** about coding.
    Posted in: Minecraft Mods
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    posted a message on [1.5_01] Rain Ambience on Fast
    Excuse me, could you please include a download with the particles? My computer really isn't *that* bad and I'm sure it could take the hit.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3][1.5]Wolves Extended!
    Arg, still can't download.
    Posted in: Minecraft Mods
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    posted a message on [REQUEST/IDEA]Rainforest Craft
    New ideas: Wild People.

    These would be NPC's styled after Tarzan, they would be found alone near a gorilla pack or a randomly generated ruined house. They would initially either be hostile or neutral. You can calm them down/befriend them by giving them food. You could further befriend them by giving them other modern goodies: Clothing, tools, ect.
    Posted in: Requests / Ideas For Mods
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    posted a message on Risugami's Mods - Updated.
    Forgive me if I'm being an idiot and or this was already answered, but does the current Modloader include the grass fix?
    Posted in: Minecraft Mods
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    posted a message on [REQUEST/IDEA]Rainforest Craft
    Not sure if this has been recommended before, but here we go.

    I'm a big fan of exotic environments, so I was sorely disappointed when I found out that the new biomes in the halloween update didn't include any biome specific animals and environments. Hence why I'm requesting this, a complete overhaul of the Rainforest biome!

    What I think is needed:

    New animals!
    Gorillas, Jaguars, Toucans, ect!

    New plants!
    Vines, Ferns, Fruit trees, Gigantic trees, ect!

    Inhabitants!
    It'd be cool to come across tribes of NPC's that you could interact with! Or Explorers in the jungle!

    Misc!
    I think having long, flowing rivers could add something special to the biome.

    Canopy: I like the idea of trees being much bigger a bushier.

    So that's my idea for now, feel free to add anything you'd like to see.
    Posted in: Requests / Ideas For Mods
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    posted a message on [1.7.3][1.5]Wolves Extended!
    Quote from Nandonalt »
    Quote from EightBlade »
    adfly download ain't working I'm afraid.

    Just wait, maybe Dropbox is down.

    EDIT: Yep. It is. I think it'll be back soon.


    Ah, crap, been waiting on this for awhile.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3][1.5]Wolves Extended!
    adfly download ain't working I'm afraid.
    Posted in: Minecraft Mods
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    posted a message on [1.6.4] Baby Animals Model Swapper, Squickens [MOB][Forge]
    Ya know, I think this mod could do with real time growth. Or atleast make the babies spawn less, because ever since I installed it I've seen nothing BUT babies. Makes it hard to get the required material for cake.

    Aside from that, excuse my ignorance, but do tamed chickens lay eggs without light stone dust.

    And yeah, as I said, real time growth would be awesome.
    Posted in: Minecraft Mods
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    posted a message on [V1.7.3] Dragons [WIP][v2.4.2]
    I'd personally prefer a longer and thinner snout, also an overall just sleeker design.
    Posted in: Minecraft Mods
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    posted a message on [v.1.5_01]Syrup's Mods: Furniture, Stained Glass, Tweaks!
    Quote from ChocolateySyrup »


    Quote from EightBlade »
    I'm not sure if this is a conflict, but ever since I installed Baby Animals I can't seem to harvest mushrooms.

    It's possible that Baby Animals overwrites the behavior of the hoe, or of mushrooms.


    What's weird is that I don't think BA uses the mushroom mod, and I harvest pumpkins and wheat just fine. Yet mushrooms and flowers don't work.

    How odd, and rather saddening.
    Posted in: Minecraft Mods
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    posted a message on [v.1.5_01]Syrup's Mods: Furniture, Stained Glass, Tweaks!
    I'm not sure if this is a conflict, but ever since I installed Baby Animals I can't seem to harvest mushrooms.
    Posted in: Minecraft Mods
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    posted a message on [1.6.4] Baby Animals Model Swapper, Squickens [MOB][Forge]
    Excuse me, could you possibly give them the agility to go through doors? I'm trying to round up a **** ton of animals into a small pen and they keep escaping when I try to let the others in via a hole in the fence.

    Hell, here's an idea. Give us the ability to craft a glove that allows us to pick up and place the baby animals.
    Posted in: Minecraft Mods
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    posted a message on [1.6] JurassiCraft
    I still say you guys should divide the necks of the longer necked creatures into small blocks. Looks better and allows more flexibility.
    Posted in: Minecraft Mods
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