I see, makes sense. Another question: when told to sit, do they stay there indefinitely? I noticed when I logged back in it teleported to me, even though I had it sitting.
I'm personally not a big fan, and the author could at least have gotten the numbers right on the damages from swords. I mean, this could go into the mod, and I wouldn't mind, I just feel like there are better things for davey to be working on...
So after further testing it's come to my attention that Ars Magica 2 is causing my minecraft to freeze up on Loading Entity Renderer. I have AnimationAPI installed and that works, aswell as two mods that require it(aquatic abyss and better horses). But it's only when I add AM2 that I get the freeze. Any idea why that is?
So I'm getting a freeze up when Minecraft attempts to load the entity renderer. I'm using the latest 1.7.10 version. I can't really think of what else it could be.
i hope those two are enough to cover your biome ID using mods, not sure though.
it should be the vast majority of biome IDs if not anyway.
I got an out of bounds error with biome IDs over 255. I'll have to take a look at that. As far as I know the biome altering mods I'm running are BoP, RWG and TF.
So I'm having biome ID conflicts and I'm not entirely sure how to resolve them. I tried changing them from their original IDs to 200 - 214 or so and I still have a conflict, it says.
A few things. I've noticed that in certain rwg biomes that nothing spawns, I'm mostly chalking this up to me using Mo Creatures and thus the custom mob spawner, but I'd like for you to be aware of the issue nonetheless.
Second, is there a way to make the biomes bigger on generation? They feel too small to me.
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I see, makes sense. Another question: when told to sit, do they stay there indefinitely? I noticed when I logged back in it teleported to me, even though I had it sitting.
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Are dragons supposed to be able to pass through blocks? Mine is. Making it really hard to keep him put until I get a raw fish
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Better Horses doesn't appear to work, I guess I missed that. I don't get a crash but I don't see the changes. That said I am running 1.7.10
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Like Atmosmobs.
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So after further testing it's come to my attention that Ars Magica 2 is causing my minecraft to freeze up on Loading Entity Renderer. I have AnimationAPI installed and that works, aswell as two mods that require it(aquatic abyss and better horses). But it's only when I add AM2 that I get the freeze. Any idea why that is?
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So I'm getting a freeze up when Minecraft attempts to load the entity renderer. I'm using the latest 1.7.10 version. I can't really think of what else it could be.
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I got it to work via going from 245 and up.
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I got an out of bounds error with biome IDs over 255. I'll have to take a look at that. As far as I know the biome altering mods I'm running are BoP, RWG and TF.
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So I'm having biome ID conflicts and I'm not entirely sure how to resolve them. I tried changing them from their original IDs to 200 - 214 or so and I still have a conflict, it says.
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When he/she can.
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Looks really nice. I love the way your style fits Minecrafts blocky nature rather than overriding it.
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Do you plan on making water more visible? Can't really see anything in those screenies.
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A few things. I've noticed that in certain rwg biomes that nothing spawns, I'm mostly chalking this up to me using Mo Creatures and thus the custom mob spawner, but I'd like for you to be aware of the issue nonetheless.
Second, is there a way to make the biomes bigger on generation? They feel too small to me.
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What are the plans for the various biomes? Will they all be jungle-like?
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Nah, I have faith in the modder. I just wish he worked faster. I'm too darn impatient.