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    posted a message on Anyone got evidence of rule 34?
    http://whatport80.com/Rule_34

    Now you know...and wish you didn't.

    It can't be unlearned.


    ...or what Zenrax said.
    Posted in: Alpha - Survival Single Player
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    posted a message on Need help with chunks, have Mac
    Are you trying to find the (0,0) chunk on a mac? If so, it's pretty easy.
    1. Grab a map view like Minutor, (http://seancode.com/minutor/)
    2. Go to Library > Application Support > minecraft > saves.
    3. Open up the World folder that you're trying to find the 0,0 chunk in. (World1, World2, etc.)
    4. Open the folder labeled "0", inside should be another folder called "0".
    5. That that 0 folder (the 0 within the 0) and move it to your desktop.
    6. Open up Minutor.
    7. Load the map you just moved the file from.
    8. Look for a black square of missing terrain. That's the (0,0) chunk.
    9. Open up minecraft.
    10. Load the world.
    11. Find the place on the map that was missing (It should be a giant rectangular pit. Pretty unmissable when you walk up to it) and mark the edges with some torches or something.
    12. Exit Minecraft.
    13. Put the 0 folder that you put on your desktop back where you found it inside the original 0 folder.
    MAKE SURE YOU PUT IT BACK IN THE EXACT SAME PLACE YOU ORIGINALLY TOOK IT FROM.
    14. Restart Minecraft.

    You now have the (0,0) chunk marked in your game with torches or something. Congratulations.

    I DO NOT TAKE ANY RESPONSIBILITY IF YOU ACCIDENTALLY DELETE PART OF YOUR GAME WHILE ATTEMPTING THIS. IF YOU SCREW UP, IT SUCKS TO BE YOU.

    That being said, this technique worked for me and I hope it works for you.
    Posted in: Alpha - Survival Single Player
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    posted a message on Minecart contest 1; Rollercosters
    Wow, nice coincidence! I just released my debut video today and I also just discovered this thread. I think my video fits the bill perfectly for this contest so take this post as my official entry. My "coaster" is also part of my global rail line. Features include: complete automation (get in and go!), construction was entirely done by hand, (No MCEdit!) and hacking was limited to using Inside Job for building supplies.

    I hope you enjoy the vid:
    Watch it on youtube for HD full-screen goodness!

    I originally posted the video in my thread here: viewtopic.php?f=35&t=65300

    Feel free to post and comment!

    EDIT: NOO! I just saw the "contest cancelled post" :sad.gif:
    Posted in: Alpha - Survival Single Player
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    posted a message on Ehnonimus Productions Present: A Minecart Journey
    Ah, I used ScreenFlow's built in editor to add the titles, music, etc. If you're on a mac it's a great compact little app for making screen cap videos. If you're on pc, you're out of luck though. Sorry. Also, you have to pay for it...unless you have other ways of obtaining it.
    Posted in: Alpha - Survival Single Player
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    posted a message on Help! cannot make a rollercoaster jump!
    Quote from Shadow_Arch »
    Quote from Uno_Skullman »
    Come back in about 15 years when Notch makes Minecraft Physics realistic.

    Stawp bein a troll.I have heard that someone Made a rollercoaster jump over a cavern of lava.


    Just ignore him if he's being a troll. You may have heard a lot of things about what coasters can and can't do. I would suggest you consider the following: "pics or it didn't happen". I personally have never heard of this remarkable achievement. I do know that after jumping, my cart lands in a cavern of lava...
    Posted in: Alpha - Survival Single Player
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    posted a message on Ehnonimus Productions Present: A Minecart Journey
    Quote from Disloyalheretic »
    Now that, is a very, very good way to enter the forums.
    I love the track, the scenery and the music :smile.gif:.
    I imagine it must've taken ages to hook it all up properly e_e.


    Thanks, it took the better part of a weekend to build and a lot of the time was spent exploring/surveying land for possible routes and learning how to build efficiently (a lot of failing/falling/rebuilding). I'd wager that a similar coaster would take me half the time to construct if I had to do it again.

    Quote from Ispil »
    I have to say, quite the nice minecart track. I laughed when I heard the song, since I used to play the game... As for your door, there is a way to improve it further, making it open and close automatically when stepping on pressure plates in front and behind it, and having a lever lock it entirely.


    Thanks for the suggestion and the feedback! I think I'll keep the buttons though since I don't necessarily leave my rail yards the same way I entered. Having a lever that locked form the inside would prevent me from reentering if I left via train and returned on foot. Second, having two locking levers (one inside and one outside) would just defeat the purpose of having the pressure plates in the first place.

    Thanks everyone else for the positive feedback! I'm aware of the flood of minecraft videos on the 'tubes and I promise to try my best to continue releasing only quality videos that are worth watching!
    Posted in: Alpha - Survival Single Player
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    posted a message on Help! cannot make a rollercoaster jump!
    I made a jump on my coaster/scenic ride which you can view here:
    viewtopic.php?f=35&t=65300

    In the video I use a couple of boosters and launch the cart off the top of a mountain. Even with all this it still only gave me maybe ten blocks of distance max (I can't remember the exact distance). Don't expect carts to jump gaps very well. They're a lot better at falling than soaring.
    Posted in: Alpha - Survival Single Player
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    posted a message on A minor tip that might help people
    Quote from Krondelo »
    Quote from Zenrax »
    A couple days after I got minecraft, I was getting really pissed at needing to take my hand off the mouse every second in order to hit I. So, I said to myself, why not just open the inventory with E? And now everything's so much easier. And now, I decided to share it with the world. Of course, this may already be in common use, I don't know, but try not to flame me if it is.

    :VV:
    :Notch:
    :Lava:

    Oh, too late.



    I actually already did this.


    I also already did this first day of playing. It just makes more sense. Ergonomics, yo.
    Posted in: Alpha - Survival Single Player
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    posted a message on Ehnonimus Productions Present: A Minecart Journey
    Hey everyone!

    I've been a long time lurker of the forums and I finally decided to get involved by adding my own content to the community. Here's my debut video which features a Minecart scenic track I build last week:

    Click the link and watch in HD!

    Some Additional Info:

    The double iron doors at the beginning of the video are linked to a modified toggle circuit for those of you who are interested in that sort of thing. Post if you want to see more about how it works and I might make a video.

    The Departure System Mk. III is one part of my modular, fully automated minecart station designed for single player use. The version shown in the video is the third incarnation and is incredibly reliable and user friendly. I plan on making more videos detailing my minecart system and releasing the schematics so you can drag and drop the station parts into your own world if you so choose.

    Apologies for the choppy frame rate. My computer is in the shop and the loaner I was given is a bit of a clunker. I'm honestly just happy it can record video and run minecraft at the same time. :biggrin.gif:

    Music is "Fountain of Dreams" from Super Smash Bros. Melee, arranged by Taizo Takemoto, and performed by The New Japan Philaharmonic Orchestra. When editing the video, I was entirely surprised by the number of sections that fit well with the music! It was mostly unintentional.

    Route, structures, and track were excavated/build/laid entirely by hand. Building materials were obtained using the Inside Job Inventory Editor by Adam Preble.
    http://preble.github.com/InsideJob/

    Video and sound recorded using ScreenFlow.
    http://www.apple.com/downloads/macosx...

    Special thanks to Notch for making such an amazing game. Special thanks to AlmtyBob for his advanced minecarting tutorial vids. They introduced me to the world of redstone and advanced minecarting in Minecraft and I've never looked back. If you've been under a rock your whole life (no pun intended) and haven't heard of them, they can be found at the links below. You should go watch them now if you haven't already. Special thanks to the incredible Minecraft community. Your videos, posts, and creations continue to inspire me to keep building.

    The links to AlmtyBob's minecarting tutorial vids:
    Part 1: .
    Part 2: .
    Part 3: .

    Shout out to the players who are regulars to the Minecraft Transit Authority thread. You'll probably be seeing me a lot more in the near future.
    viewtopic.php?f=35&t=26655&hilit=transit+authority

    If all goes well this week, I'll post some more videos later this week. Let me know what you want to see!

    Questions, comments and constructive criticism is always appreciated. (I'm more likely to read it if you post it in my thread on the forum).

    TL;DR - Please watch my video in HD by going to YouTube then post something below. :smile.gif:
    Posted in: Alpha - Survival Single Player
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    posted a message on How do I put a door on two levers?
    I have a double iron door linked to a modified T Flip-Flop (Toggle) circuit and two push buttons at the entrance to my train yards. Pushing either button can open or close the doors. The toggle circuit is a bit of an "advanced" circuit but if you just copy the diagram from the wiki you should be able to get it to work. If you think a toggle switch is the way to go, I can try taking a screen shot of my exposed circuit, otherwise, check out the wiki on circuits. http://www.minecraftwiki.net/wiki/Redstone_Circuits

    p.s. I'm currently uploading a video to youtube (my first minecraft vid ever! :biggrin.gif:) that contains a clip of the door in operation at the beginning of the video. Mind you, youtube is taking forever to process it so it probably won't be ready for another couple of hours. If you're interested, I'll link it to you in this thread.
    Posted in: Alpha - Survival Single Player
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    posted a message on Inside Job: Inventory Editor for Mac
    It's not cheating if you're having fun! I say it's your world so make your own rules. I personally love this program for when I'm working on my rail and circuitry projects and/or doing Minecraft Science. It's like running a research lab with a budget of INFINITY. Besides, if you get bored of building ridiculous stuff or want the extra challenge, just delete your inventory and stop using the program.

    p.s. I'd like to give a huge thanks to preble to making this program for us mac users. It's definitely added another level of enjoyment to my game when I just want to build stuff.
    Posted in: Minecraft Tools
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    posted a message on You know you play too much Minecraft when...
    ...when catch yourself genuinely considering minecarts as the solution your city needs for its public transportation problems.

    (Municipal elections are happening this week in my city so the public transit debate was on my mind. Apparently, so was minecraft.)
    Posted in: Alpha - Survival Single Player
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    posted a message on Aesthetically Pleasing Homes/Buildings
    Quote from jmbrownell »
    WOW great stuff guys! Lets keep this thread going. I am an Architect, who thought the idea of a game where you designed/built with basic blocks sounded interesting, here is my first stab at a home in Minecraft.

    Let me know what you think, and or any suggestions you might have.











    I'm surprised no one commented on your house! I'm impressed by your creative use of the materials, it's got a traditional rustic/cottage feel while incorporating modern structural elements. (That texture pack might be helping a lot though). The jutting cantilever and high porch are especially appealing. As for improvements, I'd say work on adding some life into the landscape. A small water element and some tress below the cantilever perhaps, or if you're clever, you might be able to tease a hedge out of a tree object. You could also use some well placed stone blocks to emulate "boulders" supporting a hillside garden. Lastly, the inside could use some furniture and other objects to make it feel "lived in". Maybe make some furniture or something and maybe throw in a plant or two (bamboo/reeds?) it's entirely up to you!
    Posted in: Alpha - Survival Single Player
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    posted a message on [HELP] Minecart Track/Redstone Glitch
    First post on the forums! I've been a long time lurker and finally decided I should post something.
    After reading your problem it sounds a lot like you're trying to create what I made for my automated, modular, self regulating cart system. The pic below shows part of the departure system. From what I understand of your problem, I simply moved the redstone torch over one block (under the track). The redstone torch is under the block of track currently selected by my crosshair. Maybe that will fix your dilemma?

    P.s. I'll post a video of my track system sometime later this week. It's pretty much ready for visitors and all my prototypes are build above ground, exposed, and covered with descriptive signs so you can walk around and see how everything works. I also have schematics made for all the systems so you can drag and drop them into your own world using MCEdit, etc.

    Posted in: Alpha - Survival Single Player
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