Egyptian, what I think you need, and what Rodijnvogel is complaining about, is that NEI 1.8.9 and onward now needs JEI(Just Enough Items) and your question is the most asked question on this post now. No one can edit the OP to say that JEI is now required so most people get this problem. So most ask first and don't look at comments close enough to find the answer.
Oh well that makes sense, I looked through the last few pages but I didn't notice I guess. It should really just say I am missing JEI in the error screen I posted, that would keep a lot of people from asking here.
There is any chance for a resourcepack for this mod with a conquest reforge look?
You can edit the textures yourself if you have the time, you just need to place the texture files in your resource pack under assets/biomesoplenty/textures/blocks etc, and you need to make sure they are named the same as the textures in BoP that you want to replace.
I use a 128x texture pack so I just copied the textures for the trees and changed the hue a bit to make them match, then renamed them and placed them in the correct folders.
Since Chickenbones will never and the CB Project will never be able to edit the OP of this thread, wouldn't it be time to lock down this thread and start a new one for the newer Minecraft versions?
Umm, sure? Did I post my question in the wrong place?
So since this mod isn't compatible with old config files, then the Biome's O' Plenty config files won't work. Does the new version already work with Biomes O' Plenty or other modded trees without special configs?
I would love to know this as well. I loved running this mod with Biomes O' Plenty, made for amazing landscapes.
To the O.P: You should update the downloadable Configs with the fixed config file if you get a chance, If you want you can use this dropbox link to the updated config.
|
EDIT:
Also, I really liked the way the vanilla trees were changed with this mod, and now they just feel so plain. Is there an older version that still works with 1.7.10 that still changes the vanilla trees?
If you're using the Biomes O'Plenty config pack, there's an error with the settings for dark oak that make them uncraftable and show up as acacia. Changing the settings for all of the dark oak trees as described in this post will fix it for new trees, but old trees will still be bugged.
Thank you! I thought it had something to do with the replacement configs...
Nevermind the first post, I got the API figuired out and setup. But I ran into a problem.
Thermal Expansion crashes when I try to start minecraft with eclipse, according to the crash report its because of a shovel thermal expansion adds?
Anyone know whats going on here? I've tried different version and even the none dev jar (with Chicken code core of course so it can load obfuscated mobs) but I get the same crash.. is there anything I can do?
CR:
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 10/9/14 7:16 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.IllegalAccessError: tried to access field net.minecraft.item.ItemSpade.field_150916_c from class cofh.core.item.tool.ItemShovelAdv
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:515)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:522)
at net.minecraft.client.Minecraft.run(Minecraft.java:931)
at net.minecraft.client.main.Main.main(Main.java:164)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at GradleStart.bounce(GradleStart.java:107)
at GradleStart.startClient(GradleStart.java:100)
at GradleStart.main(GradleStart.java:55)
Caused by: java.lang.IllegalAccessError: tried to access field net.minecraft.item.ItemSpade.field_150916_c from class cofh.core.item.tool.ItemShovelAdv
at cofh.core.item.tool.ItemShovelAdv.<init>(ItemShovelAdv.java:12)
at thermalexpansion.item.TEEquipment.preInit(TEEquipment.java:49)
at thermalexpansion.item.TEItems.preInit(TEItems.java:39)
at thermalexpansion.ThermalExpansion.preInit(ThermalExpansion.java:122)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513)
... 17 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Hi! I'm trying to add thermal expansion recipes to my mod, which adds a few ores and gems, but I can't find any kind of thermal expansion API for 1.7.10. I tried deobfuscating and decompiling thermal expansion and addingit as an API and it worked, but the class files for the Pulverizer are Empty in eclipes, it shows things on the right side though as if the class has code in it. (Pic shows this, weird.)
So does anyone know an easier way to do this or know how I can add thermal expansion support to my mod? Thanks.
Quote from 3man7»
Just found a tutorial here that uses the onUpdate method. Works great for me
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5) {
super.onUpdate(stack, world, entity, par4, par5);
EntityPlayer player = (EntityPlayer) entity;
ItemStack equipped = player.getCurrentEquippedItem();
if(equipped == stack) {
player.addPotionEffect(new PotionEffect(Potion.moveSpeed.id, 5, 0));
}
}
Credit goes to
this causes lag only when I have fancy graphics on probably because I don't know how to allocate more ram to my dev environment client and I am using 128x128 textures, so i wasn't saying your code causes lag, I should have quoted not just hit "reply"
and I changed it to this and it helped a little:
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5) {
super.onUpdate(stack, world, entity, par4, par5);
EntityPlayer player = (EntityPlayer) entity;
ItemStack equipped = player.getCurrentEquippedItem();
if(equipped != null && equipped == stack) {
0
Oh well that makes sense, I looked through the last few pages but I didn't notice I guess. It should really just say I am missing JEI in the error screen I posted, that would keep a lot of people from asking here.
0
You can edit the textures yourself if you have the time, you just need to place the texture files in your resource pack under assets/biomesoplenty/textures/blocks etc, and you need to make sure they are named the same as the textures in BoP that you want to replace.
I use a 128x texture pack so I just copied the textures for the trees and changed the hue a bit to make them match, then renamed them and placed them in the correct folders.
0
Umm, sure? Did I post my question in the wrong place?
0
I would love to know this as well. I loved running this mod with Biomes O' Plenty, made for amazing landscapes.
0
https://i.imgur.com/JXbnq7Y.png
So I am getting this error, I have CodeChickenCore and the Lib it downloaded. What am I missing?
1
To the O.P: You should update the downloadable Configs with the fixed config file if you get a chance, If you want you can use this dropbox link to the updated config.
|
EDIT:
Also, I really liked the way the vanilla trees were changed with this mod, and now they just feel so plain. Is there an older version that still works with 1.7.10 that still changes the vanilla trees?
|
https://www.dropbox.com/s/15lbasflkhshk5x/GreatOak Dark.cfg?dl=0
0
Thank you! I thought it had something to do with the replacement configs...
0
Anyone know why the Acacia trees from this mod can't be made into planks?
0
Thank you!
I found a link to v10.2 on his facebook, the forum page said the latest was 10.1
0
I have some pretty weird visual glitches going on with the water with this shader mod and SUES shader pack. Could it be my resource pack?
my system:
Nvidia GTX 970 SSC GPUx2 running SLI
Intel Core i7 4790k CPU
16gb RAM
I have the latest Nvidia drivers.
0
0
Thermal Expansion crashes when I try to start minecraft with eclipse, according to the crash report its because of a shovel thermal expansion adds?
Anyone know whats going on here? I've tried different version and even the none dev jar (with Chicken code core of course so it can load obfuscated mobs) but I get the same crash.. is there anything I can do?
CR:
// Shall we play a game?
Time: 10/9/14 7:16 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.IllegalAccessError: tried to access field net.minecraft.item.ItemSpade.field_150916_c from class cofh.core.item.tool.ItemShovelAdv
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:515)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:522)
at net.minecraft.client.Minecraft.run(Minecraft.java:931)
at net.minecraft.client.main.Main.main(Main.java:164)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at GradleStart.bounce(GradleStart.java:107)
at GradleStart.startClient(GradleStart.java:100)
at GradleStart.main(GradleStart.java:55)
Caused by: java.lang.IllegalAccessError: tried to access field net.minecraft.item.ItemSpade.field_150916_c from class cofh.core.item.tool.ItemShovelAdv
at cofh.core.item.tool.ItemShovelAdv.<init>(ItemShovelAdv.java:12)
at thermalexpansion.item.TEEquipment.preInit(TEEquipment.java:49)
at thermalexpansion.item.TEItems.preInit(TEItems.java:39)
at thermalexpansion.ThermalExpansion.preInit(ThermalExpansion.java:122)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513)
... 17 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 769598512 bytes (733 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.85.1224 Minecraft Forge 10.13.1.1224 23 mods loaded, 23 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{7.10.85.1224} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.1.1224.jar) Unloaded->Constructed->Pre-initialized
Forge{10.13.1.1224} [Minecraft Forge] (forgeSrc-1.7.10-10.13.1.1224.jar) Unloaded->Constructed->Pre-initialized
CodeChickenCore{1.0.3.26} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
NotEnoughItems{1.0.3.56} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.3.56-universal.jar) Unloaded->Constructed->Pre-initialized
jemcraft{1.0.0} [J.E.M Craft] (bin) Unloaded->Constructed->Pre-initialized
CoFHCore{1.7.10R3.0.0B6} [CoFH Core] (ACoFHCore-[1.7.10]3.0.0B6-dev-32.jar) Unloaded->Constructed->Pre-initialized
ThermalFoundation{1.7.10R1.0.0B3} [Thermal Foundation] (AThermalFoundation-[1.7.10]1.0.0B3-dev-8.jar) Unloaded->Constructed->Pre-initialized
ThermalExpansion{1.7.10R4.0.0B3} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.0.0B3-dev-11.jar) Unloaded->Constructed->Errored
BuildCraft|Core{6.0.18} [BuildCraft] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Energy{6.0.18} [BC Energy] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Transport{6.0.18} [BC Transport] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Silicon{6.0.18} [BC Silicon] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized
Additional-Buildcraft-Objects{2.0.2+} [Additional Buildcraft Objects] (Additional-Buildcraft-Objects-1.0.jar) Unloaded->Constructed->Pre-initialized
bigtrees{1.6.4} [BigTrees] (BigTrees-172-forge1024.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Builders{6.0.18} [BC Builders] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Factory{6.0.18} [BC Factory] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized
NEIAddons{1.12.2.9} [NEI Addons] (neiaddons-mc1710-1.12.2.9.jar) Unloaded->Constructed->Pre-initialized
NEIAddons|Botany{1.12.2.9} [NEI Addons: Botany] (neiaddons-mc1710-1.12.2.9.jar) Unloaded->Constructed->Pre-initialized
NEIAddons|Forestry{1.12.2.9} [NEI Addons: Forestry] (neiaddons-mc1710-1.12.2.9.jar) Unloaded->Constructed->Pre-initialized
NEIAddons|CraftingTables{1.12.2.9} [NEI Addons: Crafting Tables] (neiaddons-mc1710-1.12.2.9.jar) Unloaded->Constructed->Pre-initialized
NEIAddons|ExNihilo{1.12.2.9} [NEI Addons: Ex Nihilo] (neiaddons-mc1710-1.12.2.9.jar) Unloaded->Constructed->Pre-initialized
NEIPlugins{1.1.0.9-unofficial} [NEI Plugins Unofficial] (NEIPlugins-MC1.7.10-1.1.0.9-unofficial.jar) Unloaded->Constructed->Pre-initialized
0
Hi! I'm trying to add thermal expansion recipes to my mod, which adds a few ores and gems, but I can't find any kind of thermal expansion API for 1.7.10.I tried deobfuscating and decompiling thermal expansion and addingit as an API and it worked, but the class files for the Pulverizer are Empty in eclipes, it shows things on the right side though as if the class has code in it. (Pic shows this, weird.)So does anyone know an easier way to do this or know how I can add thermal expansion support to my mod?Thanks.Read second post -- figuired it out
0
0
Sorry I was actually replying to this:
this causes lag only when I have fancy graphics on probably because I don't know how to allocate more ram to my dev environment client and I am using 128x128 textures, so i wasn't saying your code causes lag, I should have quoted not just hit "reply"
and I changed it to this and it helped a little:
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5) {
super.onUpdate(stack, world, entity, par4, par5);
EntityPlayer player = (EntityPlayer) entity;
ItemStack equipped = player.getCurrentEquippedItem();
if(equipped != null && equipped == stack) {
player.addPotionEffect(new PotionEffect(Potion.nightVision.id, 5, 100));
}
}
so thanks for that!