• 0

    posted a message on New Citybuild 24/7 dedicated Server! (free plots
    to get out of the ground type /home
    Posted in: PC Servers
  • 0

    posted a message on Savage RPG - [1.7] [Custom Bosses with over 250 Unique Abilities!] [Diablo Style Loot] [Dungeons] [Quests] [Classes] [Towns] [Pv
    • Your "IGN" (In Game Name) EJayOS
    • Age: 13
    • Have you voted for Savage Realms at all 3 sites mentioned below? Yup :3
    • Any questions/concerns/comments? If not, that's ok.
    Posted in: PC Servers
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Can you help me? I installed everything correctly but whenever I try to create a world my minecraft crashes.
    Here's the error report;



    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Unexpected error
    This error has been saved to /Users/EdrianSanchez/Library/Application Support/minecraft/crash-reports/crash-2012-09-08_20.34.12-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.



    --- BEGIN ERROR REPORT 683aaa23 --------
    Generated 9/8/12 8:34 PM

    - Minecraft Version: 1.3.2
    - Operating System: Mac OS X (i386) version 10.7.3
    - Java Version: 1.6.0_29, Apple Inc.
    - Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
    - Memory: 493273368 bytes (470 MB) / 535232512 bytes (510 MB) up to 1070399488 bytes (1020 MB)
    - JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
    - FML: FML v3.0.188.360 Minecraft Forge 4.0.0.249 3 mods loaded, 3 mods active
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ClaySoldiersMod [Clay Soldiers Mod] (CSM_v8_universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    - LWJGL: 2.4.2
    - OpenGL: NVIDIA GeForce 320M OpenGL Engine GL version 2.1 NVIDIA-7.18.11, NVIDIA Corporation
    - Is Modded: Definitely; 'forge,fml'
    - Type: Client
    - Texture Pack: Default
    - Profiler Position: N/A (disabled)

    java.lang.NoClassDefFoundError: paulscode/sound/SoundSystem
    at ayq.a(SoundManager.java:235)
    at net.minecraft.client.Minecraft.a(Minecraft.java:1937)
    at net.minecraft.client.Minecraft.a(Minecraft.java:1885)
    at net.minecraft.client.Minecraft.a(Minecraft.java:1821)
    at aoo.a(GuiCreateWorld.java:258)
    at apn.a(SourceFile:64)
    at aoo.a(GuiCreateWorld.java:397)
    at apn.d(SourceFile:112)
    at apn.m(SourceFile:100)
    at net.minecraft.client.Minecraft.l(Minecraft.java:1482)
    at net.minecraft.client.Minecraft.J(Minecraft.java:834)
    at net.minecraft.client.Minecraft.run(Minecraft.java:764)
    at java.lang.Thread.run(Thread.java:680)
    Caused by: java.lang.ClassNotFoundException: paulscode.sound.SoundSystem
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:100)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    ... 13 more
    Caused by: java.lang.NullPointerException
    at org.objectweb.asm.ClassReader.<init>(Unknown Source)
    at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:27)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:142)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:93)
    ... 15 more
    --- END ERROR REPORT 291c57ed ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on Ian's Skin Shop Closed
    hey dude revamped my old skin and wanted to ask if you could remake every detail of it into hd again?, thanks :D
    http://i.imgur.com/rFX3q.png?1
    Posted in: Skins
  • 0

    posted a message on Ian's Skin Shop Closed
    THANKS DUDE :)
    Posted in: Skins
  • 0

    posted a message on Ian's Skin Shop Closed
    Hey man, can you please do my skin again, the one with the weird cat guy... but this time could you do the exact details of my skin and put into a higher resolution.. thanks, I still liked the pirate kitties one you made though ;)
    Posted in: Skins
  • 0

    posted a message on Ian's Skin Shop Closed
    Quote from Ian_the_great2

    Pirate Kitties!!!

    Thanks man! That was quick to
    But, could you possibly do the exact details on my skin and do the same resolution? Sorry if its to much of a hassle to do this because I know your busy with all of this but could you try doing it later, thanks :)
    Posted in: Skins
  • 0

    posted a message on Ian's Skin Shop Closed
    Could you possibly remake my skin into higher resolution? thanks if you do :)
    Posted in: Skins
  • 0

    posted a message on Final Round of Giftcode Giveaway!
    Quote from lemonszz

    maybe its possible that he clicked register and entered Hi as a username.

    Bet you didn't think of that!

    Your not allowed to register a username as short as 2 letters, it's suppose to be atleast more than 5 lettes
    Posted in: Minecraft News
  • 1

    posted a message on Final Round of Giftcode Giveaway!
    How the hell is "hi" even a member? that guy just lost someone a real chance at getting minecraft.
    Posted in: Minecraft News
  • 0

    posted a message on Custom NPCs
    Quote from gandulf

    ight now I'm making an adventure map based on the eragon book series, and I'm using both your'e animal bikes mod, and this. Would it be possible to make a Companion role? Or quests to do with NPC names (Ex: Quest: Kill -Insert name here- /Quest:Talk to -insert name here- ETC)Also patrolling soldiers. If you've read this, Thanks! Your'e in the 3% of modders that actually listen to the comments! (Congratulations :3)

    a map based on the eragon books, very original since almost everyone ive seen that has made an adventure map based it on skyrim.... whats the map gonna be called?
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    I don't know if this was requested before, but will the quest givers be a sub class so you can still give them jobs like mercenary, trader or item giver?
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    i see u added spawners to your might do before release... im glad that u might add this since i remember that i requested this option
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] Time 2 DUEL! [V3.5!]
    Is there a palaramysation card...it would be cool but hard to make the models
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    Quote from Noppes

    My idea is to have 3 types of quests:
    1)Item collect type quests
    2)Kill certain npcs quests
    3)Go find and talk to npc X quests

    Where the item, npc to kill and npc to talk to are configurable and you would ofcourse be able to add a wall of text

    there are these guys named rpg makers and they've got this bukkit plugin which adds npc but that only correspond to players names but they are not fully customisable. Further on in the video it shows them doing a quest dialog after right clicking the npc and they also have sounds add to the npcs.


    can you make quest dialogs like these?
    Posted in: Minecraft Mods
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