Just managed to finish The Sower jut in time for Christmas, after getting a couple of hours every other night for the last month. Between the two of us, we accumulated 355 deaths, and had great laughs along the way. Pretty solid map in my opinion, balancing seemed pretty good, it was only once we got to the final flower room things really went pair-shaped. Much kamikaze creeper-hugging ensued!
The modified natural spawns was interesting - my guess is that it helped keep the number of skeletons down in the first area(s) until we could afford shields? It certainly felt like it helped the progression in the beginning anyway, and supplied many insults! My only real criticism was the location of the blue orchid - I'd seen the entrance previously and was hoping for a full themed area, but equally didn't approach it until near the end, as I expected it to be one of the later areas. As such, I was a tad disappointed by the succinctness, though I should've guessed this would be the case by the flower order. Anyway, thanks for another amazing map and a Merry Christmas