All users will need to merge their Minecraft Forum account with a new or existing Twitch account starting October 23rd. You can merge your accounts by clicking here. Have questions? Learn more here.
Dismiss
  • 0

    posted a message on [CTM][Collection] RenderXR's Untold Stories Series

    Just finished a 2 player play-through of Corona Trials, and this is one amazing map! Really enjoyed the themeing of each area, it was a Wow moment almost every time we found somewhere new. The added challenge of the emeralds was quite well judged, we found most of them during each area, only the side one in the Primeval woods really foxed us. My only criticism is that the teleport for the taco trap teleport us both, even though only I had purposely jumped in (having recognised it for what it was). Overall, an amazing map for getting a taste of CTM

    We're looking to play Untold Stories 3 next, will it work OK on 1.12, or is it best to stick with 1.10? (I can really think of any big changes between the two versions that would affect it.)

    Posted in: Maps
  • 1

    posted a message on Oscilight: The Dark Extension - Welcome to the darkness; can you use the light?

    Well I'm here, and I'm gonna log a quite satisfied time of 1hr and 38mins for a full solution.


    It's a great map, takes some clever planning and some deep thinking to work out each and every step, but it's pretty fun. :)


    My only issue is the lack of checkpoints, but I can understand why they would completely ruin the map. I used 2 wold backups as save states to reach my solution (start of black and white). It also took me a while to properly differentiate between on and off states. Maybe this could be indicated in a better way. A greater color contrast perhaps, or a symbol on the 'off' colors that can be clearly seen. On the other hand, I guess this just could be part of the puzzle.


    Might see about completing a no-saves run and seeing how long it takes, but not tonight ;)


    Overall, one of my favorites in a long time. Didn't get on well with other entries in the series previously, but this makes me want to give them another try.

    Posted in: Maps
  • 0

    posted a message on [Challenge] Build A Small Compact House!
    Quote from Leon_Icefire»

    I know this is SUPER late but I have created a pocket house that I have used in a survival world and transferred it to a superflat to show off. the only thing not in the 3x3 is the self-destruct, which is hidden underneath the house and will blow if a piece of redstone is placed in the minecart chest. If anyone can show me how to make a world download, I will post the world so you can see. It has all of the required items, and all of the optional (technically, their are no windows, but the jungle wood doors surrounding the house have windows in them, so.) If anyone can say otherwise, I think that I have built the perfect pockethouse


    Isn't that technically a 4x4 house?
    If you used actual blocks for the walls instead of doors, it would be 4x4, but the doors just make it look thinner.
    Posted in: Discussion
  • 0

    posted a message on Strawberry Jam V3 - A CTM Map Building Jam! Jam #17 over - check out the maps!
    Quote from _Krose_»

    I've completed the building aspect of my Jam map. Moving onto spawners and loot. I'm having trouble creating mob spawners which actually spawn entities in 1.9. I've used MCStacker, having ticked the "1.9 snapshots" selector, but the spawners generated using those commands in-game do not spawn :(


    Do you have any ideas on how to create working mob spawners in 1.9?


    EDIT: The spawners don't work in the 2nd pre-release, but do in the snapshots!... ? Odd.


    Wish I'd been able to help earlier, but mob spawners are completely broken in the 2nd pre-release, as all mobs from spawners spawn at x=0 (I think)

    In fact, I wish I'd had as much time as I thought I would have this weekend. A load of stuff cropped up that I hadn't expected (or had forgotten about) and I've had no time at all to make anything. I guess I can always try the final wave, but this weekend was going to be my best bet time-wise.
    Posted in: Maps Discussion
  • 0

    posted a message on [CTM/RFW] -- Black Shadow's Map Collection - CTM And Other Maps --

    Responce To Edam_Cheese:


    Congrats! You got it! Googling 'Flurry Of Dancing Flames' leads right to him - which I didn't bother to check at the time - so in retrospect that may have been a bit of a giveaway, but still, nice job.

    The important bit of book 1 is actually the title of the song - Memorize. "Got it memorized?" is pretty much his catchphase. He does also say "So you really do remember me now..." in KH2, but memorize is the big hint here. (As well as me hoping throughing in another game entirely may catch some people out).

    The book 4 link is a tenuous one, an attempt to link Axel to the song. This is supposed to be reflecting the relationship between Axel & Roxas during KH2.

    The books are the only things really pointing to Axel specifically, but other parts of the map link to KH as a whole - though I won't mention everything, particually as you've never played or watched the game(s).

    "The Ressal" is an anagram of "Heartless", one of the main groups of enemies in KH.

    Two of the area names contain the words "Heart" and "Kingdom" respectively.

    Kingdom of Frost's castle was based off of Castle Oblivion (run an image search for castle oblivion - you should find it looks similar).

    There's 1 copy of book 1 - 24 copies of book 2, 5 of book 3 and 12 of book 4.

    1 24 5 12

    With A being 1, B being 2, C 3, D 4, etc...

    A X E L

    ...the list of stuff goes on. :P


    Thanks for playing my map! I'm glad that you enjoyed it and took the time to have a guess at my puzzle. Thanks for the feedback on the main thread as well - and good luck with making your entry. I'll be sure to give it a shot when it's done.


    Cool! Can't believe I missed the thing with the amount of books, as I've probably shown, codes are something I'm quite good at. :) Let's hope I have time to make an entry this jam, the theme is almost too good to miss!
    Posted in: Maps
  • 0

    posted a message on Strawberry Jam V3 - A CTM Map Building Jam! Jam #17 over - check out the maps!
    Quote from Xenocorpse»

    Since we'll see a 1.9 release right as wave 3 starts, I wonder if anyone will map using 1.9...


    I'm considering using the pre-releases, although I'm unsure if I'll get enough time to actually make a map. I know all of Sat and Sun are free, but Fir and Mon are no-go and I'm yet to plan ;/
    Posted in: Maps Discussion
  • 1

    posted a message on [CTM/RFW] -- Black Shadow's Map Collection - CTM And Other Maps --

    After finishing the map, and collecting the books, i have some better ideas on this character.


    Book 1


    A nice little morse code, although i'm not sure what 'got it' means. I've translated the morse to

    but without knowing which letters in the watch code should be caps, I've got no further. EDIT: A quick google fixes the caps and leads me to Remember Me OST soundtrack - Memorize. Remember me is a game from 2013, with many characters in, so my options are spread out again.


    Book 2


    Just a pair of Roman numerals, 8 and 13. Doesn't mean a lot to me by itself.


    Book 3


    Finally some proper clues, I quickly recognized this as hexadecimal. I've translated it to 'Flurry of Dancing Flames'. This leads me to Axel from the Kingdom hearts series. He is Rank VIII within Organization XIII, giving meaning to the numbers previously.


    Book 4


    The address leads back to Wolves (which is a pretty good song I have to admit). Between the specified times are the lyrics'Will we meet again, somewhere at the end somewhere far beyond this place . its a hopeless cause but ill fight the odds for a chance to see your face.'


    Conclusion thus far


    If you take 'Remember me' at face value, (as those words rather than the game), the clues seem to point to Axel as the character. The 3rd book gives his other name and the 2nd his position. After that it becomes unclear, as I've never played Kingdom hearts. Remember me is possibly something from KH, wikia suggests it could be relevant and similar with Bk4. I wish to delve no further into the plot, as I fear I would butcher it and probably anger some HK fans. For now , Case Closed.

    Posted in: Maps
  • 0

    posted a message on Strawberry Jam V3 - A CTM Map Building Jam! Jam #17 over - check out the maps!

    Finally got back to this map, after I started it, then went away for a couple of days (I kept on looking forward to it!) and I'm glad to be finished!


    I quite enjoyed the map as a whole and, taking into account that I'm not very good at CTM's, found it roughly balanced.

    The wolf mechanic didn't seem to work that well, as you had to hit them first before they tried to kill you. I just ended up taming them for a little help.

    The fire area was enjoyable, not too hard even for me, however the ice area was a lot tougher, with 8 outta my 11 deaths from those creepers :(


    I also collected all 4 books, but I'll post my musings on your own thread for the map.


    Only thing I really thought could have been improved was to put some more structures in the forest. After the first outpost, there was only one other building to keep my interest.


    Victory proof


    Posted in: Maps Discussion
  • 0

    posted a message on [CTM/RFW] -- Black Shadow's Map Collection - CTM And Other Maps --

    Just started the map, and so far so good. I've only got as far as the first Guardian tower, but I'm finding it well balanced and quite fun.

    As for the guessing game, my current theory is something Legend of Zelda, with the fire, forest and water/ice zones.

    Posted in: Maps
  • 0

    posted a message on Strawberry Jam V3 - A CTM Map Building Jam! Jam #17 over - check out the maps!
    Quote from Fangride»

    I feel like MC parodies are a bit too on the nose, making the theme a bit too easy... and most of them suck anyway :P

    I suspected you would say that! No matter, I have plenty of other options :)
    Posted in: Maps Discussion
  • 0

    posted a message on E4R7H: Singleplayer/Multiplayer Cooperative Survival/Adventure Sci-Fi Map [Codename: CRAFTING - NOW AVAILABLE]

    It's nice to see progress here again (with my own exams slowly looming, I completely understand with the break) and I'm looking forward to playing the next version. How are you finding the new command blocks for working with? I'm yet to use them myself, but I can see they would vastly improve and simplify the contraptions.

    Posted in: Maps
  • 0

    posted a message on Strawberry Jam V3 - A CTM Map Building Jam! Jam #17 over - check out the maps!
    Quote from Extrimeman»

    Skeletons and Songs?I don't really understand this theme.




    The idea is to pick a song and take the lyrics literally, so if it said, I don't know, 'Thunderbolt and lightning' (which is a line in Queen's Bohemian Rhapsody), you'd have to do something with lightening. 'Skeletons and songs' is just a neat name for it.


    And Fang, can we use Minecraft Parodies of songs instead of the actual songs?

    Posted in: Maps Discussion
  • 0

    posted a message on Strawberry Jam V3 - A CTM Map Building Jam! Jam #17 over - check out the maps!

    A unusual theme, but could be interesting. And as for dates, I'd like to put forward Fri 19th- Sun 21st, although I suspect we'll do it in waves once again.

    Posted in: Maps Discussion
  • 0

    posted a message on Strawberry Jam V3 - A CTM Map Building Jam! Jam #17 over - check out the maps!



    Morality Planes - Edam_Cheese = Not started





    oh no...
    That map is awful compared to the stuff I can make now. My map for the 7th jam was better than Zeus's Failure by a longshot.


    Don't worry Ty, I self confess that all my Jam maps are absolutely terrible, much worse than Zeus;s Trials. I'm not particularly good at playing or making CTM's but I love the challenge of having it done within the 3 days and the push outside of my comfort zone. Feel free to play it LaterNightGamer, it wont take you long, and it will be nice to know what someone else thought. (Even though I probably have the balances all off!)
    Posted in: Maps Discussion
  • 0

    posted a message on Strawberry Jam V3 - A CTM Map Building Jam! Jam #17 over - check out the maps!

    More and more maps popping up and they're all looking really good, so much so I'm getting excited for my Halloween playthroughs. I'm easily scared anyway, let's see if any of them will keep me awake all night! ;)

    Posted in: Maps Discussion
  • To post a comment, please or register a new account.