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    posted a message on [1.3_1] Quintessential Creatures [WIP][MOD]
    Quote from Sarbinger »
    Post for view posts.



    Oh and maybe he might add to mocreature?

    I believe he said that this was gonna be compatible with it.
    Posted in: WIP Mods
  • 1

    posted a message on JurassiCraft [Update:Quetzacoatlus]
    Stop. RAPTOR TIME!

    Hitpoints: ?
    Drops: Dino Egg, Meat Hunk, Raptor Claw
    Threat Status: Dangerous
    Speed: Fast
    Jump: High
    Attack: Air kick. Can knockback.
    Damage: ?
    *Can be a possible mount under certain conditions.

    Will add item pics soon!
    Posted in: Suggestions
  • 1

    posted a message on JurassiCraft [Update:Quetzacoatlus]
    Quote from FummyJr »
    How does it lift its arms high enough to spike you?

    Probably rear a bit upwards enough to swipe at ya before landing back down. And I just noticed how small the legs look lol. ^^;

    Quote from Equeon »
    You should add raptors next, they are the coolest things ever.
    Imagine laughing over your tower at some skeletons and zombies when there is an obvious entrance on the other side. Of course, the mobs are too stupid to know that. At least... most of them are...

    Then imagine turning around and seeing a pack of four raptors entering through that entrance. And realizing that you're screwed.

    Lol don't worry. I'll make one for raptors too. XD
    Posted in: Suggestions
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    posted a message on [1.3_1] Quintessential Creatures [WIP][MOD]
    Notch should definitely add both yours and DrZhark's mobs in-game. I'm serious. You guys do incredibly awesome models that I would love to see officially.

    Very grand work you got here. Keep em' coming! :biggrin.gif:
    Posted in: WIP Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Holy snap this is epic! Keep up the great work! (Great doesn't even define this. It goes beyond awesomeness!)
    Posted in: Minecraft Mods
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    posted a message on JurassiCraft [Update:Quetzacoatlus]
    Quote from charle88 »
    The Iguanodon looks a little crooked.:tongue.gif:

    Maybe it could drop the thumbspike, which can be crafted to make powerful variants of the sword and arrow.

    Lol probably the perspective. That would be pretty cool using an Iguanodon's spike as a weapon of your own. I'll think of a concept for that...Dino Weapons/Armor. Yeah...8D
    Posted in: Suggestions
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    posted a message on JurassiCraft [Update:Quetzacoatlus]
    Quote from FummyJr »
    I typed a long reply but it didn't send so I had to start again. I'll summarise it.

      I don't like the way its random what part you get (I know i would end up with loads of a part and none of the part I need.)
      I think losing 4 fragments when you make a fossil block is a bit much, maybe it could be made like this:
    :soil: :Flint: :soil:
    :Flint: :soil: :Flint:
    :soil: :Flint: :soil: (no loss)
    or
    :soil: :Flint: :soil:
    :Flint: :Flint: :Flint:
    :soil: :Flint: :soil: (1 fragment loss)

      The blocks would be almost as rare as diamond (you get 4 when you find one though, so it balances out)

    Maybe the fragments could all be shaped differently
    (there would be as many different shapes as there are parts in the dinosaur its designed to make) (you can mix parts to make your own custom creation :biggrin.gif:) so for this t-rex like dino it would be 5 diffrent shapes fragmants, when you have 9(8) (it might be difficult to do 9 if you get 4 per fossilbock so maybe 8 with a hole in the middle because its hollow?) of a single shape (a Z shape for example) you can fit them together in a crafting table to make a part.

    (Edit) Also the unmined fossil block should be regular strength in explosions etc BUT when mined it should take AGEEEESSS because you have to be careful like a real archeologic digsite maybe the damage you do to it when you mine WONT reset when you click away like it does on other blocks, so you can dig it one day then come back tomorow and continue so it takes alot of time.

    Hmm...I like that. I'll make the necessary adjustments, though, I'll need to think on the layout of the fossil part blocks first before updating it. Thanks! ^^

    Quote from Maniacman12 »
    How do you make those blocks???? and the picture???
    and how you post em??
    :Notch: :SSSS: :Notch: :SSSS: (:[

    For the pics and blocks, it takes a combination of Photoshop and Flash. And to post a pic, use the IMG code above the typing box when you post a comment.
    EX:

    And we got our first creature! (And my first creature I attempted to make)

    http://dragonith.deviantart.com/#/d34g7d5
    Posted in: Suggestions
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    posted a message on JurassiCraft [Update:Quetzacoatlus]
    Quote from (>^.^)> »
    Great idea!
    And while I don't know 100% about fossils, I'm pretty sure that they're supposed to be fragile, and they aren't really that strong. I'd think that the fossil blocks should be changed to weak instead of medium. But thats just my opinion,

    You do have a point. I classified the blocks as Weak (Dirt, Sand, Cacti), Medium (Cobblestone, Iron, Gold), Strong (Obsidian), and Invulnerable (Bedrock). I think fossils wouldn't be weaker than sand (unless you pulverize it to bits lol) but they definitely would be somewhere along those lines. I'll change the durability for the fossils to Medium.

    Thanks for the suggestion!^^
    Posted in: Suggestions
  • 0

    posted a message on JurassiCraft [Update:Quetzacoatlus]
    Quote from charle88 »
    Great idea, especially the new block suggestions! Maybe there could be different type of fossil blocks, such as fossilized shells and plants. Fossils could be crafted into armor or weapons. Fossilized teeth can be used to create stronger arrows while the skull can be used as a helmet. Great idea so far!

    Though, personally, I would have called it FossilCraft.


    I may do more fossil variants later such as a sauropod fossil selection. Plus, I like the idea of fossil weaponry since I already made a helmet. Glad you like my idea!

    And JurassiCraft just has some kind of ring to it that I like. But hey, opinions are opinions. ^^
    Posted in: Suggestions
  • 0

    posted a message on [Mob Concept] Floating Flamme
    It has a flame in it's mouth? That alone makes it awesome. Great job!
    Posted in: Suggestions
  • 0

    posted a message on Glutton -=- [MOB Suggestion](Custom Graphic)
    Awesome idea! Love the concept and color choice.
    Posted in: Suggestions
  • 37

    posted a message on JurassiCraft [Update:Quetzacoatlus]
    Going to reorganize this whole post to better answer questions.
    So I've been playing Minecraft for a few weeks now with my friends, who introduced me to this game. After playing for all these weeks, I've had the urging to create some blocks/game elements for Minecraft (not that Notch will add these or anything but...). Here, I'll be posting blocks pertaining to this little project of mine+some other blocks I may make for fun. Feel free to say what you think about it. Now, enough introductions...
    ---------------------------------------------------------------------------------------------------------------

    JurassiCraft: New blocks 65 million years in the making.
    ---------------------------------------------------------------------------------------------------------------
    Dinosaurs in Minecraft? Madness. The dinosaurs wouldn't be found in the main world. They would be found in another dimension via a portal or something similar (Like the Nether). Still thinking about the concept on how to get to this dimension myself...

    The Official MOD Development Thread: viewtopic.php?f=25&t=173534

    Support

    [url=http://www.minecraftforum.net/viewtopic.php?f=1&t=100082][img]http://img641.imageshack.us/img641/3455/jurassicraftsigsupport.png[/img][/url]


    Creatures
    ---------------------------------------------------------------------------------------------------------------

    Iguanodon
    Hitpoints: ?
    Drops: Meat Block (x10), Thumbspike
    Threat Status: Neutral
    Speed: Slow-Normal
    Jump: Low
    Attack: Iguanodon attacks with it's thumbspike.
    Damage: ?


    Hitpoints: ?
    Drops: Dino Egg, Meat Block (x4), Raptor Claw
    Threat Status: Dangerous
    Speed: Fast
    Jump: High
    Attack: Air kick. Can knockback.
    Damage: ?
    *Can be a possible mount under certain conditions.


    Hitpoints: ?
    Drops: Ivory (x2), Wooly Blocks, Meat Block (x8)
    Hostility: Neutral-Passive
    Speed: Slow
    Jump: Low
    Attack: Punctures with tusks.
    Damage: -6 hearts ?
    *Can be tamed to hold 2 big chests via feeding it wheat/flowers.
    *When killed, it won't disappear. Instead, it will drop to it's feet and become destroyable like other blocks. Can craft (hollow it out. Meat can be found inside.) it into a small house in this state.
    *Able to be found frozen in arctic/snowy biomes. Must thaw it out to reanimate.


    Hitpoints: ?
    Drops: Tyrant's Tooth, Meat Block (x?)
    Hostility: Aggressive
    Speed: Slow-Medium
    Jump: Low
    Attack: A bone-crushing blow with it's jaws.
    Damage: Auto-KO. Player loses any items in the active inventory box.
    *Once it see's attack target, it gains the ability to smash through leaf, wood, cobblestone, dirt, and other notable materials except obsidian.
    *The Tyrant's Tooth can be crafted into the Tyrant's Symbol with 2 Fossils of any kind and String. Prevent's most of the other dinosaurs from attacking you. (Pending)


    Feathered Version

    Hitpoints: 2
    Drops: Dino Egg (Feathered Version drops Feathers as well)
    Hostility: Aggressive/Passive
    Speed: Fast
    Jump: High
    Attack: SWARM.
    Damage: Half a heart of damage.
    *These guys spawn in groups of 5 and will swarm the player upon sight. If there are only 2 Compys within a certain area, they will flee instead of attacking.


    "Creeperzilla were par to par with Tyrannosaurus Rex on controlling the top of the food chain at the end of the Cretaceous Period. However, this kingly status didn't last for long. 65 million years ago, an asteroid collided with the planet. However, much to the belief of modern scientists, it didn't kill the dinosaurs off. Rather, it just released enough space dust to block out the sun for 24 hours. The impact instead made every single Creeperzilla on the planet pissed off that they couldn't get sun tans in time for the beach party. So they went kamikaze, killing off the dinosaurs and leaving a large crater in the Gulf of Mexico. This of course sent profits plummeting and gas prices to go up. But fret not. Amongst the chaos, the ancestor of the Pig evolved and split into two species: The Pig and the Creeper. Get the ref, and you win diamonds."
    -------------------------------------------------
    Hitpoints: ?
    Drops: x10 TNT Blocks
    Hostility: Aggressive
    Speed: Slow
    Jump: Low
    Attack: A hell's load of explosive power. Blows up anything within a 15x15 radius. *Note: Explosion has the same strength as TNT.
    Damage: No hope, no survival. Those barely caught within the blast will have only half a heart of health left.
    *Note: These are really rare, somewhat comparable to the spawn rate of a Time Anomaly.


    Ankylosaurus will walk passively in the world until it sees danger (Raptors, T-rex) and will proceed to swing it's tail in that direction. A player can use this to avoid/hunt nearby T-rex or Raptors. However, if the player attacks an Ankylosaurus, it will retaliate with it's tail or a full charge ram. Touching an Ankylosaurus will produce the same effect as touching cacti. Ouch. An Ankylosaurus will be able to smash blocks with it's tail or ram in a similar power to the T-rex when in conflict.

    Aside from swinging at things, the Ankylosaurus will eat any Leaf Blocks it can reach, as well as flowers. It will happily eat any that a player gives to it, but it will still attack if the player hits it afterwards. The Ankylosaurus will stop attacking when the the threat is gone from it's visual range. (FYI This is a fairly small visual range.)
    -------------------------------------------------
    Hitpoints: ?
    Drops: Meat Block x4, Armor Plate (Craftable into armor)
    Hostility: Neutral
    Speed: Slow
    Jump: Low
    Attack: A powerful smack with it's tail club./Full body ram.
    Damage: Will Auto-KO player if he/she is not wearing iron armor and up./5 Hearts


    Hitpoints: ?
    Drops: Fish, Armor Plate
    Hostility: Aggressive?
    Speed: Average
    Jump: Swims
    Attack: Claws strike out.
    Damage: 2 Hearts


    -------------------------------------------------
    Hitpoints: Varies
    Drops: None? Upon death, spawns a Tar Block in it's place.
    Hostility: Aggressive
    Speed: Average
    Jump: Low
    Attack: It tackles you like a normal Slime does.
    Damage: Varies


    This giant dino bird is a rare sight in JurassiCraft (Not as rare as Creeperzilla mind you), soaring overhead alone or with a companion. Normally non-aggressive, it will dive down and raise you into the air for a deadly drop if provoked. On foot, it will attempt to run away for flight (cannot fly away unless there's a wide enough space) or attack you with it's beak. One can lure a Quetzacoatlus if you kill a large dinosaur when one's near the player. Dropping some fish also works. Though, either way is risky due to other predators being attracted to your spoils. Possible to tame for flight. Though, I'm still unclear on if this is an appropriate trait for this beast.
    -------------------------------------------------
    Hitpoints: 20?
    Drops: Meat Blocks, Fish (x8-10)
    Hostility: Neutral
    Speed: (Air) Fast, (Land) Slow
    Jump: Low
    Attack: (Air) Dive and grab / (Land) Beak jab
    Damage: Varies / 5

    ---------------------------------------------------------------------------------------------------------------



    Fossil Skull Block
    Durability: Medium
    Lavaproof?: Yes.
    Obtained by: Random by combining 9 Fossil Fragments.
    Drops:
    *? Fossil Fragment(s)
    Usage:
    * Placeable for a decoration.
    * Can be worn as a helmet.

    Fossil Block
    Durability: Medium-Strong
    Lavaproof?: Yes.
    Obtained by: Mining deep underground (Rare) or combining 5 Fossil Fragments with 4 Dirt Blocks.
    Drops:
    *4 Fossil Fragments
    Usage:
    * Placeable for a decoration.
    * Can be mined via TNT/ damage is permanent if struck with pick.

    Fossil Rib Block
    Durability: Medium
    Lavaproof?: Yes.
    Obtained by: Random by combining 9 Fossil Fragments.
    Drops:
    *? Fossil Fragment(s)
    Usage:
    * Placeable for a decoration.

    Fossil Hip Block
    Durability: Medium
    Lavaproof?: Yes.
    Obtained by: Random by combining 9 Fossil Fragments.
    Drops:
    *? Fossil Fragment(s)
    Usage:
    * Placeable for a decoration.

    Fossil Legs Block
    Durability: Medium
    Lavaproof?: Yes.
    Obtained by: Random by combining 9 Fossil Fragments.
    Drops:
    *? Fossil Fragment(s)
    Usage:
    * Placeable for a decoration.

    Fossil Tail Block
    Durability: Medium
    Lavaproof?: Yes.
    Obtained by: Random by combining 9 Fossil Fragments.
    Drops:
    *? Fossil Fragment(s)
    Usage:
    * Placeable for a decoration.

    Wooly Block
    Durability: Weak
    Lavaproof?: No.
    Obtained by: Killing a Woolly Mammoth.
    Drops:
    * Woolly Block.
    Usage:
    * Placeable for a decoration.
    * Can be used as Painting material like Wool.

    Meat Block
    Durability: Medium
    Lavaproof?: No.
    Obtained by: Killing a Woolly Mammoth, or combining 4 Meat Hunks.
    Drops:
    * 1 Meat Block
    Usage:
    * Placeable for a decoration.
    * Can be used as mob bait. Will disappear if mob breaks it.

    Tar Block
    Durability: None. (Liquid)
    Lavaproof?: Cancel's Out.
    Obtained by: Randomly generated tar pits(Very Rare).
    Drops:
    * None.
    Usage:
    * If stepped on, player's/mob's movement greatly slowed and height decreased slightly.
    * Standing too long in tar after a few seconds will immobilize player/mob completely. Overtime, player/mob will slowly lose health.
    *To escape, one must have a Flint and Steel/ Bucket w/Lava (only recommended when not stuck) to ignite Tar (will not spread to other surrounding Tar Blocks). Also using gravity affected blocks (Sand/Gravel) to fall on top of player will remove the Tar Block, however endangering the player of suffocation.
    * Can be collected via Bucket (another escape method) to use as a mob trap. Cannot collect drops however.
    *Fossils are occasionally around tar pits.

    Roast Block
    Durability: Weak
    Lavaproof?: No.
    Obtained by: Cooking Meat Block on Spit (Cannot be cooked in Furnace).
    Drops:
    * Roast Block
    Usage:
    * Placeable for a decoration.
    * Can be consumed same way as Cake. Heals 8 hearts.


    And here's how they all go together. (Though, you can place it anyway you want.)
    ---------------------------------------------------------------------------------------------------------------


    Clock Face Block
    x4 Time Fragments, x1 Clock
    *Placeable like a ladder. Tells time of day.

    Fossil Brush
    x4 Sticks, x3 Feathers
    *Allows for easier excavation of Fossil Blocks.

    Raptor Claw
    x0
    *No use yet.

    ---------------------------------------------------------------------------------------------------------------

    These blocks are rarely (1-5% chance) found in the world, above and underground. They have the same light range as Glowstone and are as fragile as glass. Despite that, you can walk through it like water/portals (which animates like such). Depending on the size of the rift, certain prehistoric animals can be found around it or coming out from it. These normally would be raptors, pterosaurs, and compys. When broken, 4 Time Fragments are dropped, which is exactly how much is needed to recreate a Time Anomaly Block.


    Concept terrain for the mod.
    Posted in: Suggestions
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