• 0

    posted a message on Help? First time.

    I'm not too familiar with Realms but I'm pretty sure for like a regular vanilla minecraft server there is an option in the server.properties that enables command blocks. Maybe this is the issue?

    Posted in: WIP Maps
  • 0

    posted a message on Cyberpunk City WIP [CAPITAL CITY]

    The lighting on the buildings at night is spectacular!

    Posted in: WIP Maps
  • 0

    posted a message on NPE while learning to use Key Binding. Any help is appreciated!

    So I've dabbled in Minecraft Modding in the past and just recently decided to give it another shot. I've watched and read a few tutorials about Key Binding and while trying to add a feature to armor that would allow you to change flight speed I've encountered a problem that I've looked around for some answers but haven't been able to find anything specific to my needs.


    When using my Key Binding array in an IF statement whenever a game is loaded with the armor on I recieve a crash with the reason being a NPE and it points to my IF statement. I've attached the crash and the code in question and maybe someone who knows better will be able to help me out! If you need to see more code or have a question about the code or crash just lmk! :)


    Code:


    if (ClientProxy.keyBindings[0].isPressed()) 
    {
    		if (player.capabilities.getFlySpeed() != 5)
    		{
    			player.capabilities.setFlySpeed(player.capabilities.getFlySpeed() + 1F);
    		} else {
    			player.capabilities.setFlySpeed(1F);
    		}
    }




    Crash Report:

    [20:19:00] [Server thread/INFO] [FML]: The state engine was in incorrect state SERVER_STOPPING and forced into state SERVER_STOPPED. Errors may have been discarded.
    [20:19:00] [main/INFO] [STDOUT]: [net.minecraft.init.Bootstrap:printToSYSOUT:629]: ---- Minecraft Crash Report ----
    // Don't do that.
    
    Time: 9/7/19 8:19 PM
    Description: Ticking player
    
    java.lang.NullPointerException: Ticking player
     at com.Frostdr4gon2.ThomassMods.util.handlers.EventsHandler.onEvent(EventsHandler.java:49)
     at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_15_EventsHandler_onEvent_PlayerTickEvent.invoke(.dynamic)
     at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
     at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
     at net.minecraftforge.fml.common.FMLCommonHandler.onPlayerPreTick(FMLCommonHandler.java:365)
     at net.minecraft.entity.player.EntityPlayer.onUpdate(EntityPlayer.java:228)
     at net.minecraft.entity.player.EntityPlayerMP.onUpdateEntity(EntityPlayerMP.java:423)
     at net.minecraft.network.NetHandlerPlayServer.update(NetHandlerPlayServer.java:185)
     at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.update(NetworkDispatcher.java:212)
     at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:307)
     at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:197)
     at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:865)
     at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:743)
     at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:192)
     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:592)
     at java.lang.Thread.run(Unknown Source)
    
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    
    -- Head --
    Thread: Client thread
    Stacktrace:
     at com.Frostdr4gon2.ThomassMods.util.handlers.EventsHandler.onEvent(EventsHandler.java:49)
     at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_15_EventsHandler_onEvent_PlayerTickEvent.invoke(.dynamic)
     at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
     at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
     at net.minecraftforge.fml.common.FMLCommonHandler.onPlayerPreTick(FMLCommonHandler.java:365)
     at net.minecraft.entity.player.EntityPlayer.onUpdate(EntityPlayer.java:228)
    
    -- Player being ticked --
    Details:
     Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
     Entity ID: 232
     Entity Name: Player800
     Entity's Exact location: -34.77, 78.00, 251.55
     Entity's Block location: World: (-35,78,251), Chunk: (at 13,4,11 in -3,15; contains blocks -48,0,240 to -33,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
     Entity's Momentum: 0.00, -0.08, 0.00
     Entity's Passengers: []
     Entity's Vehicle: ~~ERROR~~ NullPointerException: null
    Stacktrace:
     at net.minecraft.entity.player.EntityPlayerMP.onUpdateEntity(EntityPlayerMP.java:423)
     at net.minecraft.network.NetHandlerPlayServer.update(NetHandlerPlayServer.java:185)
     at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.update(NetworkDispatcher.java:212)
     at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:307)
    
    -- Ticking connection --
    Details:
     Connection: net.minecraft.network.NetworkManager@5cba5302
    Stacktrace:
     at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:197)
     at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:865)
     at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:743)
     at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:192)
     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:592)
     at java.lang.Thread.run(Unknown Source)
    
    -- System Details --
    Details:
     Minecraft Version: 1.12.2
     Operating System: Windows 10 (amd64) version 10.0
     Java Version: 1.8.0_211, Oracle Corporation
     Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
     Memory: 600117072 bytes (572 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
     JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
     IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
     FML: MCP 9.42 Powered by Forge 14.23.5.2768 5 mods loaded, 5 mods active
     States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    
     | State | ID | Version | Source | Signature |
     |:--------- |:--------- |:------------ |:-------------------------------- |:--------- |
     | UCHIJAAAA | minecraft | 1.12.2 | minecraft.jar | None |
     | UCHIJAAAA | mcp | 9.42 | minecraft.jar | None |
     | UCHIJAAAA | FML | 8.0.99.99 | forgeSrc-1.12.2-14.23.5.2768.jar | None |
     | UCHIJAAAA | forge | 14.23.5.2768 | forgeSrc-1.12.2-14.23.5.2768.jar | None |
     | UCHIJAAAA | tm | 0.3 | bin | None |
    
     Loaded coremods (and transformers): 
     GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
     Profiler Position: N/A (disabled)
     Player Count: 1 / 8; [EntityPlayerMP['Player800'/232, l='New World', x=-34.77, y=78.00, z=251.55]]
     Type: Integrated Server (map_client.txt)
     Is Modded: Definitely; Client brand changed to 'fml,forge'
    [20:19:00] [main/INFO] [STDOUT]: [net.minecraft.init.Bootstrap:printToSYSOUT:629]: #@!@# Game crashed! Crash report saved to: #@!@# .\crash-reports\crash-2019-09-07_20.18.59-server.txt
    [20:19:00] [Client Shutdown Thread/INFO] [minecraft/MinecraftServer]: Stopping server
    [20:19:00] [Client Shutdown Thread/INFO] [minecraft/MinecraftServer]: Saving players

    Again any help is appreciated!


    Edit: Forgot to mention that I'm coding for Minecraft 1.12

    Posted in: Modification Development
  • 0

    posted a message on Anohana Mod for 1.14.2

    Would love to see some more information about the blocks you've added. But I always love to see new modders get into the community! Hope you keep up with this project!

    Posted in: WIP Mods
  • 0

    posted a message on Looking for YouTubers for Factions and Skyblock Server

    I run two servers called OrcaCraft and I'm looking for youtubers. Contact me on discord for more information if you are interested. Frost#5597

    Posted in: Server Recruitment
  • 0

    posted a message on Add Orcas (Killer Whales) to Minecraft!

    Two thoughts about the discussion so far. 1. I don't think that any additions to Minecraft would have any noticeable impact on the real world. 2. The discussion has kinda shifted away from Orcas into sharks! Lol

    Posted in: Suggestions
  • 0

    posted a message on Add Orcas (Killer Whales) to Minecraft!
    Quote from CrystalLaser»

    Good sir you might be in more luck than I thought. Orcas and seals/sea lions were mentioned as something they’d like to add as of LAST YEAR! Scroll down till you see “brief mentions” and go down to 2018.


    Mind you, these aren’t gauranteed, but many of these were partially if not fully implemented so...


    Also worth mentioning is that the only reason pink river dolphins weren’t added was because of time constraints. Nice thing about Minecraft being ever updating is they will have more than enough time in the future.


    EDIT: It was mentioned to not expect anymore sea creatures anytime soon, but the idea has been put in their head.


    Thanks for the link. I know they have moved on from sea creatures for the time being but hopefully they will return to it in the future!


    Hm... An ambient mob? Don't mind those. Makes the world feel a little more

    alive. But there will be people who'd dislike orcas for the sake of disliking all

    ambient mobs, simply for not having a specific use (like people making

    a fuss about the addition of polar bears... or coming up with explanations on

    how bats are actually not useless by their own logic when pointed out that

    these creatures are already in the game and are there to stay).

    But then again. Everyone has their own playstyle and tastes... whilst I like

    the idea of having majestic orcas roam the oceans there will be at least one

    or two people who would have issues with endangered species in games

    (not sure if orcas are on the list... must ask captain obvious on that one)

    ...though we do already have polar and panda bears (those are endangered

    as far as I know... so best bait for moral outrage) that people can be

    cruel to. It is just a game but you know how some take these things too

    serious. So to end the monologue: Yes this mob sounds fine to me.


    -Support.-


    I always have loved the addition of ambient mobs to Minecraft. I was happy with the addition of polar bears and bats. The snow biomes and caves always seemed quite dull to me. And to answer your question about Orcas being on the endangered species list, they are not considered endangered due to lack of data on their numbers.

    Though I must admit I'm not so keen on the idea of taming orcas.

    In my opinion they should be more wild like the newly added foxes.

    Essentially you can breed them but they won't be tame... the whole

    idea of taming them kind of gives the wrong impression of coming

    across as, adding a pet to jump through hoops in an aquarium

    just to entertain people like an aquatic clown as opposed to the

    mighty leviathan and apex predator of the arctic ocean eating seals

    by the dozen... just sounds less... badass to me. Just my two cents.^^


    I was just throwing that idea out there. It just thought of a good addition to me because of the fact that the only way getting across oceans is the plain boats that have been around since early Beta. If they weren't tamable I would love to see an overhaul of the boats in Minecraft!

    Posted in: Suggestions
  • 0

    posted a message on Add Orcas (Killer Whales) to Minecraft!
    Quote from fishg»

    I agree, more biome diversity would be fun! I think they could implement orcas as an extra-large reskinned dolphin spawning in icebergs. Whales are closely related to dolphins so it might work, and you wouldn't have to worry about implementing special uses for them.


    Support.


    Thanks for the reply! Yeah it wouldn't be a hard addition at all! I mean for the model all you'd have to do is remove the bottle nose from the dolphin. And also Orcas are dolphins as well! Their name can be misleading but they are just big dolphins!

    Quote from CrystalLaser»

    According to the Minecraft wiki, killer whales are a mentioned feature that they talked about a few years ago. Your wish may come true without them even seeing this suggestion!


    Oh I didn't even realize this was the case. Would love a link to the wiki page you are refering to!

    Posted in: Suggestions
  • 0

    posted a message on Add Orcas (Killer Whales) to Minecraft!
    Quote from SmugSmirk»

    I think some more details are necessary. Like how much health this thing has, how much damage it does, if it's hostile to the player, etc.
    It seems interesting tho. So support for now I guess? I think if the mob is supposed to be potentially dangerous restricting its spawn might be necessary, as I wouldn't enjoy getting killed by an orca when I'm trying to swim to places early game.


    Thanks for the feedback! I added some information regarding your questions!

    Posted in: Suggestions
  • 2

    posted a message on Add Orcas (Killer Whales) to Minecraft!

    I've been playing MineCraft for a very long time. I started playing when I was a kid back in 2011 and have always had ideas and suggestions but none am I more passionate than this one. With the fairly recent 1.13 release Mojang added Dolphins to MineCraft. Never has my idea been closer to fruition. With this update it gave life to the mainly dull ocean biome. This was amazing for me because with the addition of dolphins it seemed like with just a few model changes and code changes that Orcas could be in there as well. I really hope that this is the right sub reddit to post in because my MineCraft dreams would be complete with the addition of Orcas lol. I have taken the liberty of trying to model a Orca that could mabye be used. It's nothing spectacular, just a recreation of the already implemented dolphin but with a texture change and the removal of the nose. I had used it in a MineCraft mod I made a few months back and posted on Minecraft Forum. The mod is nothing crazy, no natural spawning and they are currently land mobs but I wanted to try my hand at it in hops that it shows my dedication to this idea.





    Pictures:


    https://i.imgur.com/N9Bp5dZ.png





    I was thinking that they could spawn naturally in the deep ocean and that they would hunt the other ocean mobs because Orcas are known to eat everything in the ocean and they are the top of the food chain(even known to hunt sharks!) They would spawn in every ocean biome because they are found in every part of the ocean around the world! The drops for the Orcas would be raw fish with maybe even some lucky drops such as raw pufferfish. You might think Orcas dropping puffer fish is weird but dolphins (which Orcas are dolphins) have been known to eat pufferfish intentionally to get high off of their toxin.


    Health:

    Orcas health will reflect that of a doplhin's, Orcas are just big (and beautiful dolphins). That's why I think Orcas should have 15 health and do 3 damage on easy, 5 damage on medium, and 7 on hard.



    Nature:

    Orcas are the kings of the sea but that does not mean that they are aggressive creatures. There has never been a recorded attack of a wild Orca on a human being. The only attacks that have ever happened are the attacks at SeaWorld where they are kept in captivity when they should be wild. This is the reason that I think Orcas should behavior very similar to dogs where they are passive creatures until they are attacked.


    Tamability?


    Only a thought but I was thinking that you could maybe tame Orcas with raw fish and be able to ride them. This is obviously based on the real life Orcas in Seaworld(yes, I know sad but MineCraft is only a videogame lol). So taming Orcas is not too far out of an idea. The fact that the only real way to get across oceans fast is with a boat so I thought it might be an interesting idea to have a ride-able mob in the ocean. Please let me know your thoughts and if you have any suggestions to further the development of this idea please let me know!

    Posted in: Suggestions
  • 0

    posted a message on [Looking for Staff] OrcaCraft Factions [1.8.8]
    Quote from MsRoseluck»

    Your IGN (In Game Name) : BLUMantra


    Age : 19


    Location/Time Zone : PST, don't ask why I'm making this at 2AM


    When do you typically play? : Ideally from Noon to Midnight! Making about 12 hours or more. If i have reason to.


    What plugins are you familiar with? (And list your familiarity on a scale from 1-10) : Its been a very long time most of the offhand stuff I don't know but the basics are clear. GroupManager, Essentisals, WorldEdit, Factions. Rating all of them to a 7 only because of how long its been.


    Why do you want to be staff/developer? : Its all I'm good at doing at the game. I'm looking to bring a server up much like I've done in the past.


    Long Answer


    Tell us a bit about yourself : I'm only a 19 year old full time student, though taking online classes allows me to dedicate much of my time to side hobbies, there really Inst all that much to me, I spent all my free time here on the computer. I know you want a Long Answer but I'm not that interesting outside of the game promise.


    What kind of Minecraft player are you? : Ive dedicated my past 10 years or so of playing this game to exclusively moderation. Getting my start in factions servers its where I have most loyalty towards. Not to mentions the communities on factions, the selfish, salty folk really get me going good and I live for it. Aside from moderation jobs ill just play single player, most likely modded as servers have made me jaded to normal Minecraft survival.


    Describe your previous/current staff experience : This is the good part. As Ive mentioned I've dedicated the past 10 years to moderation as a key element to my daily routine spending years mastering and teaching it. I apply the same ideals of the courts to moderate, some may say this is too far and unnecessary but I find it perfect. Ive seen countless staff make choices off emotion and not with any real reason, this is not acceptable. Just an example. As far as my time as staff on Minecraft i used to basically own one server MiragePvP its long dead and its death was coming. The real owner showed up once a month and payed that was it so that left me to do all the work and work I did, other servers were mostly just projects that didnt last all that long. To rulebreakers I sure was a terror, but to the players I was their best friend. its a perfect balance that should be the goal to obtain but no one ever goes for. Outside of that I have spent time moderating multiple Discord servers, though they are also slowing dying off.
    To Summarize, Ive spent multiple years performing this position and I like to believe that it really shows. Some say I take things a bit too seriously, but I just enjoy the job.


    Thank you for taking the time to read this and I thank you for your consideration,
    and as always, I look forward to hearing from you.


    Loved the application. Add me on discord Frost#5597

    Quote from turbrex»

    YT CHANNEL: here



    Your IGN (In Game Name) : Dr_Wild



    Age : 13 (turning 14 in 11 days)



    Location/Time Zone : Eastern Standard time



    When do you typically play? : about 5-8 hours a day




    What plugins are you familiar with? (And list your familiarity on a scale from 1-10) :
    World Edit 7/10

    Admin 7/10

    WorldGuard 6/10 (still learning, but know basic ban/kick commands.)




    Why do you want to be staff/developer? :
    I want to truly become part of something marvelous, whilst learning things along the way. With my past experience, and the amount of youtube I watch, I believe it would be enjoyable to bring order into a factions server, that could explode in players any moment. I would be active, and definetly have fun with the players, and making sure they are experiencing what they were promised. The world isn't all joy, but I'll try to make it better.





    Long Answer




    Tell us a bit about yourself: I am almost 14. (bday March 7!) and I love talking on discord, making youtube videos, playing minecraft and roblox and some BO4 occasionally. I love following rules and helping other people while maintaining a sense of humor.




    What kind of Minecraft player are you? :
    (Don't really understand this question but) I normally play factions or kitpvp, sometimes skyblock with my friends. I'm decent at pvp.



    Describe your previous/current staff experience : I've been staff member on e-dgy one of the biggest discord servers ever, because of my maturity for my age and friendliness. I have been staff on one minecraft server which was a faction server, which I stayed in for a year and left due to personal reasons.


    Sorry, were looking for someone who is a little older and has a little more plugin experience to help manage the server, not to mention your application was a little light. However, be sure to stay tuned as when we go for official release we will be looking for some helpers.

    Posted in: Server Recruitment
  • 0

    posted a message on [Looking for Staff] OrcaCraft Factions [1.8.8]

    Short Answer




    Your IGN (In Game Name) :

    ___EnzoGamer___

    Age :

    15

    Location/Time Zone :

    Ontario, EST

    When do you typically play? :

    Afternoons, once I'm finished with school


    What plugins are you familiar with? (And list your familiarity on a scale from 1-10) :


    WorldEdit (9) GroupManager(8) Perm(8) I'm pretty sure those are the most important ones, unless I'm missing some.


    Why do you want to be staff/developer? :


    I'm trying to find a new way to enjoy the game as it has kind of become stale for me, and having an obligatory responsibility within the game would most likely give the game a breath of life for me.



    Long Answer




    Tell us a bit about yourself :

    I'm very much a people person, I generally have great first impressions with most people I meet. I am also a very quick learner, especially in areas that I'm interested in. One of my favourite things to do is learn languages, I have a B1 level proficiency in French, A2 in Spanish and I'm N5 level in Japanese.


    What kind of Minecraft player are you? :

    Pretty laid back. I don't tend to play alone very often as I enjoy interaction with people much more. My favourite thing to do in the game is definetely building, although I'm not very good at it. It blows my mind honestly when I see some of the stuff people make. Minecraft doesn't have a very high skill cap, but I'd say I'm fairly good at the game. I've been playing the game since it came out.


    Describe your previous/current staff experience :


    I've been staff one 5 servers. I was the owner of 2 (OrcaCraft and MCRPG), and I was admin on the other 3 (DroughtGaming, ZZTopCloud, FrankFurtMC). All of these servers closed some years ago due to lack of playerbase, except for OrcaCraft (which lmao can't believe we have the same name) which I couldn't pay for anymore so I shut it down.


    Check your DMs :D

    Posted in: Server Recruitment
  • 0

    posted a message on [Looking for Staff] OrcaCraft Factions [1.8.8]
    Quote from LtPlatypus»







    Long Answer




    Tell us a bit about yourself :




    What kind of Minecraft player are you? :




    Describe your previous/current staff experience :


    Thanks for the Application. I would love to see more experience with plugins. I'm sorry but for now as the server is just being set-up I'm looking for some variety in plugin experience. We also don't use PEX. We use group manager.

    Posted in: Server Recruitment
  • 0

    posted a message on [Looking for Staff] OrcaCraft Factions [1.8.8]

    Bump

    Posted in: Server Recruitment
  • 0

    posted a message on [Looking for Staff] OrcaCraft Factions [1.8.8]

    Hey guys. My name is Thomas and I'm looking to start a factions server. This server is in the very early stages of developement but if I want this server to be what I hope to be I can't do it alone. I'm looking for some very experienced Minecraft players to help me along this journey. I've got a lot of the barebones down but hoping for some administrative and testing help. Looking for people that are experienced not only with the game but also the server management part of it. If you think you fit the part be sure to leave a response!


    If you have any questions be sure to ask me. I'll be checking this thread often so just leave a reply and I'll be sure to answer you.


    If you like what you have read, please fill out an application. If you notice, we have put a lot of effort into creating a great community atmosphere, and so we will only be accepting great applications. Spend a little bit of time on it! I promise it will be worth the effort.


    A great applicant will follow these guidelines:

    - Be yourself, tell us about yourself.


    - Got a Youtube channel? Link it!

    - Show us you want to have fun and play Minecraft and you’ll have a solid app.


    A terrible applicant will read these guidelines:

    - One word answers and personality-free applications will be denied.


    - Players that apply to 3 servers a day or several servers week will be denied.

    - People with shady ban histories will be denied.

    - People that are found to be lying in their application will be denied.

    - People that can’t be bothered to punctuate or spell check their application will be denied.

    Application Form:


    Short Answer




    Your IGN (In Game Name) :



    Age :



    Location/Time Zone :



    When do you typically play? :




    What plugins are you familiar with? (And list your familiarity on a scale from 1-10) :





    Why do you want to be staff/developer? :






    Long Answer




    Tell us a bit about yourself :




    What kind of Minecraft player are you? :




    Describe your previous/current staff experience :
    Posted in: Server Recruitment
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