Simple economics, it costs more to run than it makes in ad revenue.
- Dweller_Benthos
- Registered Member
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Member for 13 years, 2 months, and 3 days
Last active Fri, Dec, 1 2023 07:43:38
- 25 Followers
- 5,293 Total Posts
- 469 Thanks
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May 23, 2019Dweller_Benthos posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
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May 21, 2019Dweller_Benthos posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
Ah well, it was fun while it lasted, which was longer than most of these type of things, much longer. Looks like I'll have to use Planet Minecraft, maybe even make an account there, but I doubt I'll post as much as I did here, or at all.
So long and thanks for all the fish.....
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Mar 9, 2017Dweller_Benthos posted a message on Minecraft Forum + Twitch LoginPosted in: News
Right, there's no option for "Don't ask me this again" if I don't want to merge my accounts. I want them separate, and I don't want to be asked about it every time I log in here.
This option should be there, I don't care who owns who now, keep them separate. -
Nov 21, 2013Dweller_Benthos posted a message on Snapshot 13w47a Ready for Testing!Well, they fixed the derpy beds anyway.Posted in: News
The computer I'm on here doesn't do the twitch thing (not that I have a twitch account anyway, or the bandwidth to stream) I bet it's probably something like the new Nvidia shadowplay hardware-based recording feature. Only the newer, higher-end cards can handle it. -
Nov 1, 2012Dweller_Benthos posted a message on DON'T PANIC -- Regarding "Warning - visiting this web site may harm your computer!"I just got the warning again, so something is still not right....Posted in: News
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Dec 16, 2011Dweller_Benthos posted a message on Snapshot Week 50 Released For TestingToo bad the links are all to the 11w49a release and not the 50 release which is here:Posted in: News
http://mojang.com/2011/12/15/minecraft-dev-snapshot-week-50/
herp derp■(These JARs may still say 11w49a when you start them… It’s just a joke. Funny, eh? Haha…)
So maybe not...... -
Sep 12, 2011Dweller_Benthos posted a message on Want to play 1.8 Early? Here's How!Spider caves suck. Just sayin'.Posted in: News
Anyone with arachnophobia, don't even bother. If you see a passage blocked by webs, just seal it up and go someplace else.
Otherwise, the abandonded mine I found is huge and has many levels, random chests here and there.
Can't hold down right click to spam stuff anymore, have to keep clicking, like to make a gravel tower to mine flint. Same goes for arrows, if you don't hold down the button, and click fast, the arrow falls at your feet and does nothing. Frantic first encounter with a skeletong dungeon there. -
Sep 12, 2011Dweller_Benthos posted a message on Want to play 1.8 Early? Here's How!Just found my first abandoned mine shaft, pretty cool.Posted in: News
I haven't found any near surface coal or iron, so I'm making tons of charcoal. Tunneled down a bit when I hit the mineshaft just at the end. Looks like they tunneled into a lava pocket and some gravel collapsed the roof.... ooops... My profit, found some iron finally, and they left behind some cart tracks, score! -
Sep 12, 2011Dweller_Benthos posted a message on Want to play 1.8 Early? Here's How!Posted in: NewsQuote from exelsisxax
cant eat food. holding right click doesnt work, and clicking moves the food towards me then back.
It's not instant like it used to be, hold the button down to eat. Unless you are, then maybe something wrong with your mouse? -
Sep 12, 2011Dweller_Benthos posted a message on Want to play 1.8 Early? Here's How!Pretty cool, spawned about half way up a tall pine tree, standing on the leaves, I even think it shoved me sideways from the actual spawn point so I didn't spawn inside the tree. Still had to climb down, lol, but really cool and random.Posted in: News
How soon before we see the threads asking if using F6/F7 is cheating just like the F3 key? LOL
But, while I was using, F6 to roll back the day, got an out of memory error and it quit, but this machine I'm using isn't the best for that kinda thing.
Oh yeah, watched a pig swimming and it turned completely black while under water, so there's a bug for you. - To post a comment, please login.
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My guess is the Falling Leaves mod, not sure what's wrong but it's a first mention in the crash report. Could be the files got corrupted or aren't loading correctly since you mention it was working at one time. Could also be a certain type of image that wasn't loaded until you entered a new area where that image was used or collected an item that uses it that's now in your inventory.
Try placing a new copy of the mod in your mods folder or see if there are any updates for it.
Could also see if the author of the Falling Leaves mod has any idea.
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Ah thanks for the detailed explanation as always! I probably could have worded that better.
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It's not a bug really, as mentioned. People complained there wasn't enough to find or something so they increased the amount of structures, plus there's just a bunch now so there's more to find. There's a program called AMIDST that will show a biome map of a seed you can enter, and it will show where structures will form, and where you will spawn. You could use that to try different seeds fairly quickly until you find one without a village close to where you spawn. There's also the seed sharing forum as well, someone might have already posted one.
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That is odd, the only google hits I get are translations that mean the limbic system in the brain. Plus, a "fully automated" system that has no recourse for human intervention or even explanation? What kind of Nazi Big Brother crap is that? That is just bizarre.
Only thing I can suggest then is to try a different spelling and see if their "automated system" doesn't pick up on it. I know it looks tacky and immature but "L1mb1que" or something similar might work.
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This is probably a case of one terrain generation process taking place after another and the result is something that's usually not possible. This is why you sometimes see floating sugar cane near pools of water, the sugar cane is placed on the sand then the water pool removes the sand from underneath it, but it remains floating because the block hasn't technically been updated yet. Same goes for this, I expect, the crops were placed then the path was made underneath them. Place a torch nearby to update the blocks and I bet the crops pop off.
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Sound Filters is throwing an error, this is a client side mod, not needed if it's on the server, take it out of the server files and try it.
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Depending on how you typed in the seed, Minecraft could have interpreted it as a phrase and generated a new seed from that. Copy and paste might do this as well, if you copy from a non-ascii source with some formatting commands in there. Best bet is to type in the seed manually using only the number keys on your keyboard.
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If it's your single player world, no one but you can make that determination. On a server it's a different story and would be something the players of the server or the server owner would have to determine. A server I used to play on posted the seed so people could create single player worlds of it and find stuff easily without having to search forever creating new chunks that would just take up space. On other servers that would be considered cheating, so they don't release the seed. All depends how you want to play.
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Looks like a problem with the colossal chest config file:
You can try making a backup of the config file somewhere, then deleting the copy from your mod pack install, and see if it gets generated automatically, that might work.
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Random terrain generation, it means nothing.
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Increasing tick time will fix the symptom but not cure the disease. It's still a good idea to audit all your storage systems and find out what was causing the problem in the first place.
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Looks like a problem with sophisticated core which might be an inventory mod? Something in there about inventory and hoppers, so my guess is, if the server had been running fine, and now isn't, that some automatic process like a mob farm has backed up and is jamming an inventory system and it's overloading the server, as a tick is taking longer than a minute, so it shuts down. See if you can log on for long enough to find the issue and if not, there are server commands that will purge dropped items (might be the issue, just a guess) and in an extreme case, use a map editor to delete the hopper in question, if that's the cause, or even worse, delete the entire chunk and take the hit to the lost items.
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There is a bug(s) listed for this on the tracker, https://bugs.mojang.com/browse/MC-95529 and https://bugs.mojang.com/browse/MC-91121 the usual advice being to delete the player .dat file and see if that works. Since you've already had that done, probably not that. Something else I've found is it might be a DNS problem, https://support.aternos.org/hc/en-us/articles/360026805072-Connect-to-your-server most of that is specific to that server provider but the advice at the bottom about flushing DNS cache and changing DNS server might help?
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You're probably better off asking on a dedicated modding forum, github or reddit sub like https://www.reddit.com/r/MinecraftMod/ or https://www.reddit.com/r/forgemodding/ as this forum is for general Java support, not actual mod coding questions.
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Sorry for the delayed post, long weekend, but yeah I have no idea, there are too many variables and it could be anything.