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    posted a message on Accepting Minecraft Realms Requests
    I don't see that you've chosen someone yet, So I might as well apply.
    • IGN: DwarfWoot
    • Age: 21
    • Do you have Skype?: Yes.
    • Why you feel you should be invited:
    • I've been playing since Alpha, and I love testing out the new features. More than anything, I tend to play Dev builds. I play MC pretty regularly, and I would love so actually contribute to the testing of Realms. I would greatly appreciate the invite and opportunity to test this.
    Posted in: Minecraft Realms
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    posted a message on Seed that starts you off right
    The Seed: 8235548618625277062

    I'll post more details and coords later, but basically:
    - Spawn is practically inside of a Village.

    - Spawn is directly adjacent to a giant Ocean, a big Jungle, a great Desert, and some Extreme Hills on the horizon.

    - After just entering the adjacent Jungle, there is a Jungle Temple.

    - If you enter the Desert and follow along the edge with the Jungle (jungle to your right) you will run into a Sand Village after like 1-3 minutes.


    It's pretty great, especially for starting a new survival world.
    And like I said, I'll post specific coords later, and if anyone wants to add cool finds in this world, post and I'll add them here ^_^
    Posted in: Seeds
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    posted a message on Anyone wanna sing this?
    As far as singing, I dont care who does it, everyone can :D
    If you want to do it and upload it to youtube you can, idc. I just wanted to post the lyrics and see if anyone wanted to use them ^^
    Posted in: Other Fan Art
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    posted a message on Anyone wanna sing this?
    Bump to see if anyone responds
    Edit: Additional Post space that may one day get used by me for something if I realize I need it. <.<
    Posted in: Other Fan Art
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    posted a message on Anyone wanna sing this?
    Sooo I was bored the other day and wrote a Minecraft Call Me Maybe Parody, buuuuut I dont have resources (/ ability) to sing it, and was wondering if anyone wanted to? I was going to attempt to make a video out of it, but if anyone wants to do that too, they can feel free to. I'd only ask to be credited with writing the lyrics :P

    And yeah, feel free to tweak the lyrics if you see fit, won't bother me much,
    {Hug Me Maybe? A Minecraft parody of Call me Maybe}

    |I spawned under a big tree,
    |You weren't looking for me,
    |I hid where you could not see,
    |And now i'm in your way

    |I'll trade my soul for a hug,
    |'Cause I'm exploding with love,
    |I knew that this'd be tough,
    |But now i'm in your way

    |Your stare was holdin',
    |Stone Axe, It was mornin'
    |Cow moos, Chicken's crowin'
    |Where you think you're going, baby?

    |Hey, I just met you,
    |And this is crazy,
    |But I'm a Creeper,
    |So hug me, maybe?

    |It's hard to find one,
    |Who doesn't fear me,
    |Cause I'm a creeper,
    |So Hug me, maybe?

    |Hey, I just met you,
    |And this is crazy,
    |But I'm a Creeper,
    |So hug me, maybe?

    |And all the other players,
    |seem to fear me,
    |You must be new here,
    |So hug me, maybe?

    |You didn't like what I bring,
    |Explosions are not your thing,
    |You spawned somewhere far away,
    |But I will find you

    |I travel through caves and shafts,
    |The Endermen seem to laugh,
    |I had thought hope was gone,
    |But now I've found you

    |Hey, I just met you,
    |And this is crazy,
    |But I'm a Creeper,
    |So hug me, maybe?

    |It's hard to find one,
    |Who doesn't fear me,
    |Cause I'm a creeper,
    |So Hug me, maybe?

    |Hey, I just met you,
    |And this is crazy,
    |But I'm a Creeper,
    |So hug me, maybe?

    |You're like the other players,
    |who seem to fear me,
    |But i still want you,
    |So hug me, maybe?

    |When I was traveling alone,
    |I was just so sad,
    |I was just so sad,
    |I was just so, so sad

    |But when i found you,
    |I just forgot that,
    |And you should know that,
    |Need a hug real, real bad.

    |It's hard to find one,
    |Who doesn't fear me,
    |Cause I'm a creeper,
    |So Hug me, maybe?

    |Hey, I just met you,
    |And this is crazy,
    |But I'm a Creeper,
    |So hug me, maybe?

    |You're like the other players,
    |who seem to fear me,
    |But i still want you,
    |So hug me, maybe?

    |When I was traveling alone,
    |I was just so sad,
    |I was just so sad,
    |I was just so, so sad

    |But when i found you,
    |I just forgot that,
    |And you should know that,

    |So hug me, maybe?


    (Also, what are your thoughts?)
    Posted in: Other Fan Art
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    posted a message on Player Avatar Finder?
    Awesome awesome, thanks!
    (7n6, that's exactly what I was looking for! Also, LoZ ftw)
    Posted in: Discussion
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    posted a message on Player Avatar Finder?
    Hey, I remember when Minecraft had it's like, 1,000,000,000 Customer or w/e, there was a Website that had given you the ability to put in your Minecraft name, and then it would find you Avatar and display it (along with everyone elses who had done so). I was just wondering if someone could tell me what the URL for a player's minecraft Skin is, because I'm designing a personal website for a friend and me (for our server), and I wanted to display the Mods of the server dynamically (it will always display their current skin).

    Thanks,
    Dwarfwoot
    Posted in: Discussion
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    posted a message on Nerf Blue Spiders / Don't Nerf Endermen!
    I agree for the most part.
    I think that

    A- Endermen need buffed. The previews of them before the prereleases looked soooo good because you feared them, but to be honest, they are so weak that I don't even get nervous anymore; Zombies scare me more.

    B- Cave Spiders need to damage IN THE FORM of poison (so never lose a heart directly from being hit, but rather only get poisoned) and that a Medicine needs to be craftable in MC now that would cure BOTH Spider Venom and Disease.

    As far as how much dmg the poison of Cave Spiders is, I would care so much if it was the only way they could hurt you, because then you would at least be able to eat and fight without being overrun.
    Posted in: Suggestions
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    posted a message on [16x] Jolicraft ~ Village & Pillage Update READY
    Love your pack, and have been using it for quite a long time now.
    I do have a request that hopefully one day you may like- could you provide alternative UIs for the inventory/chests/furnaces/etc. that are about 20% darker.
    Everytime you update the pack (aka everytime MC updates, and i love that you are always on-the-ball with updating this pack btw), I download it and then have to go and manually edit a few things- the menus being one of them. Maybe I'm the only one, but I think that others would probably like them too, because I've shown a few friends my alts and they love it too.
    (Some other things that would be nice: Making spiders actually appear hostile when they are [I just tweak the eyes], an alt. for the lighter to be more like Flint&Steel, and any other options you ever feel like adding in order to truly add people's own spin onto such a beautiful thing)
    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ Village & Pillage Update READY
    Love this pack. It's one of the few ones that I have played longer than 10minutes :tongue.gif:

    I do use more of the Alt. Arts than the originals, but that's what they're for :]
    As a suggestion, I think it would be helpful to but a folder in the .zip of just the Alt Arts for easy findings
    [I didn't even realize that chickens had an Alt for awhile because I simply didn't notice the file].

    I would also love to see an Alt for Glass that didn't make it completely clear/just like a window. (Yours seem to be designed for only use as a window, and they are completely clear other than the frames, unlike the original slightly tinted and pure glass). I only ask this because I don't only use Glass for windows, but would love an alt. that goes with the pack still. Right now I'm using a modified version of your original in which I took out the cross, and added a few aqua-gray-ish tinted pixels.

    An Alt GUI would be cool too. [For chests and inv and such]. I saw the Alt HUD, but I like that default :tongue.gif:
    I just made the GUI files all about 20% darker, and have liked that look more, but if you ever get around to just making a new and darker new one, that'd be much appreciated :]

    Annnd while I'm at it, why NOT an alt grass-side? You went out of your way to mention it in the first post, which leads me to believe that there have been numerous questions/complaints about it, so why not just include an alt. for the people that want it? [I use the default. It just took me awhile to adjust to the slim-ness of yours]
    Posted in: Resource Packs
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    posted a message on [Gallery] Audra's Pok├ęskins! {Baaaaack from the deeeaaaad}
    These are Amazing! x100!
    IF you could, could you make a Duskull/Duskclops/Dusknoir (any of them) skin?!
    [Ghost and Grass Types are my two favorites :]
    Posted in: Skins
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    posted a message on Zombies should drop bones not skeletons
    I have suggested that Zombies rarely drop slightly used tools
    [ viewtopic.php?f=1&t=137735 ]

    but I don't think that they should drop bones. skeles are made of bone, so bone drop makes since.
    I do not however believe that Skeles should drop arrows, because those seem worthless to me [as a drop].
    I just kill Zombies and Chickens, then Craft enough arrows to last a long time.
    Posted in: Suggestions
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    posted a message on Add the option to let a friend visit 1 player worlds
    [Sorry for posting in this topic, since it's done but...]
    You can also share 1Player worlds with friends by copying and sending them you World# Save Folder.
    They can check it out, maybe do stuff in it, send it back if they do, whatever. :tongue.gif:

    I sent a world to someone the other day so they could see my base and an awesome gold/diamond mine I found.
    They ended up using that as their main world too lol.
    Posted in: Suggestions
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    posted a message on Smile! You're on Camera! V2.4: MOD!!!
    Quote from Frayfray »

    I would also like to address the people who wish to suggest Redstone Dust be involved with this suggestion. I am very opposed to putting the Dust in this suggestion because it is absurd and would hold no use. If however, if you are not convinced, then I am also against it's involvement because it is an unoriginal idea; an overused one at that. There seems to be some misunderstanding that Redstone dust is magical and will make your dreams come true if you craft it with something. It's not Pixie Dust. You cannot sprinkle it over your problems and make everything all better.


    Quote from Frayfray »

    He's partially right. I didn't want to put RS in any of the recipes because EVERYONE wants Redstone to do something else other than it's use for Wires. However, he's wrong in the fact that the way I have the Camera set right now, is that it's a hand-held tool, and will be unable to be placed on the ground. And since you can't hook redstone up to things you're holding, the answer is no.


    A. You essentially just said why it makes sense to have RedStone.
    "some misunderstanding that Redstone dust is magical and will make your dreams come true if you craft it with something. It's not Pixie Dust."
    Your right: It seems to represent WIRES and ELECTRICITY.
    Without it somehow integrated, it seems like the camera is "magical and will make your dreams come true" without any reasoning.

    That said, I am still fine with RedStone not being in the recipe, what would remove my support is

    B."the way I have the Camera set right now, is that it's a hand-held tool, and will be unable to be placed on the ground."
    That is just silly.
    Cake is ground place-able, so there is no reason what-so-ever that the camera shouldn't be.
    If you are suggesting having the camera only be a hand-held item, then I agree with the group of "Why not use F2, and/or your computer's Screen Capture function" group, because it become the same thing.
    Posted in: Suggestions
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    posted a message on make mossy cobblestone?
    Quote from zombie_killer »
    Idea: Make dungeons 100% cobble when you start the game, but make any cobble touching the mob spawner mossy, and any cobble touching that to become mossy as well. So as long as there is a (cobble-)link between a mob spawner and a piece of cobble it will eventually turn into mossy. Catch my drift?


    I could be mistaken, but that seems likely to cause crashing;
    the game would have to constantly check Cobblestone to see if it were adjacent to MossyCobble [which isn't too bad...], then Constantly check Mossy to see if it is touching Mossy, touching Mossy, ... ... ... touching Mossy, touching a Spawner.
    I'm pretty sure that that is one of the reasons leaf blocks have a limit to how close a Wood has to be to them.
    Posted in: Suggestions
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