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    posted a message on Testfor mob not moving?
    Hello everyone,

    Im working on a project and need to testfor when a fishing lure hits a wall, at the moment, im able to get it about 80% of the time with:

    /testfor @e[name=unknown] {Motion:[0.0,-0.0,0.0]}

    This tests flr when the lure (in the game it is named unknown) moves straight downward after hitting a wall (its from a glitch where the game squares the motion values the square rolts it, its confusing...

    But I wanted to ow if anyone knew a way to test for the lure hittjng the wall, if not I'll just have to sticm with this xP



    Thanks! And have a Happy American Thanksgiving! ^-^
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Default Texture question.
    webrosc, u seem smart can u help me with a driver issue?
    Posted in: Java Edition Support
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    posted a message on Default Texture question.
    jumbo, ive played with SSS, there's nothing that should have changed that...
    Posted in: Java Edition Support
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    posted a message on Default Texture question.
    theyre under video settings
    Posted in: Java Edition Support
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    posted a message on Default Texture question.
    niether of those should cause that? they dont change the block shape...
    Posted in: Java Edition Support
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    posted a message on Default Texture question.
    first, i would try to install a near-vanilla texture pack (check out XisumaVoid on youtube, use his clear glass pack) if its still like that, save ur worlds in another folder, delete your .minecraft folder and re-install minecraft
    Posted in: Java Edition Support
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    posted a message on Default Texture question.
    do have a shaders mod or something? and which version of mc are u using?
    Posted in: Java Edition Support
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    posted a message on Driver causes Bluescreen?
    So I did a factory restore on my computer to install Windows 7 Home 64-bit, and when i loaded it up and tried running MineCraft... it said I had an out of date driver (I already installed the latest Java for Windows 7). I have an ATI Radeon HD 4670, and when I tried to install the driver it said, i got a bluescreen, I tried it 3 more times and I kept getting bluescreens... Does anyone have any idea how to fix it?



    Thnx!

    -Squid
    Posted in: Hardware & Software Support
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    posted a message on song/Parody Writers
    Awesome, im ok with parodies, but I need ppl to help so feel free to skype me :)
    Posted in: Server Recruitment
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    posted a message on song/Parody Writers
    Im working on a pokemon adventure map, called PocketMobs but I need someone to write a SLIGHT parody of a pokemon themesong (or an original if you would like)

    The map is in the Ortho Region so if anyone can come up with the song (maybe even record it) will get linked on my YouTube channel, and will be in the map credits.

    There are 2 different versions of Ortho, Redstone and Lapis. (Adaptions of Pokemon Red and Blue).

    If you would like to try to write the song, plz message me on skype:
    da_squidking


    THNX!
    Squid
    Posted in: Server Recruitment
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    posted a message on Pixelmon Map
    Thats smart thanks, I mite combine other names for cities and stuff!
    Posted in: Discussion
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    posted a message on Pixelmon Map
    Hello everyone, im working on a vanilla version of Pixelmon, but making it more similiar to the actual pokemon games.

    You are able to catch and battle mobs, each mob has a type from pokemon (I currently have at least 2 for each type including the new fairy type).

    Im calling it PocketMobs, and im going to try to make multiple maps, but I needhelp coming up with the Region Name and City Names... the first "game" im making is called ●●●PocketMobs Coal Version●●●

    So if you have any region/city name ideas please comment down below, if I choose the name I will give you credit on the map! Im trying to have at least 10-15 cities per region!

    Thanks!
    -Squid
    Posted in: Discussion
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    posted a message on Renaming Mobs
    Quote from Skylinerw

    You cannot modify pre-existing entities directly with command blocks in 1.7.4.

    1.8 may come with that capability, but it is unknown until the snapshot for today is released.

    EDIT:

    The first 1.8 snapshot has been released and it is still not possible. This doesn't necessarily mean such a feature won't be implemented, but for the first snapshot, this is unlikely.


    Ok thanks, I literally spent 5 hours looking for a command like that... :P, thanks anyways!
    Posted in: Discussion
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    posted a message on Renaming Mobs
    Hello everyone,
    I need help with command blocks, im working on an adventure map/vanilla pixelmon map pack, but have run into a wall... im trying to rename already summoned mobs using command blocks so that a mob's name would read something like VILLAGER [HP:18] and allow me to change it to VILLAGER [HP:17]

    Im try to do this without killing and respawning the mob... can someone help?
    Posted in: Discussion
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    posted a message on Can someone make my skin?
    Hello ol' Sports!

    Could someone do a skin of me from this picture?

    https://scontent-a-sjc.xx.fbcdn.net/hphotos-frc1/s720x720/62203_10151197436368096_1375454318_n.jpg

    I'm the one on the right (not that it really matters, we are identical twins...)

    You can do any shirt/ pants, just nothing inappropriate!
    And please post it on the skindex!!

    THNX!
    Squid
    Posted in: Art Shops
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