@SubscribeEvent
public void onInteract(PlayerInteractEvent evt) {
if (evt.action != Action.RIGHT_CLICK_BLOCK) return;
evt.world.getBlock(evt.x, evt.y, evt.z); //this is for getting the block
}
when obtained the block if it is a furnace a crafting or a chest you memorize it and then you calculate the most used of each one and calculate distances between them.
Hey guys, is there a way to get an accurate location of the player base? I was thinking to get the most used crafting table, chest, furnace and bed then if they are near, then thats the base, any suggestion?
I need some help with importing classes in the LogHelper. When I press Command + Shift + O to import classes, it gives me a menu with multiple options. Which one should I use?
If you guys simply hit the "Global" button in that upper right corner of the 'options' screen and un-check the 'W' by the cheat mode(just right click the 'W') it will be back to normal. The new version seems to be stuck on recipe mode. Pretty simple though
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Thats what i was looking for! thanks
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Hey guys, is there a way to get an accurate location of the player base? I was thinking to get the most used crafting table, chest, furnace and bed then if they are near, then thats the base, any suggestion?
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Had the same error, importing org.apache.logging.log4j.Level solved the issue
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Thanks!
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or witches, i dont care, they suck
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Indeed, waypoints are the best
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/topic
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Mainly seen for the mods, but well =)