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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from Cenex

    Aaand 1.3.0.2 crashes loading the client.



    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_17, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 543739680 bytes (518 MB) / 648740864 bytes (618 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 7 mods loaded, 7 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.7]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized
    DivineRPG [DivineRPG] (DivineRPG-1.3.0.2.jar) Unloaded->Constructed->Pre-initialized->Errored
    LWJGL: 2.4.2
    OpenGL: GeForce GTX 460M/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: xolova/blued00r/divinerpg/entities/mobs/vethea/EntitySpinebackWorm
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:130)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:677)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
    at net.minecraft.client.Minecraft.a(Minecraft.java:458)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:746)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.NoClassDefFoundError: xolova/blued00r/divinerpg/entities/mobs/vethea/EntitySpinebackWorm
    at xolova.blued00r.divinerpg.client.misc.ClientProxy.renderRegistry(ClientProxy.java:324)
    at xolova.blued00r.divinerpg.DivineRPG.load(DivineRPG.java:5043)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:676)
    ... 5 more
    Caused by: java.lang.ClassNotFoundException: xolova.blued00r.divinerpg.entities.mobs.vethea.EntitySpinebackWorm
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 33 more
    Caused by: java.lang.NullPointerException
    --- END ERROR REPORT d4e8954 ----------


    Try getting a current version of Forge. If you want I can help you fix this problem and so that it runs. You might of had a bad file. Try getting fresh files.
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    -Xolova

    I'm really sorry to have to tell you this, but there happens to be a few corrupted items with the newest version of this mod in 1.3. While on a server, I tested out the Arksiane Disk and it crashed the server. As I have worked with servers before, getting a corrupted item on the server map, is a painfully long and worn out process of rolling back the world, and trying to get rid of that corrupted item. Here's the entity name and the small portion of the error log.


    Entity Type: DivineRPG.Arksiane Disk (xolova.blued00r.divinerpg.entities.vethea.EntityArksianeDisk)
    Entity ID: 2223
    Name: entity.DivineRPG.Arksiane Disk.name
    Exact location: -494.14, 69.19, 30.59
    Block location: World: (-495,69,30), Chunk: (at 1,4,14 in -31,1; contains blocks -496,0,16 to -481,255,31), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Momentum: 1.07, 0.91, 0.16


    Here's the description of the problem:


    Description: Ticking entity

    java.lang.NoSuchMethodError: xolova.blued00r.divinerpg.entities.vethea.EntityDisk.h(DDD)V
    at xolova.blued00r.divinerpg.entities.vethea.EntityDisk.j_(EntityDisk.java:51)
    at yc.a(World.java:2745)
    at in.a(WorldServer.java:844)
    at yc.g(World.java:2707)
    at yc.h(World.java:2536)
    at in.h(WorldServer.java:701)
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:956)
    at ho.r(DedicatedServer.java:309)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:857)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:744)
    at fy.run(ThreadMinecraftServer.java:16)

    I hope you can fix this, so that anyone using this mod on a server will not have to deal with this problem I am facing. Trdeathwing and myself are working really hard in finding a way to fix this if it happens on a server in the future. I really appreciate the work you put into the mod, and I hope that it will be going strong later in the future.

    Thanks,

    DragsZombies

    p.s. Any further information about this problem can either be messaged to me via forums or by Email: [email protected]. Thank you for your time.
    Posted in: Minecraft Mods
  • 0

    posted a message on [COLLECTION] [PARKOUR] [ADV] NS Assassin's Creed Maps (500,000+ Downloads!)
    I'm gonna make a let's play if you don't mind! :D I love Assassins Creed! I just bought Assassins Creed 3 and It's pretty amazing! You should make an adventure map like Assassins Creed 3 for all of us who loves the games! Thanks for the map!
    Posted in: Maps
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Optifine does work with the mod, nvm It's so big it lags my minecraft with optifine xD Hopefully I can make the review
    Posted in: Minecraft Mods
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Optifine doesn't work with this mod
    Posted in: Minecraft Mods
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Awesome! I got it working! :D Time to make this huge freaking review! :D So excited
    Posted in: Minecraft Mods
  • 0

    posted a message on I'm reviewing mods for 1.4.2! (post any here!)
    Link?
    Posted in: Mods Discussion
  • 0

    posted a message on [WIP] Necromancy mod
    I cannot wait for it to comeout! :D Can I make a review of it? I'd like to be able to
    Posted in: WIP Mods
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    I can't seem to get it to work, even on 1.2.5 or 1.3.2. Can anyone give me a very detailed tutorial on how to add this mod? Also, when I open up the Minecraft.jar's I don't have the META-INF folder, all it shows is every single thing in the compressed file. It use to show it, but I haven't been able to get it to work. Btw, my computer's JVM isn't working so I can't force update.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    The video's just gave me a whole different perspective for the mod. It's just beautiful and unique. In my rating's for the best mods I have ever used, it would be in my top 3 list. I'm very pleased with how you made this mod, and how much stuff you put into it. I'm gonna do a review of this, for a mod, I would not be able to cover the entire thing in one video. Thanks for this mod!
    Posted in: Minecraft Mods
  • 0

    posted a message on Tale of Kingdoms mod 1.4.2 help me to find a survivor village!
    Just keep looking, it's just like the regular one for 1.2.3 :D Just go around in a perimeter around the guild! :D That's what I did!
    Posted in: Mods Discussion
  • 0

    posted a message on I'm reviewing mods for 1.4.2! (post any here!)
    I'm reviewing some mods that have come out for 1.4.2 that people want a review of. I'm posting them on my Youtube channel so, if you want to see them, just go to the link below:

    http://www.youtube.com/user/DragsZombies?feature=mhee


    Also, My camera isn't the best, but it's the only one I have at the moment. I will speak as clearly as possible. I love trying out new mods especially if they are like a roll-playing kind of one! Like Tale of Kingdoms! :D I love'd that mod. Anyway, please post them below, name and possibly a link to it, or download. thanks!


    I will be adding my favorite mods that I've reviewed below!
    Posted in: Mods Discussion
  • 0

    posted a message on [v.1.3.1][v1.3.2] Toxicity Minecraft Mod and Server Plugin!
    @CreeperXplosion


    It's basically for servers who basically want a "twist" to the way they play minecraft, I'm updating it to, when you don't have the mask on, when you take damage, it gives you the warp vision effect, kinda like how you get the warp vision when going into the nether. It basically means that, when the player doesn't have the mask on, the mask is a air filter, he gets suffocated because the air is toxic. It has reason to it. Anyway, if you want to check it out, I'm gonna be updating it very soon.
    Posted in: Minecraft Mods
  • 0

    posted a message on [v.1.3.1][v1.3.2] Toxicity Minecraft Mod and Server Plugin!






    Toxicity is a Minecraft mod/plugin that allows the player to take damage during certain times of day.
    These settings can be customized in the config file.
    Currently, this is only for Servers, it will be a mod once I get the plugin working.
    Please support our official page on http://dev.bukkit.or...s/toxicsurface/
    All feedback is appreciated, along with bugs that you post.
    I am currently in the stage of adding permissions to it, along with fixing the config file.







    Thanks for looking! Please support me on dev.bukkit.org, here, or PlanetMinecraft.com


    Bug fixes & Improvents
    Posted in: Minecraft Mods
  • 0

    posted a message on New forum structure
    I don't see much of a difference, but I'm liking it! :D
    Posted in: Forum Discussion & Info
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