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Dec 25, 2012Merry Christmas, guys. And I do have a bit of an explanation... my neighbor's dogs attacked me a few weeks back, and just a day or two ago they attacked and killed my dog. So yeah...Posted in: Literature
but don't worry. I should have a new chapter out by new year's. I have it typed up... it's all a matter of proofreading now.
EDIT: I decided to just release without the proofreading. You all have waited patiently, after all. I shouldn't make you wait any longer.
Oct 6, 2012This thread will be dedicated to the revamp of my old story, Miner's Eternity. I hope you enjoy reading it, and be sure to drop a comment if you do! It's the critiques which keep me going!Posted in: Literature
Chapter I: Abyss' Beginning
The night was young, and only the wind of the night sky and the rumbling of my plane's motor accompanied me as I flew over the Florida Keys in my small one-seat aircraft.
I'd always loved flying, my aviator's license having been bestowed on my sixteenth birthday, far younger than anyone expected. I had loved the attention I got from the other pilots when I flew, and my tricks were a sight to behold as well.
But here I was, flying in the dead of night, over the Floridian keys, thanks to a bet.
It was barely a day ago that a wealthy millionaire named Mr. Persson offered a fifteen million dollar bounty for anyone that could successfully fly, during midnight on Friday the 13th, over the Bermuda triangle. It was an odd request, but hell, it was a LOT of money, and I knew I could use it.
So here I was, the only person around for hundreds of miles, flying over the gorgeous blue ocean.
The motor continued to hum as I looked around. I didn't much believe in all of that supernatural [profanity="bull[profanity="[profanity=""]"]"], but instead relied on hard facts. However, nothing could have prepared me for what would come next.
A light, brighter than anything I had ever seen, appeared on the tip of my plane's right wing. I stared at it, wondering for a few seconds what it was, then froze as I noticed something.
The engine had stopped.
The familiar puttering and humming of the motor was gone, instead replaced by the depths of silence. My heart stopped, and I saw the plane's nose begin to descend. I pulled backwards on the controls, panicking, but the light grew stronger, and the controls locked up.
Faster and faster I descended, going directly for the blue waves below. My heart thumped louder and louder, and I could feel it trying to tear itself from my chest... I could feel the panic around me as I grabbed my parachute from my chair. Strapping it on, I turned to the door.
There, before me was a face. But the face was twisted, somehow. Blocky in shape. And where its eyes would normally be, where two blowing orbs that seemed to stare straight at my soul, a sickening, disgusting gaze that sent fear to my very heart.
The strain was too much for my heart to bear. Thumping against my chest in protest, I felt my eyes grow dim as I was embraced by cold darkness.
I awoke to the chattering of birds around me. The sun shone in my eyes, even through the eyelids, and they fluttered open.
"Urgggghhh..." I said, looking around. There was something wrong, I knew, instinctively.
The trees were what tipped me off. Unlike the palms of Florida, these trees were oak, the recognizable leaves jutting out from them. Oak? In the keys? I knew that was strange as I got up.
I looked around again, searching, hoping I missed something. In the distance, I could see massive mountains, taller than I had ever seen before. That was the next warning sign. Florida, even the keys, was flat. Where was I?
I shook my head. Now wasn't the time for worry. If I truly was stranded, I'd need food, shelter, and a base camp. Looking around, I saw sticks and flint on the ground, and vines from the trees. Gathering them
quickly, I fashioned myself a very, very crude, basic ace, which I took over and started hacking at the tree. It was difficult work, especially with such a crude tool, but I managed to fell the tree, using the tool as a wedge to split the logs and carry them to the beach.
I looked over at the ocean, and something struck me as odd. The waves were crystal blue, not greenish blue as I had seen of the ocean. Acting on almost instinct, I walked over, and cupped my hands, bringing some of the water to my mouth.
it was fresh. The revelation was surprising. A freshwater sea? Where exactly was I?
Shaking my head, I decided not to worry about it. It was fresh water, and I knew i could survive off of it for now. But then, I needed food as well.
Almost on cue, I heard a moo behind me. Whipping around, I saw a small cow walk out of the forest, exploring the beach inquisitively. I looked at it for a moment, and our eyes locked. It mooed again, and turned around, walking casually away.
I charged towards the cow with my flint tool, and slashed it over the head, it sblood spilling on the ground. Using my basic knowledge of butchering, I managed to get a decent bit of meat, as well as its hide. The bones I left in the sun to bleach; I could use those later.
I started taking the logs I got earlier, and stacked them, noticing that they seemed... oddly square. They stacked easily, and when I pushed them, they didn't even look like they moved an inch. Testing a theory, I placed a log against another log. It stuck, hanging in midair by some unknown force.
"That's useful..." I said to myself, and removed the log, and started making a roof over my small hut. It was very basic, one room, but it'd work for now.
I piled up some sand to make a basic, if grainy, bed, and noticed the sun beginning to set. I quickly took some sticks and started to sue my knowledge to make a basic fire starter, placing more sticks on the ground. After a few tries, a warm, flickering fire greeted me.
I hurried into my home, hoping the fire wouldn't catch the wood ablaze. Then, something I heard sent a chill through my spine.
I whipped around, and received the horror of my live. There, in my basic house, was a member of the living dead. Rotted flesh dripped off its bones, exposing its muscle and sinew. It gazed at me with red eyes, and moved towards me.
I leapt backwards quickly on instinct and turned, running out of my basic hut and onto the beach. I ran as fast as I could, watching the zombie shamble for me. In my haste, I wasn't watching where I was going, and suddenly bumped into something... soft.
I turned around, and saw an odd, green creature staring at me. It had some sort of scowl on its face, and was... hissing at me? Confused, I took a step back. I didn't know what this creature was, but something inside of me was gripped by a terrible, unnatural fear.
The creature continued to stare at me, and I could almost see a flicker of sadness in its eyes…
But then, the hissing stopped, and it was a mere instant before it detonated violently. I remember my surprise as sand and stone whipped around me, knocking me back, and a piece of stone seemed to fly through the air, right at me.
It appeared in slow motion, descending towards me inch by inch. Unable to do anything, not even move in midair, I saw it pierce my chest, going directly through my heart with a sickening squelch.
I was dead before I hit the ground.
Chapter 2: Discoveries and Dabbling
The wind blew through my hair, and the cool sea breeze filled my nostrils...
My eyes shot open as I stood up hurriedly.
How was I awake? How was I alive?
Unfortunately, I didn’t have answers to either of those questions.
The night had given way into a glorious morning, and I couldn’t see any trace of the abominations I saw earlier. I hurried to my base; it wasn’t too far, as I had miraculously awoken only a few hundred paces from it. It was the same as I hd “left” it… with the exception of a large hole near the front, where that creature had exploded.
I sighed. I’d have to repair that damage, before I did anything else.
The repair work was monotonous, nowhere near as exciting as first building the hut. However, as I worked, I thought of several additions to my hut. I could make a bedroom, a library, and-
“Why am I thinking of all these things…? I’m only here until I get rescued, right…?”
My voice was weary, and shaken. I didn’t know if I would be found, or if this strange place was my new home…
But I knew I had to do what all humans do.
I had to adapt.
After repairing my hut, I traveled deeper into the woods, carrying a crude mace that I made with sticks and a long piece of stone. I suppose it could be considered a sword, but it wouldn’t exactly cut anything.
The forest was rather dark, but I did manage to find a small grove, with bamboo growing on one side. I walked over, remembering how people managed to turn bamboo into complex piping networks… I might even be able to make a basic bit of plumbing in my home!
I hastily used my stone “Sword” and gathered as much of the bamboo as I could. I wuickly jammed as much as I could into my pockets, even taking off my shirt and creating a crude pack with it. But I’d need-
Setting down my bamboo, I ran towards the source of the noise, and sure enough, there were several cows. They weren’t as large as normal cows, more like miniature ones, and I didn’t know much about skinning, but I did know that they were food, and skin, which I could use to make an actual pack.
Raising my sword, I brought it down on the nearest cow’s head. There was a sickening, bloody crunch as I felt its skull give way. Amazingly, the other cows didn’t seem to care about their companion’s death. I kneeled down to get working on the bloody task of skinning it with what I had, but then, something happened.
The cow’s body disappeared, transforming into a mass of glowing orbs that flew right at me before I had time to react. They seemed to… sink into my skin, and disappeared. Where the cow had just been, I could see a folded amount of leather, and three large slabs of meat, seemingly untouched by the dirt beneath them.
I was amazed, and quickly grabbed the items, not wanting to question how the world worked, and make my brain hurt even more than usual. Taking my bounty of leather, meat, and bamboo, I hurried back to my hut, and closed the door behind me.
The leather was of relatively good quality, I saw, or at least that is what it appeared like. I took the meat, and quickly put it over the fire to cook. Setting the bamboo aside for later, I took the leather, and began to work, cutting small strips to use as fasteners and straps, and using what little I knew about sewing, I managed to make a basic backpack.
It was a simple thing, with more room than I could fit in my pockets or on my belt. It’d be useful in the future, in case I found anything larger. I might even want to make a few other backpacks, in case this one became damaged.
I continued with work around the hut, and finally the sun began to set once more. I knew my mistake; I wouldn’t budge from this hut until the morning. Looking out through the small hole in the door, I saw several more of those odd green creatures… who soon saw my house and started to walk towards it.
I panicked, hurrying to the other side of the house, as far away from the door as I could. I saw the green creatures look through the hole… and stay there. Staring.
Their stare wasn’t malicious, it wasn’t even angry or despising. It was just… sadness. If I hadn’t known what happened to me yesterday, I’d have undoubtedly tried to greet the creatures. I shook my head. I wish I had a way to communicate with them… but for now, it seems, I’m trapped in my house until they leave.
I took one of the steaks, now fully cooked, and hastily tore into it. It was delicious, still having much of the juices, even though it was cooked over a fire. The green creatures continue to watch me, almost like a creeper from the real world… I decided that was what I’d call the creatures. Creepers.
I could also hear the shambling of zombies and the clacking of the skeleton’s bones… I hoped that they couldn’t get inside. I spent the rest of the night huddling close to the fire, finally drifting off to sleep, still aware of the creeper’s watchful gaze upon me…
Oct 31, 2012Guh... sometimes I wonder if the universe even wants me to do stories... every time I try to get into a schedule for anything, something hits. I'm sorry to make excuse guys, but this time it was a nasty stomach virus. That, coupled with the Dead Linger release means I'll be a while, at least a week from this message, before I can get caught up on this.Posted in: Literature
Dec 31, 2011Dragonchampion posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!Wow, I have been around since this mod was 10 pages long and Risugami first released his arrow pack, signalling the beginning of the minecraft "Mod Age."Posted in: Minecraft Mods
I feel old. XD
Dec 15, 2011Well, my friends, this is it. The final chapter of my story.Posted in: Literature
At 11:00 AM EST on December 15, 2011, the owners of the house I live in came to inspect so that they can decide whether or not to allow us to live in the home for another year until we can find another house to live in. We had cleaned and done our best for weeks, trying to get every little bit of work done, but in vain.
They walked inside with a camera, and began to take pictures. Everything we owned, the b oxes we had stored in closets, everything was photographed. Even a pile of dirt that we were not able to sweep up before they came was captured on their camera.
After they swept through every room in the house and looked at everything they wanted to see, they turned to us, and spoke.
"This house is the biggest mess we have ever seen. It would take months to clean this all up."
In case you missed where I stated this earlier, we had been working for weeks to clean everything. The sentence they stated was like a knife to the gut.
Finally, they walked back out to their car, and what made our bones cold and completely frozen was the lack of any form of goodbye; a lack of a "Merry Christmas" or "Happy New Year" which is very odd this close to the holidays.
So, this is it. The end of the line. The end of the road. We no longer have a home. I loved being the author of this and many other things in my time on these forums, and I enjoyed hearing the criticism, no matter how big or small. But the case in point is, that I will no longer be able to continue, unless there is some sort of Christmas miracle.
Also, I know many of you are thinking that this is probably a scam or something, but I want to remind you, I have no asked for money, not even as donations for writing this fanfiction. I just enjoyed the experience of writing for other people. You might say this is incredibly similar to what happened to the guy in the Minecraft News a while ago, where the community came together to help him. All I can say to that is it seems Christmas has de volved from a time of cheer into a time where owners of homes want to kick as many people out as they possibly can.
Anyways, It was wonderful, writing for you guys, and however much I regret to say it, Goodbye.
Best Wishes for Christmas, and may you have a better one than my family,
Oct 9, 2011Seriously, having Ghast tears being the basic element for a three heart instant health potion is quite too much. The Netherwort is fine, as it can be regrown, but having such a crucial part of the healing potions be from a source that is flying over lava means that healing potions will be rare outside of creative.Posted in: 1.0 Update Discussion
So, to remedy this, I suggest having wheat, redstone, perhaps lapis, or maybe even mushrooms be the ingredient for three-heart health potions, and Ghast tears perhaps be the ingredient for a full-heal potion.
If you enjoy this idea, please twitter to Jeb; I am twittering as well but I am not sure if he has noticed it.
Jeb Agrees! Changes soon?
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Sep 4, 2011Posted in: Maps
Over 5 Million Downloads!
Trailer made by slamacow for skyblock v2.1
If you want to skip the download and play Skyblock Multiplayer, feel free to check out the official Skyblock server!
Connect with the IP: skyblock.net
All original downloads hosted here if the below links are broken.
NOTE:As of Minecraft 1.3.1, spawning on Skyblock after dying is nearly impossible. It is recommended that you should either sleep in your bed, so when you die you spawn next to it, or download a fix made by King Korihor. If you would like to download the fix and read a more thorough explanation on why, Please click http://www.minecraft.../#entry17458006 and hopefully this issue will be solved in a later update.
Challenges and Rules for 1.0/1.1Rules:
Do not purposely jump off the island to regenerate your health.
Do not make a bridge to the mainland.
Play on at least easy difficulty
Lava + Water = Cobblestone.
1) Build a Cobble Stone generator.
2) Build a house.
3) Expand the island.
4) Make a melon farm.
5) Make a pumpkin farm.
6) Make a reed farm.
7) Make a wheat farm.
8) Make a giant red mushroom.
9) Build a bed.
10) Make 40 stone brick's.
11) Make atleast 20 torches.
12) Make an infinite water source.
13) Build a furnace.
14) Make a small lake.
15) Make a platform 24 blocks away from the island, for mobs to spawn.
16) Make 10 cactus green dye.
17) Make 10 mushroom stew.
18) Make 10 Jack 'o' lanterns.
19) Build 10 bookcases.(As of Minecraft 1.3, crafting bookcases is only possible if cows spawn on your island)
20) Make 10 bread.
21) Collect 10 Ender-pearls.
22) Cook 10 fish.
23) Craft 10 Black Wool.
24) Craft 10 Gray Wool.
25) Craft 10 Light Gray Wool.
26) Craft 10 Lime Green Wool.
27) Craft 10 Red Wool.
28) Craft 10 Yellow Wool.
29) Craft 10 Pink Wool.
30) Craft 10 Green Wool.
31) Craft 10 Orange Wool.
32) Craft 10 Snow Golems.
33) Craft 20 Paintings.
Feel free to post pictures of your achievements and progress!
Skyblock version 1.1/2.1 are both different, 1.1 is not outdated.
Want more of a challenge? Play 1.0/2.0 for a smaller island.
Video made by captainsparklez for skyblock v1.1
Download Skyblock 2.1
Download Skyblock 2.1 Hardcore
Challenges & Rules for 2.0/2.1:If you wish you may skip the challenges you completed in 1.0/1.1
Do not purposely jump off the island to regenerate your health.
Do not make a bridge to the mainland.
Play on at least easy difficulty.
1) Build a Cobble Stone generator.
2) Build a house.
3) Expand the island.
4) Make a melon farm.
5) Make a pumpkin farm.
6) Make a reed/sugarcane farm.
7) Make a wheat farm.
8) Make a giant red mushroom.
9) Craft a bed.
10) Make 64 stone brick's.
11) Make 20 torches.
12) Make an infinite water source.
13) Craft a furnace.
14) Make a small lake.
15) Build a platform 24 blocks away from the island, for mobs to spawn.
16) Make 10 cactus green dye.
17) Make 10 mushroom stew.
18) Craft 10 Jack 'o' lanterns.
19) Craft 10 bookcases.(As of Minecraft 1.3, crafting bookcases is only possible if cows spawn on your island)
20) Make 10 bread.
21) Collect 10 Ender-pearls.
22) Cook 10 fish.
23) Craft 10 Black Wool.
24) Craft 10 Gray Wool.
25) Craft 10 Light Gray Wool.
26) Craft 10 Lime Green Wool.
27) Craft 10 Red Wool.
28) Craft 10 Yellow Wool.
29) Craft 10 Pink Wool.
30) Craft 10 Green Wool.
31) Craft 10 Orange Wool.
32) Craft 10 Snow Golems.
33) Craft 20 Paintings.
34) Build and light a nether portal.
35) Craft 5 Gold Ingots.
36) Craft 16 Glass Panes.
37) Collect 50 birch logs.
38) Collect 64 arrows and craft a bow.
39) Craft 10 stone buttons.
40) Craft 30 stone slabs.
41) Craft 10 signs.
42) Craft 20 ladders.
43) Craft 20 fences.
44) Craft 20 fence gates.
45) Craft 10 levers.
46) Craft 10 trapdoors.
47) Craft 10 stone pressure plates.
48) Craft 10 wooden pressure plates.
49) Collect 64 bonemeal.
50) Craft 20 cobblestone stairs.
Feel free to post pictures of your achievements and progress!
Old downloadsAs requested, the first versions of SkyBlock!
First version of SkyBlock 1.0
First version of SkyBlock 1.1
Do NOT leave the island.
NO Mods, Hacks, Flying, etc.
Post pictures of your achievements and progress!
Lava + Water = Cobblestone
1.Build a Cobble stone generator.
2.Expand the island.
3.Make a mushroom farm.(1.0)
4.Make some glass.
5.Make a reed farm.
6.Make a cactus farm.
7.Make a wheat farm.
8.Make some bread.
9.Make a bed.
10.Build a forest.
11.Build a house.
12.Make a small waterfall and a lake.
13.Make atleast 5 torches.
14.Make a infinite water source.
15.Make a furnace.
Optional Master Challenge:
Make an area for mobs to spawn at-least 24 blocks away from the island.
Thank you TheJupiterSailfish for the first series ever of SkyBlock!
Check out his channel for part 2,3, etc.
Note: Removing the block that you spawned on, and not placing a block back (So if there is no block on your spawn point) then dieing may spawn you elsewhere as it is too small to pick a spawn close by. So it will spawn you on the mainland, and it will be impossible to get back. Be careful! (This problem is fixed for the versions that are above this spoiler.)
Instructions on how to install the map and if you are having trouble downloading the map:Place what version you downloaded in the saves folder, to reach your saves folder follow the instructions below.
Go to view options
Check the 'show hidden folders' box
Go to your home directory
Are you having issue's downloading the map?
You might click download in mediafire and it will just refresh the page, and not let you download or just show the ?processing download request? instead of providing an option to download. This occurs because mediafire is prohibiting some countries from downloading at a certain time. You can easily solve this by deleting your browser cookies.
Google Chrome Users: Click on the Customize button -> Option -> Under the hood -> Clear browsing history -> Make sure Delete Cookies and other site data is checked -> Click Clear browsing data
Internet Explorer Users: Go to Tools -> Internet Options -> Delete? -> select only Cookies -> Delete
Mozilla Firefox Users: Go to Tools -> Options -> Privacy tab -> Show cookies -> Scroll down and look for mediafire cookies folder and delete it
If you are using other browsers, just find a way to eat the cookies.
Change the biome for SkyBlock 2.0/2.1:If for some reason you are tired of your water turning into ice and don't know how to place a torch next to your water source, you can switch the snow biome to a non snow biome.
Download the level.dat that corresponds with the version of SkyBlock you are playing, and replace it.
2.0 Hardcore: http://mediafire.com...6irv2leok9l9k4r
2.1 Hardcore: http://mediafire.com...e2cciicgw0863pb
Note: You will have to skip challenge #32.
Make sure you replace the level.dat before you start the map, or place everything that is in your inventory in a chest. If you do not do so, your items in your inventory will be gone.
Let me know if you have any problems.
Frequently Asked Questions (FAQ)Read the title of each spoiler. View the contents of a spoiler to answer your questions. Not everything will be here, as this map is meant to be a challenge, so not everything can be answered.
Here is a video from KerflumexedPenguin about the basics of SkyBlock. Thanks
"How do I keep my water from re-freezing?"
This is a very simple fix. To stop your water from re-freezing, as this is in a Tundra (snow) biome, simply place a block above your water source, or a torch next to the source. There are alternative downloads for the level.dat file, but this will eliminate a challenge and therefore you can't complete them all.
Alternative level.dat downloads
Version 2.0 -> http://mediafire.com...fono1f2g7mpbyxb
Version 2.0 Hardcore -> http://mediafire.com...6irv2leok9l9k4r
Version 2.1 -> http://mediafire.com...2ydk4db417hou91
Version 2.1 Hardcore -> http://mediafire.com...e2cciicgw0863pb
Note: This will take out challenge #32, (32) Craft 10 Snow Golems.) If you have any problems, check in with Noobcrew.
"How do I light a Nether portal without Flint & Steel?"
This is very simple to do, but it may take a few tries. The basic idea is to get your lava to light a piece of wood or something else flammable, and have the fire spread through the portal frame so it ignites, therefore activating it.
Step-by-step guide by iiTzWho
How to light the portal without Flint & Steel
It is actually really easy, if the wood burns out before it lights, try again
The rest will be in spoilers, each step in a separate spoiler
First, set up the portal (I wasn't in SkyBlock for this, therefor had 14 obsidian not 10)
Set up the wood, and a little barrier so the lava doesn't go everywhere
Place the lava down, let it catch fire to one of the planks, then grab it back up
Both planks should be burning..
The portal should be lit, if not - try again
Hope this helped somehow, good-luck with SkyBlock
TL;DR - Set up portal, put wood at base and back of portal, light wood at base, let it spread to back, BAM portal lit.
"How can I make an infinite water source with only one ice block?"You can't. The solution is to go to the Nether, using the guide(s) above - once you're there you will find a chest with the second ice block, and many more necessary items to finish all of the SkyBlock challenges. (Items included in the Nether are 27 blocks of glowstone, brown and red mushrooms, the chest, second ice block, sugar cane, and birch sapling).
"My Sand island fell ... can you put a layer of sandstone on the bottom?"This is a very easy fix as well. If you want to be able to collect of your sand (to finish challenges), build down below the layer of the spawn island with the bedrock by 2 levels. You can do this by using "water scaffolding" (If you don't know what this is, YouTube or Google it) then build over to the sand island. Once your over there, build a 3x3 or larger platform directly under the sand, and it will all fall down onto your platform where you can safely collect it.
Note: Be careful while using water scaffolding! Make sure the water can't form back into ice or you will fall into the void! Also, make sure you collect the cactus block on the sand island, or it may fall into the void when the sand falls.
"Can you fix the snow biome please?"It's actually not broken, it's meant to be in one to replace it, read the spoiler above - "How do I keep my water from re-freezing?"
"Can you reduce the amount of wool for the tasks?"There are easy ways to get all of the wool you need, and more! You can create a spawner designed just for spiders to get plenty of string.
Here is somewhat a guide by PopuptwoRS. Thanks
"How do I get gold ingots?"Go to the Nether (with guide above) and make a platform there for zombie pigmen to spawn on. Kill them for gold nuggets. Once you have 9 gold nuggets, place them in a crafting table in a 3x3 fashion, which creates one gold ingot.
Check out Oasis Survival!
Like Skyblock on Facebook!
If you love this map, and wish to support, copy one of the codes below and place it in your signature. =)
"Skyblock" is a registered trademark and intellectual property of Mineverse, LLC.
Aug 12, 2011FOR THE LATEST AND GREATEST CLICK BELOWPosted in: Discussion
Cubeaism – A Minecraft Religion
While day dreaming at work I created a fictional “religion” for the minecraft world. Play testing turned out to be fun in terms of role-play so I thought I would share. The religion of minecraft – Cubeaism – has three gods each representing different aspects of the world.
Terrae, is the female god of nature and is represented via trees, grass, mushrooms, lakes and rain. Also her eye is the sun, and it is said the day is actually her keeping an “eye” on the world. While she does, her creations prosper and grow.
Roki, is the male god of the deep and is represented via stone, minerals, lava and bedrock. His eye is the moon, and the night is the time he watches the world. While he does, it is a sign to take shelter or mine in the depths of the world.
Net, is the younger sibling of the two and is represented by mobs both evil and good. As he matured he created the various mobs of the world. But having created the evil mobs, Terrae and Roki banished him to the Nether as punishment.
The three working together created the minecraft world. Read the full creation story here:
In the time before there were 3 siblings; Roki, Terrae, and Net. They were bored with all that they had in their own dimension so pooling together their powers they decided to create a world to entertain them. Roki acted first, cutting off his finger and using it to build the bedrock core of the world. Then cutting off the rest of his arm he layered the world in smoothstone. Gathering his remaining energy, he struck the world as hard as he could with his right arm. The force of the blow created massive amounts of pressure causing diamonds, gold, iron and coal to form at different layers of the world. The resulting earthquakes created great chasms and cave openings leading deep into the earth.How to play Cubeasim!
Terrae, looking upon Roki's work said "It's a good start, buts it’s hard and cold. This world needs beauty and softness as well." And with that she reached down and picked up chunks of smoothstone and ate them. Chewing and melding them with her delicate tongue she turned the stone to dirt and spat it back up covering the world. Then she ran her hand over it and layered the dirt with grass short and tall. With great care she pushed 4 of her fingers into the earth. Removing each of them one by one; from the holes the first oak, birch, pine and spruce trees were born. She then cut her arm, and bled out onto the world creating the oceans.
Net, the youngest of the three was impressed with what the other siblings had done. But he had not yet fully realised his powers and became sad. He shed a tear and it fell onto the world the brothers had created, from the tear a tiny retarded chicken was born. Net was overwhelmed with joy at his creation, even though it had zero survival instincts and would aimlessly wander off cliffs as often as anything else, he still loved it. Over the years as Net further realised his power he created pigs, sheeps, cows, wolves and squids. The other brothers were proud of him and having watched him developing decided to teach him how to focus his power. With this, Net was able to create the first human.
The humans of the world prospered, and adored their creators. Terrae and Roki took shifts to watch the world, Terrae's eye was bright like fire and caused all her creations to prosper as she watched them. Roki's eye was white and cold, signalling the time for the humans to rest. Many ages past as the world prospered, Roki and Terrae were finally content and continued to watch over it. Net however, became bored and restless again. Using his power he created the first slime for his amusement. While mostly harmless, the slime had the power to hurt the other beings of the world. When Roki and Terrae looked upon it they were upset, and banished it to only live in the very depths of the world, away from the humans.
This infuriated Net and he demanded the brothers allow his creation room on the surface. The two refused, and having seen the brothers make sacrifices to enhance their powers he did the same. He cut off his ear, and used it to create the first zombie. Terrae and Roki were unable to banish this creature and it quickly began to decimate the humans that the pair loved so much. Seeing the progress of this monster made him want to create more, he pulled a bone from his arm to create skeletons and a 8 of his toes to create the spiders. Terrae, seeing Net's growing insanity cut out an eye and used it to curse his monsters with fire whenever she looked upon them. Roki and Terrae then turned to Net furious with him and pooled their powers together to banish him to a world of suffering and pain; The Nether. In his last defiant act before his banishment, Net tore his heart out and created the mighty creeper. This creature will stalk the land, immune to the powers of Terrae's eye, and would be a great calamity on the world
The humans of the world wiped out, their structures now overrun with creatures and slowly growing moss. Terrea and Roki turned to one another, and using all the energy they had left, they summoned one final human. Spent, the 2 gods are now only able to take turns passing there eye across the world, keeping close watch on their last creation. Steve
Simply pick your favorite god from one of the three posts below. Follow the guide to work your priest through the various levels of that path. I found it fun to make separate worlds and have that world devoted to a particular god. I would be in essence a priest of that god and follow the rules and rites of passage that apply to that faith. At differing levels of each path there are different challenges and build requirements.
When you have finished a path in full come here and post pictures! I would love to see them
There is another "game" based on restrictions to enhance game-play created by Iamchris27 that centre's itself around building a city through a number of stages. Worth checking out. Link here.
Other Gods / Figures / Lesser Gods
Penna: A peaceful path concerned with building in the sky. Fairly easy and is a different approach to most traditional building methods.
Glueco: Glueco loves cake. Build cakes for him. Cakes as far as the eye can see. A light hearted and more humorous take on the Paths. Very easy (except for level 4 haha)!.
Poise: A Cthulu inspired lesser god. Extremely difficult path. Still a WIP. Horror inspired ocean building path. If you can't handle it stick with Glueco...
Notch: A mysterious figure little is known about. He is rumoured to be the creator of the 3 known gods and to have a beard that is the very definition of manhood. It is said appropriate prayers to Notch will allow the player to remove all evil from the world via quoted: “peaceful mode”. Any ancient texts found in relation to this omniscient and omnipotent figure should be submitted to me immediately.
ArchebuS: A devout priest of Roki who went beyond his duties as one of the faithful. This figure was chosen by the 3 gods to act as the metatron or “voice”. The gods imparted their knowledge’s and wisdom onto him and he spreads the word to new potential priests. He is said to appear as a humanoid/crow creature in a black suit.
HerobrinE: Appears in almost human form but with hollow empty eyes. Even followers of Roki are afraid of this being. Nothing is known of his habits, goals or his purpose. It is unknown whether he is the creation of one of the three gods... or a product of something even more sinister.
Further reading can be done on the fan maintained wiki:
(created and supported by Dbone5100)
Dbone5100 - SAINT - Ascended 9:14 AM on 27th March 2012
Gideon_Seymour - SAINT - Ascended 12:08 AM on 17 January 2012
devonbot - SAINT - Ascended 1:00 AM on 17 January 2012
Wendingo/DarthBayne - Scribe (Heavily influenced Penna's Path)
Tigerjt - Scribe (Created Penna's Lore, Page 7)
Sealystar - Scribe (Post's help inspire various lores)
AbysmalNinja - Scribe (Helped Create Poise's Lore, Page 7)
WhisperingSiren - Scribe (Discovered Penna's Shrine, Page 7)
Alpha2Digamma - Scribe (Helped with Cryona's lore and path)
MarginallyDwarven - Scribe
Fifedrum2 - Scribe
engie_ninja - Scribe
Rlack - Scribe
AbysmalNinja - Acolyte of Terrae
Allison3 - Acolyte of Terrae
Empire - Accolyte of Terrae
Darkshied001 - Accolyte of Terrae
K1dsta - Acolyte of Roki
MarginallyDwarven - Accolyte of Roki
Gideon_Seymour - Accolyte of Roki
Holy_Molez - Accolyte of Roki
BlueRedstoneGuy - Accolyte of Roki
Latrommi - Accolyte of Net
iceyy981 - Accolyte of Net
Oct 27, 2011Shadowclaimer posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"![Represent]Posted in: Minecraft Mods
Metallurgy 3 Development has halted, for any information and updates please [url="http://www.twitter.com/shadowclaimer"]follow me on Twitter to keep up to date on M4 development and addon development.[/url]
Chat in the Metallurgy IRC Channel
To Report Bugs Visit the Github at https://github.com/TeamMetallurgy/Metallurgy3/issues?state=open
YOU DO NOT NEED MY PERMISSION TO PUT METALLURGY IN YOUR MODPACK!
For information on the mod visit:
For those wondering what Metallurgy contains, feast your eyes upon the grand spreadsheet: [url="https://docs.google.com/spreadsheet/ccc?key=0ApPr023YHYR0dEQ1X2JNOHgteUFRRGtFMlo0ZUQxN2c#gid=0"]https://docs.google....o0ZUQxN2c#gid=0[/url]
Author/Director/Artist - Shadowclaimer
Producer/Programmer - RebelKeithy
Assistance/Advisor - mDiyo
Bukkit Port - MazeXD
Wiki Editors - Ric_Br, Assassin2134, Waveshaper, kuroiXiru
===================================================Information===================================================Metallurgy is a vast enhancement to the basic mining system, adding well over 48+ new metals (based on which submods you use). Our goal is to create a balanced atmosphere for players to explore and enjoy mining. Metallurgy 2 is also modular, configurable, and entirely tailoring for the player's experience.
You can find the configs in your .minecraft folder under Config/Metallurgy/(Metal Set)
As part of Metallurgy's addons, normal ores are put onto our spawn system of no height restrictions, we felt this created a more fun, exploratory system for mining. If you want to change Vanilla metals back to their old values, simply crack the Core config and under ores disable all of the listed ores (should all be vanilla names) which will reset anything we change about them.
Adds Copper, Tin, Bronze, Hepatizon, Angmallen, Damascus Steel, Manganese, and Steel.
These are supplements ranging between Stone and Diamond with Steel being Diamond Equivalent but less durability. Installing Base Metals also gives you access to new metal Furnaces and Crushers (see below).
Adds Zinc, Brass, Silver, Electrum, and Platinum.
These metals create high enchantability, low durability tools, they can also be mixed with some other metals in other sets to create potent new metals. Precious Metals can also be turned into "Met" at a Mint, Met being a coin-like currency that's tradeable with Villagers.
Adds Ignatius, Shadow Iron, Lemurite, Shadow Steel, Midasium, Vyroxeres, Ceruclase, Adluorite, Inola&amp;#91"]"]"]"]e, Kalendrite, Amordrine, Vulcanite, and Sanguinite to the Nether.
These metals vary in strength from midrange overworld metals to post-Diamond and are only obtainable in the Nether. Some Nether metals come with alternate uses (Ignatius/Vulcanite can be used for fuel for example). Nether Metals also comes with a new furnace called a Smelter that's powered specifically by lava.
Adds Prometheum, Deep Iron, Infusolium, Black Steel, Oureclase, Aredrite, Astral Silver, Carmot, Mithril, Rubracium, Quicksilver, Haderoth, Orichalcum, Celenegil, Adamantine, Atlarus, and Tartarite.
Fantasy metals spawn in the overworld and come in a very large variety, covering Stone through high end Nether in strength. They have higher enchantability by default, but are much rarer than their overworld counterparts. Fantasy Metals also comes with the Abstracter, allowing you to transmute old metals into Experience Orbs.
Adds Eximite, Meutoite, and Desichalkos.
Eximite is a high tier metal found throughout the Ender and can make weapons/armor/tools near Steel in strength. Meutoite is a Catalyst found throughout the Ender when mixed with Eximite creates Desichalkos, a strong and powerful alloy.
Adds Phosphorite, Sulfur, Saltpeter, Magnesium, Potash, and Bitumen to the overworld. These ores drop straight items that are used to craft Fertilizer (Bonemeal replacement), Gunpowder, or Tar (Stickyball replacement). See below for recipes.
To enhance mining, each Metallurgy metal set comes with a special "machine" that can be upgraded through the tiers that provides new functionality.
The Crusher is included with all Metallurgy installs, it is crated by placing 4 cobblestone in the corners, 4 sticks in the straights, and a Stone Furnace in the middle. The Crusher uses coal and other basic fuels to turn raw Ore into Dust, increasing your output and allowing you to mix dusts to create alloys.
Note: If you have Base Metals installed, you have access to a Copper, Bronze, Iron, and Steel Crusher, each crafted using the previous tier and 8 bars around it. They are faster and more fuel efficient.
Metal Furnaces (Base)
Metal Furnaces come with every install of Base Metals, they are created from Copper, Bronze, Iron, and Steel Bars surrounding the previous tier of Furnace (starting with Stone). Each one is faster and more fuel efficient.
Precious Metal Chests and the Mint (Precious)
Precious Metals adds Precious Metal Chests to the game, crafted from Brass, Silver, Gold, Electrum, and Platinum, these chests have a much higher storage capacity than their basic wooden counterpart! They are crafted from the previous tier chest (starting at wood) and 8 of the next tier of bar. The Mint can hold a bar of a precious metal, right click the mint while holding a bar to put it in, then give it a red power pulse and it'll output coins.
Nether Metals adds Smelters, these special furnaces are crafted using 8 metal bars in addition to the previous tier of Smelter (starting at Stone Furnace). These Smelters store lava, simply right click with a bucket on lava on them to dump it in them, they then use this lava storage tank to smelt your metals at a very fast rate. Each tier of Smelter gets faster and a larger storage tank.
Abstracters are fancy devices that come with Fantasy Metals and are made from Promtheum, Deep Iron, Black Steel, Oureclase, Aredrite, Mithril, Haderoth, Orichalcum, Adamantine, Atlarus, or Tartarite.. They are powered by Prometheum Dust, Astral Silver Dust, or Carmot Dust respectively. Input a metal bar in the top of any type, and the proper dust in the bottom, and it'll transmute the bar into raw experience for the user. Each tier of Abstracter increases the amount of exp given (applying a bonus), as well as speeding it up and making it more fuel efficient. You can craft an Abstracter with the previous tier and 8 metal bars (starting with a Stone Furnace).
The Grand Minability Chart
(Special thanks to ZeroLevels for some missing bits)
You alloy two metals by mixing the respective dusts in a crafting bench or your own inventory. Most alloys carry on characteristics of their base components with a small bonus (usually in mining level, allowing access to higher tiers and allowing you to "skip" tiers)
Copper + Tin = Bronze
Bronze + Gold = Hepatizon
Iron + Gold = Angmallen
Iron + Bronze = Damascus Steel
Iron + Manganese = Steel
Copper + Zinc = Brass (Requires Base)
Gold + Silver = Electrum
Shadow Iron + Lemurite = Shadow Steel (2.0.3b: Shadow Iron + 2x Ignatius)
Ceruclase + Adluorite = Inola&amp;#91"]"]"]"]e (2.0.3b: Vyroxeres + Ceruclase = Inola[profanity="&amp;#91"]"]"]"]e)
Kalendrite + Platinum = Amordrine (Requires Precious)
Shadow Iron Dust + Ignatius Dust = Iron Dust
Deep Iron + Infuscolium = Black Steel
Mithril + Silver = Quicksilver (Requires Precious)
Mithril + Rubracium = Haderoth
Orichalcium + Platinum = Celenegil (Requires Precious)
Adamantine + Atlarus = Tartarite
Prometheum Dust + Deep Iron Dust = Iron Dust
Any Base Metal in a Rail, Bucket, or Shears recipe will produce a basic version of said item. For Rails you get more/less rails based on the metal used. Also any Precious Metal can be used to make Booster Tracks, resulting in more/less of said track based on the metal used. You can also craft Pistons using the recipe and replacing the Iron in the recipe with Bronze or higher quality Base Metals.
Copper Furnace = 8x Copper Bars + Stone Furnace
Bronze Furnace = 8x Bronze Bars + Copper Furnace
Iron Furnace = 8x Iron Bars + Bronze Furnace
Steel Furnace = 8x Steel Bars + Iron Furnace
Stone Crusher = 4x Stone (Corners) + 4x Sticks (Straights) + Stone Furnace
Copper Crusher = 8x Copper Bars + Stone Crusher
Bronze Crusher = 8x Bronze Bars + Copper Crusher
Iron Crusher = 8x Iron Bars + Bronze Crusher
Steel Crusher = 8x Steel Bars + Iron Crusher
Abstracter = 8x <Metal> Bars + Previous Abstractor Tier (Nothing for Prometheum)
Tartarite Enchanting Table = 1x Enchanting Table (Center) + 5x Tartarite (U around Enchanting Table) + 1x Enchanted Book (Top)
Smelter = 8x <Metal> Bars + Previous Smelter Tier (Nothing for Ignatius)
Mint = 3x Iron Bars (Top Row) + 2x Sticks (Sides) + Redstone Dust (middle) + 2x Iron Bars (Bottom corners) + 1x Piston (Bottom Center)
Golden Cog (Used in Mint Loader) = 4x Gold Bar (Straights) + Iron Bar (Center)
Mint Loader = 2x Pistons (Sides) + 4x Gold Cogs (Corners) + Chest (Center) + 2 Iron Bars (top and bottom)
4x <Metal> Bars in a square = 4x <Metal> Bricks
1x <Metal> Bricks = 1x <Metal> Bar
9x <Metal> Bars = 1x <Metal> Block
1x <Metal> Block = 9x <Metal> Bars
Glass + Crusher = Glass Dust
Glass Dust + Iron Dust = Red Glass Dust
Glass Dust + Copper Dust = Blue Glass Dust
Glass Dust + Bronze Dust = Green Glass Dust
Glass Dust + Angmallen Dust = Orange Glass Dust
Glass Dust + Manganese Dust = Purple Glass Dust
Glass Dust + Gold Dust = Yellow Glass Dust
Glass Dust + Hepatizon Dust = Black Glass Dust
Glass Dust + Steel Dust = White Glass Dust
<Color> Glass Dust + Furnace = <Color> Glass
(Base Metals Only)
<Metal> Bar x 7 (in ladder shape) = <Metal> Ladder
(Also works with normal Glass)
6x Stone (top/bottom rows) + 2x <Color> Glass (sides) + Torch = <Color> Lantern
Phosphorus + Magnesium + Saltpeter = 8x Fertilizer
Phosphorus + Magnesium + Potash = 8x Fertilizer
Phosphorus + Saltpeter + Potash = 8x Fertilizer
Saltpeter + Magnesium + Potash = 8x Fertilizer
Stick + Phosphorus (above) = 4x Matches
4x Magnesium + 4x Phosphorus + TNT (center) = LE TNT
4x Sulfur + 4x Saltpeter + TNT (center) = HE TNT
Charcoal + Sulfur + Saltpeter = Gunpowder x4
Bitumen (+Furnace) = Tar
Tar + Blaze Powder = Magma Cream
Tar + Piston = Sticky Piston
Magnesium + Flint = Magnesium Igniter
Vulcanite Bar x2 = Blaze Rod
Midasium Dust + Any Dust = Gold Dust
4x Metuoite in a circle = 4x Ender Pearls
Industrialcraft 2 Additional Recipes
Copper Crusher + 7 Iron Bars + Circuit (top) = Macerator
Bronze Crusher + 5 Iron Bars + Circuit (top) = Macerator
Iron Crusher Circuit (top) = Macerator
Steel Crusher Circuit (top) = Macerator
If you encounter bugs, please note the following before reporting:
-Try installing a clean install entirely.
-Try manually installing instead of automatic, MCPatcher is having known issues for example with Forge right now, and the others are prone to bugs sometimes.
-Make sure you're getting the latest Forge, we provide a link straight to it in our thread.
-Other mods can cause conflicts, Optifine is known to cause messups in a variety of mods. So try installing it without other mods first THEN see what happens.
-Install Forge by extracting it into your Minecraft.jar and deleting META-INF
-Run Minecraft, get to title screen, exit.
-Put Metallurgy Core into your mods folder. (DONT EXTRACT!)
-Put any Metal Sets you want into your mods folder. (DONT EXTRACT!)
-Run Minecraft, enjoy.
-Obtain the server.jar from [url="http://www.minecraft.net"]http://www.minecraft.net[/url]
-Install Forge's latest server version into it (DO NOT DELETE META-INF FROM SERVER!)
-Run the Server, when its done booting type "stop" in the console
-Delete the World folder it just created, drop (not extract!) the Metallurgy files into the Mods folder it just created
-Start up, enjoy.
Tartarite Enchant Explanation by Ghost Pandahttp://www.youtube.com/watch?feature=player_embedded&amp;v=_kWyQ6AfZVQ
Metallurgy Survival Series by Ghost Pandahttp://www.youtube.com/playlist?list=PLCSsHndV1F8OtyJ7Vlvz3-LWVRGg1vlD3
Mod Review by xxJOBOOXxx
===================================================Banners===================================================Copy paste this into your signature.
[url="http://www.minecraftforum.net/topic/744918-100ssp-metallurgy-a-minecraft-expansion-v110bupdated-112711/"]Metallurgy: Putting the "Mine" back in Minecraft.[/url][url="http://www.minecraftforum.net/topic/744918-100ssp-metallurgy-a-minecraft-expansion-v110bupdated-112711/"][/url]
[url=http://www.minecraftforum.net/topic/744918-100ssp-metallurgy-a-minecraft-expansion-v110bupdated-112711/][center][b][color=Black]Metallurgy: Putting the "Mine" back in Minecraft.[/b][/center][/color][center][IMG]http://i.imgur.com/cRF9r.png[/IMG][/center][/url]
===================================================Compatibility===================================================Here is a list of mods with known issues or known compatibility with Metallurgy.
-Any Forge mod has full OreDictionary support, meaning their ores will work with ours and vice versa if they share names. Build Copper Wires in IC2 with our Copper, use our Silver in RP2, you name it!
-Buildcraft has full compatibility, their quarries will mine our ores, their pipes pump lava into our smelters, and their pipes will transport to/from any of our machines.
-Industrialcraft 2 has a ton of support from us, you can crush our ores in their Macerator, you can craft their Macerators using our Crushers and Circuits/Iron Bars, their Drills will mine at a level equivalent to what they are (Iron-Iron, Diamond-Diamond). You will need to adjust their config to list our Ore ID's under Miners however.
-Twilight Forest will spawn our ores in their dimension!
-Mystcraft supports our ores for the Dense Ore-type world, just a warning though, its crazy. We also provide a Mystcraft Addon for our mod that enables metal set symbols, allowing you to set them to spawn in a world.
To note: If you plan on running Metallurgy with another mod that adds ores of the same name, we highly, HIGHLY recommend you disable their spawns and leave the M2 ones the only one for balance purposes and gameplay purposes.
===================================================Servers===================================================Sk8's Public Server
-No griefing, cheating, or spawn camping.
[url="http://www.minecraftforum.net/topic/1540327-142survivalpauls-experimental-tech-serverbuildcraftic2forestryrailcraftmystcraftfactorization"]Paul's Experimental Tech Server[/url]
===================================================Donation===================================================[url="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&amp;business=Shadowclaimer2%40gmail%2ecom&amp;lc=US&amp;item_name=Metallurgy%20Software%EF%BF%BDcy_code=USD&amp;bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHosted"][/url]Please consider taking a moment to donate to the mod, me and Keith are just normal guys that do this in our spare time. We've spent literally thousands of hours an ad revenue really doesn't pay what you guys probably think it does (it pays for our morning coffee/mountain dew). We'd really appreciate it if you'd even drop a single dollar into the mod's fund.
Thanks for your time.
===================================================Rights of Use===================================================Metallurgy's art and code assets may be our creations, but being the user you're granted plenty of rights towards the mod.
If you're a developer and seeking access to the source code for M2 to create new submods or addons for it, please feel free to drop me or RebelKeith a PM (either on the forums or on IRC) and we'll get back to you.
-Discuss Metallurgy by name wherever
-Host servers and advertise it as running Metallurgy
-Create Texturepacks for Metallurgy
-Put Metallurgy in Modpacks as long as you link back to this thread and give proper credit.
You may not
-Use Metallurgy's art for other, non-Metallurgy, things. (usage for Metallurgy-related activities like banners is fine!)
-Repost Metallurgy under an Adfly link that is not ours.
Aug 12, 2011Path of Net – The Lost FaithPosted in: Discussion
Being a priest of Net is a more … strange … path then the other 2 siblings. Again play minecraft as normal until you are ready to make the transition to an initiate of Net. In comparison with western fantasy troupes Roki’s followers would closely resemble anything Chaotic or Evil.
Materials: Netherack, soulsand, cobblestone, mossy cobblestone, obsidian, fire, redstone, lightstone and Wool.
Colours: Purple, Pink, Magenta, Red
Weapon: Flint&Steel / Bucket of Lava
Shrine: Netherack in the shape below with each tip on fire.
-- Level 1 – Slight Psychosis --
Abandoning Reason: As logic leaves your mind you decide that you would be better off living in a hole than in anything you could build. Find a cave, and live in it. Put your workbench, storage chest and furnace there. You may not alter the cave in any way except for adding torches.
Chicken Saviour: You may never harm a chicken. And if you see one wandering into danger you must do everything you can to save it or push it out of harm’s way.
-- Level 2 – Completely Psychotic --
Needs more fire: You and nature don’t really agree anymore. Burn down anything flammable in view from your cave. Laugh manically as you flee the destruction.
I'm Coming Master: Build an obsidian portal so you can get to the nether! Dance upon arrival.
Fortress of DOOM: After arriving in the nether using only the material listed for Net; build yourself a fortress worthy of only the most truly deranged mind.
I hate you tree: Plant a single tree in the nether that you can grow for creating tools. Avoid the tree as much as possible. If you do have to cut it down insult the tree loudly in garbled incoherent speech.
-- Level 3 – Transcended Reality --
Return to the Surface: Having been to the nether and hung with Net. You had tea and biscuits with him and everything it was ****ing awesome because you remember it clearly. You must return to the surface world and spread the word of your faith…. by burning things. Burn everything. Everywhere. Everytime you fully burn a forest down build a shrine to Net so the cows know you were there.
Waste not the flesh: Your fascination and connection with Net is growing. You may no longer harm mobs that can harm you. You instead must flee and find a way around them.
-- ןǝʌǝ4ן – ʍɥǝɹǝ ɐɹǝ ɯʎ sɥoǝs --
oqsǝssıʌǝ ʇǝupɐuɔıǝs: oqʇɐıu ouǝ oɟ ǝʌǝɹʎ ıʇǝɯ ɐʌɐıןɐqןǝ ןǝbıʇıɯɐʇǝןʎ ıu ʇɥǝ ǝuʇıɹǝ bɐɯǝ. ıuɔןnpǝ ʍooן qןoɔʞs. ɔɐnsǝ ʇɥǝ ʍoɹןp ʍıןן soou ǝup. ʎon uǝǝp ʇo qǝ dɹǝdɐɹǝp.
TEXTURE PACK = DokuCraft: Gloomy
Dark : Gloomy and desaturated with demonic decoration.
Aug 12, 2011Path of Roki – The Deep FaithPosted in: Discussion
Being a priest of Roki is a tad more difficult as Roki must be worshipped from deep underground and his shrines and challenges are more expensive in terms of resources and healing. Again play minecraft as normal until you are ready to make the transition to an initiate of Roki. In comparison with western fantasy troupes Roki’s followers would closely resemble Dwarves.
Materials: Stone, Sandstone, Gravel, Cobblestone, Bedrock, Glass, Pistons, Iron/gold/diamond blocks and Wool.
Colours: Grey, White, Orange, Red
Foods: Minimal. Roki would say “Food for little girls only!”
Biomes: Savannah, Shrubland, Desert
Weapon: Diamond Sword
Shrine: A single square of lava surrounded by iron blocks as below:
-- Level 1 – Initiate of Roki --
Into the Deep: You must leave the surface for your new home in the deep. Dig to bedrock starting from one of the above biomes. The entrance to the deep must be inconspicuous and hidden as best as possible.
Hall of Kings: Locate layer 11 or 12 and carve out a throne room above this layer as large as you please. In the centre of the hall you must place a shrine to Roki. Your starting hall must have a workbench, double storage chest, bed and infinite spring. Make a second room that leads into a mining operation. Table, throne and carpet optional.
Iron Man: Now that you are an initiate you must dress as an initiate. You must acquire and maintain a full outfit of iron armour at all times. You may never be without your iron armour.
I can Slice through Stone: The next 2 diamonds you encounter must become a diamond sword. You must carry this sword with you at all times and if it is ever destroyed it is to be replaced immediately.
-- Level 2 – Forge Lord --
It’s hot down here: A new room is to be built off the side of your entrance hall. This will become the forge; the walls are to be flanked with furnaces and you are to create a lava disposal pit in your own particular style.
Life Line: A second room is to be created and floored with dirt, plant a SINGLE tree here so your dependence on the surface is lessened (for best results make the room 6+ blocks tall).
Food is for little girls: You may now only eat the minimal amount of food to keep yourself alive. You may only eat when your hunger bar is about to hit 0.
-- Level 3 – StoneHeart --
Anybody Home?: You must now fortify the entrance to your deep palace. Wall off the entrance on the surface | place booby traps around the area | the entrance to your main hall should be redesigned to be vault tight | Utilise pistons as doors | lava pits falls | moats | mazes. Get creative. Roki smiles upon good defense.
Diamoneer: Forge lords work with inadequate tools! StoneHearts do not! If you do not yet have a diamond pick, shovel and axe acquire them. If they are lost or spent you must replace them immediately.
-- Level 4 – Dwarf --
The Mighty Plinth: The final test is the creation of the mighty plinth. A grand temple is to be built in Roki’s name underground with stone steps leading up to the plinth. The plinth is to be built by layering the various levels of resources granted by Roki. Stone > Lapis > Iron > Gold > Diamond. [PICTURE BELOW] The Plinth can be only 1 block wide to save resources, but the better the plinth the better the Dwarf.
No blood spilt: Dying during the creation of the plinth is considered a failure. Tear down the current blocks and break them back down into their base form. You must mine fresh minerals for the use in the new plinth.
TEXTURE PACK = DokuCraft: Original
Light : The original pack, rich in colour and detail.
Aug 12, 2011Path of Terrae – The Gentle FaithPosted in: Discussion
Being a priest of Terrae is probably the easiest, as you start on the surface and build on the surface. Most of her favourite building materials are easily obtainable and also nice to build with. Just play minecraft as normal until you want to start tackling this path. In comparison with western fantasy troupes Terrae’s followers would closely resemble Elves.
Materials: Planks, Logs, Fences, Sand, Glass, Brick, Water, Dirt, Snow, Leaves and Wool.
Colours: Green, Brown, Blue.
Foods: Mushroom Soup, Fish, Bread.
Biomes: Rain Forest, Seasonal Forest, Forest, Taiga
Shrine: A 3x3 or 5x5 pool of water. With a single log surrounded by 6 leaves on each of its sides.
-- Level 1 – Initiate of Terrae --
Forest Haven: Build a simple 1 room structure made only from materials listed above, in the biomes listed above. The structure must have a bed, workbench and a double storage chest. Out the front of your structure build a small shrine to Terrae.
Woodland Warrior: Now that you are an initiate you must dress as an initiate. You must acquire and maintain a full outfit of leather armour at all times. You may never be without your leather armour at any time. Also you must acquire a bow and carry it with you at all times.
-- Level 2 – Tree Shepard --
The Watchful Eye: Your structure must be extended by adding a tower to the roof that continues above the tree tops. This will give you a good overview of the forest surrounding your building.
Tree Herder: You must replant all the saplings you have stored around your building. This will create a thick forest around your structure. Build another shrine to Terrae on the roof of your tower.
Cleansing the Body: A tree Shepard may never eat pork or beef, you may only eat fish, bread or mushroom soup.
-- Level 3 – Druid --
The Sacred Grove: You must now establish a sacred grove around your structure. This grove is usually circular in nature and must surround your structure. The larger the grove the happier Terrae is, but the harder it is to maintain and protect. Mark out your grove with flowers.
Druids Wrath: Every morning you must cleanse your grove of all evil mobs and throw the collected resources into the pool of your shrine and wait for them to despawn as a tribute to Terrae.
Untouched: A druid’s grove is sacred. From now on anything natural within the grove cannot be destroyed. You may not damage the trees, dirt, tall grass etc… within. You may still farm but only a small 4x4 area.
-- Level 4 – FeyChild --
The Child’s Path: You must go on a pilgrimage to prove you are fully committed to Terrae. Build a map, and gather appropriate supplies. Walk directly North to the edge of the map and establish a tower and grove here. If the biomes is inappropriate find the most appropriate spot. Do the same heading east, west and south. Looking at the map with your main grove in the centre you should see you have formed the symbol of Terrae on a world scale. You are now a fully anointed FeyChild and your name can be added to the Terrae’s Faithful list. Congratulations on completing the challenge! Terrae is proud of you.
Freeing the Body: Only raw food may be consumed during the pilgrimage.
TEXTURE PACK = DokuCraft: High Elven
High : High elven theme, ornate decoration with gold plating and blue gemstones.
Jan 2, 2012Jackers15 posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!Updated...again...for the 12th time.Posted in: Minecraft ModsQuote from Jackers15
I kinda got bored and read through like 120 pages of these later posts...and just because I was bored I decided to compile what sounded like the coolest animal ideas, worst bugs, and awesome new features that are the most sensible in MC. Updated with Eagles, changed to Tusks, new bugs, and some other stuff.
Here's what I came up with for mobs:
- Whales - Could spawn in the new deep sea biomes and maybe get beached sometimes...
- Falcons/Hawks/Eagles - To help out in the air...could hunt mice, rats, and the other birds...maybe have nests with eggs. If you get an egg you can tame a falcon and use a rope to keep it flying around you head. If you decide on Eagles, they also hunt the Fishys and if you are holding a fish they attack you.
- Owls - Night predator. Hunts you and the mice/rats at night...better start looking up...
- Billy/Mountain Goats - Only spawn in the Mountain biomes...can jump higher than most animals to get over spires of stone, etc.
- Elephants - To spruce up the desert a bit. Might eat trees around the edges of the desert. Travel in packs, protect their babies. If you can get a baby elephant you can tame and ride it like a horse. As a tamed one gets bigger you can attack with it by "charging" another animal with the elephant tusks.
- Hippos - Who doesn't love GIGANTIC fat animals lumbering around in their swamps?
- Shrimp - Just cuz.
- Bugs - What kind of world doesn't have bugs?
- Bats - Gotta keep that bug population down.
- Crabs - Found on Ocean floor and on beaches. Scuttle around sideways and attack when attacked. Can burrow and pop up to hide from hawks/falcons. Drop Crab Meat to be mixed in for Shrimp Stew.
- Squirrels - How could I forget? Like Deer, they run when you get close, but they only live in forest biomes and can run around on trees. Tamed with leaf blocks and can be put on your head for a special advantage. Maybe being able to climb trees... Squirrel model: http://www.mediafire...imf7u2m6oepsfl4 by hibago16
- Puppies/Dogs - Like wolves...just not so wolfy... Oh. And they need to be adorable so I don't end up in a pile of cow "stuff" as threatened by some of the post readers...
- Toads - Found in swamps...drop slimeballs. If attacked will fight back with it's tongue.
- Panda - Found in forest biomes...bear like...passive...tamed with sugarcane. Drops 3-6 black and white wool. Can be sheared.
- Elephant Seal - Found only in snow biomes. Take damage when off of snow, water, or ice. Destroy ice to slip into the oceans. Hunt Fishys. Drops Tusks.
- Mongolian Death Worm - To keep up with the ogres, and wraiths and werewolves, a desert hunter. Surges under the sand and rises up to engulf other mobs, hostile or not.
- Horse Armor - My black horse. In shiny iron armor. Epic. Should only be made out of iron or diamond and can't be used on Black Pegasii or Pegasii.
- Elephant Hide - Elephant hide horse armor.
- Elephant Meat - Heartier than pork and chicken, about the same level as a giant steak.
- Shrimp Stew - Shrimp in a bowl with Crab Meat = Shrimp Stew.
- Whale Oil - Repairs tools/armor to half of its total health. Used to remove enchantments. Can be bottled in potion bottles. Used in Ivory creation.
- Tusks - Put in a crafting table with whale oil to make Ivory.
- Ivory - Used as a stronger substitute for sticks in tool crafting. Adds 25 uses to wooden tools, and 50 to everything else.
- Crab Meat - Used in Shrimp Stew. (Hint: Look at Shrimp Stew)
- Animal Transport - Can be used to transport Dolphins and Sharks to separate water spots or facilities. (By Shoopdawhoop13)
- Nests - Used to incubate eggs. GUI with 4 spots for eggs per nest. Eggs hatch over time to produce tamed hawk, falcon, or eagle. Can be collected or made out of sticks.
- Hawk/Falcon/Eagle Eggs - Gathered from wild falcon/hawk/eagle nests. Can be incubated in Nests.
- Horse "Charge" Ability - Hold down "___" key to make your horse move 25% faster and give you critical hit on any mob you attack. Acts like the sprint ability...just faster and horsey-er...depletes food bar.
- When riding a horse, if you log out the horse disappears and you are no longer riding it. (Unconfirmed)
- Animals appearing in SMP, but being un-touchable. (Confirmed)
- BigCats drowning. Appear to be on surface of water, but are actually a few blocks under it. (Unconfirmed)
Hit the plus buttons if you want to see this in Mo' Creatures.
Oct 20, 2011Experiment #1 - Skeletons Complete.Posted in: 1.0 Update Discussion
Using a skeleton dungeon that I rigged to produce skeletons at a relatively slow rate. I have determined the amount of XP that 1 skeleton produces.
1 skeleton = 5 xp.
Other things I have noticed.
There seems to be an percentage based experience point overlap, where the game converts the xp into percentage of the level you are currently on and when you jump to the next level you may get your bar going up by the xp to xp bar conversion rate of the last level. Don't take my word for it, its hard to tell.
There may be slightly different sizes of experience orbs to represent different xp values. Skeletons drop 3 orbs that appear smaller than the two orbs that a blaze drops. My guess is the blaze is worth 10 xp and each orb is worth 5xp.
... This is my next test. Time to reset to level 0 (aka kill myself) and head to the nether.
Edit: I'm going to add a list here of the results for each mob as I (or others) find them.
Edit #3 Added information from http://www.reddit.com/r/Minecraft/comments/ldz3c/i_did_some_tests/c2rykg1 These are marked with * and I will unmark them when I confirm myself.
Creeper - 5 xp
Cave Spider - 5 xp
Enderman - 5 xp*
Silverfish - 5 xp*
Skeleton - 5 xp
Slime (various sizes) - Big 4 xp*, Small 2 xp*, Tiny 1xp* (Up to 28 xp in total if you kill a big slime and all its smaller forms)
Spider - 5 xp
Zombie - 5 xp
Blaze - 10 xp
Ghast - 5 xp
Magma Cube (various sizes) - 4, 2 or 1 xp. All sizes seem capable of dropping different amounts, tiny cubes can and will drop 2xp even. If you see this thing go out of you way to kill it, as a big one will probably give you around 30 xp plus (it varies) in total.
Zombie Pigman - 5 xp
Baby Animals - 0 xp
Chicken - 1,2 or 3* xp (3 appears to be less common as I have not seen it.)
Cow - 1,2 or 3* xp
Mooshroom - 1,2 or 3* xp
Pig - 1,2 or 3* xp
Sheep - 1,2 or 3* xp
Squid - 1,2 or 3* xp
Testificate - 0 xp :sad.gif:
Wolf (hostile, friendly) - 1,2 or 3* xp
It appears passive mobs can either drop 1 or 2 or 3 xp. I'm not sure if anything affects this. Although, I suspect most people won't be grinding off of passive mobs because 1 or 2 is still a very low amount.
Oct 19, 2011Lord_Penguin posted a message on The End Doesn't Have to Be Your End... How to Live in the Mysterious New WorldThe end is very mysterious, though rather desolate. But a lot of things can be brought into this world of darkness and endermen (and, soon to be, Dragons). Who says you can't build a castle in the End? Some tips I have for you (Some you may find useful, even if many of them you know):Posted in: 1.0 Update Discussion
-CLICK HERE TO SKIP THE DRAGON GUIDE TO GET TO THE SURVIVAL PART-
Before you jump in to fight the dragon, you might want to prepare. The dragon may not be hard for everyone, but it is better to over-prepare than to under-prepare. This is a sample inventory that works well:
Two of the potions in the first column are 8:00 level 1 swiftness potions, the remaining two in that column and all in the second are 1:30 swiftness 2 potions. The three potions in the third column are 2 minute regeneration potions, and the ones in the fifth and sixth columns are splash instant health 2's.
You'll want to bring an enchanting table and bookcases as well as materials to make tools (the diamond blocks and wood) so you can use the XP from the dragon to get enchanted items (XP is reset any way of traveling back from the End, including the post-dragon portal).
-Shoot the dragon with the bow as it charges before it hits you as many times as you can, preferably with full strength. When hit, the dragon changes direction, so you can easily avert the dragon without having to run out of the way.
-The sword is not for the dragon. Don't even try to use it as such. It may work some of the time, but fully charged arrows are just about as powerful as a sword, easier to use, and don't require getting too close to the dragon. Then what is it for, you ask? Endermen. If you accidentally look at an endermen, you won't want to have to punch it to death (arrows don't work well on endermen).
You can run, but you can't hide! If you go into the whitestone ground or completely to the underside of the ender world, the dragon will fly right through the ground and get you anyway. The only way you can stop enderdragon attacks is to go so far away from the island that the enderdragon freezes (like all mobs do), but this isn't realistic on survival mode.
Don't get all the XP dropped by the dragon all at the same time. Quickly gather 50 levels worth of XP, set up an enchanting table, enchant something near level 50, get another 50 levels, etc, just make sure you don't take longer than 5 minutes to finish gathering it. Because lower levels require less XP, you will overall get more levels by staging it like that, and since nothing is more than level 50, getting it all at once wastes quite a lot of XP.
If nothing else in the way of potions, bring swiftness potions. Even if you are able to successfully avert endermen attacks and dragon charges, you will find it useful to be able to speedily charge after the dragon and go from pillar to pillar quickly.
Survival After the Dragon's Death
First off, the resources renewable in the End:
-Cobblestone (cobblestone generator, allows for stone tools and sturdy housing)
-Wood and wood products (yes, trees do grow bonemeal-free in the End, in sufficient lighting)
-Torches and charcoal (from burning wood in a furnace)
-Wheat, Pumpkins, and melons (food, snowmen, anti-enderman hats)
-Eggs, feathers and chicken (meat)(from chickens which are from throwing eggs)
-Experience points, from endermen, pigs, and chickens, for enchanting.
-Water, from two sources diagonally placed
-Snow balls and snow blocks (snowmen)
-Porkchops (spawner with silk touch)
-Sugar and bookcases (sugarcane)
-Cacti (make sure to bring sand)
-Lava (a +/empty cube surrounded by 4 source blocks).
Although there is technically a limited supply of whitestone, since experience and tools are renewable, whitestone can be gathered until it all runs out (which would take a very long time).
What you should bring:
-At least one stack of saplings, for variety you might want to bring one of each kind
-A stack or two of eggs (bring to few and you might not get a chicken)
-Some dirt (a fair amount, it isn't renewable but is very useful and isn't consumable)
-Two buckets of water (or two blocks of ice, which is more compact)
-At least one bucket of lava for a stone generator
-Pumpkin, melon, and wheat seeds
-Both kinds of mushrooms
(can be made if diamond blocks are brought).
-An enchanting table
-Cacti and some sand
-Snowblocks for snowmen
-Grass and mycelium (silk touch)
Pig spawner (silk touch)(As of 1.9 PR5, this is no longer obtainable. If you have any left over from 1.9 PR4, you should still bring at least one of those).
Optional, but quite useful, things to bring:
-Some tools to start off (if you have the silk touch pickaxe you used to get grass, pig spawners, and so on, you might want to bring it, since it will take a while before you can get another enchanted in the End)
-A number of pistons and redstone pieces (necessary for a lot of contraptions that will make your life easier by allowing for functional enderman farms, better cobblestone generators, and more). You can also try bringing iron blocks and redstone ore instead, then just assembling the pistons there, to get a lot more out of your inventory.
-Materials to make rails and minecarts (iron blocks, perhaps a stack of gold blocks, and redstone), for transportation and for enderman traps and grinders.
Now, some other tips:
Bring LOTS of dirt. Its not renewable and your life practically depends on it. Dirt is almost the most useful thing in your home (far) away from home for crops (you can hardly survive without the food) and wood (for making just about everything you need or want to break the monotony). Remember, bonemeal is non-renewable in the End. To sustain your self on crops and wood, you're going to need more than a few blocks of dirt for each.
-Have a simple plan. No, I don't mean carefully mapping out your buildings, counting blocks, etc, but just figure out a few things first. For example, whether you want to start underground, build a house out of wood above ground, whether you plan on bringing aesthetic blocks such as wool or if you want to maximize your inventory space for useful things.
Do you want to start underground? Make sure to bring a sturdy pickaxe and, if you want the whitestone instead of tons of cobblestone, make sure to enchant it. It might be worth your inventory space to bring a single slot's worth of diamond or iron blocks (depending, of course, upon your budget) to get your base started smoothly until you run out. Also, note that whitestone takes a long time to mine. But you'll also want to note that
whitestone takes a long time to mine(luckily for ground-lovers, this no longer applies), so if you don't like mining for extended periods of time, don't build too much underground!
What about aboveground? You might want to bring a couple stacks of blocks to get you started, or you may prefer to build using dirt and later recycle it for use towards crops, replacing it with a sturdier material. If you brought iron, gold, or diamond blocks, you can use those and replace them to use the blocks for other things.
Make sure you are using the most compact method of bringing materials. You can bring blocks of iron, gold, and diamond instead of bringing ingots or gems (or the things they make, such as pistons, rails, and tools, which can be assembled afterwards). If you have a pickaxe with silk touch, I'd highly recommend bringing redstone ore blocks instead of regular redstone, for use in pistons, rails, redstone circuitry, and more. See the next section for a complete list.
Protect your dirt! Dirt is one of the few things endermen can pick up. You'll pay dearly later if you let endermen whittle down your supply of dirt to the point where you have to cut back on growing wood and bookcases (sugarcane) for large projects and instead just support your life through edible crops. How would you go about protecting it, you might ask? There are many solutions available. You may want to uses fences, a wall, a moat, a trench, or just build the farm underground, even if the rest of your base is above ground. Or you could build it in the air or on top of a pillar, that's a possible solution as well!
You may want to drop off some items before you make your last trip. It is entirely possible that you may want to try on a single inventory, and, remember, trying with less is more fun (In my opinion, at least), but if you really want to develop the land and don't care too much for the extra challenge (or if you got bored after the first round with a single inventory) you can bring two inventories or more by dropping off the first load, killing yourself, then coming back.
Tips on compacting your inventory:
-Diamond, iron, and gold blocks instead of ingots: 9 times the amount per slot than ingots and gems.
-Redstone ore blocks instead of redstone dust pieces: I find that redstone runs out extremely quickly for building even simple things like automatic stone generators.
-Ice blocks instead of water buckets: Saves but a single slot, however, that slot can be used for a lot of useful things.
-Bones instead of seeds: doesn't save any space, but you can get seeds from bones as well as flowers and grass for decoration.
-Raw materials(not including the renewable ingredients, you can get those in the End) instead of pistons, rails, and minecarts
A graphic on a possible starting inventory
This is the inventory I brought with me. It's hard to start out with, but it is a good long term combination. I brought the silk touch pick used to mine some of the materials I brought, because the enchantment would take forever to get in the End. See the notes below for further optimizing your inventory.
Notes on this inventory from my experience:
-It would be better to use one lava bucket instead of multiple lava buckets unless you want infinite lava; for the generators, just separate the flows into different units for faster production.
-Since slimeballs have no use other than to put on pistons (and potions), it would be more efficient to bring a stack sticky pistons instead.
-Bringing bones is better than bringing seeds, not only can you get seeds from bones, you can also get giant mushrooms, flowers, and quick trees and wheat early on.
-Obsidian is unnecessary as of now, although it may become useful with dragons.
-Enchanting tables are also unnecessary if you have diamond blocks (because you can get books from sugarcane and obsidian from mining the pillars with a diamond pickaxe).
-Melons can be brought instead of melon seeds to get quick food and seeds.
- A pumpkin can be brought in the helmet slot instead of pumpkin seeds to save an inventory slot.
A Revised Inventory
Based upon my experience, this is is better inventory to bring. It may not be the best for you, your inventory should also be based upon your playing style.
Anyone want to try to live in the End? See anything useful I'm missing?
If you found this useful, click the +1 at the bottom of the page.
Oct 11, 2011The Chicken Coop.Posted in: Screenshots
There are a lot of crazy animal breeding machines, death chambers, torture corridors, and other ways to breed and slaughter animals. I can't get behind it, so I set off to make a nice small chicken coop that doesn't involve drowning or smashing or fire or any other crazy ****.
The spoiler contains the original screenshots of this design. But now there is a tutorial!
The coop is pretty small, taking up only a little space.
The hatch doors keep you from spilling out into the mud when you're not being careful.
The soulsand keeps the animals from running around too much when you're trying to breed or slaughter them, and the hatch door here serves as a platform for standing on to get closer to the chickens without having to get down in there. The platform raises and lowers as needed, and there are ladders on either side to get up and down.
Ice underneath the soulsand slows the chickens down even more.
There is an incubator system in place to hatch eggs but it is kind of flawed. If a chicken is standing in front of the dispenser, the next egg will break on it and you may end up with a chicken or two in the incubator room. The dispenser is running on a hidden clock repeater.
Chickens all day.
The Loneliest Calf Ever.
I also started making stable system and pasture for cows and pigs, and ran across this gem. If you have played around with breeding you know that the parents of the offspring will follow it around, but here is proof that each baby animal is not unique to its parents, and parents WILL abandon babies for another baby. I brought six cows into the pasture, and bred them off. One calf was left alone, while its parents followed a different baby around:
Did you check out the original? Did you like it? Want to know more!? Here is the tutorial:
Before we get to any building, lets take a second to understand the incubator redstone. I am a total redstone idiot, so if you find my explanation lacking or think you can do better, I am sorry but like I said, I am an idiot.
This is a simple repeater system. The idea that everything is hidden around the basement of the coop.
This design keeps everything very hidden, and you don't have to put the switch on the floor. And the repetition is slow enough that you won't instantly have a million chickens running around. Take some time to understand how it works, and start thinking about how you're going to fit this into the basement of the coop.
Lets start by marking off our build area. The cyan wool is where the posts of the pen will be, the red are the corners of the coop. You can make your pen as big as you like, the bigger the better. If you keep it very small you run a lot of risk having the chickens push each other into the wall and kill each other.
Now lets lay some foundation, and finish up the pen.
Dig down two layers from the ground, so that one layer of wall is logs, and one is dirt. Then install the soul sand (mud) ground.
Then add fencing, and decorate your posts however you like.
Now we should get the foundation of the coop going. Don't forget we're adding in a basement.
On the wall where the coop meets the pen, we will add ledges. These ledges make it easier to interact with the chickens without getting stuck in the mud.
The red wool is where the dispenser (incubator) is going to eventually go. It is the last thing I put in just to keep that annoying ticking noise from cropping up while I am installing the incubator switch.
Lets get the basement going. You can make it as big as you want, but don't forget we want to hide the wiring for the incubator. My basement is two blocks deep, two blocks wide, and three blocks long.
The wool is a measuring tool, but notice at the top of the basement you can see part of the red wool where the dispenser is going to be place.
Build out your basement however you like. I used two iron half blocks one block underneath where the dispenser is going to. A redstone torch is going to go in between the iron half blocks, and the dispenser.
The basement front that faces the pen:
And the back:
I leave a passage in the back open to instal the wiring, and I go ahead and put in the switch.
Lets do that redstone wiring now. Go through the back passage in the basement and start digging out to the left. (As if you are facing the pen)
I dug out the huge wiring area, and then I dig out the front of the basement, under the pen.
Go ahead and put a redstone torch down underneath the iron block.
Start planning out the rest of the wiring and install it.
When everything is hooked up (don't forget to wire the switch to the rest of the repeater!) go ahead and replace that red wool block with the dispenser.
Finish up the damn coop! Design it however you like. Add some chest to store feathers, raw chicken meat, and eggs. Don't forget to put a redstone torch underneath the dispenser.
Make your coop look however you like, or however will fit the design of your world.
These hatches keep chickens from fluttering into the coop.
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