The roofs, they don't burn (stairs)
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Last active Tue, Mar, 13 2018 19:00:57
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Apr 4, 2017Dragonanna921 posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 UpdatePosted in: Minecraft Mods
Apr 2, 2017Dragonanna921 posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 UpdatePosted in: Minecraft Mods
OMG, I just got back from a vacation and saw that the mod is out I am so happy and excited and I haven't even tried the mod yet!
Feb 26, 2017Dragonanna921 posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 UpdatePosted in: Minecraft Mods
Once I get this mod, I am going to build a dragon stronghold and it is going to be so awesome
Feb 17, 2017Posted in: Minecraft Mods
That is so awesome!
Feb 14, 2017Posted in: Minecraft Mods
Happy Valentine's day!
Feb 2, 2017Posted in: Minecraft Mods
Maybe a spiked piece of tail armor could be added and when equipped, make the tail whip attack have increased damage. To go even further, the spiked tail armor could have effects placed on it like slowness, poison, etc.
Jan 31, 2017Posted in: Minecraft Mods
Hey, I have a few suggestions (for future updates, duh!) that I wanted to share to see if anyone likes them.
1. Dragons to be able to glide. From what I've seen so far from GIFs and short videos, they flap their wings all the time. I personally don't mind it all what so ever, its just that gliding for a few seconds will make the dragons's flight a tad bit more realistic.
2. The player should be able to set a tamed dragons's "home point", pretty much like a MCA villager, so that they could leave their dragon to do and go wherever it wants and be sure that it will be back at night or something and won't run away forever.
Nothing too special, just a few suggestions for the future updates that I personally think will make this mod a tiny bit better.
Also, looks like everybody is pretty hyped at this point. I wonder if we'll be able keep our sanity 'till the official release.
I really like these ideas, and completely agree that gliding would make their flying more realistic.
Jan 20, 2017Posted in: Minecraft Mods
I've said this before, but... I am SUPER excited for this mods release!
Jan 16, 2017Posted in: Minecraft Mods
Another idea I had similar to that, was gonna be like a net launcher, which could be shot similar to have the harpoons are shot, only it doesn't kill the animal like the harpoon is made to but captured them, or at least weighs them down long enough to be mounted/captured/kill/ or whatever you plan on doing
Jan 6, 2017Posted in: Minecraft Mods
The custom texture idea sounds really cool.
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Mar 6, 2018The_Last_Dovahkiin posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 UpdatePosted in: Minecraft Mods
I'll post a link to my mod setup which I may decide to make into a modpack. I just need to get the permissions from each mod's devs before I do so, however.
Jan 28, 2018nubbin2003 posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 UpdatePosted in: Minecraft Mods
Probably not, but it might be a cool addition to have special types of dragons, such as wyrms, true dragons (the kind with 4 legs), the Oriental style dragons, hydras, and Australian dragons to spawn in certain biomes.
Wyrms could possibly be seen in mountain biomes, where their nest's would reside.
True dragons would be very similar to the drakes they currently have, with perhaps a 50/50 chance of it being a dragon or a drake.
Oriental style dragons, tricky, as I know very little about oriental mythology, but perhaps villages have a chance of having a statue of one in the village, which can be brought to life by an offering, where it will either bestow a blessing upon you, or curse you, with rarer items giving a better chance of better results. Possible blessings could be receiving the offering back, but two of them, a potion effect that lasts a long time, or enchanting a random item. Negative effects could be receiving a negative potion effect, losing a random item, or the summoning of mobs. Depending on the event you would receive a different dialogue.
Hydras could spawn in a special structure, like a large cave.
Australian dragons (or sea-dwelling dragons) would obviously spawn in the ocean.
Everything except the oriental dragons are basically the same thing as the ones currently in the game.
Jan 28, 2018Pango_ posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 UpdatePosted in: Minecraft Mods
Will Asian dragons ever be added to the mod?
Yes, I know, no more dragon types, but this is a whole new mob with completely different origins.
Aug 9, 2015FireandIceMod posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 UpdatePosted in: Minecraft Mods
For hundreds of years, Dragons have roamed the lands of the Known World. They are not simply pests and menaces, but the main cause of the loss of many lives. Only a brave few can slay a dragon. Even less can tame one.
Welcome, to Ice and Fire.
Ice and Fire is a mod created by both Raptorfarian and Alexthe666, which hopes to give you a true dragon experience. Currently, Dragons have two types, Ice and Fire. Fire Dragons breathe fire and roam most of the habitable world, whilst Ice Dragons inhabit the coldest places known to man and freeze their prey to death. Both kinds of dragons spawn naturally as adults. Now that both the ice and fire dragons are in we will be focusing on adding new creatures to the mod.
Ice and Fire aims to bring to you a revolutionary dragon experience. It allows role players and mod pack makers, access to all thebasic and advanced needs of a dragon hunter and/ or tamer. These
include, but aren't exclusive to:
Dragon skeletons - these can be found in desert biomes and can be used to collect a few bones
Dragon roosts and caverns - where you can fight dragons and find grand treasures
Dragon eggs - which can be found in dragon caves
Dragon taming and riding - mount up your tamed dragons and even armour them
Dragon equipment - craft tools and weapons from dragon bones and armours from dragon scales
Bestiary - for collecting and learning information with regards to dragons
Additionally now the that the fire and ice dragons are in we will be aiming to perform necessary bug fixes and balance changes in addition to adding new mythical creatures.
Q. What inspired you to make this mod?
Alex666: A. Never have I ever seen a mod represent dragons like I want them. They are always hexapodedal, or they are small or the models are straight up unsatisfying.
A. I've always wanted to have a dragon mod where you had dragons which could be found guarding treasure, hunting farm animals or hunting you. After a long time waiting for the greatly anticipated Red Dragon. I'd had enough and decided to take my 2 years of Minecraft modelling experience to make the dragon mod I've always wanted
Q. Will there be other types of dragons/creatures?
A. We will do additional fantasy creatures that aren't necessarily dragons.
Q. Do you plan on adding other dragon elements e.g. Earth and Lightning?
A. We feel this concept is slightly over used with elements such as Earth and Lightning being potentially more useful and creative if used in conjunction with other creatures. Also The Ice and Fire, Earth and Lightning Mod doesn't have the same ring to it.
Q. Do Dragons come in different colours?
A. Dragons come in 4 different colours per species, and the color darkens as they grow older.
Q. Where are Dragons to be found?
A. Dragons can be found sleeping in caves surrounded by treasure or out hunting for food in their home biome. Fire Dragons are found in extreme hills while Ice Dragons can be found in ice plains and ice spike plains.
Q. Are you able to tame dragons?
A.Dragon taming is planned to be a large part of the mod. Dragons are tamed from obtaining an egg from a stage 4 or 5 dragons (stages will be explained next question). Eggs can then be hatched by heating with fire (fire
dragon) or freezing in a block of ice (ice dragon). You will then have to raise the baby to adult hood. Be cautious however abuse of your dragon may result in it going rogue.
Q. What are dragon stages?
A. The Dragons in our mod slowly grow over time each stage marks a significant change in the dragon after a certain amount of growth. Stages represent a change in colour, horn size, eye shape, diet and abilities of the dragon. As dragons progress in the stage they typically become darker, their wing membrane increases in size allowing flight which starts at stage 3 and develop their characteristic breath at stage 2. At younger stages dragons will only eat rabbits and chickens and as they grow so will the size and quantity of their prey required to sustain them. As dragons go up in rank they unlock new abilities and/or their previous abilities increase in strength. The final dragon rank is
stage 5 which are truly monstrous in size. Only the best Dragon hunters go after those.
Q. Are Dragons ridable?
A. Duh, of course.
Q. What sort of loot can be obtained from Dragons?
A. Dragon caves if found are filled with piles of treasure which can be harvested for gold and occasionally rare gems and items. The Dragons themselves drop scales and bones. Scales can be crafted into armour the colour of which is determined by the dragon and provides and protection bonus against its corresponding type. Bones can be crafted into powerful swords and bows. Dragon Head trophies can also be obtained and of course lots of EXP.
Q. What sort of attacks that Dragons have?
A.Dragons have a large number of attacks. Initially, dragons will only be able to attack by biting at stage 1 though are more likely to run away. At stage 2 they unlock fire/ ice stream. Stream attacks are a gout of flames or ice. Fire stream burns the target and lights the ground it touches with dragon flame ( a faster-burning version of fire). Ice stream slows the target and deals a smaller amount of damage, it also places dragon ice (a more blue form of ice that stacks like snow) and shards of dragon ice which deal damage. At later stages, the size, length and range of the streams will increase. Fire streams being likely to burn down forests while Ice streams being able to completely encase you at later stages. At stage 3 they unlock their next two attacks which come with flight. Swoop and Fire/Ice blast. Swoop is where a dragon will swoop down at the player picking them up then dropping them. Fire blast is an explosive shot which breaks blocks and spreads dragon flame on the ground. While Ice blast will turn blocks into ice and encase the area in a chunk of dragon ice and ice shards.
Q. What's the most effective method of killing Dragons?
A.The best way to take on a dragon is with preparation. You will require a lot of potions and golden apples. To take on the later stage dragons. The best equipment is dragon bone weapons along with armour of the corresponding type. Want to take on a fire dragon. Come wearing fire dragon scale armour and with fire resistance potions and weapons
enchanted with frost aspect (applies slows onto the target and increases damage vs creatures with fire resist) . When facing an ice dragon take ice dragon scale armour, swiftness potions to counter the snowing effects and weapons enchanted with fire aspect. Fire Dragons are immune to fire and Ice Dragons are immune to slows. Both also have a natural resistance to poisons. Fortunately for you finding dragons above stage 3 hunting in the wilds is a rare sight.
See here for download.
Note the mod also requires this LLib for 1.11.2: https://minecraft.curseforge.com/projects/llibrary/files/2478635
Note the mod also requires this LLib for 1.10.2: https://minecraft.curseforge.com/projects/llibrary/files/2370377 And the latest recommended version of 1.10.2: https://files.minecraftforge.net/maven/net/minecraftforge/forge/index_1.10.2.html
-Added Hippogryphs. Search for them in mountainous biomes and tame them!
-Added Gorgons. DON’T LOOK INTO THEIR EYES. (thanks to Zyanna for the structure)
-Added Pixies. Find their villages in roofed forests!
-New dragon textures for both fire and ice dragons
-New dragon sounds for both fire and ice dragons
-New dragon Flight AI
-Dragons now defend their owners
-Dragon strike now works
-Dragons are now angry balls of rage again
-New Dragon Staff Texture
-Added Chinese Translations
-Nerfed dragon shake attack
-New block textures for gold and silver piles
-New block sounds for gold and silver piles
-new block textures for frozen blocks
-Added frozen splinters block
-Fire and Ice dragons will now turn wooden blocks into ash or frozen splinters, respectively.
-Changes to oredictionary definitions
-Fixed Sponge Forge Snow VIllager Crash
-Larger dragons now articulate their legs on uneven ground(thanks Paul101)
-Lecterns can be placed on half blocks
-Edited spawn rates a bit.
-Fixed Silver Ore not obeying the config
-Fixed Podium and Lectern deleting inventory
-Fixed Ice dragons only being female
-Fixed dragons causing soft crash
-Fixed spelling/grammar in bestiary
A note on crafting and using the bestiary:
1- Find a dragon roost and loot one of the chests for manuscripts.
2- Craft a bestiary using 3 manuscripts in the configuration below.
3 -Then open the bestiary as if you were reading a book, and use the introduction section to learn how to improve it further.
Head coder and animator for Ice and Fire
Other projects include: Fossils and Archaeology Revival Mod / It's about time mod /Biome Reactors
Chief model and texture designer for Ice and Fire
Other projects include: Fossils and Archaeology Revival Mod / Avatar the lastblockbender (discontinued)
Thank you for reading and I hope you enjoy the mod!
WARNING: any request for a 1.7.10 version will result in being reported for spamming.
Please refrain from messaging this profile as it is not checked for messages, it is merely a shared account for this mod.
Yes, we know they are Wyverns technically, however wyverns are defined as being a type of dragon. Plus ours do not spit poison like wyverns do in some mythologies.
Mar 8, 2017Crafty_Angyl posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 UpdatePosted in: Minecraft Mods
It's telling me on the forge site to use the "guide-api", which I've never heard of before and is all still in beta... It's the only listed dependency. I doubt that it'll work, but I'm going to try using it without.
Edit: I haven't placed any storage shelves to try that, but Overlord is working just fine with the chameleon api still installed from storage drawers still being in there. I left all my mods and a couple of others I was testing for compatibility in and there haven't been any hiccups so far. It doesn't look like it needs an API to run, which is good for Ice and Fire.
On a tragic note I lost a very close and dear friend of over 12 years on Monday the 6th. Coming here has helped take my mind off of it. His Minecraft name was RusticRaver. Sam was seriously one of those people who made the world a better place. The reason I'm bring this up is that while playing with the Overlord mod I started toying around with the skins. You can put the skin of another player on your skeletons and it protects them from the sun on top of looking cool. Well... Now I've got RusticRaver standing with me and I haven't been able to stop crying... He would have gone nuts over this mod...
In the picture I'm on the right and Sheylenna, another close friend of ours, is on the left.
Mar 7, 2017Decay_The_Witherer posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 UpdatePosted in: Minecraft Mods
or peaceful travel from the skies... ya' know... if you're lame like that.
Mar 7, 2017EmperourPenguin posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 UpdatePosted in: Minecraft Mods
Your payment is them burning your enemies to a crisp
Mar 5, 2017GundunUkan posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 UpdatePosted in: Minecraft Mods
I dunno about Hookfang, but maybe more like Smaug, don't ya think? 😜
Mar 4, 2017Alexthe666 posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 UpdatePosted in: Minecraft Mods
Guys, I have a very good idea!
I'm planning on make a server when the mod comes out, so we can play all together Survival, and make clans with different types of dragons, and fortress each clan, like enemies or peaceful, and have our own war and stuff, it will be so great! [Ofc it will be with whitelist]
A public open medium-small sized official server is planned after release, but we will cross that road when we get there.
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