- Draexzhan
- Registered Member
-
Member for 14 years, 3 months, and 1 day
Last active Wed, Jan, 15 2014 17:50:04
- 0 Followers
- 151 Total Posts
- 9 Thanks
-
1
binaryclock01 posted a message on ((( 1.7.2 ))) Thunderdome Creative/Survival ServerDrae! this is really awesome! We will take it into consideration for sure.Posted in: PC Servers -
5
insomniac_lemon posted a message on Face it. Cobblestone is a hard texture.I'd say cobblestone is easier to texture than other things.Posted in: Resource Pack Discussion
Here is what I recommend:
1. Choose 3 colors. A mortar fill (darkest) an outline fill (lighter) and a stone fill (lightest).
2. Start making a pattern. Make the stones using the outline color, fill with the fill color, and use the mortar color for everything else.
For ease of editing, put the stones on its own layer, and just make the mortar a colored square below the stone layer. Ideally make imperfect or deformed circles. They should be uniform in size and placement, roughly. Do NOT try to make them cover every inch of the block, closely fitting. It's a block, not a puzzle.
3. Modify the pattern to weed out tiling errors and patterns recognized by the brain.
A good texture starts with a strong, yet uniform pattern. The brain is always looking for patterns, and if it finds certain ones (like non-uniform rock sizes) it makes the user annoyed. You might get rid of all the patterns, but try your best. With cobblestone, try and avoid horizontal/vertical patterns, but an X pattern is good.
4. Shade it.
You won't be using the outline anymore. Draw over it with the fill color. Use the color selector to give the stones shadows and highlights, and also make the mortar directly below the stones darker. Have fun with shading, and try to give it depth. Don't make the highlights too strong, it's rock, not metal.
5. Remix it.
Modify the texture into other ones. Add moss to it for moss stone. For netherrack, use the same pattern and similar methods of shading, although using different (red) colors. Also modify the texture into stone, end stone, and the ores.
6. Look at it.
Play Minecraft with your textures. If it could look better, that will be the best way to find out.
7. Modify the shading more.
Even if it is only a slight change in shading and/or contrast, it can make a huge difference.
Other tips:
Use uniform sized stones. Don't have rocks that are 2-3 times bigger than others.
DON'T add noise. If you spend hours on making a texture.... with an advanced pattern.... don't add noise, it ruins its integrity. If you don't add noise, and you remember how you shaded everything, you can easily modify or redo textures later. Only use noise on simple-patterned blocks with little to no shading.
Use a texture pack folder. This will allow you to save changes, and see them change without going into the main menu and switching your texture pack. A texture folder has the same layout as a .ZIP, but needs a pack.txt, and you can reload it in-game by pressing f3+t. This feature was added specifically for texture artists.
That's all I can think of right now.
Quote from turek279
Cobble is hard. Many beginning texture pack makers make it look like bricks with cobble colors. Another easy way to do it is to take the stone texture and add more contrast.
That's really taking the easy way out. Bricks are Setts, and Cobblestone is made of round stones, not Setts. Too many people confuse the two
That and making cobblestone bricks is redundant because of Stone bricks.....
With the contrast thing, I recommend lowering the contrast of cobblestone to get the stone texture.... lol -
1
peytonisgreat posted a message on Grayscale Pallette Challenge (Contest over!)(Winner announced!)Posted in: Resource Pack Discussion
You need no excuses, you can do whatever you want!! *Puts a raw turkey on head* -
2
insomniac_lemon posted a message on Spider EyesPosted in: Resource Pack Discussion
To fix it, fill your spider_eyes.png in with a black background. I've had a problem of spiders turning white from a modified spider_eyes.png, but it also seems to solve this as well. -
11
27BronxBombers posted a message on You Are Minecraft - A Community Project of Epic ProportionsPosted in: Minecraft News
Why isn't the server cracked? Because the intention is so everyone who has BOUGHT Minecraft can build their skin. It says so right on their site. With a cracked account, what are you going to build? Your default skin? Buy the game. -
1
atomic2354 posted a message on MCEdit: Minecraft World Editor (Now open source!)Posted in: Minecraft ToolsQuote from gkh281
when is the 1.0.0 update for this gonna come out?
cause im gonna make a really hard map but i need this program D:
*gets out megaphone* USE THE TESTING VERSION IF YOU WANT IT SO BADLY *puts megaphone away* -
2
atomic2354 posted a message on MCEdit: Minecraft World Editor (Now open source!)Posted in: Minecraft ToolsQuote from ezs
mac 10.6.8 minecraft 1.0.0 mcedit stable verson last updated september 26
when i create a new world with flat map it isnt flat
i am trying to create a 300000x 300000 map that is half snow half grass
what is the easiest way to do this
0_0 300,000 by 300,000 chunk map! I never do more than 100 by 100 chunks which is about 50 Mb and 10,000 chunks
your hard drive eating hell file would be 90,000,000,000 (90 billion) chunks and around 4.5 * 10^18 bytes (unless I did my math wrong and as this is the internet I'm sure i'll be corrected if I am)
try to tone it down to around 100 by 100 chunks its still plenty big at 1,600 blocks by 1,600 blocksQuote from xRenocide--
Can someone please help! When I open level.dat, It opens up a map with black space everywhere, a couple purple star things, and my head, just my head. How do I fix this!
sounds like you corrupted your save file, but as I never have done so myself I can't say for sure
use the newest testing version of mcedit
I tried to put a piccard face palm picture here but it didn't work. oh well...Quote from Mj64
I have an even better idea than Minecrafting_Maniac.
UPDATE IT. This is getting ridiculous.
just use a testing version instead of a stable version if you are so desperate for a 1.0.0 versionQuote from dark_chaos
is there a way to make it so a block thats not affected by gravity. lets say.. iron blocks. be affected by gravity? because that would be really useful.
i've seen a video where someone did something similar but i dont know how to do it.
believe me if there was vechs would abuse the hell out of it. so lets be glad there isn't a way... -
1
mister_hotshine posted a message on SupertoolsI feel that the diamond and gold supertools could be a neat idea, like the gold one being incredibly fast and the diamond one having an insane amount of durability, but I don't see much reason for the iron or wood ones. Would they have some sort of neat trick? Because just being a little faster, or more durable, would put them about the same level as one or two elvels past what they are, which already have tools at that level. Like if the wood one was more durable, it might last about as long as an iron one, but it wuld be slower so less desirable. Something along those lines.Posted in: Suggestions -
1
MaudDib posted a message on REQUEST: A seed with a behemoth of a strongholdPosted in: SeedsQuote from Draexzhan
considering that it looks like strongholds are finite in every map, I want to see a map where there is a giant one. anyone with a seed for such a map please tell me. I'll give you an e-cookie.
see this thread: http://www.minecraftforum.net/topic/629760-18-seed-villages-and-stronghold/
2 strongholds found...the second one is particularly big as it is integrated with an abandoned mine, follow directions in first post to find them. -
1
bandicoot802 posted a message on Minecraft 1.8 Enderman ModPosted in: Requests / Ideas For ModsQuote from theminecraftdan
F Off... I don't really want to swear but you just pissed me off.... well... kinda. Just put the [REQ] or something so that we would know it's not a mod. Thank you. :3
Why should he? If you were looking for a mod look in the modding section. The OP is not responsible for your inability to read what section you,re in. - To post a comment, please login.
1
2
This is going to be a collab texture pack fragment. Either make a zombie version of your skin, and post it here, or just post your skin, and I'll do the ...zombification(?). Keep in mind I will not add your skin if I have one nearly or totally identical to it already. Your odds are far better if you made it yourself. Also, by posting your skin, you accept the condition that I may modify your skin if I so need to, or leave it out altogether. EVERYONE who's skin is added will receive credit.
1
The link to the link to the download is below:
http://adf.ly/8sDGH
(If you're unable to go through adf.ly, I have the direct download link to the texture pack on my profile page.)
Please do leave feedback! I'm more than happy to receive praise, constructive criticism, or brownies.
Older Versions:
v.1.1 http://adf.ly/8s4kL
v.1.0 http://adf.ly/8pkHW
5
GO TEAM CALCIUM!
...did I really just say that?
1
Thanks!
2
I have an idea even better than yours!
STOP WHINING! If you really can't wait, try writing the program yourself.