Holy crap. I'll admit I never actually noticed the difference - and this is coming from someone who plays a lot of Minecraft - in the biome generations. I never noticed the disappearance of gravel beaches. I never noticed how bland and seperated the biomes had become. But I've noticed now. And I'm backing this thread 100%.
Okay, I'm not on vacation anymore. I'm back now. I'll be posting a first draft of this texture pack real soon here. I just got to do a bit of tweaking to what I've done. Oh, and add the two above skins.
So played through the whole thing. Loved it. I was, however, disappointed in that "Bonus quest" in the first toybox. I really think that you should implement some toyboxes that can only be accessed by picking more difficult paths. Also, I didn't really like how some exits were two way, and led to another part of the same story, while others were one way, and just switched stories. Actually, the problem was that there was no way of discerning the two.
Also, suggestion: Before a player goes to the bedroom, they should have the option to return to the... uh... "previous" bedroom so that they could try alternate routes and whatnot all in one go.
Any chance you'll be doing another one of these, or be adding to the current one? I would love to contribute some of my own quirky toyboxes.
I fire a blue portal at the ground, by godmodder's feet, and an orange portal at the moon. Both portals successfully appear.
Yeah, I made a crappy reference to an awesome game. If you don't like it, you take extra damage.
A sentry will not get damaged by the loss of the chip of paint.
You're applying logic to a post on THIS topic? That's like... some sort of opportunity for me to make an analogy to another example of a futile effort.
I play the bagpipes, which causes everyone to writhe in pain at the sound of it. Yes, that means taking damage too.
Also, I'm wearing the only earplugs in this thread. And they work.
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Don't know if you saw this or not...
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Also, suggestion: Before a player goes to the bedroom, they should have the option to return to the... uh... "previous" bedroom so that they could try alternate routes and whatnot all in one go.
Any chance you'll be doing another one of these, or be adding to the current one? I would love to contribute some of my own quirky toyboxes.
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Yeah, I made a crappy reference to an awesome game. If you don't like it, you take extra damage.
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You're applying logic to a post on THIS topic? That's like... some sort of opportunity for me to make an analogy to another example of a futile effort.
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The sentry loses a tiny chip of paint from the wrench whack.
Level 4 Sentry: 209999/210000
Chip of paint lands in Godmodder's drink,
(That was a chip of LEAD paint BTW. Obviously this means lead poisoning for whoever drinks it.)
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Also, I'm wearing the only earplugs in this thread. And they work.