• 0

    posted a message on Secret Agent Craft (Now Server Compatible!)
    Quote from BU235

    May I use Secret Agent Craft in my modpack? Here is the link http://www.minecraft...ous-adventures/

    You have my permission, as long as you give credit and post a link to the mod. I've actually been watching that series :) .
    Posted in: Minecraft Mods
  • 0

    posted a message on Secret Agent Craft (Now Server Compatible!)
    Quote from BU235

    ---- Minecraft Crash Report ----
    ...
    DrSideburnsSAMod{1.2.1} [Secret Agent Craft] (SecretAgentCraftV1-2-0-1-6-4) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Try downloading version 1.2.2.
    Version 1.2.0 had a server-side bug in which the mobs would crash the game.
    Posted in: Minecraft Mods
  • 0

    posted a message on Secret Agent Craft (Now Server Compatible!)
    Quote from Android791350

    - I'm using 49 other mods. Here is the list: http://pastebin.com/E3qXphiS
    - Minecraft version 1.6.4. Mod version 1.2.2 (The one that I downloaded from this thread) Forge: 9.11.1.965
    - Stand-alone Client. I mostly play LAN via my client (I'm the host)
    - I tried the spawn eggs but when I spawn them they are invisible. They are being spawned because If I spawn them in lava I can hear them have pain and die.
    - I followed the pad and the texture's are there. I also opened the png files and there is no problem there.

    There is a weird thing actually...
    I have the Morph mod which allow me to Morph into any killed mob by me. When I kill a invisible agent and Morph to him then I'm not invisible but the NPC/mob himself is...

    So what do I do now?

    Okay, sorry since it's been a while. My best guess as to what's going on is a conflict with one of the other mods. However, I don't the faintest idea which one. If you really want to know, I would start off testing it out with just a few mods. If it works, then add more until you get a problem. Then find which mod through the process of elimination is causing the problem. Then, you may be able to fix the problem (or not).

    That process has worked for me in the past, but it is rather time consuming. Otherwise, whenever I get the next update out, I'll have a config to disable certain mobs.
    Posted in: Minecraft Mods
  • 0

    posted a message on Personality Quiz: What Minecraft mob are you?
    Haha, I love these kinds of quizzes. I'm pretty satisfied with a blaze, even though they scare the living sheep out of me whenever I hear them breathe.
    Posted in: Discussion
  • 0

    posted a message on Secret Agent Craft (Now Server Compatible!)
    That is very strange indeed... Here are some questions that may or may not be helpful:
    - Are you using any other mods? If so, which ones?
    - What version of Minecraft, the mod, and forge are you using?
    - Are you playing on a server or stand-alone client?
    - I'm assuming you've already tested it out with spawn eggs, but if you haven't, they're under the Misc tab in the Creative menu.
    - I highly doubt this has anything to do with the texture, but you can find it at: "SecretAgentCraftv1-2-2-1-6-4.zip\assets\secretagentmod\textures\mobs"
    Posted in: Minecraft Mods
  • 0

    posted a message on [FORGE] [1.6.4] [WIP] Project Lava (Lava Detector & More!) [0.1.31]
    Despite its smallness, this is a pretty nifty mod. You could definitely expand on this idea. Nice work.
    Posted in: Minecraft Mods
  • 0

    posted a message on Secret Agent Craft (Now Server Compatible!)
    Quote from Android791350

    I have a problem...
    The agents are invisible. But the other mobs from this mod are just visible.

    How can I make them visible again?
    It's getting annoying when I'm mining and I'm getting randomly shot by an invisible agent.

    That's really strange :huh: . I've never had that problem and nobody else has ever reported it to me. The Render classes for the Agent are written in the same format as the other mobs. So my best suggestion would be to re-download the mod. Tell me if that works or not.
    Posted in: Minecraft Mods
  • 0

    posted a message on Secret Agent Craft (Now Server Compatible!)
    Quote from viesta2016

    you should add a car or make the car mod :3 because the other car mods got cancelled and one got banned because it was too real!

    Alright. Since so many people have been requesting it, I will begin work on it. But don't expect it in the next update (coming soon). A well functioning and good looking car with installable gadgets (ejector seat, rockets, etc.) will take a lot of work.
    Posted in: Minecraft Mods
  • 0

    posted a message on Secret Agent Craft (Now Server Compatible!)
    Quote from BU235

    You should add in new music discs for the theme songs of various spy movies, like Goldfinder or Skyfall.

    That would be really cool! However, that music is copyright protected and it would probably be frowned upon if I distributed it through this mod :( .
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] [Forge] Modern Armor Mod (Adds 7 new special types of armor and more)!
    Quote from iLexiconn2

    Cool mod! But why modern?

    Because all of the armor types have been developed relatively recently (int the past few centuries).
    Quote from Malorn

    PUSHEEN!!!!!!!!

    :lol: Thanks.
    Quote from axelpx

    It would be cool to have a config for changing armors and materials ID's. Can't find one in the config folder. :(

    Yeah, it doesn't exist at the moment. I made this mod before I knew how to do configs. Since you mentioned it, I'll add one (in the next few days).
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] [Forge] Craftable Chainmail Mod
    Quote from KimiroDragon

    Another bug! D:
    This one also relates to the server version.
    In the SSP version, the recipe gives 72 links from 4 iron, right?
    On mah server it's only giving 64. o-o
    No crash report since it's a non-fatal thing, just thought you ought to know.

    Thanks. That's good to know. I suppose the server side disables stacks larger than 64 (learn something every day). If you want, I could make a server oriented version with the new recipe outputs 36 and 2 instead of 72 and 1.
    Posted in: Minecraft Mods
  • 0

    posted a message on How would you tackle it?# 1 Creaper Spawner
    I would probably transform into Chuck Norris incarnate, then, punch a creeper in the face. The sheer power from the punch would start a chain reaction disintegrating the remainder of the creepers into dust. Then, I would fly away on the Ender Dragon to Herobrine's house and we would enjoy a nice cup of tea.

    Well... you said creative :D . And don't act like this couldn't happen in survival vanilla Minecraft. It can!
    Posted in: Discussion
  • 0

    posted a message on [1.6.4] [Forge] Craftable Chainmail Mod
    Okay, I fixed the server issues. I was correct when I said it's probably a simple mistake. I literally forgot to capitalize one letter :lol: . So the download link has been updated.
    Posted in: Minecraft Mods
  • 0

    posted a message on Secret Agent Craft (Now Server Compatible!)
    Quote from LOLZ_5678

    Well, apparently, I don't have Secret Agent Craft installed. Or at least that's just what Minecraft says. Even though I have it in the mods folder (as I said in my first reply), It just doesn't show up. It's not in the mods category (of the Minecraft main menu, but you already know that), it's items don't show up, and not even the category itself shows up in the item select menu of Creative Mode when you're in a world. Again, IDK.

    -LOLZ_5678 - Out of the Water
    Stay Awesome! :DORE:

    Do other mods work? If so, then I'm entirely clueless as to what the problem is. If no mods work, then it's probably a Forge problem. Maybe try re-installing Forge. I've never experienced this problem before, so you might find better help in the Mods Discussion category.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] [Forge] Craftable Chainmail Mod
    Quote from KimiroDragon

    Hey, I'm trying to get this to run on my server but I get the following crash report.
    ---- Minecraft Crash Report ----
    // I feel sad now :(

    Time: 1/18/14 5:48 PM
    Description: Exception in server tick loop

    cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: Dr_Sideburns.craftableChainMod.CommonProxy
    at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:75)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:524)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:601)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:601)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
    at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:99)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:350)
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:92)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:634)
    at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
    Caused by: java.lang.ClassNotFoundException: Dr_Sideburns.craftableChainMod.CommonProxy
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:423)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:356)
    at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:61)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Class.java:266)
    at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:58)
    ... 28 more
    Caused by: java.lang.NullPointerException


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Linux (amd64) version 2.6.32-358.14.1.el6.x86_64
    Java Version: 1.7.0_21, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 105491352 bytes (100 MB) / 463863808 bytes (442 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 3 total; -Xmx1024M -Xms128M -XX:MaxPermSize=256m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    CraftBukkit Information:
    Running:
    Failed to handle CraftCrashReport:
    java.lang.NullPointerException
    at org.bukkit.Bukkit.getName(Bukkit.java:72)
    at org.bukkit.craftbukkit.v1_6_R3.CraftCrashReport.call(CraftCrashReport.java:19)
    at net.minecraft.crash.CrashReportCategory.func_71500_a(CrashReportCategory.java:106)
    at net.minecraft.crash.CrashReport.func_71504_g(CrashReport.java:58)
    at net.minecraft.crash.CrashReport.<init>(CrashReport.java:40)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:693)
    at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)

    FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 57 mods loaded, 57 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{6.4.49.965} [Forge Mod Loader] (mcpc-plus-1.6.4.jar) Unloaded->Constructed
    Forge{9.11.1.965} [Minecraft Forge] (mcpc-plus-1.6.4.jar) Unloaded->Constructed
    CodeChickenCore{0.9.0.6} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed
    InfiniBows{1.2.0 build 14} [Infinity Bow Fix] (minecraft.jar) Unloaded->Constructed
    TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed
    DustModCore{v2.0} [Runic Dust Mod-Core] ([1.6.4] Runic Dust Mod Core v2.0.0a.zip) Unloaded->Constructed
    DustDeco{v2.0} [Runic Dust Mod- Decorative Runes] ([1.6.4] Runic Dust Mod Decor Runes v2.0.zip) Unloaded->Constructed
    DustDefaults{v2.0} [Runic Dust Mod- Default Runes] ([1.6.4] Runic Dust Mod Default Runes v2.0.zip) Unloaded->Constructed
    bspkrsCore{v5.0(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev5.0.zip) Unloaded->Constructed
    mod_bspkrsCore{v5.0(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev5.0.zip) Unloaded->Constructed
    TreeCapitator{Forge 1.6.4.r06} [Treecapitator] ([1.6.4]TreeCapitator.Forge.1.6.4.r06.Universal.jar) Unloaded->Constructed
    AencEx{0.0.1} [AencEx] ([1.6.x]AlphaMoreEnchantments V 7.zip) Unloaded->Constructed
    MoreEnchantments{0.0.7} [More Player Enchantments] ([1.6.x]AlphaMoreEnchantments V 7.zip) Unloaded->Constructed
    ArchimedesShipsMod{1.6.2 v1.4.4} [Archimedes' Ships] (ArchimedesShips.zip) Unloaded->Constructed
    BiblioCraft{1.5.1} [BiblioCraft] (BiblioCraft[v1.5.1].zip) Unloaded->Constructed
    AWWayofTime{v0.6.2} [Blood Magic: Alchemical Wizardry] (Blood Magic v0.6.2.zip) Unloaded->Constructed
    Dr_SideburnsCraftableChain{1.0.0} [Craftable Chainmail] (CraftableChainV1-6-4-1-0-0.zip) Unloaded->Errored
    DragonAPI{release} [DragonAPI] (DragonAPI 1.6 v13.zip) Unloaded->Constructed
    EnderStorage{1.4.3.5} [EnderStorage] (EnderStorage 1.4.3.5.jar) Unloaded->Constructed
    KeithyUtils{1.2} [Keithy Utils] (KeithyUtils-1.6.2-1.2b.jar) Unloaded->Constructed
    Metallurgy3Core{3.2.3} [Metallurgy 3 Core] (Metallurgy-1.6.4-3.3.1.jar) Unloaded->Constructed
    Metallurgy3Base{3.2.3} [Metallurgy 3 Base] (Metallurgy-1.6.4-3.3.1.jar) Unloaded->Constructed
    TConstruct{1.6.X_1.5.0d} [TConstruct] (TConstruct_1.6.4_1.5.0.jar) Unloaded->Constructed
    ExtraTiC{0.7.0} [ExtraTiC] (ExtraTiC-1.6.4-0.7.0.jar) Unloaded->Constructed
    ExtraUtilities{0.3.5} [Extra Utilities] (extrautils - 0.3.5.zip) Unloaded->Constructed
    GrygrFlzr_GlowstoneWire{build 111} [Glowstone Wire] (GSWireUniversal-1.6.x-srg-b111Forge.jar) Unloaded->Constructed
    Metallurgy3Machines{3.2.3} [Metallurgy 3 Machines] (Metallurgy-1.6.4-3.3.1.jar) Unloaded->Constructed
    Metallurgy3Vanilla{3.2.3} [Metallurgy 3 Vanilla] (Metallurgy-1.6.4-3.3.1.jar) Unloaded->Constructed
    Natura{2.1.11} [Natura] (Natura-1.6.4-2.1.11.1.jar) Unloaded->Constructed
    ForgeMultipart{1.0.0.191} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.191.jar) Unloaded->Constructed
    Natura|ForgeMuliPart{0.1} [Natura Compat: FMP] (Natura-1.6.4-2.1.11.1.jar) Unloaded->Constructed
    GetAllTheSeeds{1.6} [Pam's Get all the Seeds!] (Pam's Get all the Seeds 1.6.4.zip) Unloaded->Constructed
    pamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1.6.4 v1.1.4.zip) Unloaded->Constructed
    MelonSpawn{1.5} [Pam's Melon Spawn] (Pam's Melon Spawn 1.6.4.zip) Unloaded->Constructed
    SimpleRecipes{1.9} [Pam's Simple Recipes] (Pam's Simple Recipes 1.6.4.zip) Unloaded->Constructed
    pamtemperateplants{1.0} [Pam's TemperatePlants] (Pam's Temperate Plants 1.6.4.zip) Unloaded->Constructed
    ProjRed|Core{4.0.5.12} [Project: Red-Core] (ProjectRedBase-1.6.4-4.0.5.12.jar.zip) Unloaded->Constructed
    ProjRed|Compatability{4.0.5.12} [ProjectRed-Compatability] (ProjectRedCompat-1.6.4-4.0.5.12.jar.zip) Unloaded->Constructed
    ProjRed|Integration{4.0.5.12} [ProjectRed-Integration] (ProjectRedIntegration-1.6.4-4.0.5.12.jar.zip) Unloaded->Constructed
    ProjRed|Transmission{4.0.5.12} [ProjectRed-Transmission] (ProjectRedIntegration-1.6.4-4.0.5.12.jar.zip) Unloaded->Constructed
    ProjRed|Exploration{4.0.5.12} [ProjectRed-Exploration] (ProjectRedWorld-1.6.4-4.0.5.12.jar.zip) Unloaded->Constructed
    ProjRed|Illumination{4.0.5.12} [ProjectRed-Illumination] (ProjectRedWorld-1.6.4-4.0.5.12.jar.zip) Unloaded->Constructed
    RotaryCraft{Gamma} [RotaryCraft] (RotaryCraft 1.6 v13.zip) Unloaded->Constructed
    ReactorCraft{beta} [ReactorCraft] (ReactorCraft 1.6 v13.zip) Unloaded->Constructed
    DarrenPR_RottenFleshToLeather{1.0.0} [Rotten Flesh to Leather] (RottenFleshToLeather_1.6.4.zip) Unloaded->Constructed
    TConstruct|ForgeMuliPart{0.1} [TConstruct Compat: FMP] (TConstruct_1.6.4_1.5.0.jar) Unloaded->Constructed
    TConstruct|CompatMineFactoryReloaded{0.2} [TConstruct Compat: MFR] (TConstruct_1.6.4_1.5.0.jar) Unloaded->Constructed
    TConstruct|NotEnoughItems{0.1} [TConstruct Compat: NEI] (TConstruct_1.6.4_1.5.0.jar) Unloaded->Constructed
    TConstruct|CompatWaila{0.0.1} [TConstruct Compat: Waila] (TConstruct_1.6.4_1.5.0.jar) Unloaded->Constructed
    Vending{1.0.10} [Vending] (vending-1.6.4-1.0.10.jar.zip) Unloaded->Constructed
    WR-CBE|Core{1.4.0.6} [WR-CBE Core] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed
    WR-CBE|Addons{1.4.0.6} [WR-CBE Addons] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed
    WR-CBE|Logic{1.4.0.6} [WR-CBE Logic] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed
    xact{0.4.3} [XACT Mod] (XACT v0.4.3.jar) Unloaded->Constructed
    McMultipart{1.0.0.191} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.191.jar) Unloaded->Constructed
    ForgeMicroblock{1.0.0.191} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.191.jar) Unloaded->Constructed
    TConstruct Environment: Sane and ready for action. Bugs may be reported.
    Profiler Position: N/A (disabled)
    Is Modded: Definitely; Server brand changed to 'mcpc,craftbukkit,fml,forge'
    Type: Dedicated Server (map_server.txt)

    Pack runs fine without this mod, but I'd really love to include it to satisfy my lust for chainmail armor. XD

    Also, assuming this can be fixed, I'd like to mention I'm including this in my modpack, KimiTech Next. =D

    Interesting. I'll take a look at it, it's probably just a simple mistake.
    Posted in: Minecraft Mods
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