In Game Name: Dr_Funk
Forum Name: Dr_Funk
Age: 16
What you enjoy doing in Minecraft: Building up my home, building statues, mining, skinning.
Time spent playing Minecraft: A little over a month
It's nice to see that you're pissed off now that you have the same thing you've been so happy with for so long. Actually, you've still got it better since some certain bugs were fixed. I think it's time you just learn to be happy with what you've got. The SMP updates will come sooner or later.
So I recently discovered I'm pretty good at making Minecraft skins (Or so I've been told). So here are all the skins I've made so far, free to download.
(I haven't read all the posts in this thread and I'm not going to so don't hate if some of this has already been said.)
1: I like the idea of having your spawn point changeable in some way besides hacking the game. (I liked the bed idea posted in the first page)
2: I agree that you would then need some incentive to go out and explore. I propose that the more precious materials (diamond, redstone, iron, etc.) are less likely to spawn closer to your initial spawn point, and even more likely to spawn the farther away you get. This would prompt players to explore outward more, since it might be the only way to find rarer materials.
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Forum Name: Dr_Funk
Age: 16
What you enjoy doing in Minecraft: Building up my home, building statues, mining, skinning.
Time spent playing Minecraft: A little over a month
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Second 5 seconds: Shat my pants.
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Outside.
Entrance. To the right is the kitchen, to the left is the not finished/started basement, straight ahead is the living room.
The kitchen.
The living room.
Upstairs, the library. Through the doors is the bedroom.
The bedroom.
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Altaïr
Cylon
Ninja(my first skin)
Stormtrooper
Caveman
Skeletor
Robocop
MF Doom
Custom Armor
Download
Tell me what you think, and feel free to suggest more! (however I'll probably only do the ones I feel like doing)
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For the non-nerds here, it's a Cylon from Battlestar Galactica.
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1: I like the idea of having your spawn point changeable in some way besides hacking the game. (I liked the bed idea posted in the first page)
2: I agree that you would then need some incentive to go out and explore. I propose that the more precious materials (diamond, redstone, iron, etc.) are less likely to spawn closer to your initial spawn point, and even more likely to spawn the farther away you get. This would prompt players to explore outward more, since it might be the only way to find rarer materials.