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  • Dr_Funk
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  • Member for 13 years and 7 days
    Last active Sun, Oct, 28 2012 23:00:09
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  • 63 Total Posts
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    Nov 7, 2010
    Dr_Funk posted a message on Clan No More
    In Game Name: Dr_Funk
    Forum Name: Dr_Funk
    Age: 16
    What you enjoy doing in Minecraft: Building up my home, building statues, mining, skinning.
    Time spent playing Minecraft: A little over a month
    Posted in: Clans
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    Oct 31, 2010
    Dr_Funk posted a message on Rate the Update!
    I voted a 9. I'm absolutely LOVING all the new features, but there are still a couple bugs to be fixed.
    Posted in: Alpha - Minecraft Halloween Update
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    Oct 31, 2010
    Dr_Funk posted a message on The REAL reason to hate this update.
    It's nice to see that you're pissed off now that you have the same thing you've been so happy with for so long. Actually, you've still got it better since some certain bugs were fixed. I think it's time you just learn to be happy with what you've got. The SMP updates will come sooner or later.
    Posted in: Alpha - Minecraft Halloween Update
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    Oct 30, 2010
    Dr_Funk posted a message on First Nether expirience?
    First 5 seconds: Jizzed in my pants.

    Second 5 seconds: Shat my pants.
    Posted in: Alpha - Minecraft Halloween Update
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    0

    Oct 30, 2010
    Dr_Funk posted a message on proof it's out
    good enough for me. so, yeah. :biggrin.gif: (que the festivities)
    Posted in: Alpha - Minecraft Halloween Update
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    Oct 30, 2010
    Dr_Funk posted a message on So i was playing on Peaceful...
    I know it's awesome right? :biggrin.gif:
    Posted in: Alpha - Survival Single Player
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    Oct 29, 2010
    Dr_Funk posted a message on Funniest spawn you got
    As soon as I spawned a bunch of gravel fell on my head. Didn't kill me but I was still like wtf.
    Posted in: Alpha - Survival Single Player
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    Oct 29, 2010
    Dr_Funk posted a message on Dr. Funk's Funky Minecraft Skins (Custom Armor!)
    Added new Caveman skin!
    Posted in: Skins
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    Oct 28, 2010
    Dr_Funk posted a message on Do we really need a near infinite size world?
    it might not be necessary, but it's still damn awesome. So yes.
    Posted in: Alpha - Survival Single Player
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    0

    Oct 28, 2010
    Dr_Funk posted a message on Aesthetically Pleasing Homes/Buildings
    Here's my house



    Outside.


    Entrance. To the right is the kitchen, to the left is the not finished/started basement, straight ahead is the living room.


    The kitchen.



    The living room.



    Upstairs, the library. Through the doors is the bedroom.



    The bedroom.
    Posted in: Alpha - Survival Single Player
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    Oct 27, 2010
    Dr_Funk posted a message on Dr. Funk's Funky Minecraft Skins (Custom Armor!)
    So I recently discovered I'm pretty good at making Minecraft skins (Or so I've been told). So here are all the skins I've made so far, free to download.

    Altaïr



    Cylon



    Ninja(my first skin)



    Stormtrooper



    Caveman



    Skeletor



    Robocop



    MF Doom



    Custom Armor


    Download

    Tell me what you think, and feel free to suggest more! (however I'll probably only do the ones I feel like doing)
    Posted in: Skins
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    Oct 18, 2010
    Dr_Funk posted a message on Lets see your characters!

    For the non-nerds here, it's a Cylon from Battlestar Galactica.
    Posted in: Skins
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    Oct 14, 2010
    Dr_Funk posted a message on Cinematics?
    I think the lack of story is the best thing about minecraft...
    Posted in: Suggestions
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    Oct 14, 2010
    Dr_Funk posted a message on Mounting The Heads of Your Enemies on the Wall!
    Yes. Nothing like being able to look into the eyes of the first creeper you killed every day... that *******...
    Posted in: Suggestions
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    Oct 12, 2010
    Dr_Funk posted a message on The current death-spawn mechanic discourages exploration.
    (I haven't read all the posts in this thread and I'm not going to so don't hate if some of this has already been said.)

    1: I like the idea of having your spawn point changeable in some way besides hacking the game. (I liked the bed idea posted in the first page)

    2: I agree that you would then need some incentive to go out and explore. I propose that the more precious materials (diamond, redstone, iron, etc.) are less likely to spawn closer to your initial spawn point, and even more likely to spawn the farther away you get. This would prompt players to explore outward more, since it might be the only way to find rarer materials.
    Posted in: Suggestions
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