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    posted a message on Rain falls too often and lasts too long
    Yeah, I find it too frequent too. On the server where I play, it seems like there's a storm every other (minecraft) day that lasts all day long and into the night.
    I wouldn't mind so much if it was just the noise and the increased chance of monsters outside, but it also kills the framerate on my shitty laptop. Any time I can hear the rain I lose ~20 fps.
    Posted in: Survival Mode
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    posted a message on Your first CREEPER?
    I was playing during the September 2010 free weekend and audio wasn't working.
    I walked out of the front door of my house toward the beach... never thought to turn around to see if something was on my roof and following me...
    Got to the beach and died. "WTF?"
    I'm not sure how long after that I discovered what a creeper was.
    Posted in: Survival Mode
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    posted a message on Is this grieving?
    Quote from Lilariel

    And I'm going to build a black woolen tophat on it when he's not looking.


    Not griefing. Do it now and upload pictures.
    Posted in: Survival Mode
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    posted a message on Notch nerfs minecarts
    I expect I'll be happy with the change. When powered rails came out, I started the process of replacing all my booster carts.
    Now that powered rails are *more* powered rails I should be able to get a little farther. If they're powerful enough I may get a complete overhaul.

    I just wonder what Notch meant by, "Fixed minecarts next to each other causing extreme velocities"? Do they simply boost to non-extreme velocities now? If that's the case, why is everyone so angry? Just add more booster stations. Iron is still pretty common.
    Posted in: Survival Mode
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    posted a message on Minecraft Timelapse : Cathedral
    Awesome. Minecraft timelapses are some of my favorite things.
    Too bad my short attention span (almost) made me miss the building being chased by mobs.
    Posted in: Survival Mode
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    posted a message on Beta 1.6 Discoveries, Bugs & Discussion!
    Quote from RyuZeratul »
    I just hope the nether will get some new stuff, making it a better trip to go there, now that it'll get implemented in SMP...


    Netherrack and Glowstone will be reason enough for me to make the trip...
    Posted in: Survival Mode
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    posted a message on Notch's end game goal, ideas?
    I'm lazy and don't want to dig through tumblr and twitter, but I'm pretty sure Notch has mentioned dragons a couple of times.
    I'd be happy if there were a few dragons throughout the world of various sizes which required very specific tool sets to access and kill. The problem then becomes, why? Why go to the trouble of killing something as awesome as a dragon? What do you get out of it?
    Or maybe you don't kill them? Maybe they're the flying mounts that Notch has mentioned (again, too lazy to reference)? Maybe you kill the mother dragon and hatch one of the baby dragons?

    I don't really know, but to fit in with the rest of the game, it shouldn't really be a goal in and of itself, but rather something that allows you to accomplish something that you couldn't before.

    /shrug
    Posted in: Suggestions
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    posted a message on Constructive criticism - Detector / Powered Rails
    I'd also like to see one of the below
    1. Reduced gold usage for powered rails
    :Iron: [] :Iron:
    :GoldBar: :|: :GoldBar:
    :Iron: :Red: :Iron:
    2. More power generated from a powered rail
    3. More common gold
    4. More powered rails created from a powered rail recipe (you get 16 regular rails from 6 iron blocks. Why only 6 powered rails?)

    I had a bunch of gold in my most recent world (because it was almost entirely useless) so I started replacing all my booster carts with powered rails. Well, I quickly ran out of gold because it takes a lot of powered rails to send a cart up a hill.
    From what I've seen, you need about 1 powered rail per 3 block incline... so to get from sea level to the top of the world you'd need 64 / 3 = ~21 powered rails = 24 bars of gold.
    Posted in: Survival Mode
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    posted a message on Let's get philosophical
    Quote from Bellum »
    Scientifically speaking, the statement "God does not exist" is nonsense. Dawkins pisses me off to no end on that note, because when he says it, he says it as a scientist.


    Yup - he's an ignorant jerk. But some of his ideas are interesting.
    Posted in: Survival Mode
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    posted a message on Let's get philosophical
    Quote from 0utlawGrrl »

    It's of more value to the genetic code than to the species.


    That's Richard Dawkins' argument... we're just a tool that our genes use to reproduce.
    Posted in: Survival Mode
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    posted a message on Why waste Arrows on creepers?
    Quote from Toraxa »
    It's not hard on single player, and never really has been. However on SMP, I can't kill creepers due to latency causing them to explode when I'm out of their range on my screen. The only safe option is the bow.

    With a decent sized mob trap though, it's not hard to get arrows or gunpowder. I use my bow a lot simply because I can afford the ammo, and it's much more effective than my sword.


    This. I almost never use a sword in SMP because it's too unreliable.
    It doesn't hurt that I have a skeleton grinder in my basement.
    Posted in: Survival Mode
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    posted a message on [WIP] Better Than Wolves Mod
    Pretty awesome!
    Posted in: Mods Discussion
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    posted a message on Do you play on Multiplayer OR Singleplayer more?
    Voted SP because SMP introduced several seconds of lag (for me) with 1.3
    Posted in: Survival Mode
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    posted a message on Beta 1.4 bug report & list of bugs
    Quote from superultraloser »
    My SMP is completely bugged... i can't destroy blocks in any server, but all of my friends can. chat messages I wrote take about 5 MINUTES before they appear in the chat. AND IF I MOVE I GET TELEPORTED BACK 5 MINUTES LATER! Im 100% sure that this problem is client side, because no one else has the problem, and this happens IN EVERY GODDAMN SERVER! Just after I updated this horrible lag started.


    Welcome to the club...
    http://getsatisfaction.com/mojang/topic ... n_playable
    Posted in: Survival Mode
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    posted a message on Notch: Wolves are a BAD idea
    I haven't seen any wolves yet so I can't comment on their usefulness or relevance to the core game, but the OP is right. Wolves will probably be an expensive feature to maintain unless they make some serious concessions regarding the concept of a dog (i.e. make it more like a usable object and less like a companion).

    I'd personally like to see more time spent on fixing serious bugs, but sadly Mojang is not my company.

    I was going to say more, but I thought about it and it was even less useful than what I ended up with. ;-)
    Posted in: Survival Mode
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