Understandable. So much has changed since then. Even the jump from 1710 to 1.8 was a BIG thing. I actually forgot what Hadite Coal did. Gotta go back and re-read the info for them.
Cool. Such a neat, useful little mod. I love the descriptions for the crops. Once I get a decent farming area, will have to think of getting this again.
Oh I can't wait to have this in my game. So much detail is present already and yet there is still so much potential for this mod to grow. And I hope it does for a long time.
How do you Unlock a chest when it says it's locked with another keyblade? I made a better keyblade and went to open the chests I have materials stored in and I somehow locked it with the one I had before. I really would hate to have to switch keyblades around just to open these things.
Just tried to craft some of the colored blocks in 1.12.2 and noticed they are not in the mod anymore along with some other things. I'm gonna miss that stuff, it was really cool. Besides a few items now, there isn't much else I use in this mod.
Ok, since I don't have a Github account to post it there, maybe some one can do it for me. There is an issue with the Synthesis Material Bag. If you already have a particular material in the bag and then Shift+Left Click the same material from your inventory to move to the bag, the ones from your inventory disappear along with all but 1 of that material in the bag. I had the Large Synth bag and tried this with a few different materials and the same thing happened with all of them.
In a single player world, I still have to set the generation type to BOP. Will this effect other biome generating mods if I use this? If I don't set this type, will the biomes still show up in a new world?
Sweet. I'll get them and let ya know if anything wonky happens. It won't be the same without Akkamaddi's and TheOldOnes mods but SimpleOres is a wonderful recall to the days of old when I didn't use many mods as I was just starting out.
This is the one main mod I'm sad I can't play in 1.12. I got my fingers crossed to see it being worked on again in the future. And maybe then some of mobs will be in the works from the various games (maybe in their own mod since this is for the items).
Oh I can't wait to see some Heartless (and maybe Nobodies) from this mod. I can just imagine going along and spotting some Soldiers and Shadows lurking around. Always a favorite mod of mine. I have been gone awhile and would like to know if this still requires the Render Player API like the 1710 version?
Yeah, the issue I have is it doesn't want to use every kind of block/liquid/etc when making the ages. And I also noticed it doesn't like to generate structures but the nether fortress and the library thing it adds itself. Oh well. Still seems like an interesting feat you are doing here. Maybe I'll try this out when I got loads of free time. Keep at it.
Ah, one of those "I hope this would be updated to 1710" mods. I remember playing with this in Hexxit and loved it. Always fun. Maybe someday, maybe.....
0
Understandable. So much has changed since then. Even the jump from 1710 to 1.8 was a BIG thing. I actually forgot what Hadite Coal did. Gotta go back and re-read the info for them.
0
Cool. Such a neat, useful little mod. I love the descriptions for the crops. Once I get a decent farming area, will have to think of getting this again.
0
Oh I can't wait to have this in my game. So much detail is present already and yet there is still so much potential for this mod to grow. And I hope it does for a long time.
0
How do you Unlock a chest when it says it's locked with another keyblade? I made a better keyblade and went to open the chests I have materials stored in and I somehow locked it with the one I had before. I really would hate to have to switch keyblades around just to open these things.
0
Just tried to craft some of the colored blocks in 1.12.2 and noticed they are not in the mod anymore along with some other things. I'm gonna miss that stuff, it was really cool. Besides a few items now, there isn't much else I use in this mod.
0
Ok, since I don't have a Github account to post it there, maybe some one can do it for me. There is an issue with the Synthesis Material Bag. If you already have a particular material in the bag and then Shift+Left Click the same material from your inventory to move to the bag, the ones from your inventory disappear along with all but 1 of that material in the bag. I had the Large Synth bag and tried this with a few different materials and the same thing happened with all of them.
0
Well it's good to see life in these good mods. I never got the chance to try the Aesthetics mod so I am looking forward to it.
0
Ok. I'll grab the mod and have see what it looks like. Thanks.
0
In a single player world, I still have to set the generation type to BOP. Will this effect other biome generating mods if I use this? If I don't set this type, will the biomes still show up in a new world?
0
Sweet. I'll get them and let ya know if anything wonky happens. It won't be the same without Akkamaddi's and TheOldOnes mods but SimpleOres is a wonderful recall to the days of old when I didn't use many mods as I was just starting out.
0
Sweet, thanks for the answer. One less thing to have to download.
0
This is the one main mod I'm sad I can't play in 1.12. I got my fingers crossed to see it being worked on again in the future. And maybe then some of mobs will be in the works from the various games (maybe in their own mod since this is for the items).
0
Oh I can't wait to see some Heartless (and maybe Nobodies) from this mod. I can just imagine going along and spotting some Soldiers and Shadows lurking around. Always a favorite mod of mine. I have been gone awhile and would like to know if this still requires the Render Player API like the 1710 version?
0
Yeah, the issue I have is it doesn't want to use every kind of block/liquid/etc when making the ages. And I also noticed it doesn't like to generate structures but the nether fortress and the library thing it adds itself. Oh well. Still seems like an interesting feat you are doing here. Maybe I'll try this out when I got loads of free time. Keep at it.
2
Ah, one of those "I hope this would be updated to 1710" mods. I remember playing with this in Hexxit and loved it. Always fun. Maybe someday, maybe.....